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Syberia - Remastered on Steam - User reviews, Price & Information

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Rediscover the clockpunk universe of Benoît Sokal in this fully remastered version of the first Syberia game. Join Kate Walker and Oscar, a strange and charming automaton, in pursuit of the brilliant inventor Hans Voralberg, and embark on an adventure more immersive and poetic than ever.

Syberia - Remastered is a exploration, puzzle and point & click game developed by Microids Studio Paris and Virtuallyz Gaming and published by Microids.
Released on November 06th 2025 is available on Windows, Steam Deck and Steam Machine in 8 languages: English, French, Italian, German, Spanish - Spain, Polish, Russian and Czech.

It has received 868 reviews of which 625 were positive and 243 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for 10.67€ on K4G.


The Steam community has classified Syberia - Remastered into these genres:

Media & Screenshots

Get an in-depth look at Syberia - Remastered through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i5-9 Gen / AMD Ryzen 3 4100 4 cores 3.8 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1080 Ti / AMD Radeon RX580 8GB
  • DirectX: Version 11
  • Storage: 25 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
June 2026
People say "just play the original" but you have to take the 25 years into account which has passed since then, just because how much technology has progressed. This is a faithful recreation in my opinion and I can see the passion and craft which went into making it. If somebody new to the world of Syberia I can fully recommend this, and I hope the same team will remaster Syberia 2 as well the same way. I also welcome the redesign of the characters to make them more relatable, especially Kate. What I also see are the shortcuts taken to finish this game under some set period of time I'm not aware of, but I'm sure they couldn't work on the premise of "done when it's done". These are ## Using the original cutscene videos I find this actually pretty baffling decision, they have re-made the entire world and the characters for the better imo, and then they show cutscenes rendered in 2000 or before, which looked good at that time, but has aged like fine milk, especially compared to the gameplay which luckier of you may enjoy in 4K. Even if they were cut because "animation is hard", sometimes they're just camera panning estabilishing shots. Can be confusing since the 2000's cutscene shows their rendition of the area, and then at gameplay you're dropped into a much more detailed place. Same goes for characters, especially when Kate is shown in the cutscenes, that's a completely different woman, falling into "depiction of women in 90's videogames" thing, which I see efforts were made to tone that down a lot in the remaster, maybe even the 2017 Syberia 3 game too, idk, I haven't seen that, judging from the trailer that game is terrible. I wonder how these cutscenes were handled in Syberia VR from the same studio? Do they just show you the same videos but on a plane in VR? ## Exploring 3D world Now that we're in 3D!!! I'm a bit baffled there's no free movement mode. Like in the Myst games and remakes made after 2004 the user can toggle between "classic mode" and "free movement". It would have been nice to see the world from the actual perspective of Kate (as in I presume that's already done in Syberia VR), and to control player movement with WASD+Mouse look. That is the norm these days with "walking-sim + puzzles" games which has become the modern day equivalent of point-and-click adventure games. The lack of that especially annoys me when Kate is walking/running towards the camera and I cannot see where she's going. Or when I want to see where ladders or roads are going exactly but camera says "nah". There's the right click interaction for moving the camera ever so slightly but it's completely useless. ## Sound design It is a real shame that sometimes they just re-used sounds and dialogs from the original game and said "yup that's enough". I guess they still had to work a lot for adding new sounds since the world is more explorable but still the foley art in this game is mediocre at best. It's serviceable but shows that sound was not a priority in this game ever, especially when they're just reusing 25 years old samples. They also reused dialogue sounds. Which was just deadline~ + budget-induced ♥♥♥♥♥♥♥♥ probably. It had inconsistent audio levels and quality. But more importantly the acting and writing of those dialogues were just plain terrible. I've played the original like when I was 13 or 14 around that, and boy I didn't realize it was that bad. All of this just moved 1:1 into this remaster which is a shame. Idk it would have been nice to at least try improving that hiring actual voice-actors for a more relatable performance. However I know that would have been a significant bump in the budget. Despite me whining about these things, I'm having fun re-living this world with this remaster, I'd recommend to play if you're into steam-punk shenanigans.
16 hours played
April 2026
Syberia has always had a special place in my heart, and both the first game as well as the second instalment have been among my favourite point and click adventure games. It's been almost 20 years since I played them back to back in the summer of 2007, so this has been a real nostalgia trip for me. The remaster - or rather, remake, because it does seem like it was built from the ground up - has its issues, I would be silly not to admit that. Besides a minor bug I've encountered upon arrival in Komkolzgrad, I haven't had any issues with it, but I did notice that it was a little rough around the edges, such as having Kate comically spinning 360 degrees in an endless loop at times. Similarly, I chose to play via the higher difficulty setting, which does not have any obvious hints or objectives like the new mode offered by the remaster - and thus, the experience is kept close to the original. What I didn't enjoy as much was the decision to turn this away from fixed camera angles, and to adopt a more modern version of point and click. I know that this happened in quite a few cases with sequels and remasters, but I was hoping to at least have the possibility to choose fixed camera angles. On the flip side, the remastered graphics look phenomenal, and all of the locations are stunning: from the mountaineous allure of Valadilene, to the bourgeois character of Barrockstadt University, the grimy Soviet industrial architecture of Komkolzgrad and the serene atmosphere of Aralbad. And the story is just as beautiful: from learning more about Hans and Anna Voralberg in their home village, to solving the mystery of Barrockstadt (centred around the production of wine), to getting an opera singer to recover her voice via a special cocktail and perform in an empty factory, it's quite a trip for Kate Walker. I've loved meeting all the curious characters along the way, and hating pretty much everyone that Kate talks to on the phone, except her mother of course. Syberia does give off a very melancholic vibe, with virtually all of the locations that Kate visits being mere ruins of their former selves: the stalled toy factory, deserted university city situated in the middle of ruins, a guard post with nothing left to guard, an abandoned Soviet space project and a spa resort where one has to wear a gasmask in order to go outside. And despite all of this, there is a lot of life and hope in all the interactions. Coming off just finishing The Longest Journey, at times I wished to elicit more monologues from Kate when interacting with various locations or objects, but I grew accustomed rather quickly to Syberia's more contemplative and metaphoric approach to storytelling. Now, I am not entirely sure what to do next - play Syberia 2 once again, or hope for a potential remaster of the second game as well? I would love if there was one, even if it does check the exact same boxes that this one does.
10 hours played
Dec. 2025
The buggy launch must have wrecked this game's reception because the patched version (2025. november 26.) that I played felt polished and nice. "Remaster" is kind of a misnomer because while this is a mostly faithful recreation of the original game it's a full 3D remake in terms of visuals. And it looks great, the devs managed to maintain the atmosphere and I really liked the new, more cinematic camera style. That being said a fixed camera mode that accurately remakes the original camera angles would be a nice extra. There are a few controversial things too: first, it's strange that the pre-rendered cutscenes weren't remade. They were cleaned up rather nicely to look okay in high resolutions but there is a huge contrast between the shiny new Unity graphics and the old cutscenes. Also: the voice acting didn't change from the original and while that's super nostalgic the performances and some of the dialogue was absolutey not up to modern standards. A new English translation would have benefitted the writing greatly here. What I'm absolutely not mixed about though is the item / area of interest highlights. I get that some fans feel that the lack of pixel hunting makes the remaster dumber than the original but Syberia was always a deliberately easy point and click adventure so the item markers fit that general design. It's good stuff overall, here's hoping for Syberia 2 getting the same treatment slightly better executed.
10 hours played
Dec. 2025
I have very mixed feelings about this remaster. In the way this remaster was made it’s closer to remasters of Tomb Raider games where gameplay adopted for current gen systems, gameplay visuals rebuilded, but cutscene just upscaled. But in a much worse way, unfortunately. Some cutscenes run in 4:3, some in 16:9, even the team added new ones, but made in awful quality to be similar to upscaled ones. In my opinion it is a very lazy approach and I can't tolerate it. Right now the game has some rough edges like traversal hitches, stutters, awful shadows, performance issues, minor bugs and glitches. Still feels like more or less a solid remaster which is allowing you to come back to an amazing Syberia world. But it must be fixed. Developers please stop releasing not finished products! Or you will not be supported. In my opinion the game deserves a more careful approach and without a second chapter this remaster feels incomplete. Steam is not allowed to give a “middle” score, so it would be “like”, but…
4 hours played
Nov. 2025
Let's start with negatives: 1) The cutscenes that were pre-rendered in the original? Those are just upscaled and whenever those start it's incredibly jarring, because they look horrible 2) All character animations are atrocious. 3) There are a couple of bugs which caused me to restart the game to fix Now let's talk general game: It's nostalgic. If you haven't played the original you'll get a simple adventure game, which looks incredible 99% of the time. If you have played the original - you'll get a game that looks like you think the original looked, when you were a kid. I can't overstate how beautifully all of the locations were transferred to full 3D. Game is stunning to look at, when you aren't looking at characters or cutscenes. The rest is fine-ish. Gameplay is not changed to keyboard controls, it's still point and click. Inventory system is simplified and thus UI is changed (which I'm sad about, cause that UI was so freaking stylish back in the day), but it's more in line with Syberia The World Before and modern standards for adventure games. There are also 2 difficulties, one is basically holding your hand and showing you exact objectives you have, the other makes the game play like the original. Puzzles are literally the same, dialogues are the same, it's the same game with a very beautiful coat of paint on top, which has a couple of smudges here and there. I don't think it can replace the original like some remakes do, but it's a worthy addition that doesn't ruin what made the original great. And to those who think that it tarnishes Benoit's legacy or something - I need you to take a deep breath, take off rose-tinted glasses, and think about Syberia 3, which Benoit not only approved, but actually helped make. This remaster is leagues ahead of that horrible, horrible third game.

