Total War: ATTILA on Steam - User reviews, Price & Information

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Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome… The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics,...

Total War: ATTILA is a strategy, historical and war game developed by Creative Assembly and published by SEGA.
Released on February 17th 2015 is available on Windows and Linux in 9 languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Russian and Turkish.

It has received 35,072 reviews of which 28,785 were positive and 6,287 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 44.99€ on Steam, but you can find it for 3.21€ on Gamivo.


The Steam community has classified Total War: ATTILA into these genres:

Media & Screenshots

Get an in-depth look at Total War: ATTILA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista*
  • Processor: Intel Core 2 Duo 3 GHz
  • Memory: 3 GB RAM
  • Graphics: 512 MB NVIDIA GeForce 8800 GT, AMD Radeon HD 2900 XT or Intel HD 4000
  • DirectX: Version 10
  • Storage: 35 GB available space
  • Additional Notes: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series.
Linux
  • OS: Ubuntu 14.04 LTS / SteamOS Brewmaster update 2.49
  • Processor: AMD Phenom II X4 955 or Intel Core2 Quad Q9650
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 470
  • Network: Broadband Internet connection
  • Storage: 35 GB available space
  • Additional Notes: AMD graphics cards and Intel IGPU’s are not currently supported on the SteamOS + Linux version of Total War: ATTILA

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Atilla genuinely might be the most unconventional Total War game in the entire series... that also doesn't suck in the process. It is a game that is unlike any other in the series and in doing so and taking that risk it genuinely has one of the most unique challenges there is in any Total War game, and *the* challenge in the Western Roman Empire. That said, one thing to get out of the way, and why it is so unique, Atilla... is *NOT* beginner friendly, and that honestly might be what I appreciate most about it. Not because I want to gatekeep a series that I love, but because it is a game that takes the risks we always complain about nowadays that companies won't take. It is a game meant to push your skillset to it's absolute limits, and it refuses to be anything else. This game takes the entire Total War formula, and quite literally reverses it. This is not a game about building an empire, half as much as it is a game about survival. While especially for the barbarian factions you obviously still want to build and expand, what really matters is how you the player endure once that's actually set up. The mini ice age, Atilla the motherf*cking Hun, public order disputes, this game is absolutely ruthless, and is the only game in the series that in a way kind of explores what the aftermath of the empire you built would be like. That said, of course, most of what I have stated is not exactly unique, plenty of people have stated similar things to this, but it is as overstated as it is because it is absolutely the truth. What this game does, honestly I'd say way better than any other Total War game, is cement the feeling of a genuine apocalypse, yes, including the Warhammer games. Not that those games are bad necessarily, they're very well made, but the thing about the Warhammer games is that you always start with one region, and build up from there, and by the time Chaos or another endgame faction arrises, you've already built up a massive force and so many allies that with enough experience it kind of takes away from the endgame. Chaos, the Skaven, even the Dwarves, they kind of become a minor inconvenience most of the time unless you have bad luck or poor positioning. Atilla does not have that issue. You have the Western Roman Empire, the biggest one in the game, the strongest, the most appealing... if you're a sadist. You have the barbarian factions, where you do everything you can to migrate away from the Huns and build up your strength slowly to prepare yourself against them and the other massive hordes that will look to take what's yours, or you have the east, who, outside of the Eastern Romans actually kind of avoid the Huns (for the most part) and actually have a little bit of a chance to play the game more conventionally. Every faction plays differently as much on the campaign map as they do in the battles themselves, and it makes the game super replayable and intriguing seeing how your usual strategies handle being pushed like this. A ton of what worked in other Total Wars *WILL NOT* work here, because, as stated before, this game pushes you to your limits. That said, this game is not perfect, obviously. Underrated as it kind of is in the series, part of the challenge absolutely comes from something called "Bullsh*t difficulty." Why do you run from the Huns, instead of just speed blitzing them and instantly annihilating them? Because that actually will not work. They will actually just keep respawning until Atilla shows up. Oh, you slaughtered him and his entire army in battle? No you didn't, he's wounded, and you have to do it 3 godd*mn times before he actually dies, and that army you destroyed will instantly be replenished back in the north unless if you leave enough of them alive, in which case you actually will leave them weaker as they'll be forced to use cheap mercenaries and local levies to build their strength up. The WRE, as much as it is a testament to your skill, it's *also* a testament to your patience. I cannot imagine trying to play as the WRE on Legendary, and I fully admit I have not done that. Imagine every end turn taking 45 *minutes,* NOT because your computer is that garbage, but because you get attacked *that* badly... Oh yeah, and on Legendary manual saves are disabled, which means hope to god you got some time to kill! Because there is *no* saving that end turn sequence for later. Climate change is kinda BS, because it never fixes itself without mods, which means your fertility will just die and never come back for some regions, which just gets super frustrating, the Huns doomstacks as intense as they are, are, again, also super frustrating when you kill 3 of their armies in a desperate, bloody battle, only to see them show back up in a few turns because you were dumb enough to think killing them down to the last man would actually punish the AI. This game is far from flawless, is the point, but it's also genuinely one of the best of the "modern" Total Wars. I love this game, but it's not beginner friendly, unless if you want a *REALLY* steep learning curve, and it is a prime example of CA not understanding difficulty and AI. The challenge is relentless, and the game is so unique it makes it super replayable, and it can be a really good time, but it is also a very tedious time at points. Pick this game up if you want to push your Total War skills and understanding to it's limit, while having an experience that is genuinely unique to every other game in the series... Or for the mods, because, yeah, the mods are actually kinda crazy. 1212 AD is just straight up Medieval 3, and I love rebuilding the Roman Empire for the umpteenth time just like I did back in Medieval 2. Great game, flawed, but the risks it takes pay off in the end and it is a reminder of how fun and unique taking those risks can make a game. I wish it was more commonplace in the industry.
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May 2025
Attila is an adept refinement of Rome 2. From the desperately paced campaign map down to each individual skirmish on the ash-specked earth, it’s a cleaner, better thought-out experience. There are more impactful decision to make, and better utilities with which to make them. The political systems are still some of the least user-friendly in the grand strategy space, and there are some surprising oversights in how non-player factions are portrayed, but Attila’s overall strengths put it among the best forays in the Total War series.
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Dec. 2024
What the other reviews haven't covered is that you can convert this game into an almost-complete Medieval 3 experience using the 1212AD mods. if you ever played Stainless Steel on medieval 2 it's pretty much that but updated, with quite expansive rosters, and even has functional enough naval battles (basically just the army on boats). For that experience alone this game is more than worth it.
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Nov. 2024
We never thought it would be this way but unfortunately this is still the most recent REAL historical Total War title. It's almost ten years old now but the good news is, it's still a very good game. Even so you would think that after this much time even the diehard fans would have gotten tired of it but thanks to the amazing mods for this game it continues to have endless replayability. I'm here to march 'gainst the force of evil Here to die in the pouring rain Just as sure as Rome is falling it’ll be rising again
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Sept. 2024
Decent without mods, amazing with mods. Get Fall of the Eagle for the vanilla campaign, Med 1212 for the Med III experience CA won't likely deliver, and keep your eyes open for the Dawnless Days mod for an updated LOTR Total War experience once the campaign comes out.
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Frequently Asked Questions

