Sword of the Stars: Complete Collection on Steam - User reviews, Price & Information

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Sword of the Stars: Complete Collection is the original Sword of the Stars games and the three expansions Born of Blood, A Murder of Crows and Argos Naval Yard. It is the year 2405, and human scientists have discovered a new technology that allows travel from star to star at speeds faster than light.

Sword of the Stars: Complete Collection is a strategy, 4x and space game developed by Kerberos Productions Inc. and published by Paradox Interactive.
Released on June 04th 2010 is available in English only on Windows.

It has received 677 reviews of which 594 were positive and 83 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 9.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Sword of the Stars: Complete Collection into these genres:

Media & Screenshots

Get an in-depth look at Sword of the Stars: Complete Collection through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Operating System: Microsoft® Windows® 2000/XP/Vista
  • Processor: 1.5 Ghz Intel® Pentium® or equivalent
  • Memory: 1 GB RAM (2 GB for Vista)
  • Hard Disk Space: 3 GB Available
  • Video Card: DirectX® 9 compliant video card with 128MB RAM
  • Sound Card: DirectX® 8.1 or better compatible
  • DirectX® Version: DirectX® 9c
  • Internet Connection: at least 56k modem
  • Multiplayer Requirement: Gamespy key (provided by publisher)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
Great game IMHO. Just look at my hours played which doesn't include play time before getting it on Steam. The "Bastard Sword of the Stars" mod is also great. I play both modded and un-modded versions. (I just wish they hadn't messed up SotS II. I see that there is some changes to it since launch so maybe I'll check it out again.)
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March 2025
Even after being shut down at the server end, this is still a very fun game to play with friends over LAN, especially with the additional user created content.
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Dec. 2024
A friend of mine once described this game as the only legitimate heir to Master of Orion 2. Having played it a fair bit now, I agree. If MoO2 was a favourite of yours and you can handle a game that takes a bit of time to understand and get in to, you might have a lot of fun with this.
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Dec. 2024
This game has everything other strategy games should have and don't. In a better timeline, the devs took all of the great ideas and design choices in this game and turned out a sequel that capitalized on all of them with a bigger budget to really get attention across the field and inspire a new wave of strategy games that are actually fun to play. Instead, for a sequel we got a buggy mess of even more new ideas that just didn't pan out as well. And... they never remastered the game, they never made another sequel, they just made other things in the universe. Which is cool, but it's not what the gaming industry NEEDS from this game. Sword of the Stars has six different playable species that actually feel different in meaningful ways. The gameplay is fundamentally different and creates a soft rock-paper-scissors situation between races that shifts over time as technology develops. The very method of travel is unique for each and fundamentally changes the feel of playing each race, making each threat more varied and each playthrough more rewarding. Every species actually has a basic explanation for its biology and culture, and the details come through as you play. Each command you give, you hear your scientists or your captains or your engineers respond, and you get a feel for the attitude of your people, the way they live, the way they think and see the universe. The voice acting is a little goofy sometimes, but it's full of heart and well-directed to give you what you need: the feeling you're actually directing a people, not just some empty ships flying between rocks in the void. I love this game, and I hate that it is so obscure. Any other strategy game I play, I never feel this kind of connection with the people I command. I never get so excited to try another game as another faction. This game might be janky, but the fact that it has not been a greater influence on games as a whole is a crime. We need more games like this. We need a proper sequel to this game, direct or spiritual. To be perfectly honest, I play it in a way most people would probably see as boring. I skip (autoresolve) basically every single actual battle-- all the "flashy" stuff you see with the ships actually moving around on a battlefield. I don't care for that. I just love building an empire up from one or two planets, forming fronts and piercing them, pushing the advantage of my race and shoring up its weaknesses, actually employing real principles of strategy for once in a strategic game, all while the people I command call out to me that they're ready for my next move. Even decades old, when we have to get Hamachi out to play it together, this game still hits a sweet spot for folks. I've gotten many of my friends hooked on it, and I'm proud of it. This game deserves so much more, and we deserve so much more of it. If you're debating, please give it a shot. It can be confusing at first, but there's a great satisfaction and charm in this game that I haven't found anywhere else. And if nothing else, I want more people crying out, like I do, for another game like Sword of the Stars 1. For a hundred more.
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Dec. 2024
I first picked up this game in 2004, before Steam was really a thing, and was immediately hooked. Steam says I've only dumped in 76 hours, but the real number is far, far higher, probably verging on the thousands. It's an older game for sure, but definitely worth its 10 dollar price. This is especially true since it includes not just the original game, but the expansions (old school DLC) Murder of Crows, Born of Blood, and Argos Naval Yard. That said this game isn't going to be for everyone. The easiest way to describe this might be to call it a space version of the Total War games if made by Paradox. You have a choice of six playable species each with their own unique playstyle and technology base. Every species has their own FTL drive that plays unique to them. You manage your empire on the galaxy map. Colonize planets, design and build ships, and move fleets. But when fleets enter combat, you take command in a fully 3D environment. Admittedly, your commands are all on a 2D plane, but your ships will move up and down to avoid collisions. There's no producing units mid battle. You fight with the fleet you have, not the fleet you want. Ship design is a very important aspect of the game, although not necessarily one you need to engage in very deeply. You will need to save new ship designs if you want to use better weapons and technology, but you can let the AI autodesign ships. That said, for me, one of the big perks is just how detailed the ship editor gets. Mixing and matching spaceframe sections, and manually choosing what goes into every turret hardpoint allows you to custom tailor your fleet to deal with the enemy you intend to fight. If you play Stellaris or other Paradox titles, you may find this familiar, but the level of detail in the ship designer is incredibly rare even 20 years later. As amazing as this game is, it does show its age. The diplomacy is on the simpler side, and the game features a number of unique mechanics that I haven't seen outside of the franchise. These features add to the immersion for me and many, but others may find them to be a bit jarring. The research tree is semi-realistic in that you aren't guaranteed to get a given technology. Whether or not a tech is availiable to you is a random dice roll, weighted for the faction you're playing. That said, there are ways to get techs you normally couldn't. Having a repair and salvage ship with your fleet increases the likelihood of you finding alien tech to reverse engineer, and there is the ability to trade technology. That last feature is best used with human players though. The diplomatic AI...to call it limited would be generous. That said, the unpredictability of the techs you get does add a bit of a rogue-like element, and increases replay value, in my mind. Overall, I think this game still holds up for fans of 4X and tactical combat. It's quirks will either increase your enjoyment or turn you off from it, but the total price for this game is $10. Worst comes to worst, you're out $10. And if it's on sale, I'd definitely recommend it.
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Frequently Asked Questions