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Frequently Asked Questions

Syberia - Remastered is currently priced at 29.99€ on Steam.

No, Syberia - Remastered is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Syberia - Remastered received 625 positive votes out of a total of 868 achieving a rating of 6.91.
😐

Syberia - Remastered was developed by Microids Studio Paris and Virtuallyz Gaming and published by Microids.

Yes, Syberia - Remastered is playable and fully supported on Windows.

No, Syberia - Remastered is not playable on MacOS.

No, Syberia - Remastered is not playable on Linux.

Yes, Syberia - Remastered is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Syberia - Remastered is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Syberia - Remastered does not support VR.

Syberia - Remastered is a single-player game.

Yes, there is a DLC available for Syberia - Remastered. Explore additional content available for Syberia - Remastered on Steam.

No, Syberia - Remastered does not support mods via Steam Workshop.

No, Syberia - Remastered does not support Steam Remote Play.

Yes, Syberia - Remastered is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Syberia - Remastered.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 September 2026 20:27 UTC
SteamSpy data 09 September 2026 00:57 UTC
Steam price 11 September 2026 19:00 UTC
Steam reviews 09 September 2026 02:06 UTC

If you'd like to dive deeper into the details about Syberia - Remastered, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Syberia - Remastered
  • SteamCharts - Analysis of Syberia - Remastered concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Syberia - Remastered compatibility
Syberia - Remastered
Rating
6.9
625
243
Game modes
Features
Online players
2
Developer
Microids Studio Paris, Virtuallyz Gaming
Publisher
Microids
Release 06 Nov 2025
Platforms
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