The Adventures of Sir Kicksalot on Steam - User reviews, Price & Information

Quick menu

A first-person action game, inspired by Dark Messiah, that provides various ways for defeating your foes, with weaponry, sorcery, stealth, or clever tactics like kicking them into deadly spikes.

The Adventures of Sir Kicksalot is a fps, immersive sim and dungeon crawler game developed and published by Stéphane Le Roy.
Released on May 15th 2026 is available on Windows and Linux in 6 languages: English, French, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese and Turkish.

It has received 821 reviews of which 803 were positive and 18 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 7.80€ on Steam with a 20% discount.


The Steam community has classified The Adventures of Sir Kicksalot into these genres:

Media & Screenshots

Get an in-depth look at The Adventures of Sir Kicksalot through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Processor: Intel Core i7-7700HQ 2.8GHz
  • Memory: 2 GB RAM
  • Graphics: 1GB VRAM
  • Storage: 1 GB available space
Linux
  • Processor: Intel Core i7-7700HQ 2.8GHz
  • Memory: 2 GB RAM
  • Graphics: 1GB VRAM
  • Storage: 1 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

20 hours played
May 2026
Sometimes, a game's just meant to be fun. It's not meant to be a big social commentary or give you Deep Troubling Thoughts, it's just supposed to be fun. I like to imagine the developers of "The Adventures of Sir Kicksalot" were a large team, and the CEO, sat at the head of this big, long table, slapped it with both hands, rose to his feet and yelled, "NO! MAKE IT EVEN MORE FUN!" And the other C-suite jerks meekly complied, because the CEO would not be denied. This game remembers "Dark Messiah of Might and Magic" (DM) and I do too. DM was a bold game, in a sense, an adventure game where you fought or snuck your way through a bunch of levels, using magic or melee or stealth or archery or whatever. But in all cases, you had a kick move, that kick move would knock enemies back, and there was always a convenient set of instant-death wallspikes you could kick guys into. I mean, yes, you *could* try to swordfight them. Or just kick them. WHAP! INTO THE SPIKES! And reviews of DM just focussed on how kicking was the solution to everything. It really was, even my magic playthrough resorted to kickin'. Sir Kicksalot is much like that. You've got all these skills, stealth or melee or magic-based, and you can use them. But you can also kick guys into spikes, and there's usually convenient spikes somewhere. Except you don't kick them nearly as far, it costs stamina, so it's not a foolproof situation here. Sir Kicksalot makes you work for your kills. Heck, most of the time you don't even need to kill guys, there's no XP, so you're doing it for the sheer psychopathic joy. There's a level that will punish you for being murderous, even. (It's not a spoiler, you won't know until it's too late.) And, well, the protagonist is not a very nice guy anyway, so it tracks. Or at least *my* protagonist is not a very nice guy. If there's a murder to be done, I'm doing it. The game's levels are laid out with big, chonky voxels, Minecraft scale. The characters are simply textured, low poly, but quite expressive, the game's textures are fairly basic, but it does the job and it does mean the enemy pathfinding is pretty good as it's fairly easy to tackle on a code basis. So the enemies can make you work, they do more than they might in many other, similar games. And yet, they also have Typical NPC Stupidity. It also borrows from original Bungie, where you can impress people with your enemy logic by having them announce what they're doing as they do it. In this case, with speech bubbles you can see through walls. The game willingly embraces certain game tropes, sometimes just for the fun of it. They'll mill around looking for you, get bored, go back to where they were (the classic Skyrim, "Must have been the rats again,"). If enemies are trying to get to you, and the only way is by a ladder, well, they'll do it! Yes, it's stupid to do so, but if an enemy has no ranged option, they're not going to wait for you. If you're close enough they'll wait just high enough so you can punt them in the face. (They may also take a swipe at you but that's another matter.) You can get skills that start combining into hilarious ways that can break the game a bit: I have a footsweep, a stealth-grapple and a grapple-downed-enemies, and I've had a few fights break into a weird brawl where I trip a dude, pick him up, and throw him at his allies (and with luck, hopefully into spikes too). The game cheerfully embraces wacky emergent gameplay if you want it to; I have lured enemies into a fish trap to get them to slip and fall, and then kicked them off a cliff. I have severed limbs from enemies and then gone full Beowulf, and there's sometimes it's satisfying to find a severed head and just huck it at some enemy's face. You know, this makes me sound a bit psycho, I just realized. Ah well. One of the more charming things, to me, is the game's voice. There's one. One voice actor. Enemies just do a matter-of-fact "blablabla" if they see you, as an alarm call. Or a "blblblblblbl" thing, tongue flubbing against the lips sound, if they fetch up in the water (water or lava is an instant-kill drowning). A shrieky-raspy "Aaaah!" if a thrown enemy will take damage on landing. Limbs flailingly awkwardly in weirdly-animated panic. Skills in the game are done by having you find hidden skillbooks which grant you a skill point, and there's a few on each level, and there's also hidden bits of lore. The game will tell you how many there are, even, so you don't need to worry about missing any, and if you do, you can just replay any level at any time, with a handy tool to help you find the secrets a bit more readily (with spangles at key locations). It wants you to find the things! It doesn't want to punish you overmuch. This is a game that respects the player, I tell you what. Now, the lore in the game bites on pop culture and is irreverent: comparisons between a zombie plague and COVID, the cult of the Fourth Wall that's sort of buddhist (and reveres an all-evil Developer), a communist goblin manifesto, a princess that evaded death because she used a save game. I think you get the point. It's not serious. But there's actual thoughts towards gameplay as well: there's the Morrowind-grade gimmick of directional attacks, where one might thrust, swing or chop with a weapon, and different damage or effects depending. And it becomes relevant, as this is the first game I remember that will punish you for wild swings that would hit a wall. So if you're stuck in a low tunnel, an overhead chop just smacks the ceiling and does nothing else, for instance. If you've fetched up against a bunch of po-faced, super-grim games and need a change of pace, here, this is it. It can actually be challenging, depending on your chosen style, and you can be a stealth archer if you want. Heck, there's a skill for shooting enemies in the knee. (And a snide reference to how this turns adventurers into city guards in the skill text.) If you kind of actually liked playing Dark Messiah, this is, on the whole, a superior product, and it doesn't have the ridiculous plot too. And in the main, enemies will kick you back. Unless you cut their legs off out of pique. You totally can. You could Black Knight a guy if you really wanted to. That's a reason right there to get this game. Obligatory reference to my curator and twitch nonsense here. Check out my profile. I don't do content, I do fun, and, ah, I crave an audience. If you're down here, you're my kind of person. Do you know how few people actually read these days?
7 hours played
May 2026
Fantastic game. A perfect demonstration of how you don't need a huge budget or team to make a game feel just incredible to play. I just finished a melee focused run and it was just simple, unadulterated chaotic fun from start to finish. I'm going to let it sit for a week or so and then do a replay focusing on Stealth or Magic. My only feedback would be that in melee gameplay, kick is always the right option. Theoretically you have 3 choices when you approach an enemy, block (to parry an attack), attack (to damage if they aren't blocking) or kick (to punish a block). The problem is that kick beats every enemy response and can pretty easily (with 1 upgrade) knock enemies down where you can attack them safely, trivializing any decision making. It is at first funny, and the game is a bit of a joke game, but it could keep the joke while also being a simply more interesting experience -- over the course of 5 hours it wears a bit thin. Would have also enjoyed a higher difficulty than "Hard" which I still found pretty easy with a melee button masher. A level editor would easily make this my favorite game of 2026 so far, but that's a much bigger challenge. Great project. If you're a customer, buy the game. If you're the creator, keep creating.
6 hours played
May 2026
A fun game at a good price held back by the removal of it's greatest influences best feature. Hot demon girls. There are no hot demon girls which is really a big oversight on the dev's part.
9 hours played
May 2026
Imagine Dark Messiah of Might and Magic, only it looks like arse, has no story, and has 20 years to improve on the formula. Go play Sir Kicksalot. It's like 15 bucks, man. C'mon.
2 hours played
May 2026
-buys game -does tutorial -kills guy trying to save wife and feels bad -tutorial says I can step in fire but it hurts (definitely would've tested it) -master cool spells and tricks -finishes tutorial feeling confident that Ill survive -falls in toilet in home and drowns 10/10

