Tom Clancy’s The Division® 2 on Steam - User reviews, Price & Information

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Join The Division in this open world tactical shooter. Engage in intense cover-based combat, team up with friends, and build your ultimate agent to save Washington, D.C.

Tom Clancy’s The Division® 2 is a looter shooter, open world and third-person shooter game developed and published by Ubisoft.
Released on January 12th 2023 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 22,368 reviews of which 17,029 were positive and 5,339 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Tom Clancy’s The Division® 2 into these genres:

Media & Screenshots

Get an in-depth look at Tom Clancy’s The Division® 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Originally released for Windows 7, the game can be played on Windows 10 and Windows 11 OS
  • Processor: AMD FX 6350, Intel Core i5-2500K, or better (SSE 4.2 and AVX support required)
  • Memory: 8 GB RAM
  • Graphics: AMD R9 280X (3 GB), NVIDIA GeForce GTX 780 (3 GB with Shader Model 5.0+), or better
  • DirectX: Version 11
  • Storage: 77 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
The Good: Mechanics & Arsenal This cover-based, third-person looter shooter has a lot going for it. The core shooting mechanics feel really solid and satisfying. There is a massive variety of guns and skills/abilities to choose from, which can be tweaked in various ways. You can easily lose yourself in micromanaging your arsenal and spend hours in vendor menus buying, crafting, and upgrading your gear. The Dark Zone: A Disappointment The game has a PVP/PVE extraction shooter game mode, called the Dark Zone. I played that a good bit in The Division 1 , but here I soon learned that the loot was not much better, and the Dark Zone was now just a place full of sweaty rat players in a group doing nothing but camping the extraction points, ruining all the fun for new players. I quickly dismissed this game mode this time around. Atmosphere and Presentation The presentation is GREAT . Despite being a few years old, it still looks really, really good in HDR with everything maxed out. The combination of a high level of detail and variety throughout the city, along with good dynamic weather effects, creates an awesome atmosphere. The sound design is also excellent and helps convey the feeling of being in a great city that has become a post-apocalyptic war zone with factions of NPCs duking it out around almost every bend. Most missions also have engaging music at exactly the right intense moments. Solo Play & The Endgame Grind I played pretty much all of my time solo. I reached the endgame at around 45 hours and spent another 15 grinding some of the same missions on higher difficulties to get a couple of the exotics and gear sets I was satisfied with. Unlike in Destiny 2 , where I spent hundreds of hours in PvE to grind for god rolls that I could take into PvP, in this game, I just don't feel any motivation to keep grinding the same missions to maybe get slightly better-rolled gear. If I were in a clan going for raids and incursions, I’d probably have a higher incentive to keep going. Grievances & Disappointments Now for some of the annoyances that keep this game from being great, rather than just very good: The Sticky Cover: I'm not a fan of the mechanic where you essentially attach yourself to an object and have to explicitly detach yourself again. It's counter-intuitive to me that I cannot just crouch-move away from cover or jump down from the top of a car or crate in a random direction. If I could just get a plain old crouch/jump scheme instead, I'd be happy. Waypoints & NPCs: The waypoint markers are sometimes absolutely useless and confusing. Additionally, your NPC companions could have had some more one-liners; they literally spew the same stupid ♥♥♥♥ over and over within a few minutes. AI & Spawns: Enemies will often spawn right on you, coming out of non-interactable doors that you had no way of knowing were anything but cosmetic. Furthermore, both friendly and enemy AI are at times laughably stupid. The enemy AI is SO hardwired to focus on me that they will walk toward my position firing their guns, even though I'm far away behind cover while my drone, turret, and companion NPC are between us offloading EVERYTHING at them. They never get close and fail at being any threat whatsoever because they won't deal with my defenses first. Final Verdict On sale (currently 90% off), everybody who is remotely into looter shooters should give it a try! Even at normal price, I feel like it's worth the money for fans of the genre. Final verdict: 80%
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Feb. 2026
This might actually be the best looter shooter on the market and that depresses me because its from ubisoft
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June 2025
I picked up The Division 2 on a whim after hearing good things about the endgame and the co-op experience. I’ve put in a solid chunk of hours now and figured it was time to share some honest thoughts. If you’re into looter shooters with a bit of tactical flavor and a focus on team play, this game delivers. It’s not without flaws, but overall, it’s one of the more satisfying experiences I’ve had in this genre. Right out of the gate, the setting stands out. Washington, D.C. is recreated in impressive detail. The city feels alive in that post-apocalyptic way—overgrown streets, abandoned landmarks, makeshift camps. It’s not just background decoration either. You’ll run through real locations like the Capitol Building or the Air and Space Museum, and they’re all laid out in a way that feels grounded. Exploring the city is actually enjoyable, especially early on when you’re still discovering new corners. The game drops you into the role of a Division agent after the collapse of society, but honestly, the story isn’t the highlight. It’s serviceable. You’re cleaning up the city, helping settlements rebuild, pushing back hostile factions. The plot is fine as a backdrop, but what really matters is the gameplay loop, and that’s where the game gets things right. Gunplay feels solid. Weapons have weight, recoil feels right, and firefights can get intense fast. You’re not just running and gunning. You’ve got to use cover, flank enemies, throw out skills, and pay attention to your surroundings. Enemies will try to push you, flank, or force you out of cover with grenades. They’re not perfect, but they keep you on your toes. If you try to run in like a hero, you’ll get dropped quick. There’s a decent variety of weapons and gear, and the build system is surprisingly deep once you get into it. Early on, you’re mostly picking gear with better numbers. But once you hit the endgame, things open up. You start building around specific skills or bonuses. Want to run a turret-and-drone combo with skill cooldowns? You can do that. Prefer raw weapon damage with armor regen on kill? There’s a path for that too. It encourages experimentation without locking you into one playstyle. Leveling from 1 to 30 is pretty smooth. You’re clearing out missions across the map, helping settlements, unlocking safehouses, and slowly bringing stability to each zone. The missions themselves are well-designed, with a good mix of indoor and outdoor environments. There’s always something going on, whether it’s a side objective, a patrol to fight off, or a random event nearby. The game really comes alive in the endgame, which is where a lot of similar games fall apart. After finishing the main campaign, the map changes. A new faction moves in, and the fight ramps up. You also unlock Specializations—sort of like advanced roles—with their own weapons and skill trees. It adds a fresh layer without overwhelming you. Gear score starts to matter more, and that’s when the loot grind becomes the main focus. The loot system overall is pretty satisfying. You’re not buried in junk, but you also don’t have to wait forever for upgrades. Gear sets and named items start to show up later and give you more ways to tailor your build. You’ll eventually get to a point where you’re chasing specific stats, talents, and synergies, and that’s where the real depth kicks in. There’s a bit of randomness, sure, but it doesn’t feel punishing. One thing I appreciated is how the game respects your time. You can jump in for 30 minutes, clear a control point, run a bounty, and log off feeling like you accomplished something. Or you can spend hours min-maxing your loadout, doing daily projects, or running missions with friends. It scales well depending on how you want to play. Speaking of friends, co-op is where the game really shines. Playing solo is totally doable, but the AI can get overwhelming in tougher missions. With a group, you can actually coordinate—laying down suppressing fire, healing, deploying skills in sync. It’s not as sweaty as some tactical shooters, but it rewards teamwork. Matchmaking works smoothly, too. Whether it’s main missions, strongholds, or open-world stuff, you can jump into other players’ sessions or have them join yours without much hassle. The Dark Zone is a bit of a mixed bag. It’s an interesting idea—PVE and PVP in one space, with riskier loot and a chance to go rogue. When it works, it’s a tense and fun experience. But it also has balancing issues and the usual griefing problems that come with open PVP. Thankfully, it’s completely optional. If you don’t care for that kind of gameplay, you can ignore it and still get a full experience. On the technical side, the game runs well. I haven’t had major crashes or bugs. Performance is solid, and the graphics still hold up. Lighting, weather effects, and the general look of the city all help with immersion. There’s something eerie about moving through the fog or fighting during a thunderstorm. The audio design also deserves some credit. Gunfire sounds distinct. The soundtrack is minimal, but it fits the mood. If there’s one area where the game stumbles a bit, it’s in some of the repetitive tasks. Control points, supply runs, and other open-world objectives can start to feel familiar once you’ve cleared them a few times. The game tries to mix it up with factions retaking areas and new events popping up, but it can still get a bit grindy. That said, it never felt like a chore, just something to pace out. The live service elements are handled better here than in many games. Seasons and events add new reasons to log in without feeling too forced. If you’re not into that stuff, you won’t feel like you’re missing out. If you are, there’s usually something going on to keep you engaged. All in all, The Division 2 is a well-made, content-rich shooter that doesn’t rely on gimmicks. It’s polished, consistent, and built around gameplay that feels good hour after hour. It respects your time and gives you plenty of ways to play your own way. Whether you’re in it for the loot, the builds, the co-op, or just the feeling of cleaning up a city block by block, there’s a lot to like here. If you're on the fence, I’d say it’s worth a shot—especially if you’ve got a couple friends to squad up with. It won’t change your life, but it’s a solid way to spend your evenings.
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June 2025
I didn't experience FPS Drop, I play with 70-80 FPS, I activated Directx 12. I made all the graphic settings ultra. I had no problems. It's a great game, I really liked it. You can play with friends on PvP and over the internet. Multiplayer and more, everything is there. Rating: I give it 95.
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May 2025
If you value fun in games, avoid any type of PvP in this game. literally pretend it doesnt exist. aside for that 8/10
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Frequently Asked Questions

