The Dark Pictures Anthology: House of Ashes on Steam - User reviews, Price & Information

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At the close of the Iraq War, Special Forces hunting for weapons of mass destruction unearth something far deadlier – a buried Sumerian temple containing a nest of unearthly creatures. To survive the night below, they must forge a brotherhood with their enemies from the world above.

The Dark Pictures Anthology: House of Ashes is a choices matter, horror and survival horror game developed by Supermassive Games and published by BANDAI NAMCO Entertainment Europe.
Released on October 21st 2021 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 8,804 reviews of which 7,794 were positive and 1,010 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 9.89€ on Steam with a 67% discount, but you can find it for 2.66€ on Gamivo.


The Steam community has classified The Dark Pictures Anthology: House of Ashes into these genres:

Media & Screenshots

Get an in-depth look at The Dark Pictures Anthology: House of Ashes through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-4690K or AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 960, 4 GB or AMD Radeon R9 380, 4 GB
  • DirectX: Version 11
  • Storage: 65 GB available space
  • Additional Notes: Estimated performance: 1080p/60fps with graphics settings at "Low". Framerate might drop in graphics-intensive scenes. - 64-bit processor and operating system are required.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

8 hours played
June 2026
House of Ashes delivers exactly what fans of the series expect: a cinematic horror experience where your choices genuinely shape the story and the fate of the characters. Just like in previous titles, the strongest aspect of the game is its narrative structure. It feels like you’re watching an interactive movie where every decision can lead to completely different outcomes, which keeps the tension and engagement high throughout. One of the main drawbacks of the entire series, including this installment, is its short length. The experience ends sooner than you’d like, leaving you wanting more time with the story and characters. Visually, the game is a mixed bag. While some scenes look impressive, the graphics can be inconsistent, and at times the textures appear noticeably low-quality. However, this doesn’t completely ruin the experience and can be overlooked due to the strength of the storytelling. In terms of horror, House of Ashes didn’t manage to fully scare me. There was only one moment that felt genuinely tense or frightening, while the rest of the game leans more toward action-driven science fiction with light horror elements rather than pure survival horror. Overall, I enjoyed the game, mainly for its story and choice-driven gameplay, but it didn’t leave a strong horror impression compared to expectations. I also managed to save all the characters, which made the experience even more satisfying. 🖥️ Reviewer's PC Specs ⚙️ CPU: AMD Ryzen 5 5600 (6-Core Processor) 🎮 GPU: MSI GTX 1660 Ti GAMING X — 6GB VRAM 🧠 RAM: Kingston Fury 32GB (2×16GB) DDR4 3600 MHz 💿 OS: Windows 11 Pro
14 hours played
Feb. 2026
House of Ashes is the third installment in The Dark Pictures Anthology , and it represents a noticeable step forward for the series in scope, pacing, and narrative cohesion. Moving away from haunted houses and maritime ghost ships, this entry shifts to a military horror setting during the 2003 Iraq War . The result is a hybrid of survival horror, creature feature, and character-driven interactive drama that blends cinematic storytelling with player agency. Unlike its predecessors, which leaned heavily into ambiguity and psychological horror, House of Ashes embraces a more direct, visceral threat. The tone is darker, more urgent, and more action-oriented, while still preserving the series’ trademark branching narrative structure and life-or-death decision-making. The narrative centers on a CIA operative and a squad of U.S. Marines who, alongside an Iraqi military unit, become trapped in a buried Sumerian temple after a firefight. What initially appears to be a political and military confrontation quickly transforms into something far older and far more terrifying. The ancient underground structure draws inspiration from Mesopotamian mythology and cosmic horror traditions reminiscent of H. P. Lovecraft . The story weaves together themes of imperial conflict, mistrust, survival, and the cyclical nature of violence. The setting—claustrophobic ruins beneath the desert—creates a sustained atmosphere of isolation and dread. Verticality in level design (descending into darkness) symbolically mirrors the characters’ descent into chaos. Importantly, the geopolitical framing isn’t merely decorative. Character tensions—especially between U.S. and Iraqi soldiers—drive interpersonal conflict that can either fracture the group or strengthen it depending on player choices. Trust mechanics and relationship variables significantly influence dialogue options and survival outcomes. As with other entries in the anthology, five main playable characters form the emotional core of the story. The cast includes familiar faces, notably Ashley Tisdale , whose performance as Rachel King adds nuance to a character caught between professional duty and personal relationships. The writing is stronger and more grounded than earlier entries in the anthology. Characters feel less like archetypes and more like flawed individuals shaped by stress and trauma. Dialogue can occasionally veer into melodrama, but overall, the performances—facial capture and voice acting in particular—deliver convincing emotional weight. The relationship system is critical. Every interaction subtly shifts loyalty, hostility, or respect between characters. These variables affect cooperation in combat scenarios and influence who may risk themselves for others later in the narrative. The branching narrative structure allows for significant variation, with multiple endings and permutations of survival outcomes. The Dark Pictures Anthology : House of Ashes represents a maturation of the anthology formula. By fully committing to its creature horror premise and integrating geopolitical tension into character dynamics, it delivers a more cohesive and engaging experience than its predecessors. While it remains closer to an interactive film than a mechanically complex game, its atmosphere, improved pacing, and meaningful branching structure make it one of the strongest entries in the series. For players who appreciate narrative-driven horror with high production values and replayability, House of Ashes stands as a standout chapter in the anthology. 9/10 DISASTER | BAD | MEDIOCRE | OKAY | GOOD | GREAT | AMAZING | MASTERPIECE Reviewed on: Win11 Home 64-bit, Intel i5-11600K, NVIDIA GeForce RTX 5060 Ti 16GB PRIME, 32GB DDR4-3600 RAM, 2 x Kingston NV1 1TB M.2 NVMe SSD, Internet Broadband 1000/1000 Mbit If you like this review, then please consider giving it a thumbs up. I've also reviewed other games that you might find interesting. If so please follow [url=https://store.steampowered.com/curator/27418263/] Top of the Chart.
8 hours played
Feb. 2026
Second best game of Supermassive Games (best being Until dawn of course) and the only decent one in the whole Dark Pictures anthology. Interesting story with some genre change I didn't see coming, likable characters that you actually care about not to die (Salim alone deserves huge praise), lots of action. If you like this type of cinematic games - give House of Ashes a try.
7 hours played
Feb. 2026
ngl this game sucks unless you're playing with a friend, which then turns it into the greatest game of all time
17 hours played
Sept. 2025
“House of QTEs” I went in expecting The Mummy (1999), but got Scooby-Doo in Iraq. You play as a bunch of U.S. soldiers who wander into a cursed temple, argue for 3 hours, then get eaten by demon-things because you missed a single Quick Time Event. Game can be summarized into: 40% movie, 30% arguing, 20% falling into holes, 10% me yelling “DON’T SPLIT UP!” 10/10. Accidentally sacrificed my squad, but at least the monsters were well-fed.

