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Space Empires V on Steam - User reviews, Price & Information

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Space Empires V is the latest edition in the Space Empires series. This new chapter completely updates the UI and takes the player into a real-time rendered 3D universe. Watch space battles played out in glorious detail and realistic effects. Expand, Explore, Exploit, and Exterminate in a huge living breathing galaxy.

Space Empires V is a strategy, 4x and space game developed by Malfador Machinations and published by Strategy First.
Released on October 16th 2006 is available in English only on Windows.

It has received 453 reviews of which 327 were positive and 126 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 2.95€ on Steam with a 80% discount, but you can find it for 0.76€ on K4G.


The Steam community has classified Space Empires V into these genres:

Media & Screenshots

Get an in-depth look at Space Empires V through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum System Requirements: Pentium 500MHz or better class machine, Windows XP, 64 megabytes RAM or better, 1024x768 or better screen resolution, 16 bit color display or better, DirectX 7.0 (or better), A video card with 3D acceleration, 500 megs hard drive space, A sound card capable of supporting MP3 and DirectSound playback. Sound card must be DirectX 7.0 (or better) compatible.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

110 hours played
Sept. 2026
Very underrated. Excellet 4X space game, everything is highly customizable and moddable, great if you like to roleplay a bit, high replayability. Spent almost 100 hours on it barely noticing I do recommend playing with Captain Kwok's Rebalancing mod though Also, make no mistake, it is a complex game, even by the genre's standards. Many basic mechanics are convoluted, unintuitive and not covered by the tutorial, and since the game is old and kind of niche even in its day online guides are scarse, so you'll have to figure out many things by trial and error. But hey, that's part of the fun There are compatibility issues with newer systems, but i found simply running the game in windowed mode seems to fix everything
71 hours played
Aug. 2026
The best Space 4x game I know of. Customizable races (or play with the premade ones like the "Terrans" )-some with proprietary technologies. Customize traits, appearance/ships, names used etc. Save them, reuse them, or populate future games with custom races Customizable games- customize the galaxy you play in, # of races, set racial trait limits, intelligence/espionage, technology research rate, etc.(if you want to get to Dyson Spheres and Ring Worlds without taking ages turn Tech rate up) The tech tree is massive and supports a ton of different strategies(sadly diplomatic AI is kinda dumb and random) and some different play types beyond wars. Highly advanced tech allows you to manipulate the galaxy- form planets out of asteroid belts, destroy planets(for sphere world materials?) or even stars or warp points, or create new ones CONTROLLABLE BATTLES -in connection with the next point lets you design specialist units, combined forces for fleet warfare, even pacifist units that don't kill if you want to Customizable ships/satellites/space stations/mines/drones/fighters/ground troops of different size classes(smaller ships are faster+more evasive). Dozens of weapon types-specialized ones like only damage engines/shields/people/computers/planetary conditions to the tradeoffs between beam/blaster/projectile/seeker -exploratory ships might not be able to refill ordnance for years. Captain Kwok's Balance Mod is highly recommended by most players, though I play with and without it Negatives: As mentioned diplomacy isn't that good even though there are a LOT of diplomatic options, persistence seemed to be my most effective diplomatic strategy- but I'm basically a warmonger maybe that's partly on me Because there are hundreds of weapons/equipment or various levels on all sorts of units/planets, you can come up with OP combinations/strategies in ways the AI wont think of- a simple example is if fighting near a black hole which renders shields inactive you are using armor piercing weaponry (less OP but hilarious is to destroy the enemy engines so that months later they are sucked into the black hole) Neutral: The AI empires in this game don't get cheats the way most games today do-I'm looking at you Total War- which I view as a positive, but smart economic warfare can be very OP there was a bad bug on the release disc originally that I think kept the game from being better known, but thankfully that is gone
240 hours played
Aug. 2026
Truly a loss when Strategy First bought out this developer only to kill one of the best strategy games out there because it was a threat to their game Gal Civ, we went from having true strategic and tactical combat to command to attack and watch pretty lights. I played this game so much even before I got it on steam and honestly wish they would bring games like this back. I love the different ways you could play this game, you wanted to be a true isolationist then that was possible in this game, you could easily be the race that was a aggressive swarm and anything in between. I really also loved the fact that if you where in a war that you couldn't win you could develop stealth technology and build a ship that could slip though their sensors and defense with a warhead that would make a star go super nova or even build a stealth mine layer along their attack routes to damage them before they get to your space. the game also got logistics right as well, your ships needed supplies to run and ordinance to fire it's weapons, with a logistics system, you couldn't wage war or defend your self. If this game ever came back as a real time instead of a turn base with updated easier to use UI and more features implemented I'd easily pay 100$ for it.
1 hours played
March 2026
This game is dope. Its Space 4x games for smart people, or less pertentiously people that want a more grounded experience and like to role play
63 hours played
Nov. 2025
Although this is an older game, I enjoy the turn base function of this game. While not as complex as some of the more modern games, I don't need or want complexity when playihg a game.

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Frequently Asked Questions

Space Empires V is currently priced at 2.95€ on Steam.

Yes, Space Empires V is currently available at a 80% discount. You can purchase it for 2.95€ on Steam.

Yes, Space Empires V received 327 positive votes out of a total of 453 achieving a rating of 6.87.
😐

Space Empires V was developed by Malfador Machinations and published by Strategy First.

Yes, Space Empires V is playable and fully supported on Windows.

No, Space Empires V is not playable on MacOS.

No, Space Empires V is not playable on Linux.

This information about Space Empires V is not available yet.

This information about Space Empires V is not available yet.

No, Space Empires V does not support VR.

Space Empires V offers both single-player and multi-player modes.

Space Empires V offers both Co-op and PvP modes.

No, Space Empires V does not currently offer any DLC.

No, Space Empires V does not support mods via Steam Workshop.

No, Space Empires V does not support Steam Remote Play.

Yes, Space Empires V is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Space Empires V.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 September 2026 18:14 UTC
SteamSpy data 18 September 2026 09:09 UTC
Steam price 20 September 2026 10:43 UTC
Steam reviews 18 September 2026 05:54 UTC

If you'd like to dive deeper into the details about Space Empires V, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Space Empires V
  • SteamCharts - Analysis of Space Empires V concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Space Empires V compatibility
Space Empires V
Rating
6.9
327
126
Game modes
Features
Online players
19
Developer
Malfador Machinations
Publisher
Strategy First
Release 16 Oct 2006
Platforms
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