SUCCUBUS on Steam - User reviews, Price & Information

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Become a demonic priestess of lust and use her unique skills to take revenge on your enemies. Regain your kingdom making hell tremble under your hooves! Leave no one alive if they won't bend the knee.

SUCCUBUS is a game developed and published by Madmind Studio.
Released on October 05th 2021 is available only on Windows in 12 languages: English, Polish, Russian, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Turkish, Traditional Chinese and Hungarian.

It has received 4,829 reviews of which 3,725 were positive and 1,104 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 4.99€ on Steam with a 80% discount.


The Steam community has classified SUCCUBUS into these genres:

Media & Screenshots

Get an in-depth look at SUCCUBUS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 / 8 / 10
  • Processor: i5-6500, Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: GTX 1050, RX 460 (or equivalent with at least 4GB of memory)
  • DirectX: Version 11
  • Storage: 70 GB available space
  • Sound Card: DirectX compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
This game is absolutely disgusting. In the best way. Everything is bleeding, writhing, and just gross, but it’s so well done that you can’t look away. Every level is just this nightmare landscape of flesh, fire, and pure chaos, and I love it. You don’t just feel like you’re in Hell—you feel like you own Hell. And the gore? Holy. Guacamole. I have never seen a game this violent, and I’ve played Doom, Mortal Kombat, all of it. The finishing moves? Pure art. Limbs flying, heads exploding, bodies being torn apart—it’s like a symphony of destruction, and you are the conductor. Every fight feels like the most brutal metal album cover come to life. Combat is so satisfying. You can slash, burn, rip, and tear everything in your path, and the weapons and magic give you so many ways to destroy your enemies. And speaking of enemies? These things are horrifying. The designs are so disturbing, but in a way that makes you wanna fight them even more. The story? Who cares. You’re a badass demon queen wrecking everything in your way, and that’s all you need to know. Vydija is an absolute menace, and playing as her feels amazing. No guilt, no remorse—just pure, unhinged destruction. Bottom line—this game does not care about being safe or appealing to everyone. It’s brutal, it’s messed up, and it’s absolutely awesome. If you like violence, chaos, and a game that makes you feel unstoppable, Succubus is a must-play.
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Feb. 2025
For what is this game marketed as I stayed for gameplay. It really felt like Dark Messiah. Combat: 8/10 atleast for me. I really enjoyed this "Old Style" combat. Visuals: 8/10 pretty good for this genre. Audio: 6/10 I really didnt like voice of main character. Story: 5/10 so avarage, I didnt really understand armor/weapon progression. When I started game I already had like 15 of each. I would expect that you open it while playing. What I didnt like is constant bugs where enemy is already flashing with few percent HP, but it doesnt die. Lots of time I hade issue when I am doing "Time Attack" side quest and I kill boss minute before my Time expires, but level doesnt end. It happened to me few time and its was really annoying.
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Dec. 2024
I went into this game expecting poor gameplay and the game getting repetitive. What I got was a surprisingly fun hack and slash with a good selection of weapons and armor that I actually felt were different. The story was there, but wasn't the greatest. The world and atmosphere were the big highlights. The voice-acting is meh but there isn't much of it. The complaints I have is the size for one. Not the game, no the download size. The game is 124GBs, which is way too big for a 10-15 hour game. Also the DLC "skins" are actually armor and weapon packs. Which range from overpowered to balanced, and most look pretty cheap and bad. The only ones I would recommend is the Onoskelis DLC as it is balanced and actually good quality. The rest are not worth it. Overall the game is solid. If you have the disc space pick it up for $20 and have a fun journey through hell.
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Dec. 2024
You kinda need to be a little f**ked up to enjoy this game, but if that's your jam, this is one wild ride. Decent enough of a 'story' to follow, but its mostly just Doom with lots and lots of nudity, blood, and overall vulgar and obscene settings. Cheers to your sanity; best leave that at the login screen...
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Sept. 2024
Succubus is an arena fighter, where you fight off hordes of enemies most of the times. There is a bit of exploration between the fights, mostly for some collectibles. I would highly recommend playing a location first in story mode. In normal mode and with the starting armor the protagonist is surprisingly fragile, but later armors will help in that regard. The main reason to choose story mode is because a lot of locations will have a gimmick mechanisms, and observing / figuring out it in normal mode might be too much – most of the times there will be endless enemy respawning until you complete the gimmick task. For example, you must kick enemies on chains, to load those chains to unlock a gate. The hints / task is listed in the upper right corner, if you seem to be stuck in endless waves, probably you have to resolve such a gimmick. Once completed a location, you may return freely to it any time. You can change the difficulty before entering a level, but not after that. The game has a predominant red palette – lava, blood poodles, red mist. Even the default protagonist makup / hair / paintings are reddish. The graphics of the game is reasonably detailed. The animation of the enemies are a bit stiff. There will be tons of execution / gore animations, separate ones for various weapons. When an enemy gets a yellow outline, it can be executed. Executing has it’s own weapon dependent animation, there will be several for each type of enemies and weapons. By execution, you gain a small amount of health. Also it is always in slow motion, breaking the pace of the game nicely, giving a small respite in action. Generally speaking, you will always want to be on the move to avoid damage. Even just wading through forward on enemies decreases the chance to receive damage a lot. Standing still and parrying is not this games style. There is a fury mode, when the time slows down, and you deal claw damage. It triggers automatically at your first death on a level, after which you regain two dots of health. Die a second time and its game over – or technically, you are returned to the hub, without unlocking the level. Theoretically fury can be triggered on your own too, but its resource accumulates slowly, and I generally could manage without it. There will be however a level, where you must use it. When you have to destroy some nests with eggs, without triggering this slow-down mode, it will be nigh impossible to guide the egg to the nest without some enemy making it to explode prematurely. Speaking of eggs, those will be required in some fights. Their handling is very bad, it took me a lot of time to figure out that kicking them towards the target was about the best way for me to move them. The game has background music, mostly some chello melodies, but nothing too memorable. At least it didn’t get grating. The wave phases have their own combat music, if it doesn’t stop at the end of the fight it means there remained a few enemies somewhere in the arena to be killed. The protagonist is voice acted, with the voice of an old hag. It sorta/kinda fit the scenario. Most of the voice acting is done by the tempter / corruptor. He will appear on certain points, and do some monologue. It was a bit illusion breaking when I unlocked its entry in the bestiary, as it described it as a shade, seemingly a common entity. I preferred when it was a more enigmatic entity, given the amount of voice acting assigned to it. There is no manual save while on the location. Sometimes there will be a checkpoint on longer levels, but there will be only one or two, and some levels will have none. Once completed, the location is unlocked for later replay, and the next locations become available. In total there will be around 20. The game has a main hub. Various screens can be accessed by interacting with different items in it, though the utility ones are easily accessible even by pressing Esc. The hub can be visually upgraded, but I didn’t bother with that. There are several themes for it. The summer theme is notable because changing the lighting to it will replace the default background music with a chill raggie one. After completing the final fight, the hub will change. I preferred the forlorn one, but after that fight it will change from daytime to night, and it will be filled with more action. I would highly recommend buying all the new armor available after completing a location. Those armors are basically the various builds. Some are more magic oriented, with low health, others have more health, but you move more slowly, some have a lot more dash options. Each comes with a default magic spell setup. You cannot exchange those with the already experienced ones, but you can roll for a new random one – but not necessarily better. There are also better weapons to buy. Generally you can use the starter ones in story mode, and wait till have enough currency the buy the best tier of that weapon. It is important to buy a max level weapon with ranged option, as that will help a lot during certain boss fights, like the harpies. For me it was the spear, but there are other options too. For example your very first weapon is a ranged one. You can equip 3 weapons before entering. Sometimes you find a weapon in the level, which will be your 4th weapon. Completing the level you will get that weapon unlocked. By the end of the game, I chose the claws as my first slot, they fit the theme of the protagonist. The second one was the whip, which turned out to be much better at dealing with multiple enemies than the scythe. The third one was my reliable spear, with its ranged attack. Once on the level, there is no minimap or area map. But if you are not sure how to continue, there is a key for highlighting where you can continue the exploration – a nice convenience. Each level has around 3 task assigned to it. It can be as easy as killing 20 lesser demons (basically stomping helpless babies, though they restore some health too), but can get more hard, like complete the level on hard mode, or with only a low amount of damage taken. If you complete those, the area around it will get a golden infill on the map. I assume doing it for all levels will unlock the perfectionist achievement. Speaking of achievements, the game is very generous in handing them out. Completing the game should give you 66%+. The collectibles in the game actually serve a purpose. The totems will unlock entries in the bestiary. The posters will unlock pages in a comic. Granted, that comic is a bit dull, with Vydija being a gladiator fighting in an arena. The default game is the censored one in the store, probably for rating reasons. The uncensoring of it is free, but must be done explicitly by the user. For this you have to download the free Succubus Unrated DLC for the game, and go into Options→General and uncheck censoring. You know if it is working by the uncensored intro and mosaic free main menu. Speaking of adult content, yes, the game will have a lot of it sprinkled around. That doesn’t change the fact that this game is an arena fighter at its core. The version I played already has gone through a number of patches, and as such was a script error free experience for me. If some part required the infinite spawning of enemies, it happened every time for me. It still had an annoying UI handling error. There was a tendency for a movement in a direction to remain stuck when I wasn’t pressing any button. Generally happened related to dashes. When faced with it, I had to press and release the corresponding direction button to make it stop, a very tedious “mini-game”. Sometimes enemies got stuck outside the border of the game zone. Splash damage might reach them, but otherwise only exiting and restarting the level from the beginning will help, as only killing all enemies will unlock the doors to progress. The game actually crashed for me, but only once, in the final palace level. Replaying it went without issues.
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Frequently Asked Questions

