Suicide Countdown: 7 Days on Steam - User reviews, Price & Information

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Only 7 days remain until death embraces you -- the everyday life of a young boy begins to distort little by little, unfolding into a bizarre and ghastly series of events... When fate comes knocking, will you have the courage to make a choice?

Suicide Countdown: 7 Days is a adventure, visual novel and interactive fiction game developed and published by 致意.
Released on February 12th 2021 is available on Windows, MacOS and Linux in 5 languages: Simplified Chinese, Traditional Chinese, Japanese, English and Korean.

It has received 1,048 reviews of which 858 were positive and 190 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 2.39€ on Steam.


The Steam community has classified Suicide Countdown: 7 Days into these genres:

Media & Screenshots

Get an in-depth look at Suicide Countdown: 7 Days through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: 1Ghz
  • Memory: 1 GB RAM
  • Graphics: OpenGL compatible card
  • Storage: 500 MB available space
MacOS
  • Memory: 1 GB RAM
  • Storage: 600 MB available space
Linux
  • Memory: 1 GB RAM
  • Storage: 600 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Suicide Countdown: 7 Days is a somber, introspective visual novel that places narrative weight and emotional discomfort at the very center of its experience. Developed and published by 致意, the game is structured around a stark and unsettling premise: the protagonist, a high school student named Hanchuan, is living through the final seven days before his predetermined death. Rather than framing this as a thriller or horror story, the game approaches its subject matter through quiet tension, psychological pressure, and the slow unraveling of personal and social relationships. The story unfolds over the course of a single week, with each day presenting new interactions, discoveries, and choices that shape how Hanchuan’s final days are spent. He is portrayed as a capable and outwardly responsible class monitor, yet internally burdened by isolation, confusion, and a growing sense of inevitability. As the days progress, the narrative intertwines his personal struggles with a broader mystery involving a missing classmate and a disturbing online counseling platform that appears to blur the line between support and manipulation. This dual focus allows the game to explore both internal despair and external influence, suggesting that emotional collapse rarely occurs in isolation. Gameplay is firmly rooted in visual novel conventions, relying on reading, dialogue choices, and branching narrative paths rather than traditional mechanics. Player decisions influence the tone, pacing, and revelations of the story, guiding Hanchuan toward different emotional conclusions even when the overarching outcome remains fixed. The game makes a deliberate choice to emphasize perspective over control; while players can shape how the story unfolds and what truths are revealed, they cannot simply “solve” the situation through optimal choices. This design reinforces the themes of fatalism and constrained agency that run throughout the narrative. One of the game’s strengths lies in its presentation. Live2D character animation gives subtle motion to character expressions, making conversations feel more human and emotionally grounded despite the limited interactivity. Voice acting further enhances immersion, lending authenticity to moments of vulnerability, confrontation, and quiet reflection. Background art is detailed and atmospheric, often using subdued color palettes to reflect emotional states rather than dramatic shifts in setting. Sound design is restrained, allowing silence and minimal music to heighten moments of unease rather than overwhelming the player with melodrama. The branching structure encourages multiple playthroughs, as no single route provides a complete picture of the narrative. Each path reveals different facets of the mystery and the characters surrounding Hanchuan, gradually building a more comprehensive understanding of the forces at work. A built-in flowchart helps track progress and makes revisiting unexplored routes more accessible, reinforcing the idea that meaning emerges through accumulation rather than resolution. This approach rewards patience and reflection, particularly for players who enjoy piecing together fragmented narratives. That said, the game’s heavy themes and deliberate pacing will not appeal to everyone. Some players may find the story emotionally draining or frustrating in its refusal to offer catharsis or empowerment. Certain plot developments can feel abrupt, and the translation and narrative clarity occasionally falter, which may disrupt immersion. Additionally, because the experience is relatively short in any single playthrough, its impact relies heavily on the player’s willingness to revisit the story multiple times to fully engage with its structure and intent. Ultimately, Suicide Countdown: 7 Days is best understood as a reflective narrative experiment rather than a conventional visual novel built around choice-based triumph. Its strength lies in its willingness to confront uncomfortable themes with restraint, ambiguity, and emotional honesty. For players seeking a narrative-driven experience that prioritizes mood, introspection, and psychological depth over entertainment or escapism, it offers a memorable and thought-provoking journey—one that lingers not because of spectacle, but because of the questions it quietly leaves behind. Rating: 8/10
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Dec. 2025
I wish there was a neutral button, but as it is, I have to say yes, I recommend this game because it is generally very well done as a VN. My only complaint is the fact that it is unclear what affects each route. Somehow, picking one line of dialogue instead of a (similar) different one changes drastically the trajectory of the story? Confusing. Being able to jump from one scene to another using the flowchart would've been a nice plus.
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Oct. 2025
I can't say that the story is perfect, but is good enough to give a positive review and recommend to others. Characters are not bold, I cared about them. Atmosphere is good, memorable. Visual style and character models are good. Point Shop items are good. A lot of thoughts said by characters is this game are stuck inside my head, creating even more thoughts and questions... It was quite a unique experience for me and I will remember the time I spent in this game.
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Aug. 2025
I liked the story and game as a whole, I will be going back at some point to get the other endings, but for the price of this game I would definitely recommend it for any visual novel loversZ
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July 2025
2 peas in a pod….I played this on my steam deck without a problem. If you like visual Novels do yourself a favor and spend the 2 bucks, heck at 99cents this game is a steal. Multiple endings 2 I’ve gotten 1 I’m still working on and you get a good 2 and half to 3hrs or more if your not skipping dialogue you’ve already read to try and get those other endings….just buy the damn thing already.
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Frequently Asked Questions

Suicide Countdown: 7 Days is currently priced at 2.39€ on Steam.

Suicide Countdown: 7 Days is currently not on sale. You can purchase it for 2.39€ on Steam.

Suicide Countdown: 7 Days received 858 positive votes out of a total of 1,048 achieving a rating of 7.79.
😊

Suicide Countdown: 7 Days was developed and published by 致意.

Suicide Countdown: 7 Days is playable and fully supported on Windows.

Suicide Countdown: 7 Days is playable and fully supported on MacOS.

Suicide Countdown: 7 Days is playable and fully supported on Linux.

Suicide Countdown: 7 Days is a single-player game.

There is a DLC available for Suicide Countdown: 7 Days. Explore additional content available for Suicide Countdown: 7 Days on Steam.

Suicide Countdown: 7 Days does not support mods via Steam Workshop.

Suicide Countdown: 7 Days does not support Steam Remote Play.

Suicide Countdown: 7 Days is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Suicide Countdown: 7 Days.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 14:14
SteamSpy data 21 January 2026 21:38
Steam price 28 January 2026 20:35
Steam reviews 26 January 2026 23:46

If you'd like to dive deeper into the details about Suicide Countdown: 7 Days, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Suicide Countdown: 7 Days
  • SteamCharts - Analysis of Suicide Countdown: 7 Days concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Suicide Countdown: 7 Days compatibility
Suicide Countdown: 7 Days
Rating
7.8
858
190
Game modes
Features
Online players
0
Developer
致意
Publisher
致意
Release 12 Feb 2021
Platforms