Species: Unknown on Steam - User reviews, Price & Information

Quick menu

Species: Unknown is a 1 to 4 players co-op survival horror. Complete high-risk missions aboard an abandoned ship while being hunted by an unknown creature. Survive and upgrade your gear to face each new threat that lurks in the dark.

Species: Unknown is a early access, horror and online co-op game developed and published by WanadevStudio.
Released on October 23rd 2025 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil and Russian.

It has received 4,649 reviews of which 4,400 were positive and 249 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 9.75€ on Steam.


The Steam community has classified Species: Unknown into these genres:

Media & Screenshots

Get an in-depth look at Species: Unknown through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bits)
  • Processor: Intel Core i5 8th gen
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce RTX 2070 8GB Desktop (or NVIDIA GeForce RTX 2080 Mobile)
  • Network: Broadband Internet connection
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
very fun game with friends. but i wish there was more map variations and shuttles to choose from. if you watch this devs....add more places to go :) keep up the good work :3
Expand the review
Nov. 2025
For all the people saying it's not recommended because it needs one thing or the other, please remember that it hit early access a month ago, and is made by a few people. This really is a fantastic game with a wonderful roadmap. Already has new modifiers, maps, and specimens planned. It's a steal for $10 as it is, let alone with all that it will have in the future. No, it's not finished completely. That's what early access means. But I'd readily pay even more for this if it WAS finished. And the devs are listening and implementing what people ask for. The environment is beautiful, the controls are smooth, the situations are scary. Fantastic early access, and this can definitely go places! Edit: To all the people saying "they have more than two people", this is from a statement from them: "We also want to be transparent: we’re a small indie studio and only two developers are working full-time on the game." So yes, they have more than two in the studio, but it's mainly two guys.
Expand the review
Nov. 2025
Game is pretty fun, but it has its flaws (Some worse than others). Personally, it reminds me of a "Alien: Isolation" meets "Lethal Company" or "Nuclear Nightmare", with just a sprinkle of GTFO. Me and a friend enjoyed the demo and ended up buying the game and sinking almost 7 hours into it on a non-stop playthrough. While playing, we talked about things we like about it, things we didn't like so much, as well as what was frustrating about the game. Pros [*] Graphically, it looks pretty good. I`m using a NVIDIA GeForce RTX 3060, and can run it on the highest settings with no problems. Lighting is nice, shades look good, metal is shiny, textures are detailed, .etc. Particle effects in the game look especially good. [*] Atmosphere is very well done. Lots of hums, beeps and mechanical noises that fit the environment. Each room and hallway looks unique with little details that distinguish it from other areas, and objects fitting into the scene nicely. It both looks and feels like a spaceship straight out of the Aliens franchise. [*] Audio is very well done. Monsters sound amazing, with great directional and distance sound levels. Doors and computers make noises when you interact with them, which both you and the monsters can hear. The general ambience of each area is rather nice. [*] The monsters look/sound rather amazing and are very distinct from one another. I was very excited to see what each one looked like and what they could do. [*] Every Monster has their own style of hunting you down, as well as their own weakness. (This is both a Pro and a Con though). [*] Actively fighting the Monsters is rather fun *(See CONS). The "virus causing" Monster is especially fun since it changes the playstyle quite a bit. [*] Weapons look and feel really good to use. (Weapon cycling is very buggy though). [*] Items can be purchased and upgraded (Currently 2-3 upgrades per item). [*] You can customize the look of your character and your ship. Customizing your face is surprisingly detailed for a game where you usually wear a helmet. You can change your body type and adjust your body thickness a tiny bit. (Doesn't change your hitbox as far as I can tell). [*] You can interact with various parts of the ship, such as the Power Core, fuel pipes, Engines and Turbines. This is usually done to blow-up the ship and to gain entrance to sealed areas, but it would be cool to have an objective where you must fix the ship instead. [*] Devs are actively enganging with the players, and even posting polls/trends they noticed (M&K Users vs Controller Users, most/least used tools, solo vs multiplayer, etc.), showing they are paying attention to their fans and refining their game. Mixed [*] Currently, you can only change the colors of your suit and ship using an HSV slider. I suspect this will become more detailed in later development. I hope I can decorate my ship a tiny bit with posters or objects. [*] Your selection of Hair, hair color, facial hair, etc is a bit limited, but I suspect more will be added in. (Not super important to me). [*] You will start a mission unarmed or with a pistol. Stronger weapons MUST be procured on site. (No upgrading/customizing weapons). [*] Doing a mission when the Power is already on CAN (and often WILL) result in the monster attacking you as soon as you step off the shuttle, and perma-killing a player before you can even reach the first Respawn