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Frequently Asked Questions

The Dark Pictures Anthology: House of Ashes is currently priced at 9.89€ on Steam.

Yes, The Dark Pictures Anthology: House of Ashes is currently available at a 67% discount. You can purchase it for 9.89€ on Steam.

Yes, The Dark Pictures Anthology: House of Ashes received 7,794 positive votes out of a total of 8,804 achieving a rating of 8.60.
😎

The Dark Pictures Anthology: House of Ashes was developed by Supermassive Games and published by BANDAI NAMCO Entertainment Europe.

Yes, The Dark Pictures Anthology: House of Ashes is playable and fully supported on Windows.

No, The Dark Pictures Anthology: House of Ashes is not playable on MacOS.

No, The Dark Pictures Anthology: House of Ashes is not playable on Linux.

The Dark Pictures Anthology: House of Ashes offers both single-player and multi-player modes.

The Dark Pictures Anthology: House of Ashes includes Co-op mode where you can team up with friends.

No, The Dark Pictures Anthology: House of Ashes does not currently offer any DLC.

No, The Dark Pictures Anthology: House of Ashes does not support mods via Steam Workshop.

Yes, The Dark Pictures Anthology: House of Ashes supports Remote Play Together. Discover more about Steam Remote Play.

Yes, The Dark Pictures Anthology: House of Ashes is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Dark Pictures Anthology: House of Ashes.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 June 2026 20:07
SteamSpy data 09 June 2026 09:28
Steam price 14 June 2026 04:25
Steam reviews 13 June 2026 07:55

If you'd like to dive deeper into the details about The Dark Pictures Anthology: House of Ashes, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Dark Pictures Anthology: House of Ashes
  • SteamCharts - Analysis of The Dark Pictures Anthology: House of Ashes concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Dark Pictures Anthology: House of Ashes compatibility
The Dark Pictures Anthology: House of Ashes PEGI 18
Rating
8.6
7,794
1,010
Game modes
Multiplayer
Features
Online players
235
Developer
Supermassive Games
Publisher
BANDAI NAMCO Entertainment Europe
Release 21 Oct 2021
Platforms
Remote Play
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