Supermarket Simulator on Steam - User reviews, Price & Information

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Run your own supermarket! Stock shelves, set your prices, take payments, hire staff, expand your store, handle shoplifters, and design your layout. Purchase goods from online or local markets around town, and personally deliver online orders to your customers.

Supermarket Simulator is a simulation, management and economy game developed and published by Nokta Games.
Released on June 19th 2025 is available on Windows and MacOS in 20 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Dutch, Japanese, Korean, Portuguese - Portugal, Russian, Turkish, Danish, Finnish, Polish, Hungarian, Romanian, Czech and Lithuanian.

It has received 68,341 reviews of which 64,104 were positive and 4,237 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Supermarket Simulator into these genres:

Media & Screenshots

Get an in-depth look at Supermarket Simulator through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows (64-bit) 10
  • Processor: i5 3550 / RYZEN 5 2500X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050 / AMD R9 270X
  • DirectX: Version 11
  • Storage: 5 GB available space
MacOS
  • OS: 10.15 Catalina
  • Processor: Intel Core i5
  • Memory: 8 GB RAM
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
UPDATE: I can no longer recommend this game. It's been a few months with zero issues pointed out below having been fixed. Everything below is still 100% true. --------------------------- The game has a lot of potential, but it has a serious issue. I DO recommend the game, but you need to know what you are up against. So far I put in almost 140 hours and this is where I am at... First off, I want to say that I like this game. It is great for relaxing/chilling! But having said that, there are some major issues here that should be addressed. Let me give you some stats: Store Level = MAX (294 days) Licenses left to buy: 3 (Last 3) for a total of $134,200 Growth left to buy: 9 (last sections) for a total of $965,600 Storage left to buy: 3 (last 3 sections) for a total of $53,750 Cashiers left to hire: 3 (Cashier 4 - 6) Customer Helper left to hire: 1 (the last 1) Total Cash needed: $1,099,854 NOTE: Honestly, other than the 3 licenses there is no reason that I see to buy the rest. Why? Because I still have plenty of room when fully stocked to the point that I do not have any "Products not found" or un-satisfied customers at the end of the store day. So basically, 3 cashiers and 3 self checkouts are enough to keep the store going without issues. So what is the problem? Bottom line is at this point, there is really nothing left but grinding without any reward (other than the 3 remaining licenses) because there is simply no logistical reason to expand beyond what I have. I have empty shelves in storage (plenty of them), and have about 1/3 of store floor space to add more shelves if needed (remember, I can stock more than enough for 1 day, so there is no reason for more floor space.) Now here is what "grind" I would need in order to buy the expansions (that are useless honestly).... Number of Daily Customers: 122 (give or take) Open Minutes Per Day (1st to last customer, stayed open after 9pm): ~10 minutes Time to re-order and do tasks and wait for stockers, clean/etc.: ~15 minutes So that means it takes about 25 minutes of REAL TIME to run 1 store day. The daily Salary+Rent+Bills+Restock costs are: $9,713 / day Total profit from sales after all expenses: $2,578 / day NOTE: The average is probably closer to $3,000 / day and keep in mind that I own ALL products except the last 3 licenses. After I purchase those, it will not add that much to my profit. I try to keep my markup as close to 10% as possible, adjusting it if the customers complain. I also adjust my prices each store day as needed (based in end of day message). So basically, I need to come up with $1,099,854 making only $2,578 per day. This will take about 426 store days, which when converted to REAL TIME would take about 177 MORE hours of play (on top of the 138 hours already played). Ok so if I play on average 2 hours a day, we are talking about 89 more REAL LIFE days of playing). I do not have a problem with that because it is a chill game, but how can I be motivated to play when I will get nothing (reward wise) other than 3 more product licenses. REMEMBER: Logistically, there is no reason for me to expand the store, especially considering I would have to grind 1 million dollars without doing anything other than daily operations.... No new product variety, not enough customers (I do not have lines or mad customers, so there is no insentive to hire the last few cashiers. This game did not need to add cleaning! What it needed was: + More Product variety + More customers + Adjust the prices of the expansions and give us a reason to "need" them in the first place. The game is good... You can make it better by making the path more linear and give a variety of products, and a reason to expand in the first place.
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Oct. 2024
the game is very fun, only things i could recommend so far would be to be able to give to employees a payrise to increase their work speed
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Sept. 2024
I bought it because I enjoyed the Game Grumps play through... I did not expect to become obsessed with it. If you like sims with a simple concept, that just eat your time away, this is the one. It does support controller too, despite what the steam page currently says (12th Sept 24)
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Sept. 2024
Update: There is now a fail-safe for new game <3 This game is a good time killer and brain numbing in a good way. I lost myself to 10 hours without realizing it and really enjoy the game so far. HOWEVER, there are a few things that the devs should consider implementing. 1. ADDING A FAIL-SAFE "ARE YOU SURE YOU WANT TO START A NEW GAME?" CAUSE I ACCIDENTALLY CLICKED NEW GAME AND LOST ALL MY PROGRESS, 2. Adding save files so that you can have multiple stores at once. 3. Having carts where you can put 6 boxes onto it and pull the cart around the store to stock would help TREMENDOUSLY. 4. Implementing an Inventory count system onto the in game computer. 5. Adding Co-OP so I can hire my friends to help would be so much fun. I think the devs are focused on unnecessary additions (like expiration dates, theft, and competition vendors) when really some basic foundation work would be nice to see first.
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Aug. 2024
The game is a lot of fun but is in dire need of QOL improvements. Being able to see a list of what is on the shelf and what is in the storage room would be a HUGE improvement. Also being able to transfer items to a different location, without a box, would be a big plus. Different model cashiers and stockers would ad diversity to the game. All in all, the game is highly addicting and I'm excited to see what the future holds.
Expand the review

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Frequently Asked Questions

Supermarket Simulator is currently priced at 19.99€ on Steam.

Supermarket Simulator is currently not on sale. You can purchase it for 19.99€ on Steam.

Supermarket Simulator received 64,104 positive votes out of a total of 68,341 achieving an impressive rating of 9.23.
😍

Supermarket Simulator was developed and published by Nokta Games.

Supermarket Simulator is playable and fully supported on Windows.

Supermarket Simulator is playable and fully supported on MacOS.

Supermarket Simulator is not playable on Linux.

Supermarket Simulator is a single-player game.

Supermarket Simulator does not currently offer any DLC.

Supermarket Simulator does not support mods via Steam Workshop.

Supermarket Simulator does not support Steam Remote Play.

Supermarket Simulator is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Supermarket Simulator.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 July 2025 23:26
SteamSpy data 27 July 2025 22:12
Steam price 30 July 2025 04:49
Steam reviews 29 July 2025 18:00

If you'd like to dive deeper into the details about Supermarket Simulator, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Supermarket Simulator
  • SteamCharts - Analysis of Supermarket Simulator concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Supermarket Simulator compatibility
Supermarket Simulator
9.2
64,104
4,237
Game modes
Features
Online players
3,266
Developer
Nokta Games
Publisher
Nokta Games
Release 19 Jun 2025
Platforms