Station. (I suspect this will be fixed soon). [*] Doing a mission when the Power randomly turns on and off is often more frustrating than scary. It likes to turn off roughly every 2-3 minutes, resulting in needing to backtrack constantly, hunkering down for several minutes waiting for it to turn back on, or leaving someone with the sole job of guarding the only "Power On" button in the ship. I am hoping they either increase the time between power toggling off, or allow the power randomly turning off to effect only sections of the ship, rather than the whole thing. [*] Despite 7 Monster types being listed in the in-game's computer files, only 5 are actually in the game, with 1 being quite rare apparently. We replayed missions dozens of times looking for the other 2 before we looked it up and saw they weren't actually implemented yet. They all leave unique wounds on the corpses you find too, which removes the detective work and let's you know what you are dealing with almost the moment you leave your shuttle. (I`m hoping this is more for Early Alpha testing, and that they will start having overlapping "tells", requiring us to do some investigation before figuring out what the Monster is.) [*] In-game's computer files tell you how to kill the monsters and how to avoid them, right at the start, which removes some of the fear of dealing with them. (Might only be for EA testing phase though) Cons [*] My biggest complaint would be that the ship has the same exact layout every single time. While weapons and consumables are somewhat randomized, the ship itself does not change... At All... Rooms will always be in the same spot, The Blackbox you must retrieve will always be in the same room, The route to enter/escape the ship during a meltdown will always be the same, and the 4 Required Monster-Killing weapons will either be in the locked dorms or in Engine Room A and B. Doors that are open/locked will always be the same for each mission as well. There is no deviation between missions of the same type. This VERY quickly kills the fun factor since nothing changes in terms of gameplay. No new routes, no sudden surprises as one door malfunctions to close you off, no needing to search newer/alternative areas to progress. You stop bringing the portable mini-map and just memorize everything. I am aware (as a programmer/developer myself) creating a 100% randomized ship would probably be a near system overhaul, but I am hoping they will at least throw in a few extra rooms and hallways as alternate routes and then shuffle which doors will be locked/broken, to help spice it up a bit between gameplay. [*] The instructions on how to hurt/kill/avoid monsters is very, Very, VERY specific. [*] The Monster that "leaves a hole in your forehead" is especially annoying, as he just follows you and your friend non-stop and he cannot be hurt/driven away until you find the appropriate special weapon. He tends to "ride your ass" too, resulting in him just blocking your path non-stop. It isn't scary or dangerous. It just becomes annoying. (Once you find the weapon that breaks his shield, he is actually rather fun to fight though. It is just getting to that point that is a slog). [*] There is health/armor in this game, but seeing as how 3 out of the 5 Monsters use an insta-kill move on you and the 4th causes a 1-minute-till-death timer, it feels sort of pointless. Summary Despite its flaws and annoyances, me and my friend DID enjoy the game for nearly 7 hours straight. It is still in Early Access, so I figure there will be a few adjustments and tweaks needed, but currently the replay value is a bit short-lived. If you and your friends are interested, I would say go ahead and get it or at the very least try out the Demo (which also allows multiplayer!). But if you are a bit skeptical, I would say wait for a few more patches to come out or before you try to recommend it to a friend to buy. This is a MUST FOLLOW game, either way though. It shows a lot of promise and you can clearly see the gem that lies underneath all of the grime. Just give the devs a bit more time to patch, tweak and polish the game, and I suspect we will see a beautiful diamond that we can enjoy with our friends for quite awhile.
Expand the review
Nov. 2025
You like Dead Space ? you like Alien isolation ? you like phasmophobia ? You have everything in this game, in incredible graphic and realism
Expand the review
Oct. 2025
A love letter to Alien: Isolation with various different enemy types (each being a surprise every run) and a simple character progress system (armor, stamina, gadgets, etc.). Though released as Early Access and lacks a lot of content as of this review (missing 2 creatures and a whole laboratory section in the only map available), the game is very polished and quite cinematic. Did not experience any bugs or glitches and - in my experience - it's one of the better optimized games made in UE5. This game is not necessarily for everyone and is definitely not your typical youtuber/streamer bait. If you like Alien: Isolation, the Alien franchise in general and cooperative horror games, Species: Unknown is tailor-made just for you!
Expand the review

Similar games

View all
Project Unknown An online co-op horror game featuring unique playable characters and RPG mechanics. Exorcise ghosts using your special abilities and tools while surviving the supernatural onslaught

Similarity 71%
Price 9.75€
Rating 8.1
Release 10 Oct 2025
Zort Zort is an action, adventure, and horror game that can be played with up to 4 people. Explore maps with your friends and have fun while escaping from various creatures. Experience a realistic horror experience with in-game voice chat with your friends!

