The Dark Pictures Anthology: Little Hope on Steam - User reviews, Price & Information

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Trapped and isolated in the abandoned town of Little Hope, 4 college students and their teacher must escape the nightmarish apparitions that relentlessly pursue them through an impenetrable fog.

The Dark Pictures Anthology: Little Hope is a horror, multiple endings and story rich game developed by Supermassive Games and published by BANDAI NAMCO Entertainment Europe.
Released on October 29th 2020 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 8,893 reviews of which 6,525 were positive and 2,368 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 3.94€ on Gamivo.


The Steam community has classified The Dark Pictures Anthology: Little Hope into these genres:

Media & Screenshots

Get an in-depth look at The Dark Pictures Anthology: Little Hope through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel Core i5-3470 or AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon HD 8570
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 80 GB available space
  • Additional Notes: Estimated performance: 1080p/60fps with graphics settings at "Low". Framerate might drop in graphics-intensive scenes. - 64-bit processor and operating system are required.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
Cinematic horror game set in a creepy, fog-filled town. Your Choices shape the story and characters’ fates, you unlock unique character traits for each characters, clues. pictures, lore of the game. as player you get to decide who survives. Things i hated : characters move so slowly and camera feels so heavy i don't know if it was on purpose or not. Sometimes i wanted to give up its tough to look around with this camera. Controller: I couldn't use my xbox controller at all. even though it works in the menu. doesn't work in the game Performance: On High settings it gets more than 200+ fps but i don't think anyone should play this Cinematic Horror game like this. So i played on locked 30 fps Rating: 7/10 I believe they need to work more on the stories because there are many dull moments But I'm satisfied with the Ending though.
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June 2025
one playthrough lasted about 4 hours - in which we managed to get most of the collectibles :) i can say the story got interesting not too far in, the pacing was good, but the ending we got didn't feel like a full answer i'd also like to note: i refunded the game after seeing it had a friend pass, but then found out all friend passes for dark pictures games have expired..? kind of confusing. ended up buying the game again lol. why is the pass still visible on the store :D
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May 2025
Little Hope — это не просто игра, а глубокая психологическая драма. Атмосфера, сюжет и подача истории выполнены на высшем уровне. Концовка, где Эндрю остаётся один, — одна из самых печальных и трогательных, что мне приходилось видеть. Она заставляет задуматься о вине, одиночестве и внутренней борьбе. Очень сильный финал, который надолго остаётся в памяти.”
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Oct. 2024
Ill start by saying I love all the games with this style of play. But this is my least favorite by far. It is actually scary at parts and it is fun with decent characters. But the ending is a middle finger. Great game with a terrible ending, no matter what choices you make, and that's kinda what these kind of games are about.
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Sept. 2024
Long story short, it's okay. If you want to "play" a decent episode of Twilight Zone or Beyond Belief with substantial production quality with a couple QTEs here and there this is your game. Since it's about 4 years old as of now, won't be too much to handle for a modern mid-level system but will still look great nonetheless. If you want the long story however, just keep reading and expect minor spoilers . Let me start with the "Lethal" difficulty which I don't think is designed the best. More than half of it is fine; correct button pressing, button mashing and the stealth "rythm" sections all work. They can get plenty challenging, and that's what I expected and wanted out of the difficulty. But the "aiming" parts where you have to drag a reticule to a certain point on the screen are almost always bullsh*t I have to say. On other difficulties, where you need to aim is highlighted by a circle; with Lethal you only get the reticule and when you aim correctly it turns red. So far so good but when the correct spot to aim doesn't make any common sense, you feel you get ripped off. I mean I have a sledgehammer and I'm expected to hit a monster's hand of all things when its head is even closer to me? To me that's just nonsense. The whole thing just makes me feel like Lethal mode was designed just as a mode to be played when you compelete the game on easier difficulties, with prior knowledge of the QTEs you need to execute. I just would like that to be disclosed in some way on the menus. Don't get me wrong either since I'm not salty or anything because I couldn't save a character (I'm actually completely content with the ending I got), I just think this difficulty and this specific QTE could've been designed better with little context clues to ever so slightly help on the dot rather than having nothing and making it completely nonsensical guesswork because almost every time, that's what decides if a character lives or dies. And then comes the overall gameplay of the game, which ends up consisting of walking in a very slow speed, interacting with certain objects and trying to make the character you control pointing their goddamn flashlight or light source to where you actually want them towards. I don't get why anyone would hold their flashlight in pure darkness at the side of their body to only illuminate anywhere but where they are headed towards. Don't know for sure if that was an issue with gamepad controls but it sure was weird. Camera was also odd might I add, it just felt it was way too far back from the character that it made looking around a chore sometimes; just one movement of it and a tree branch obscures your view or even another character standing somewhere. And when you add the non-existent level design on top of it all -which turns most of the game into one long corridor where you walk in a painfully slow speed, trying to wrestle with the controls- I was shocked to see my entire playtime was somewhere around 5 to 6 hours, because I swear just walking from point A to B at any given time alone felt like it took hours to me. I would even just take the characters to not have the agility of a fridge at that point and have everything else stay the same, because screw "realism" and give me a character that can at the very least "stroll" dang it! It's a crying shame too, because I really liked the overall premise and much more than I expected I have to add. The whole "Curator" aspect was pulled off excellently; not too cheesy nor too serious, it just hits that sweet spot, almost to the point that I couldn't even wait to see him again. So props to both mocap, voice acting and writing for that. On the other hand, while not incredibly satisfying, the story is also decent as well. I just think writers play their cards too early with little subtlety to boot and that takes away the mystique of the whole situation away too quickly. If you are even a little observant, you understand where the story is going towards rather early on. But even with all these combined, I don't hate the game, however- I simply couldn't go without mentioning all its issues. Without those, I would play this many more times to see every ending, every secret and detail but as things stand that's not gonna happen anytime soon. It's almost the perfect embodiment of a " 6/10 " game even though I'm not too fond of that scaling system. Thanks for reading this entire, unnecessarily long rant.
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Frequently Asked Questions

