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Space Trash Scavenger on Steam

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Grab your jetpack and explore procedural asteroid fields, derelict spaceships and abandoned outposts. Build and automate your Space Rig to process scavenged trash. Craft, trade and fight your way home in this interstellar, open-world survival sandbox.

Space Trash Scavenger is a open world survival craft, automation and survival game developed by SquarePlay Games and published by Paradox Arc.
Released on November 14th 2024 is available on Windows, Steam Deck and Steam Machine.

It has received 470 reviews of which 407 were positive and 63 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Space Trash Scavenger into these genres:

Media & Screenshots

Get an in-depth look at Space Trash Scavenger through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 or later
  • Processor: Intel Core i5 or equivalent
  • Graphics: Desktop Nvidia GTX 1050 4GB or equivalent (integrated GPUs/lower spec mobile laptop GPUs not supported)

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

6 hours played
Aug. 2026
Cute and cozy little survivalcraft game, but pretty light on the "survival" so if you're looking for a really challenging experience this might not be the one for you. There is very little challenge (at least in the starting areas) as the "entities" you have to fight off are very easily killed with a gun received from an NPC at the start of the game, but if you're looking for a really calming game and enjoy repetitive loops of "find stuff to mine, break it down into resources, craft new stuff, repeat" this one might hit the spot! Positives: * Calm and chill, it's very relaxing to just build your little space rig and fly around vacuuming up all the trash. * Very cute and "cozy" feeling * Progression feels balanced - you're just handed a lot of tech at the start, but there is still a lot more to open up. This feels like a good thing for me because it gives you a really gentle start into the game without the stress of managing too many survival mechanics while running out of fuel constantly and also trying to conserve resources for things to sell for credits. Neutral: * The combat is kind of a joke and very perfunctory. I don't love combat-heavy games so this was fine with me, but I kind of wonder from time to time why they even included the combat at all since it's so very easy. Negatives: * No story at all, it's just a standard "welp you're here and you work for us now, so get to work making money" kind of thing. * Very little exploration and the exploration isn't super rewarding. This entire game kind of feels like a slightly deeper version of an idle mining and crafting mobile game that was converted to PC. I haven't gotten too far yet, but it feels like the zones could get a bit stale since they're all procgen. Overall Rating: 6/10 - worth it if it's on sale and you want a really calm and cute but overall pretty shallow gaming experience.
5 hours played
July 2026
def a indie game but cozy and chill. If you don't want to be overwhelmed by some of the harder automation games it's a good one to sink into
13 hours played
July 2026
Space Trash Scavenger is a clever blend of survival, crafting, exploration, and automation that transforms the endless emptiness of space into a rewarding playground for resourceful players. Developed by SquarePlay Games and published by Paradox Arc, the game places players in the role of a lone scavenger tasked with surviving among asteroid fields littered with the remains of forgotten civilizations and abandoned spacecraft. Instead of focusing on large-scale storytelling, it lets players carve out their own adventure through discovery, construction, and steady technological advancement. The result is a sandbox experience that feels both relaxing and engaging, rewarding curiosity as much as careful planning. The game's strongest feature is its satisfying scavenging loop. Every derelict station, drifting wreck, and abandoned satellite offers valuable materials waiting to be recovered. Players constantly weigh whether to recycle collected scrap into essential building materials, convert it into advanced equipment, or sell it through the in-game market for credits. This simple but effective economy keeps every expedition meaningful, as almost nothing collected ever feels useless. Finding rare technology hidden inside dangerous locations provides an additional incentive to push farther into unexplored sectors, making exploration consistently exciting throughout the campaign. Building and expanding your orbital headquarters forms the backbone of long-term progression. Since construction takes place in zero gravity, players are free to expand their station in nearly any direction without being restricted by conventional terrain. The modular construction system allows for creative layouts while encouraging thoughtful planning for power generation, manufacturing, storage, farming, research, and defense. As the base grows from a modest survival platform into a massive industrial station, there is a genuine sense of accomplishment that reflects the player's decisions rather than following a rigid blueprint. Automation becomes increasingly important as operations expand. Early manual crafting gradually gives way to interconnected production lines capable of refining resources, manufacturing equipment, and distributing materials with minimal intervention. Designing efficient production networks is highly rewarding, especially for players who enjoy optimization and logistics. The automation systems are approachable enough for newcomers while offering sufficient depth for experienced players who enjoy maximizing productivity. Watching an efficiently organized station function almost entirely on its own provides one of the game's most satisfying moments. Exploration remains consistently enjoyable thanks to procedurally generated environments that encourage players to venture into new regions. Asteroid clusters, abandoned facilities, and scattered debris create varied locations filled with hidden resources and valuable discoveries. Traversing these areas with a jetpack gives movement a smooth, weightless feel that fits the game's setting perfectly. Environmental hazards and hostile robotic enemies add tension without overwhelming the experience, ensuring that preparation and equipment upgrades remain important throughout the journey. Combat is intentionally straightforward, serving as a complement to the game's survival mechanics rather than its primary attraction. Players encounter aggressive machines protecting valuable salvage, requiring investments in improved weapons, armor, and defensive structures. While firefights may not possess the complexity of dedicated action games, they successfully create moments of urgency that prevent exploration from becoming routine. Defensive planning also becomes increasingly relevant as larger stations attract stronger threats, encouraging players to balance industrial growth with adequate security. Visually, Space Trash Scavenger captures the beauty and isolation of deep space through colorful cosmic backdrops, detailed wreckage, and attractive lighting effects. The environments successfully communicate a universe filled with forgotten history, allowing players to imagine the stories behind every ruined station and shattered vessel they encounter. The audio design complements this atmosphere with ambient music and subtle sound effects that reinforce both the peaceful solitude of exploration and the intensity of combat encounters. One of the game's greatest strengths is the way its various mechanics naturally support one another. Exploration supplies resources for construction, construction unlocks automation, automation improves efficiency, and improved efficiency enables even more ambitious exploration. This progression feels smooth and rewarding without forcing players down a narrow path. Creative mode and additional late-game content further enhance replayability, allowing both casual builders and dedicated optimization enthusiasts to enjoy the experience at their own pace. Although the game occasionally shows minor repetition due to its procedurally generated environments, its satisfying gameplay loop, flexible building mechanics, and steady sense of progression outweigh these shortcomings. Players who enjoy survival games with an emphasis on creativity, automation, and resource management will find plenty to appreciate, while those expecting constant action may find its slower pace less appealing. Even so, Space Trash Scavenger stands out as a polished and distinctive entry in the survival crafting genre, offering dozens of hours of rewarding gameplay through exploration, experimentation, and continuous expansion. Rating: 8/10
13 hours played
May 2026
Great game! I love everything about it, personally I like making my rig bigger.
76 hours played
May 2026
Well after a while it gets a bit grindy. i would recomend to add/change: -A cubit itempedia: so you can find out where the resource comes from example: Fe cubits: Scrap, Hull piece, .... -Direct stockmarket course: if you hover over a Product i would like to see the stock market course next to its value for that Product so i dont have to search for it in the stockmarket. -Factory / production lines controll panel: (this one mihgt be hard) be able to controll all Machines / production lines in one Panel. for production lines an option for all Machines to produce a ceration amount of goods (without having to go to every singel machine) -Inventory sorting: a Button so you can sort your inventory -Delivery quests for costumers wich buy the product at a higher price than the stock market. Smaller Things: -Stacking should move over full stacks aswell -Stacks should go up to 20 for Trash (the more fits in the inv the less empting the less travel time) -Watering plants: the field in wich the plant is growing should be a hitbox for the water aswell. -The digging feeling: it feels off because of the amount you get from the ore vein (mihgt need to crank up that drop rate a bit) -Theres a massive diffrence in resources example: iron and carbon cubits after 50h i had around 2k of iron cubits while still scraping for carbon cubits. -Cubits should stay in the production line: (mihgt just be my production line) everytime i get close or go thru the production line (bc im too lazy to go around) i pick up cubits. so i think cubits shouldn't be able to be picked up in between machines .at the end of the line sure. (you can make it a option to turn on / off) (or add hologram pipes between the connections) -(why does a rug need zinc to build?) Bugs: -The damage numbers don't show up after breaking down a few veins (fix upon restart) -The Moving of items with Quick Move is nearly slower than draging (it lags for me?) All in all its good but it needs some more fixing.

