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The Anomaly Project on Steam - User reviews, Price & Information

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Your goal is simple, spot anomalies to escape. Play alone or together with up to 8 players in online co-op. Make the right decisions to advance to the next level, or risk being reset to the beginning!

The Anomaly Project is a adventure, online co-op and casual game developed and published by Kekdot.
Released on November 21st 2024 is available in English only on Windows.

It has received 317 reviews of which 260 were positive and 57 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 7.79€ on Steam.


The Steam community has classified The Anomaly Project into these genres:

Media & Screenshots

Get an in-depth look at The Anomaly Project through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64Bit
  • Processor: Intel Core i5-4590 / AMD Ryzen 5 2600
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 970 / AMD Radeon R9 390
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Additional Notes: May work with even lower specs

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

4 hours played
July 2026
I really enjoyed this game! For an anomaly game, it is pretty standard. I wish the game was longer!! That's my biggest complaint lol
2 hours played
March 2026
WARNING TO YOUTUBERS - If you plan on uploading a gameplay video to YouTube, be aware that certain songs in the game are copyright protected and you may get an audio claim, basically demonetizing the video. This is based on one we received just recently after playing the birthday party room. Otherwise, the game is fun and enjoyable.
6 hours played
Jan. 2026
Completed the full game with my husband in four hours and it was worth every penny! We had a great time! It was the perfect balance of spooky, challenging, and fun. I like that it wasn't CRAZY scary but definitely kept us on edge, especially in some levels. The different difficulty levels were fun, the themes were really cool, and overall we absolutely loved it! I hope the devs create more levels later on because this was great. Our favorite was probably the Barney's Party level. Storage was super creepy though too haha
17 hours played
Dec. 2025
Excellent 'find the anomaly' game, cool that it's multiplayer and this take is a solid format. All it really needs is more maps and new anomalies.
12 hours played
Sept. 2025
The Anomaly Project, developed and published by Kekdot, is an experimental multiplayer horror puzzle game that leans into the unease of the unfamiliar. Rather than relying on conventional scares or complex gameplay mechanics, it focuses on the tension of observation—of noticing when something isn’t quite right. Set in eerie, liminal environments filled with uncanny quiet and subtle distortions, the game asks players to work together to identify anomalies—oddities or changes in the environment—and make decisions that determine whether they progress or start over. It’s a simple concept on the surface, but the execution offers a compelling and often nerve-wracking experience that thrives in its strangeness. At the core of the game is a mechanic that feels both psychological and collaborative. Up to eight players explore areas and try to spot what has changed. Is that picture on the wall new? Was that hallway always there? Did that light flicker in a way that feels wrong? Once an anomaly is spotted, players must collectively choose between a red or green tube, one of which allows them to proceed, the other of which forces a reset. This binary system introduces a deceptively high-stakes dynamic where communication is crucial, trust becomes fragile, and hesitation can lead to failure. It makes the game a social experiment as much as a horror experience, where miscommunication can be as dangerous as any monster. Visually, the game is minimal but effective. The environments feel purposefully bland in a way that amplifies unease. There’s something inherently disturbing about sterile hallways, flickering lights, and quiet, empty spaces that seem to shift slightly when you aren’t looking. The design draws heavily from internet culture’s love of "liminal spaces" and backrooms-style aesthetics, creating the sense that you’re navigating a dream—or a simulation that’s slowly breaking down. While not graphically intensive, the art direction succeeds in evoking a subtle kind of dread, one rooted in uncertainty and observation rather than overt terror. The occasional anomalies—ranging from creepy mannequins to shadowy figures or displaced objects—are memorable not because they jump out, but because they linger in the mind. Gameplay depth is intentionally limited, which is both a strength and a weakness. The simplicity of the core loop—explore, observe, decide—makes it highly accessible, especially for casual players or groups looking for a short, atmospheric session. However, that same simplicity can wear thin over extended play sessions. While there are multiple maps, including thematic levels like “Stairs” and “Barny’s Party,” and the developer has added features such as “Dark Mode” to keep things fresh, the core loop remains largely unchanged. After a while, experienced players may find themselves craving more complexity or variation in the anomalies themselves or the ways in which levels evolve over time. One of the game’s most compelling elements is its emphasis on cooperative play. Proximity voice chat and team-based problem solving add layers of tension and humor. You’re just as likely to find yourself laughing with friends about a misidentified object as you are to be spooked by a hallway that wasn’t there five minutes ago. The game thrives when played with others, especially those who are equally invested in dissecting subtle details and debating strange occurrences. Solo play is possible but far less engaging, as much of the experience hinges on shared discovery and collaborative guessing. From a technical standpoint, The Anomaly Project is mostly stable, though not without minor issues. Some players have reported bugs, visual glitches, or occasional lag during online sessions, though these tend to be manageable and are gradually being patched. The user interface is barebones, and customization options for graphics or accessibility are fairly limited. Still, for a low-cost indie title, it performs adequately and doesn’t require high-end hardware, making it accessible to a wide range of players. There’s partial Steam Deck support, and although it may not be fully optimized, it runs well enough for handheld play in most situations. The game’s atmosphere is one of its most distinctive traits. It doesn’t lean on loud scares or gore to create fear. Instead, it simmers with an ambient unease, building tension through silence, pacing, and the creeping suspicion that reality isn’t quite right. This type of psychological horror, though subtle, is surprisingly effective when paired with the social element. You begin to question not only your surroundings, but your memory and your teammates’ judgment. That uncertainty becomes the true horror, as doubt builds and choices become harder to make with confidence. The Anomaly Project isn’t a grand narrative experience, nor is it a deep mechanical puzzle game. It’s best understood as a minimalist horror sandbox where tension arises naturally through environment and group dynamics. It offers moments of real suspense, made all the more effective by its stark presentation and emphasis on player perception. For those who enjoy eerie spaces, psychological tension, and co-op games that challenge observation rather than reflexes, it offers a uniquely unsettling experience. However, players looking for a fleshed-out story, character progression, or variety in gameplay mechanics may find it lacking after several sessions. Ultimately, The Anomaly Project stands out not because of what it adds, but because of what it withholds. It avoids the genre’s clichés, strips down the mechanics, and focuses entirely on mood and shared paranoia. It’s a game that doesn’t scream at you—it whispers, waits, and lets your imagination do most of the work. And in the right setting, with the right group of players, that’s more than enough to keep you coming back for one more anomaly. Rating: 8/10

