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Vietnam War on Steam

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Open world single-player FPS. Command your squad in battle across jungles, hills and villages of Vietnam. Fight as U.S or Vietcong. Vast arsenal of weapons and 50+ vehicles

Vietnam War is a open world, fps and singleplayer game developed and published by Thorium Game Lab.
Released on April 25th 2025 is available on Windows, Steam Deck and Steam Machine.

It has received 1,738 reviews of which 1,460 were positive and 278 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 12.99€ on Steam, but you can find it for 11.43€ on Eneba.


The Steam community has classified Vietnam War into these genres:


Here is the detailed breakdown of supported languages for Vietnam War:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Vietnam War through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: TBD
  • Memory: 12 GB RAM
  • Graphics: Integrated GPU
  • Storage: 18 GB available space
  • Sound Card: Windows Audio

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
Sept. 2026
One of the jankiest, yet most in-depth immsims out there. It looks like a cheap meme game on the surface, but the dev is a complete crackhead taking on possibly one of the most ambitious indie projects ever attempted. Honestly something that has to be experienced rather than explained through a review.
47 hours played
Sept. 2026
More traditional pros/cons at the bottom. Remember this game is an indie game made by I think just one dude. ~~~~~ What I thought I was getting was a goofy cartoonish Vietnam War game to mess around in for a bit. What I didn't realize I was actually getting, but what I got was one of the most in-depth, realistic, depressing, and dare I say moving depictions of war in any video game. You might think I am on drugs, but I am not. This game may not look like it on the surface, due to the graphics and relatively simple animations, but don't let that deceive you. This is a game that prioritizes gameplay and depth over graphics, which is something that is sorely lacking in my opinion in the modern gaming industry. On the US side, you will see all the horrors of war. You will see your fellow soldiers burnt to death as a result of Vietcong (VC) molotov attack, rogue napalm, or fuel storage explosion. You will be pinned down by a VC MG nest, and call in for Huey gunship support, only for it to get taken out by a SAM on the other side of the hill you had no idea about. You will grow paranoid of the creatures of the jungle, who may be harmless but may at any moment turn aggressive on you. Despite this, you will gain the loyalty of a dog, and do your best to protect him, but it will disappear on a random mission. You will get saved by a friendly medic, who moments later is taken out by an enemy sniper. You will be ambushed by disguised VC soldiers hiding in villages, and amidst the screaming and chaotic firefight that follows several innocent villagers will be killed. You and your squad will be victims of friendly fire incidents, probably many times. Of course, you will also wield the full arsenal of the US military, from battleship barrages to B-52 carpet bombs to attack helicopters to flamethrowers, to kill as many "bastard atheist Commies" as possible - in the name of their freedom and liberation. But underneath all the horror of the war lies an unmistakable sense of brotherhood, purpose, and in a sense, freedom. The constant radio chatter, the patriotic music broadcast everywhere, that medic running to you when you get wounded, the random rifleman in your squad that constantly complains about being tired, or the radioman swearing he totally isn't drunk. You feel like part of something big, and even though you barely know the faceless people fighting alongside you, you share a common struggle, a common fear, and a common goal. The 60 Victory Points (the real objective of the game - to capture them all), they send you on what feels like an epic and dangerous mission across the entire map, even into Laos and Cambodia. Some are much harder than others to get to, but this just makes finally getting to them more satisfying. Then, after your quest for all VPs is complete, you are able to return home (all VPs took me about 40 in-game hours/5 in-game years with mostly default settings, but after your first year of service you can return to the states). But after killing thousands of VC soldiers, liberating even more innocent villagers, traversing the entire region multiple times over, the grand hero's welcome home - it's never there. Instead, you are welcomed home with the deafening silence of a busy airport terminal full of nameless faceless strangers who don't know you, don't care about you, don't acknowledge you, and don't know what you've been through or seen. You can take the bus downtown, where the constant radio chatter and/or patriotic music is replaced by the distant noise of a protest against the war you just returned from. Maybe that protest even turns violent, and a protestor is killed. Your grand goal of liberating Vietnam is replaced by a forking road with many options, but ultimately they all revolve around the basic need to make money. You can stay with the feds, and work for the FBI, including putting your skills to the test spying in Siberia. You can keep it more simple, and work for local law enforcement, start a farm, or purchase a business. You can also fall into a life of crime, and spend your days hiding from the government like you used to hide from the VC. Or, in this game the War is neverending, and if the jungles of Vietnam ever call your name, you can travel back to Saigon and re-enlist. ~~~~~ Pros/cons Pros: * Absolutely massive map of Vietnam, Laos, and Cambodia, with hundreds of handmade cities, villages, enemy bases, other POIs * Massive map of a, shall we say alternate US, consisting of Hawaii, New Texico, W. Ashington, Coloradaho, Wyomingtana, and Kansota, and part of Ohiowa, with a bit of Canada and Mexico near the borders * Siberia map related to certain post-war careers * Tons of weapons with unique behaviors, characteristics, animations, etc...there are a lot that are not available at simple armories and you will find them scattered around the map, hidden in random crates, etc. * Tons of vehicles of all shapes and sizes - civilian vehicles, military jeeps, tanks, AA trucks, scout helicopters, attack helicopters, transport helicopters, small planes, attack