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Frequently Asked Questions

Space Trash Scavenger is currently priced at 19.99€ on Steam.

No, Space Trash Scavenger is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Space Trash Scavenger received 407 positive votes out of a total of 470 achieving a rating of 8.09.
😎

Space Trash Scavenger was developed by SquarePlay Games and published by Paradox Arc.

Yes, Space Trash Scavenger is playable and fully supported on Windows.

No, Space Trash Scavenger is not playable on MacOS.

No, Space Trash Scavenger is not playable on Linux.

Yes, Space Trash Scavenger is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Space Trash Scavenger is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Space Trash Scavenger does not support VR.

Space Trash Scavenger is a single-player game.

No, Space Trash Scavenger does not currently offer any DLC.

No, Space Trash Scavenger does not support mods via Steam Workshop.

No, Space Trash Scavenger does not support Steam Remote Play.

Yes, Space Trash Scavenger is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Space Trash Scavenger.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 September 2026 22:03 UTC
SteamSpy data 17 October 2026 00:30 UTC
Steam price 26 October 2026 19:29 UTC
Steam reviews 18 October 2026 22:05 UTC

If you'd like to dive deeper into the details about Space Trash Scavenger, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Space Trash Scavenger
  • SteamCharts - Analysis of Space Trash Scavenger concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Space Trash Scavenger compatibility
Space Trash Scavenger PEGI 7
Rating
8.1
407
63
Game modes
Features
Online players
4
Developer
SquarePlay Games
Publisher
Paradox Arc
Release 14 Nov 2024
Platforms