Total War: ATTILA is currently priced at 44.99€ on Steam.

Total War: ATTILA is currently not on sale. You can purchase it for 44.99€ on Steam.

Total War: ATTILA received 28,785 positive votes out of a total of 35,072 achieving a rating of 8.07.
😎

Total War: ATTILA was developed by Creative Assembly and published by SEGA.

Total War: ATTILA is playable and fully supported on Windows.

Total War: ATTILA is not playable on MacOS.

Total War: ATTILA is playable and fully supported on Linux.

Total War: ATTILA offers both single-player and multi-player modes.

Total War: ATTILA offers both Co-op and PvP modes.

There are 8 DLCs available for Total War: ATTILA. Explore additional content available for Total War: ATTILA on Steam.

Total War: ATTILA does not support mods via Steam Workshop.

Total War: ATTILA does not support Steam Remote Play.

Total War: ATTILA is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Total War: ATTILA.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 July 2025 03:13
SteamSpy data 30 July 2025 07:07
Steam price 30 July 2025 04:43
Steam reviews 28 July 2025 14:08

If you'd like to dive deeper into the details about Total War: ATTILA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Total War: ATTILA
  • SteamCharts - Analysis of Total War: ATTILA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Total War: ATTILA compatibility
Total War: ATTILA PEGI 16
8.1
28,785
6,287
Game modes
Multiplayer
Features
Online players
1,563
Developer
Creative Assembly
Publisher
SEGA
Release 17 Feb 2015
Platforms
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