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Frequently Asked Questions

The Anomaly Project is currently priced at 7.79€ on Steam.

No, The Anomaly Project is currently not on sale. You can purchase it for 7.79€ on Steam.

Yes, The Anomaly Project received 260 positive votes out of a total of 317 achieving a rating of 7.64.
😊

The Anomaly Project was developed and published by Kekdot.

Yes, The Anomaly Project is playable and fully supported on Windows.

No, The Anomaly Project is not playable on MacOS.

No, The Anomaly Project is not playable on Linux.

The Anomaly Project offers both single-player and multi-player modes.

The Anomaly Project includes Co-op mode where you can team up with friends.

No, The Anomaly Project does not currently offer any DLC.

No, The Anomaly Project does not support mods via Steam Workshop.

No, The Anomaly Project does not support Steam Remote Play.

Yes, The Anomaly Project is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Anomaly Project.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 August 2026 06:20 UTC
SteamSpy data 14 August 2026 04:40 UTC
Steam price 21 August 2026 02:49 UTC
Steam reviews 18 August 2026 09:48 UTC

If you'd like to dive deeper into the details about The Anomaly Project, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Anomaly Project
  • SteamCharts - Analysis of The Anomaly Project concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Anomaly Project compatibility
The Anomaly Project
Rating
7.6
260
57
Game modes
Multiplayer
Features
Online players
6
Developer
Kekdot
Publisher
Kekdot
Release 21 Nov 2024
Platforms