Similar games

View all
SuchArt: Genius Artist Simulator A unique artist sim game with realistic paint mixing, physics and numerous painting tools. Upgrade and customize your studio, complete tasks, sell and expose art, buy instruments and get famous!

Similarity 59%
Price -99% 0.44€
Rating 9.4
Release 13 Oct 2022
Monomyth MONOMYTH is an immersive, first-person dungeon-crawling RPG inspired by the genre's late classics. Embark on a journey through a vast and highly interactive game world as you unravel the mysteries hidden beneath the ancient fortress of Lysandria.

Similarity 56%
Price -25% 14.99€
Rating 8.7
Release 03 Oct 2024
Skin Deep Skin Deep is an immersive first-person shooter. We got sneezing. We got things getting stuck in your feet. Stalk through a vast non-linear starship and sneak, subvert, and sabotage to survive in this stellar sandbox. You're outnumbered, outgunned, and have no shoes. Welcome to Skin Deep!

Similarity 53%
Price -69% 5.85€
Rating 9.0
Release 30 Apr 2025
RAIDBORN RAIDBORN is a first-person fantasy action RPG built for replayability. Explore an endless stream of dungeons and quests, dive into satisfying combat, and loot legendary treasures. Craft powerful gear, upgrade your outpost, and tailor your experience from relaxed adventure to hardcore roguelike.

Similarity 50%
Price 24.99€
Rating 7.1
Release 03 Jun 2026

Frequently Asked Questions

The Adventures of Sir Kicksalot is currently priced at 7.80€ on Steam.

Yes, The Adventures of Sir Kicksalot is currently available at a 20% discount. You can purchase it for 7.80€ on Steam.

Yes, The Adventures of Sir Kicksalot received 803 positive votes out of a total of 821 achieving an impressive rating of 9.15.
😍

The Adventures of Sir Kicksalot was developed and published by Stéphane Le Roy.

Yes, The Adventures of Sir Kicksalot is playable and fully supported on Windows.

No, The Adventures of Sir Kicksalot is not playable on MacOS.

Yes, The Adventures of Sir Kicksalot is playable and fully supported on Linux.

The Adventures of Sir Kicksalot is a single-player game.

No, The Adventures of Sir Kicksalot does not currently offer any DLC.

No, The Adventures of Sir Kicksalot does not support mods via Steam Workshop.

No, The Adventures of Sir Kicksalot does not support Steam Remote Play.

Yes, The Adventures of Sir Kicksalot is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Adventures of Sir Kicksalot.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 June 2026 15:21
SteamSpy data 01 July 2026 08:46
Steam price 06 July 2026 04:17
Steam reviews 04 July 2026 13:53

If you'd like to dive deeper into the details about The Adventures of Sir Kicksalot, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Adventures of Sir Kicksalot
  • SteamCharts - Analysis of The Adventures of Sir Kicksalot concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Adventures of Sir Kicksalot compatibility
The Adventures of Sir Kicksalot
Rating
9.2
803
18
Game modes
Features
Online players
45
Developer
Stéphane Le Roy
Publisher
Stéphane Le Roy
Release 15 May 2026
Platforms