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Ultra Street Fighter® IV on Steam

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The world’s greatest fighting game evolves to a whole new level with Ultra Street Fighter IV.

Ultra Street Fighter® IV is a fighting, arcade and competitive game developed and published by Capcom.
Released on August 07th 2014 is available only on Windows in 13 languages: English, French, German, Italian, Spanish - Spain, Czech, Dutch, Japanese, Korean, Polish, Portuguese - Portugal, Russian and Simplified Chinese.

It has received 11,075 reviews of which 10,078 were positive and 997 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for 2.89€ on Instant Gaming.


The Steam community has classified Ultra Street Fighter® IV into these genres:


Here is the detailed breakdown of supported languages for Ultra Street Fighter® IV:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Dutch
Czech

Media & Screenshots

Get an in-depth look at Ultra Street Fighter® IV through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum
  • OS *: Windows Vista
  • Processor: Intel Core 2 Duo 2.0 GHz or better
  • Memory: 1 GB RAM
  • Hard Disk Space: 12 GB free hard drive space
  • Video Card: NVIDIA GeForce 6600 or better (except NVIDIA GeForce 7300)
  • DirectX®: 9.0c or greater
  • Sound: DirectSound, DirectX9.0c Compatible Audio

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

56 hours played
Oct. 2026
It is the Renaissance of (Capcom) fighting games yet still deranged and unhinged (affectionate). I love 1f links and I don't plink.
200 hours played
Oct. 2026
Game has aged like fine wine. Still has more execution and creativity then the last 2 entries in the franchise, and peak character roster. The only thing really holding it back in this modern era is the lack of rollback netcode but if you're playing against someone that isn't half-way across the country on a decent connection, it's more then playable. Heres hoping we see a proper CAPCOM-approved rollback update make it's way into the game at some point in the future. --- PROS; - Robust roster with arguably the best in the series history by the end of life of the title. Alpha, 3S, it's all represented here. - Execution is valued and rewarded. No slime-rush garbage, no "V-Trigger" nonsense. Your life-bar, your EX meter, and your ULTRA for an added layer of mental stack for both players when it comes into play. Thats it. It isn't bloated with a dozen different gameplay systems like a lot of modern fighting games are these days. - Superb OST. - Good amount of offline content. Arcade, Combo Trials, Survival ect. - Good visual style. The additional filters the PC release can change the appearance of the game moment to moment quite a bit. - Version Select **OMEGA MODE** - I believe this is still widely unexplored for the most part, but if you play around with it, you can def. see inspiration for concepts used in future installments of the franchise. CONS; - The aforementioned lack of rollback netcode. This game was produced in an era where Japanese developers didn't "get it" yet. If you play against randoms online, prepare for a bad time. Best played with your homies or in a matchmaking Discord. Honestly, thats it. I can't think of anything else to rip on at the moment. It's far from perfect but still a damn solid entry to the franchise, and an important one. EDIT; USF4 HAS ROLLBACK SUPPORT NOW VIA EMBER!!! https://github.com/Confetti3/SF4-Ember-Netplay/releases/tag/v1.0.2 is the current live build. The developer(s) plan to release the next build soon which includes *PUBLIC LOBBY SUPPORT*. There has -never- been a better time to experience everything this amazing game has to offer with both old and new players. What are you waiting for?
7 hours played
Oct. 2026
used to play this game with my cousin on his xbox 360, all of those days of getting beat up will be over...hear this cousin, I will defeat you one day.
2 hours played
July 2026
Always enjoyed playing number two when I was growing up. Never tried the later entries after that because I switched over to the Tekken series instead. But this game is a solid fighting game overall. It will take some time to learn all the controls and what style of character fits you. I played a few iconic characters for the arcade mode. There are a lot of characters to play and experience each of their short stories. I also tried online and got my ass kicked. Definitely pick this up when it goes on sale if you enjoy fighting games.
12 hours played
June 2026
Continues to be one of the most respectable releases of a Street Fighter game on Steam. + Well optimized. Can run on a potato + Large roster with a diverse variety of movesets that holds up pretty well + Decent input leniency + Tons of DLC costumes + Animated arcade mode cutscenes + Badass arcade mode bosses ~ DLC costumes tend to never be discounted, but I can't complain too much since it's at least cheaper than later games' DLC costumes. I just limit myself to a few costumes packs per month to slowly collect them all. ~ Continues to use the antiquated method of unlocking everyone's alternate colors for the SSF4 cast but not the AE or Ultra cast where playing matches gets costumes. Doesn't take too, too long though. ~ Action figurey art style has not aged well, but I have to cut them slack since it's kinda what put the series back on the map ~ People complain about no rollback, but I managed to get some great matches with a friend overseas who was on wi-fi. IDK what we're doing here, this netcode is quite fine for delay based. - Few players online. Of course, this is bypassed if you are planning to mostly play friends anyway like me, but I figured you should know. - Balance issues, particularly with the new characters for Ultra SFIV. I would consider banning certain Ultra moves for a tournament. It's weird because they used to have a habit of nerfing tournament winning characters (not actually a good strategy tbh) but they didn't do it for the last EVO which this game was there, so make what you will of that. - Pressing three buttons AND a double motion is a weird way of doing a desperation move. Especially makes it difficult to differentiate between a teleport that uses a 623 motion, and a 4charge646 ultra. - Relatively shallow single player offerings, but that was the style at the time - Sometimes won't play nice with you if you change video settings

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Frequently Asked Questions

Ultra Street Fighter® IV is currently priced at 29.99€ on Steam.

No, Ultra Street Fighter® IV is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Ultra Street Fighter® IV received 10,078 positive votes out of a total of 11,075 achieving a rating of 8.85.
😎

Ultra Street Fighter® IV was developed and published by Capcom.

Yes, Ultra Street Fighter® IV is playable and fully supported on Windows.

No, Ultra Street Fighter® IV is not playable on MacOS.

No, Ultra Street Fighter® IV is not playable on Linux.

No, Ultra Street Fighter® IV is not playable on Steam Deck.

No, Ultra Street Fighter® IV is not playable on Steam Machine.

No, Ultra Street Fighter® IV does not support VR.

Ultra Street Fighter® IV offers both single-player and multi-player modes.

Ultra Street Fighter® IV offers both Co-op and PvP modes.

Yes, there are 38 DLCs available for Ultra Street Fighter® IV. Explore additional content available for Ultra Street Fighter® IV on Steam.

No, Ultra Street Fighter® IV does not support mods via Steam Workshop.

Yes, Ultra Street Fighter® IV supports Remote Play on TV and Remote Play Together. Discover more about Steam Remote Play.

Yes, Ultra Street Fighter® IV is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ultra Street Fighter® IV.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 21:42 UTC
SteamSpy data 14 October 2026 13:13 UTC
Steam price 27 October 2026 20:03 UTC
Steam reviews 21 October 2026 18:07 UTC

If you'd like to dive deeper into the details about Ultra Street Fighter® IV, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ultra Street Fighter® IV
  • SteamCharts - Analysis of Ultra Street Fighter® IV concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ultra Street Fighter® IV compatibility
Ultra Street Fighter® IV PEGI 12
Rating
8.9
10,078
997
Game modes
Multiplayer
Features
Online players
188
Developer
Capcom
Publisher
Capcom
Release 07 Aug 2014
Platforms
Remote Play
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