KLETKA on Steam - User reviews, Price & Information

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KLETKA is a co-op (up to 6 players) horror game about going down in an elevator that is trying to eat you. Feed the elevator, explore deadly floors and descend deeper.

KLETKA is a early access, horror and co-op game developed and published by Callback and ln404.
Released on February 19th 2026 is available on Windows and Linux in 18 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian, Arabic, Spanish - Latin America, Romanian, Traditional Chinese and Catalan.

It has received 3,205 reviews of which 2,982 were positive and 223 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 5.85€ on Steam with a 40% discount.


The Steam community has classified KLETKA into these genres:

Media & Screenshots

Get an in-depth look at KLETKA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5
  • Memory: 6 GB RAM
  • Graphics: GeForce GTX 650
  • DirectX: Version 12
  • Storage: 3 GB available space
  • Additional Notes: Requires AVX-AVX2 compatible processor. Only runs on 64 bit systems
Linux
  • Processor: Intel Core i5
  • Memory: 6 GB RAM
  • Graphics: GeForce GTX 650
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Additional Notes: Requires AVX-AVX2 compatible processor. Only runs on 64 bit systems. Proton usage

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
I have no idea what the devs of this game were smoking, but they need to smoke it some more because this KLETKA is the kinda game that feels a bit like a fever dream but it's all in the best way possible. Seriously, don't write this game off just because it looks like it wants to be Lethal Company. This brings enough meat to the table to differentiate itself and feel different/fresh. Also, the music has no business going this hard. Put the cassette tapes aside which offer a variety of music on their own, the trailer that felt like a proper rave in late-night Amsterdam, but the exploration music is strangely entrancing kind of like Minecraft, like I could sit here for hours just listening to it. Game has good vibes, combat is pretty basic but it gets the job done, crafting and maintenance systems, satisfying upgrades, good checkpoint system, many settings to change and gamemodes to choose even on existing saves, we have solo and coop, workshop, unlockable cosmetics... Just get the bloody game.
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Feb. 2026
fun game so far, even solo honestly super scary (i was running lan server playing solo and someone was able to join, this scared me so bad) if ur reading this plz get it so i can play with you
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Dec. 2025
Spending 90% of the game collecting glass bottles like a homeless person just to revive ur dumbass friends for the 999th time. Pretty nice game! Definitely worth a shot
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Oct. 2025
Probably my favorite Lethal-like. Love the freedom to go at your own pace, and I am constantly impressed with how much this game is evolving. I still have hope that it will go viral again.
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May 2025
Kletka is a great game, I love it. I have tons of fun playing it with friends. But there’s a lot of room for improvement. The revival system is horrid, especially in big groups. There can be so many people in one group, yet the amount of bottles spawn at the same rate. Eventually there will be a ratio of people who will stay dead due to nobody having any bottles to revive (especially since a bigger group = more frequent deaths). There’s simply not enough resources for everyone. I’m no dev so the only solution I can think of is to raise the ratio slightly per each person in your group (per floor). When playing in a public lobby there’s a LOT of trollers that will join. They’ll enter your lobby, pick as much stuff up as they can and leave. Or if they have the option, kill as many people as they can. It ruins the fun and can be run ending. More measures could be implemented (such as a rollback, items/bottles dropping on kick/leave, or new players not being able to harm others. Especially with mines). There could also be more variety in monsters. Different variations of the same species or entirely new monsters. For example the mushroom guys could be at different stages of fungal growth. Or even shoot spores to infect you with a status effect. Or there could be something that mimics players voice chat. As for a new monster design, I'm thinking biomechanical. It would be cool to see a flesh monster with servos as elbows, pistons for legs, microphones as ears, and speakers to talk. Another criticism I have is the monotony. It gets pretty repetitive breaking the same boxes, going down the same corridors, and having to dodge the 100th mine. More variety in map generation could be used. Instead of having the same floor generation and slapping on a curse, try something else. Include puzzle rooms, hidden caches, verticality/multi-floor routes (I know this exists but it’s very plain. It’s just from one room to the next. What I mean in my suggestion is that parkour could be more heavily used. Making you able to travel to high and low areas/floors). There could also be more new and fun ways to keep players on their toes other than samosbor, traps, or the concrete worms. Such as a reactive and alive environment. A surveillance system that shouldn't be working but is seemingly following you (could be a giant fleshy eye in the walls for the flesh mine), alarms that alert monsters to your location, walls that are constantly shifting (closing off old and revealing new areas), or random events. Mirrored hallways with reflections matching yours (until they don’t), phantom deaths of other players (like in soulsborne games), floors suddenly collapsing, etc, etc. All in all I really love this game, and I want it to see a long and bright future. These criticisms and suggestions don’t come from hate or malice, but a hope that there will be improvements and more content updates. Edit: if it seems my suggestions are wonky, I’m not a game dev. I’m just throwing stuff out there to see what sticks :P
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Frequently Asked Questions

KLETKA is currently priced at 5.85€ on Steam.

KLETKA is currently available at a 40% discount. You can purchase it for 5.85€ on Steam.

KLETKA received 2,982 positive votes out of a total of 3,205 achieving a rating of 8.93.
😎

KLETKA was developed and published by Callback and ln404.

KLETKA is playable and fully supported on Windows.

KLETKA is not playable on MacOS.

KLETKA is playable and fully supported on Linux.

KLETKA offers both single-player and multi-player modes.

KLETKA includes Co-op mode where you can team up with friends.

There is a DLC available for KLETKA. Explore additional content available for KLETKA on Steam.

KLETKA is fully integrated with Steam Workshop. Visit Steam Workshop.

KLETKA does not support Steam Remote Play.

KLETKA is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for KLETKA.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 April 2026 00:45
SteamSpy data 23 April 2026 13:47
Steam price 29 April 2026 20:53
Steam reviews 29 April 2026 23:48

If you'd like to dive deeper into the details about KLETKA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about KLETKA
  • SteamCharts - Analysis of KLETKA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck KLETKA compatibility
KLETKA
Rating
8.9
2,982
223
Game modes
Multiplayer
Features
Online players
428
Developer
Callback, ln404
Publisher
Callback, ln404
Release 19 Feb 2026
Platforms
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