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STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ on Steam

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5 years after the events of the award winning original, the Sith are on the verge of crushing the Old Republic. As a lone Jedi, will you follow the light side or succumb to the dark?

STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is a rpg, story rich and sci-fi game developed by Obsidian Entertainment, Aspyr (Mac, Linux and & Windows Update) and published by LucasArts, Lucasfilm, Aspyr (Mac and Linux).
Released on August 23rd 2012 is available on Windows, MacOS and Linux.

It has received 24,310 reviews of which 22,754 were positive and 1,556 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 9.75€ on Steam, but you can find it for 2.35€ on K4G.


The Steam community has classified STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ into these genres:

Media & Screenshots

Get an in-depth look at STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or newer
  • Processor: Intel Core i3 (2 Cores), AMD A10
  • CPU Speed: 2.2 GHz
  • Memory: 4GB RAM
  • Hard Disk Space: 10 GB
  • Video Card (ATI): Radeon HD 5450
  • Video Card (NVidia): GeForce 260
  • Video Card (Intel): HD 4400
  • Video Memory (VRam): 256MB
  • Controller Support: Microsoft® Xbox® 360 Controller for Windows® (Wired), Microsoft® Xbox® 360 Games for Windows® Wireless Controller with Adapter, Microsoft® Xbox® One Controller (Wired), Razor Sabertooth – Gaming Controller for Xbox 360, Thrustmaster GPX, Logitech Gamepad F310, Logitech Wireless Gamepad F710

Important Note: For users that prefer the original version of the game or for users on old hardware that can no longer run KOTOR II in its updated form, we have created a "legacy branch" that will allow users to access the original released content. Click on the support link and our team will walk you through the process.
MacOS
  • OS: 10.12 (Sierra)
  • Processor: Intel Core i3 (2 Cores)
  • CPU Speed: 2.2 GHz
  • Memory: 4GB RAM
  • Hard Disk Space: 10 GB
  • Video Card (ATI): Radeon HD 3870
  • Video Card (NVidia): GeForce 330M
  • Video Card (Intel): HD 3000
  • Video Memory (VRam): 256MB
  • Controller Support: Microsoft® Xbox® 360 Controller for Windows® (Wired), Microsoft® Xbox® One Controller (Wired), SONY® PS3 DUALSHOCK®3 wireless controller, SONY® PS4 DUALSHOCK®4 wireless controller, Logitech RumblePad™ 2, Logitech™ Dual Action™
Linux
  • OS: SteamOS, Ubuntu 14.04
  • Processor: Intel Core i3 (2 Cores), AMD A10
  • CPU Speed: 2.2 GHz
  • Memory: 4GB RAM
  • Hard Disk Space: 10 GB
  • Video Card (ATI): Radeon HD 5450
  • Video Card (NVidia): GeForce 440
  • Video Card (Intel): HD 4400
  • Video Memory (VRam): 256MB
  • Controller Support: Steam Controller, Microsoft® Xbox® 360 Controller for Windows® (Wired), Microsoft® Xbox® 360 Games for Windows® Wireless Controller with Adapter, SONY® PS3 DUALSHOCK®3 wireless controller (Wired), SONY® PS4 DUALSHOCK®4 wireless controller (Wired), Logitech Gamepad F310, Logitech Wireless Gamepad F710