planes, jet fighters, boats, etc. * Helicopter flight models feel shockingly good * Cockpits and interiors of vehicles, they are basic but functional * Base building available basically anywhere outside of pre-existing bases, decent number of options for buildable structures currently * Just tons of random small features that make the game feel so immersive despite the visuals - interacting with villagers and buying from them, finding and befriending stray dogs, random jungle creatures some of which are hostile, getting makeshift modifications applied to your equipment, VC propaganda directed at US soldiers, the need to clean your guns often, the random dialogue from your character and other characters, both in-person and on the radio, and a lot more * About 10 different career options on the US side (different branches of military, affects starting location and random mission types, among other things) * Option to play as Vietcong which has different gameplay from the US in many aspects, but obviously no "post-war" gameplay like the US does, at least currently * Probably the most important thing, this game is being worked on actively and the dev has a discord where you can discuss the game and suggest additions and report bugs Cons: * Allied AI is pretty moronic but, this review was drafted 21 August 2026 and just today (22 August) the dev released an update that addresses this issue somewhat * Optimization could be a bit better, particularly with smoke/fire effects - when an area gets carpet bombed or napalmed my performance seriously tanks, and my computer is pretty good too I think * Some hitboxes are kinda buggy, I believe this was also somewhat addressed with today's update but I have not tested * Just general jankiness, which is frustrating at times, but not a dealbreaker to me and like I said this game is very much WIP - just go read the update history and see for yourself * The player's character climbs stairs/ladders so damn slowly lol, considering how fast and long he is able to run it makes no sense * I wish there were more radio dialogues, or squadmate dialogues, just more dialogue lines in general. Some more variety would make it feel more alive but I love the dialogue that is in the game currently * Day/night cycle, glad it is in the game at all, but it is largely just day/night right now, there is not really a smooth transition between the two with a dawn and dusk it is more just day one moment and then night the next * Options for the Vietcong post-war, in a then-unified Vietnam with no foreign military presence, dealing with the fallout of the war...if it's already a thing I missed it but if not that would make the VC option more alluring, currently the US side has more content because of the stateside/post-war thing Edit 2 Sep 2026: One minor grammar fix
5 hours played
Aug. 2026
This game is absolutely not going to be for everybody, but if you're the type to enjoy utterly insane jankfests made with a strong D.I.Y. ethic, this is a must-have or at least a must-try. Vietnam War is, with no exaggeration, the most schizophrenic MilSim I have ever played, and I say that with nothing but love. To put it into perspective: I had started out somewhere in the middle of the jungle with a village a few clicks away with a whole 11-strong team in tow. My squad had a company preacher in it arbitrarily giving sermons and quoting the bible with Text To Speech voicelines. I begun trading with one of the civilians after entering the village when we were all ambushed out of nowhere. The company preacher took a bullet square to the face and died right in front of me, but somehow he continued to preach post-mortem and I could hear his sermons everywhere I went, including after I got separated from my team in the ensuing chaos. I spent some time wandering around in the jungle till I got attacked by an angry monkey in the wild, killed it, then listened as my character called the angry monkey a "♥♥♥♥♥♥♥ atheist communist." The company preacher continued his gospel in my character's head until I wandered into a US Base where I was able to buy and eat a hamburger from a Vietnamese Chef, when US command decided it was time to call a napalm strike on their own base all because a single Vietcong guy was out on the wire taking potshots at an artillery cannon. The napalm killed a good half of the soldiers stationed at the base then I took a bite out of the burger as my character mutted "Man, this is crazy" to himself in a very monotone voice. I left the base and eventually got killed by a VC sniper before waking up in some other US Base where I was confined to a wheelchair to move around. Thankfully the wheelchair was all-terrain, as I was able to scale hills with an M60 despite being crippled. VIETNAM WAR.
9 hours played
May 2026
Really enjoy the game HOWEVER stop adding content before polishing what is here, the UI and menu system is abysmal, random stuttering and framedrops, broken squad system and quite frankly a bad movement system.
27 hours played
April 2026
love this game but you need to fix; Squad getting stuck on random obstacles squad not listening squad not shooting whats right in front of them resulting in them all dying squad shooting only a single target marked, the whole enemy squad should be marked for attack. Massive stuttering and frame drops, ive literally had an entire direction i couldnt look because it would drop to 1 frame (100% army size for both. normal graphics 100 view distance, this game should NOT perform like this on a high end system) Friendly fire, there has to be way to not get napalmed and cluster bombed when moving into assault an objective medical choppers leave after taking one body even though with the broken squad system a minium of atleast 3 members die in every engagement (mostly because they just sit there and stare at the vc) helicopters are insanely bouncy and any attempts to land going even slightly too fast medics afaik dont even ♥♥♥♥♥♥♥ do anything? the movement physics in this game are the absolute worse thing ive ever experienced in a video game why are you adding siberia and bank robbing content (its still pretty cool if im honest) when the main map, the one where a majority of the players time is gonna be spent playing on, kind of sucks to play on with the current squad ai and getting napalmed by a friendly radioman because you stepped 40 feet outside fob i love this game but please for the love of god do a massive patch dedicated to bug fixes or something.

