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Skin Deep on Steam

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Skin Deep is an immersive first-person shooter. We got sneezing. We got things getting stuck in your feet. Stalk through a vast non-linear starship and sneak, subvert, and sabotage to survive in this stellar sandbox. You're outnumbered, outgunned, and have no shoes. Welcome to Skin Deep!

Skin Deep is a immersive sim, stealth and fps game developed by Blendo Games and published by Annapurna Interactive.
Released on April 30th 2025 is available on Windows, Steam Deck and Steam Machine in 15 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Russian and Turkish.

It has received 1,685 reviews of which 1,584 were positive and 101 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 18.49€ on Steam, but you can find it for 5.90€ on Eneba.


The Steam community has classified Skin Deep into these genres:


Here is the detailed breakdown of supported languages for Skin Deep:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Turkish
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Skin Deep through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3-7100 or AMD Ryzen 3 2300X
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTS 450, 1GB or AMD Radeon HD 8570, 2GB or Intel UHD Graphics 620
  • DirectX: Version 11
  • Storage: 8 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

4 hours played
Aug. 2026
Skin Deep is a tactical stealth game with varied methods of approach, unique mechanics, and interesting design. While this game didn't click with me for whatever reason, I see merit to this game's design and direction that I think it's still worth checking out. I liked how there's a balancing system for playing violent vs pacifist. Where if you have a higher body count, you need more walkie-talkies and to mimic several voices during the security check-ins. And if you have a lower body count, it gets more difficult to sneak out and escape when there's several eyes and lots of tough guards. Both methods of play feel accounted for and equally/uniquely challenging. The first playthrough is fun in familiarizing the level layout, spotting weaknesses and blindspots, and accumulating more and more tools. Either to distract enemies or quietly remove them. And then you have to manage dealing with the heads, or else they come back. I think my issue with the game was friction. It feels like both a lot to learn and much more of a commitment to get into. The tutorials do a good job, and it doesn't throw you into the thick of problems that you can't intuit how to solve. But my play sessions devolved into looking upon this game, and thinking about all the steps I would need to go through to play it. Between re-reading and replying to the emails, redoing the tutorials that I already did before calling it quits. Then I have to start the mission, wait for that to load and go through. There's extra steps I need to do to play the game. And then when I'm in a level; I have to learn these complex level layouts, figure out where to get some items, figure out how to unlock the vents and slowly have the level bend to my whims. It all culminates into a mental stack that takes increasing mental gymnastics to be ready and want to play. I still enjoyed this game and see the value in it. But I don't feel like finishing it for now. I recommend this game to medium to hardcore audiences, stealth fanatics, and people that enjoy the mechanical nuances of games such as Cruelty Squad. The art style and humor are also worth it too.
17 hours played
March 2026
Starts off as a fun if bit janky experience of sneaking about and freeing cats. I'd say by about 60%, the game started feeling a bit samey, gameplay wise. That said, Blendo has as always managed to make a quirky world which is fun to explore. The settings may be limited to mostly just space ships this time around, but each ship has its own function and personality, and in most there are entertaining notes left behind hinting at fun goings-on in these spaces. If you enjoy stealth. Have the patience to prowl around like a housecat, and have near-slapstick level "fights", as you try to neutralize an enemy without appropriate weaponry. I can recommend this as a fun experience. If, on the other hand, you want an action game, high fidelity graphics, super serious storytelling... yeah you would never even have started reading reviews for this game.
16 hours played
Feb. 2026
An imsim where I actually feel like I need to engage with the environment rather than just sneaking up behind every enemy and choking them unconscious. Instead I'm using a soap dispenser to create a flammable cloud and then tossing a bolt against the bulkhead to make a spark, exploding that pirate in a satisfying fireball.
16 hours played
Jan. 2026
Skin Deep is a fantastic example of signposting as good design! Putting labels on nearly every interactable object to simultaneously informs the player what the gameplay purpose of it is and leans into absurdity for comedic effect. Sure, players could reasonably intuit that "banana peels are slippery" as a rule, but a warning label highlighting the cartoonishness does a lot to draw them into the internal logic of the game. Then once the player is into the flow of the gameplay, those signpost elements don't come off as obstructive or annoying, but rather background gags that obviously should be there! it's beautiful.
12 hours played
Jan. 2026
The good: - The sandbox is very interactive - Systems are easy to understand and interact with, with predictable and logical outcomes - Experimentation is highly encouraged by the game design, mistakes are recoverable via in-game systems, save scamming is not necessary - The game doesn't try very hard to hide useful information in the notes and provides convenient tools to find, read and recall them - No punishment for choosing a particular play style - Hand crafted levels with diverse gimmicks to exploit The keep in mind: - The plot is here just for some very basic comedy - No progression between levels, no shops or skills. Your are limited by the things present on the level - Gun play is not the primary style - No "infinite" mode, only the campaign with the ability to replay the levels after completion Completed in 11 hours. Overall, very good stealth-based immersive sim

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Frequently Asked Questions

Skin Deep is currently priced at 18.49€ on Steam.

No, Skin Deep is currently not on sale. You can purchase it for 18.49€ on Steam.

Yes, Skin Deep received 1,584 positive votes out of a total of 1,685 achieving a rating of 8.93.
😎

Skin Deep was developed by Blendo Games and published by Annapurna Interactive.

Yes, Skin Deep is playable and fully supported on Windows.

No, Skin Deep is not playable on MacOS.

No, Skin Deep is not playable on Linux.

Yes, Skin Deep is playable and fully supported on Steam Deck.

Yes, Skin Deep is playable and fully supported on Steam Machine.

No, Skin Deep does not support VR.

Skin Deep is a single-player game.

Yes, there is a DLC available for Skin Deep. Explore additional content available for Skin Deep on Steam.

Yes, Skin Deep is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Skin Deep does not support Steam Remote Play.

Yes, Skin Deep is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Skin Deep.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 October 2026 04:58 UTC
SteamSpy data 19 October 2026 17:23 UTC
Steam price 27 October 2026 04:08 UTC
Steam reviews 19 October 2026 17:48 UTC

If you'd like to dive deeper into the details about Skin Deep, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Skin Deep
  • SteamCharts - Analysis of Skin Deep concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Skin Deep compatibility
Skin Deep
Rating
8.9
1,584
101
Game modes
Features
Online players
6
Developer
Blendo Games
Publisher
Annapurna Interactive
Release 30 Apr 2025
Platforms
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