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

16 hours played
Sept. 2026
One of the best Star Wars games ever made to date, but a MASSIVE F U to Disney for this EULA that made me sign to play the game. They can only wish and dream of making something as special as this game, or the first KotOR. I hope they go bankrupt in my lifetime.
112 hours played
May 2026
Kotor 2 is a complex game. Not because its combat is obtuse or difficult, no. If you wanna kick its ass, focus on two weapon fighting, max your strength as much as possible and look for anything that gives you bonuses to Strength, Constitution, Dex, Attack, and Defense, in that order. Spam force Speed and its upgrades and just march through the game undefeated. Nor because the story is somehow impenatrable. No, just pay attention to what your companions or force users say, and you'll most likely get what's going on pretty solidly by the time you reach the end. No the complexity comes from the fact that besides The Main Story and the expansion of character building options... Kotor 2 kinda sucks. The worlds are flat and lifeless, devoid of things to do. Theres maybe 1 or 2 quests outside the main line of each planet, and you can easily just blow right past them without any effort. The combat is even easier than it was in 1, and lemme tell you, 1 is not exactly standing toe to toe with Dark Souls, you know? Everything that isn't related to the Main Story feels shallow and poorly thought out. We know why this is, the game was rushed out the door and its a miracle we got a game as good as we did, but that doesn't change the fact that Kotor 2 is noticeably Less than Kotor 1 in a lot of subtle, but no less important ways. Playing through the game, you're spending what feels like 60 of the 80 hour run time in grey boxes with one or two nameless npcs walking around randomly. Like if you follow the usual progression people suggest, you go from Paragus Station to Citidel Station to Nar Shaddah and you only get a tiny little 1 hour break to frolic on a field on Telos before you're stuffed back in Sci-Fi Corridor #6531 for another 15 hours. You spend half the run time on Dantooine underground in a Sci-Fi Corridor, too. Korriban is a short jaunt, maybe an hour at most before you're done and out of there. So really, only Onderon offers anything different to Sci-Fi Corridor for long enough to matter. NPCs that aren't your companions or Force Sensitives are flat as a board, with almost zero nuance to them. Very often the names and faces are meaningless, just their role. This is The Well Meaning Friend. The Slicer. The Mandalorian. The Other Mandalorian. The Fifth Mandalorian. The Rhodian. So on and so forth. And the vaunted increase in depth to the game? It's not real. It's just bigger numbers. It doesn't create new styles of play that weren't there in Kotor 1. Kotor 2 didn't make blasters suddenly viable, in fact, Blaster Jedi was one of the strongest builds in Kotor 1. In the end, you still have the same 5 Classes of Character. Blaster guy. Melee force user. Lightning spammer. Normal Sword Guy. And Skill Monkey. There's no reason to really delve into the complexities of the system because its not that interesting. Just stack Wisdom and pick Stasis/Fear for casters, and Stack Strength and swing two swords as a guardian. You won the game! It's not hard at all. But why do I still have this as a reccomended game? Because despite all that winging the story is just that good. Every world is connected to the main plot thematically. Everything revolves around a THEME. A real, genuine "I'm trying to say something substantive about Star Wars" theme. The Main Villain is ♥♥♥♥♥♥♥ great. They are one of the best villains in all of Star Wars because, in the end, they aren't comically evil. They have a point. A great point. Probably the best point ever had in a Star Wars story. And that makes them more terrifying than Palpatine or Vader ever could be. So yeah. I recomend the game, but I won't tell you it's the best game ever made like some people will. I won't try and hype you into buying this and playing it because that will just lead you into disappointment. No, I'll just say: "This is a game that has stuck with me for 20 years and changed how I view one of my all time favorite fictional universes, giving it more genuine philisophical depth than a thousand Legends Novels did."
39 hours played
April 2026
Star wars nowadays doesn't have the balls or writing chops to do what this game attempts.
45 hours played
April 2026
I have been holding this game off for 8 years, 2018 is when I beat the first Knights of the Old Republic. Now, I have finally completed it. And let me tell you, it was worth it. This game, unlike the first game, wasn't made by Bioware. It was made by Obsidian Entertainment, the creators of Neverwinter Nights 2, Alpha Protocol and Fallout New Vegas. In fact, this was Obsidian's first game they created. Now if you played KotoR 1, you will see that the game is identical to it. That's because they are both done in the same engine. The UI is a little different than the first one, but they both operate the same way. Identical praises and criticism from the first game are present in this game, though there is an additional thing I must address that I give heavy praise: The level cap in this game is no longer 20, it is 50, which is not possible to get in the normal playthrough unless you use cheats. You will reach 30 at most if you play the Restorative Content mod, which I heavily advise you get it before playing this game. Another thing I have to mention is that this game was a bit rushed when it came out. There are some side quests and story lines that end abruptly. This is why you need this mod, it is not a complete fix mind you, but it does patch some things that were originally left out. With story, the game is longer than the first game, about couple of hours longer, but it's a bit different when it comes to the main theme. While the first game has a classic star wars story, the second game has a more mature, philosophical tone to it. I won't spoil too much, but all I can say is that it's not dark and light as it seems. Is this game better than Kotor 1? While I do appreciate that Obsidian tried to make a more mature story, it is however less polished than the first game. Had Obsidian been given more time, this game would have probably surpassed the first game. But does that mean you shouldn't play it? Absolutely not. If you liked the first game, you need to play the second game as well, just remember to get the Restorative mod before you play it.
55 hours played
April 2026
This game is fantastic, even in 2026, but you MUST install the Sith Lords restored content mod. Even more importantly, you must NOT install the m478 Droid planet mod. It is amateur work in an otherwise professional game. It sticks out like a sore thumb.

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Frequently Asked Questions

STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is currently priced at 9.75€ on Steam.

No, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is currently not on sale. You can purchase it for 9.75€ on Steam.

Yes, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ received 22,754 positive votes out of a total of 24,310 achieving an impressive rating of 9.15.
😍

STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ was developed by Obsidian Entertainment, Aspyr (Mac, Linux and & Windows Update) and published by LucasArts, Lucasfilm, Aspyr (Mac and Linux).

Yes, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is playable and fully supported on Windows.

Yes, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is playable and fully supported on MacOS.

Yes, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is playable and fully supported on Linux.

This information about STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is not available yet.

This information about STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is not available yet.

No, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ does not support VR.

STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is a single-player game.

No, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ does not currently offer any DLC.

Yes, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is fully integrated with Steam Workshop. Visit Steam Workshop.

Yes, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ supports Remote Play on Tablet. Discover more about Steam Remote Play.

Yes, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 14:01 UTC
SteamSpy data 13 October 2026 12:01 UTC
Steam price 27 October 2026 04:03 UTC
Steam reviews 22 October 2026 05:50 UTC

If you'd like to dive deeper into the details about STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™
  • SteamCharts - Analysis of STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ concurrent players on Steam
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STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ PEGI 12
Rating
9.2
22,754
1,556
Game modes
Features
Online players
350
Developer
Obsidian Entertainment, Aspyr (Mac, Linux, & Windows Update)
Publisher
LucasArts, Lucasfilm, Aspyr (Mac, Linux)
Release 23 Aug 2012
Platforms
Remote Play
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