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Frequently Asked Questions

Vietnam War is currently priced at 12.99€ on Steam.

No, Vietnam War is currently not on sale. You can purchase it for 12.99€ on Steam.

Yes, Vietnam War received 1,460 positive votes out of a total of 1,738 achieving a rating of 8.04.
😎

Vietnam War was developed and published by Thorium Game Lab.

Yes, Vietnam War is playable and fully supported on Windows.

No, Vietnam War is not playable on MacOS.

No, Vietnam War is not playable on Linux.

Yes, Vietnam War is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Vietnam War is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Vietnam War does not support VR.

Vietnam War is a single-player game.

No, Vietnam War does not currently offer any DLC.

No, Vietnam War does not support mods via Steam Workshop.

No, Vietnam War does not support Steam Remote Play.

Yes, Vietnam War is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Vietnam War.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 October 2026 06:56 UTC
SteamSpy data 30 September 2026 12:19 UTC
Steam price 11 October 2026 03:26 UTC
Steam reviews 08 October 2026 15:58 UTC

If you'd like to dive deeper into the details about Vietnam War, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Vietnam War
  • SteamCharts - Analysis of Vietnam War concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Vietnam War compatibility
Vietnam War
Rating
8.0
1,460
278
Game modes
Features
Online players
31
Developer
Thorium Game Lab
Publisher
Thorium Game Lab
Release 25 Apr 2025
Platforms
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