Tom Clancy’s The Division® 2 is currently priced at 29.99€ on Steam.

Tom Clancy’s The Division® 2 is currently not on sale. You can purchase it for 29.99€ on Steam.

Tom Clancy’s The Division® 2 received 17,029 positive votes out of a total of 22,368 achieving a rating of 7.48.
😊

Tom Clancy’s The Division® 2 was developed and published by Ubisoft.

Tom Clancy’s The Division® 2 is playable and fully supported on Windows.

Tom Clancy’s The Division® 2 is not playable on MacOS.

Tom Clancy’s The Division® 2 is not playable on Linux.

Tom Clancy’s The Division® 2 offers both single-player and multi-player modes.

Tom Clancy’s The Division® 2 offers both Co-op and PvP modes.

There are 5 DLCs available for Tom Clancy’s The Division® 2. Explore additional content available for Tom Clancy’s The Division® 2 on Steam.

Tom Clancy’s The Division® 2 does not support mods via Steam Workshop.

Tom Clancy’s The Division® 2 does not support Steam Remote Play.

Tom Clancy’s The Division® 2 does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tom Clancy’s The Division® 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 March 2026 00:53
SteamSpy data 12 March 2026 04:25
Steam price 14 March 2026 20:49
Steam reviews 14 March 2026 23:55

If you'd like to dive deeper into the details about Tom Clancy’s The Division® 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tom Clancy’s The Division® 2
  • SteamCharts - Analysis of Tom Clancy’s The Division® 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tom Clancy’s The Division® 2 compatibility
Tom Clancy’s The Division® 2 PEGI 18
Rating
7.5
17,029
5,339
Game modes
Multiplayer
Online players
19,193
Developer
Ubisoft
Publisher
Ubisoft
Release 12 Jan 2023
Platforms