Sword of the Stars: Complete Collection is currently priced at 9.99€ on Steam.

Sword of the Stars: Complete Collection is currently not on sale. You can purchase it for 9.99€ on Steam.

Sword of the Stars: Complete Collection received 594 positive votes out of a total of 677 achieving a rating of 8.24.
😎

Sword of the Stars: Complete Collection was developed by Kerberos Productions Inc. and published by Paradox Interactive.

Sword of the Stars: Complete Collection is playable and fully supported on Windows.

Sword of the Stars: Complete Collection is not playable on MacOS.

Sword of the Stars: Complete Collection is not playable on Linux.

Sword of the Stars: Complete Collection offers both single-player and multi-player modes.

Sword of the Stars: Complete Collection offers both Co-op and PvP modes.

Sword of the Stars: Complete Collection does not currently offer any DLC.

Sword of the Stars: Complete Collection does not support mods via Steam Workshop.

Sword of the Stars: Complete Collection does not support Steam Remote Play.

Sword of the Stars: Complete Collection is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Sword of the Stars: Complete Collection.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 October 2025 19:33
SteamSpy data 20 October 2025 15:58
Steam price 28 October 2025 20:46
Steam reviews 27 October 2025 19:45

If you'd like to dive deeper into the details about Sword of the Stars: Complete Collection, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sword of the Stars: Complete Collection
  • SteamCharts - Analysis of Sword of the Stars: Complete Collection concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sword of the Stars: Complete Collection compatibility
Sword of the Stars: Complete Collection PEGI 7
Rating
8.2
594
83
Game modes
Multiplayer
Features
Online players
25
Developer
Kerberos Productions Inc.
Publisher
Paradox Interactive
Release 04 Jun 2010
Platforms
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