The Dark Pictures Anthology: Little Hope is currently priced at 19.99€ on Steam.

The Dark Pictures Anthology: Little Hope is currently not on sale. You can purchase it for 19.99€ on Steam.

The Dark Pictures Anthology: Little Hope received 6,525 positive votes out of a total of 8,893 achieving a rating of 7.19.
😊

The Dark Pictures Anthology: Little Hope was developed by Supermassive Games and published by BANDAI NAMCO Entertainment Europe.

The Dark Pictures Anthology: Little Hope is playable and fully supported on Windows.

The Dark Pictures Anthology: Little Hope is not playable on MacOS.

The Dark Pictures Anthology: Little Hope is not playable on Linux.

The Dark Pictures Anthology: Little Hope offers both single-player and multi-player modes.

The Dark Pictures Anthology: Little Hope offers both Co-op and PvP modes.

The Dark Pictures Anthology: Little Hope does not currently offer any DLC.

The Dark Pictures Anthology: Little Hope does not support mods via Steam Workshop.

The Dark Pictures Anthology: Little Hope supports Remote Play Together. Discover more about Steam Remote Play.

The Dark Pictures Anthology: Little Hope is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Dark Pictures Anthology: Little Hope.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 July 2025 04:09
SteamSpy data 30 July 2025 01:33
Steam price 31 July 2025 04:26
Steam reviews 30 July 2025 05:46

If you'd like to dive deeper into the details about The Dark Pictures Anthology: Little Hope, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Dark Pictures Anthology: Little Hope
  • SteamCharts - Analysis of The Dark Pictures Anthology: Little Hope concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Dark Pictures Anthology: Little Hope compatibility
The Dark Pictures Anthology: Little Hope PEGI 18
7.2
6,525
2,368
Game modes
Multiplayer
Features
Online players
56
Developer
Supermassive Games
Publisher
BANDAI NAMCO Entertainment Europe
Release 29 Oct 2020
Platforms
Remote Play
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