Similarity 68%
Price 4.00€
Rating 9.0
Release 07 Dec 2024
BIGFOOT You are a Bigfoot hunter with an important mission: to put an end to rumours once and for all and prove to yourself that Bigfoot is not just a myth or an invention of the mind...

Similarity 68%
Price -50% 10.06€
Rating 8.1
Release 31 Jan 2017
Lethal Company A co-op horror about scavenging at abandoned moons to sell scrap to the Company.

Similarity 68%
Price 9.75€
Rating 9.6
Release 23 Oct 2023
Storebound A 1-3 co-op horror game. Play as ordinary shoppers trapped in an accursed megastore. Find the exit together at all costs before the employees catch you.

Similarity 67%
Price -51% 3.93€
Rating 7.3
Release 17 Nov 2025
Backrooms: Escape Together A visually lifelike co-op horror for 1-6 people. Journey through 10 procedurally generated levels, using what's available to survive and progress deeper into the Backrooms.

Similarity 66%
Price 9.75€
Rating 8.6
Release 18 Oct 2022
Sketchy's Contract A 1-8 player co-op sci-fi looter horror game that takes place on a mysterious asteroid belt where players must complete contracts by traveling to exotic planets to kill creatures, find loot, and/or farm planetary materials that they must return to an ominous figure named Sketchy.

Similarity 66%
Price 8.79€
Rating 8.1
Release 09 Apr 2024
Nuclear Nightmare Venture forth as part of a specialized team of fellow players tasked with retrieving classified materials, evading the black goo virus, and the nightmarish entities it has spawned. With time running out before the US government initiates a devastating nuclear strike to contain the spreading menace.

Similarity 66%
Price 6.89€
Rating 8.0
Release 20 Oct 2024
KLETKA KLETKA is a co-op (up to 6 players) horror game about going down in an elevator that is trying to eat you. Feed the elevator, explore deadly floors and descend deeper.

Similarity 65%
Price -27% 7.19€
Rating 8.9
Release 13 Dec 2024
SCP: Containment Breach 2 Survive the chaos of SCP Foundation! Step into a thrilling SCP horror experience with story-driven co-op, intense PvP Breach mode, and randomized maps. Play as Class-D, scientist, SCPs, and more, each role bringing unique challenges in an unpredictable, immersive facility.

Similarity 65%
Price Free to play
Rating 7.8
Release 04 Jul 2025
SEVERANCE Severance is a 1-5 player paranormal investigation game… with a twist. Use tools and equipment to identify the correct ghost type while a dangerous, violent entity hunts you down. The twist? YOU can become the ghost. Choose Ghost AI, or an asymmetrical mode where a player takes the Ghost role.

Similarity 64%
Price 6.89€
Rating 6.9
Release 31 Oct 2025
DEATH IN UNISON Survive the world's deadliest psychopaths. Experience a unique 2-player co-op experience that puts your teamwork and communication to the test. Complete your duties alone or with a partner in a prison like no other.

Similarity 63%
Price -45% 4.89€
Rating 9.0
Release 29 Aug 2024

Frequently Asked Questions

Species: Unknown is currently priced at 9.75€ on Steam.

Species: Unknown is currently not on sale. You can purchase it for 9.75€ on Steam.

Species: Unknown received 4,400 positive votes out of a total of 4,649 achieving an impressive rating of 9.11.
😍

Species: Unknown was developed and published by WanadevStudio.

Species: Unknown is playable and fully supported on Windows.

Species: Unknown is not playable on MacOS.

Species: Unknown is not playable on Linux.

Species: Unknown offers both single-player and multi-player modes.

Species: Unknown includes Co-op mode where you can team up with friends.

There is a DLC available for Species: Unknown. Explore additional content available for Species: Unknown on Steam.

Species: Unknown does not support mods via Steam Workshop.

Species: Unknown does not support Steam Remote Play.

Species: Unknown is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Species: Unknown.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 January 2026 22:34
SteamSpy data 26 January 2026 22:29
Steam price 28 January 2026 20:52
Steam reviews 26 January 2026 23:54

If you'd like to dive deeper into the details about Species: Unknown, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Species: Unknown
  • SteamCharts - Analysis of Species: Unknown concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Species: Unknown compatibility
Species: Unknown
Rating
9.1
4,400
249
Game modes
Multiplayer
Features
Online players
745
Developer
WanadevStudio
Publisher
WanadevStudio
Release 23 Oct 2025
Platforms