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The Walking Trade on Steam

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Run a shop in the zombie apocalypse! Trade batteries, craft stock, manage your staff, and fend off undead hordes. Will you be a hero, or profit at any cost? Your choices shape your store - and your fate.

The Walking Trade is a management, simulation and economy game developed by Microwave Games and published by PlayWay S.A..
Released on March 05th 2026 is available on Windows, Steam Deck and Steam Machine in 14 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Turkish, Traditional Chinese and Portuguese - Portugal.

It has received 2,818 reviews of which 2,423 were positive and 395 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 10.99€ on Steam.


The Steam community has classified The Walking Trade into these genres:


Here is the detailed breakdown of supported languages for The Walking Trade:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Turkish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at The Walking Trade through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/10/11 (64-bit)
  • Processor: Intel Core i3-2100 / AMD FX-6300 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 750 Ti / AMD Radeon HD 7850 with 2 GB VRAM or equivalent
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: DirectX compatible

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

15 hours played
Sept. 2026
Got this game for cheap. Do not regret it at all. Played all night until the sun came up. If you're a fan of titles like 7 Days to Die or any sort of tycoon game this is perfect for you.
120 hours played
Sept. 2026
I normally don't like low poly / polygon games as i prefer realistic looking graphics but after playing the demo i became hooked on this game, it as a good concept. The good: I really enjoyed running my own store, selling what you can scavage, all of the staff seem to work perfectly. The game lets you feel like a kingpin with being able to have your own personal bodyguards, Being able to put a bullet in the head of a customer if they have good loot you want or if they bug out and annoy you, for example a few times i have had a customer pick up an item such as a tinned beans then the store got attacked by a zombie and the customer ran outside then came back inside the store and tried to sell me my own beans back to me so i put a bullet in them and took the beans back lmfao. (Honestly i wish there where more games on steam where you could be your own kingpin / criminal boss without any bad consequences) The bad: Later in the game it feels like it turns more into a base defending type game instead of a owning your own store game. If you want to fully unlock all of the map you will then end up with a thing called hell raids that you can't turn off. When you unlock the hospital section of the store you unlock the hulk security guy who in my opinion is just annoying as he will knock zombies out of the cleaners range, this means that you end up having to go around dragging them back into the carpark area. Their is no way to disable him and you cannot fire him like normal staff, this ruins the emersion of having your store with armed guards. I was also disappointed when i unlocked the hospital wing, i had hopes that we would either run it as a small clinic with a doctor who treats injured people for a small fee or even those people that come in and ask for medical supplies as we could stock up the hospital / clinic cabinets with medical supplies, or for either shop, warehouse or personal room expansion as right now its pretty useless. Overall the game is fun and i am now currently playing a separate save / modded version of the game which gives you a flashlight and more workers, I plan to leave the hospital locked this time and to also not clear the final zombie wave on the map so that it does not enable hell raids.
22 hours played
May 2026
After watchign CaseOh play it and struggle with it, I wanted to see if it was really that tough on Default. Nah. He just ignored what the game tells you. Default is an active experience, but if you actually pay attention, you swim in items to sell. Then you keep your staff double paid so they gain xp, which then in turn makes them work better. Worth it. I'm making profits e'eryday I have the store open. I've had a few days where I kept it close just to catch up on things and craft, but having someone handle Cleaning (which allows for item organizing and body disposal) takes care of the most tedious business. They loot, dispose, then stock the shelves. Robin is my Scavenge GOAT. I'm paying him like triple or quadruple his low base wage. Worth. Overall, each 'shift' goes by really quick on Default. Easy to go "Just one more shift." and have yourself spending an extra hour playing.
23 hours played
April 2026
Its an ok game that lacks long-play content and progress that you quickly master and max out the experience in probably a few hours. ZOMBIES & DEFENSES The zombies aren't so bad, but the capabilities of defending the place is lacking. Would have been nice to be able to do something with the fences and structure outside the shop rather than the need of just setting a bunch of people as security and turrets which feels makes sense at the beginning, but the lack of progression on security dulls the experience later on, especially with how the staff-job assignment system works. The game does have a zombie wave system that occurs every few days. While it would be nice considering the rewards it gives, it just feels more like a chore rather than something to be excited to fight against that it tires the overall experience. STAFF MANAGEMENT The staffing system is interesting as you can assign your workers tasks that pretty much automates most of the mechanics for you such as protecting the area from the undead, hiding and looting dead bodies, restocking items, and even selling the items to customers for you, BUT, you have to manually assign these tasks every single day, again and again which ruins the staffing experience. Overall, its not a bad game, but a short experience that needs improvements, I'd wait for a sale.
148 hours played
March 2026
I think this game has great potential. I've had a great time with it so far. One suggestion I have for the dev team is to allow workshop for other developers to add material. I think this will help the game's longevity. Right now I'm already at the end with nothing further to do. I'd suggest the original devs continue the great work, but allow other modders support tools where the game can keep evolving while waiting on future updates. Love the gameplay, lots of fun. Some bugs, but I don't consider them game breaking.

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Frequently Asked Questions

The Walking Trade is currently priced at 10.99€ on Steam.

No, The Walking Trade is currently not on sale. You can purchase it for 10.99€ on Steam.

Yes, The Walking Trade received 2,423 positive votes out of a total of 2,818 achieving a rating of 8.27.
😎

The Walking Trade was developed by Microwave Games and published by PlayWay S.A..

Yes, The Walking Trade is playable and fully supported on Windows.

No, The Walking Trade is not playable on MacOS.

No, The Walking Trade is not playable on Linux.

Yes, The Walking Trade is playable and fully supported on Steam Deck.

Yes, The Walking Trade is playable and fully supported on Steam Machine.

No, The Walking Trade does not support VR.

The Walking Trade is a single-player game.

No, The Walking Trade does not currently offer any DLC.

No, The Walking Trade does not support mods via Steam Workshop.

No, The Walking Trade does not support Steam Remote Play.

Yes, The Walking Trade is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Walking Trade.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 October 2026 00:05 UTC
SteamSpy data 22 October 2026 02:56 UTC
Steam price 26 October 2026 15:22 UTC
Steam reviews 20 October 2026 21:54 UTC

If you'd like to dive deeper into the details about The Walking Trade, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Walking Trade
  • SteamCharts - Analysis of The Walking Trade concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Walking Trade compatibility
The Walking Trade
Rating
8.3
2,423
395
Game modes
Features
Online players
224
Developer
Microwave Games
Publisher
PlayWay S.A.
Release 05 Mar 2026
Platforms