SUCCUBUS is currently priced at 4.99€ on Steam.

SUCCUBUS is currently available at a 80% discount. You can purchase it for 4.99€ on Steam.

SUCCUBUS received 3,725 positive votes out of a total of 4,829 achieving a rating of 7.50.
😊

SUCCUBUS was developed and published by Madmind Studio.

SUCCUBUS is playable and fully supported on Windows.

SUCCUBUS is not playable on MacOS.

SUCCUBUS is not playable on Linux.

SUCCUBUS is a single-player game.

There are 16 DLCs available for SUCCUBUS. Explore additional content available for SUCCUBUS on Steam.

SUCCUBUS does not support mods via Steam Workshop.

SUCCUBUS does not support Steam Remote Play.

SUCCUBUS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SUCCUBUS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 June 2025 10:10
SteamSpy data 11 June 2025 14:22
Steam price 15 June 2025 12:28
Steam reviews 14 June 2025 21:58

If you'd like to dive deeper into the details about SUCCUBUS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SUCCUBUS
  • SteamCharts - Analysis of SUCCUBUS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SUCCUBUS compatibility
SUCCUBUS
7.5
3,725
1,104
Game modes
Features
Online players
38
Developer
Madmind Studio
Publisher
Madmind Studio
Release 05 Oct 2021
Platforms
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