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Viscerafest on Steam - User reviews, Price & Information

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Viscerafest is a Sci-Fi Fantasy Singleplayer Arena FPS with minor Collectathon elements. Fight through hordes of aliens and eldritch monstrosities wielding a slew of powerful weapons, juggling your resources, and exploring over 23 intricately designed hand-crafted levels.

Viscerafest is a shooter, female protagonist and boomer shooter game developed by Acid Man Games and Fire Plant Games and published by Fulqrum Publishing.
Released on April 14th 2025 is available on Windows and Linux in 4 languages: English, German, Russian and Simplified Chinese.

It has received 613 reviews of which 528 were positive and 85 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 0.78€ on Gamivo.


The Steam community has classified Viscerafest into these genres:

Media & Screenshots

Get an in-depth look at Viscerafest through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 or later
  • Processor: Intel Pentium i3
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTS 450
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Additional Notes: 64-bit Recommended, 32-bit version Available
Linux
  • Processor: Intel Pentium i3
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTS 450
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

44 hours played
June 2026
Amazing boomer shooter compareable to Ion Fury with some more frenzy injected ! The gameplay is just perfection,nice level design and enemy variety. Cool Easter eggs and secrets as expected and made by only 1 dev looking for a challenge? you have found it ( has 6 dificulty settings) definitly one of the best releases in 2025 9.5/10 this just Rocks
4 hours played
May 2026
Viscerafest: You're Already Dead. To borrow a Homestar Runner bit, there's a rising split in the indie FPS market of indie games and "indie" games. Indie in terms of one to small teams produced by niche publishing houses, and indie games produced by A/AA studios and published but wearing the skin of the former. There's nothing new to it, the industry will crib from independents in times of strife and has done so since the ZX Spectrum, but there's an annoyingly blatant energy to it that I can't abide by. Every so often there's a game that wears the skin of indie games and is pumped out by a larger corporation, and you can always tell by the amount of things off about it. It has the looks, it has the gameplay (of DOOM 2016) and it can even reskin itself for certain kinds of pastiches, but it can't ever commit. A marketing department would be too worried of losing cross market appeal to let the developers actually have too much fun, so they remain locked in turning neat projects into Diet DOOM clones. Even though the guns and ball demographic would rather die than play an FPS game that isn't Call of Duty, they'll be pandered to regardless. The question is what's the big delineation between indie and "indie", beyond budget? Speed. The answer is speed. What made the "boomer shooter" genre was always clear artistic vision and pure speed, something lacking in the commercial sector even with advances in gun and ball games. Your average FPS fan has been smoking weed since MW1 and their reaction times are fried to a crisp, which is why they despise movement kids. A symbiotic development of how the game CAN be played, and one that can only really exist in places like R6S or Cawl of Duty. They can't survive in any other environment, and prove that children yearn for Quake. But speed is the bread to which goofy ideas are buttered with indie FPS games, and no game quite symbolizes that more than Viscerafest. Viscerafest is not a first person shooter, rather it is a Space Opera interpretation of Fist of the North Star, with a female protagonist to make sure we win extra critic points for the Tony's. It is a game that, alongside Mullet Mad Jack and ULTRAKILL, exist to reinforce ADD in your average gamer. The gameplay loop is nothing but a frantic mixture of shooting, punching and b-hopping around each arena like a mad man, all to hear some of the corniest quips from a woman who giggles maniacally when you blow up civilians. No you don't have to kill the unarmed civilian aliens but I'm in need of health and they're in need of giving me their hearts to consume for nourishment. You are Caroline, a sorta-human mercenary who wishes to turn their alien fiancee into an alien husband, and needs the dough to put a ring on it. Some random warlock gets a bounty big enough to cover the deal, so you elect to run directly at him and anything standing between you and enough money to go on a honeymoon with the hubbie. The means to do so lying in a mixture of arms, upgrades and your punching technique. Don't look at the arsenal and expect this to be a game where overpowered guns blow up your enemies, no sir. The guns are powerful but you only get so much ammo, and every fight can, will and must include your fists. Is it silly? absolutely, but there's no better way to stun an enemy than clocking it in the closest thing his species has to a jaw. It all balances out in the long haul with the enemy variety that incentivizes movement, and specific mechanics. Your standard wave dash exists, as does the bunny hop speedboost that turns each well crafted level into a jump map with enough effort. No expense is spared to make the experience one of utter manic delight, and that's what you pay for when you go with random idiots versus the marketing board. Put your money where your mouth is, and spend a comedically long time uppercutting a boss to death with Viscerafest.
11 hours played
Dec. 2025
Some of the best boomer shooter combat bar none and with a story that goes places I never expected. Viscerafest had me on the edge of my seat and smiling the entire playthrough. My personal game of the year for 2025 and one I look forward to taking another go at in the future.
29 hours played
Nov. 2025
Wasn't feeling this one at first. I was so used to other retro fps games and this one had a big learning curve to it, but once I got it, I loved it. High intensity, high speed blootbath in an 80s style. Badass main character who rips and tears through all in her path. Ending sets up a sequel that I look very much forward to.
55 hours played
Oct. 2025
Things I love about Viscerafest: *You and most enemies are squishy and everyone deals solid damage *Bunnyhopping halves the player's taken damage and increases your speed, and the default bunnyhop setting is to just hold the spacebar *Dashing has iFrames, and punching (tap RMB for jabs, hold for powerful dash-y uppercuts) grants health and/or armor *Ammo can be limited so you have to shoot purposefully *Goofy varied enemies, goofy varied guns *Campaign is split into 3 episodes and I dig the pacing Beat it 4 times in a row. Started with hard and didn't use save beacons. Then brutal with some save beacons. Then extreme with more beacons but ran into a glitch on Alter Alvus (C3L7) where no enemies appeared. Couldn't proceed idk Then nightmare and yeah. ♥♥♥♥ yeah. It's very fun.

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Frequently Asked Questions

Viscerafest is currently priced at 19.99€ on Steam.

No, Viscerafest is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Viscerafest received 528 positive votes out of a total of 613 achieving a rating of 8.09.
😎

Viscerafest was developed by Acid Man Games and Fire Plant Games and published by Fulqrum Publishing.

Yes, Viscerafest is playable and fully supported on Windows.

No, Viscerafest is not playable on MacOS.

Yes, Viscerafest is playable and fully supported on Linux.

Viscerafest is a single-player game.

No, Viscerafest does not currently offer any DLC.

No, Viscerafest does not support mods via Steam Workshop.

No, Viscerafest does not support Steam Remote Play.

Yes, Viscerafest is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Viscerafest.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 July 2026 06:08 UTC
SteamSpy data 25 July 2026 20:17 UTC
Steam price 29 July 2026 10:36 UTC
Steam reviews 27 July 2026 11:54 UTC

If you'd like to dive deeper into the details about Viscerafest, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Viscerafest
  • SteamCharts - Analysis of Viscerafest concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Viscerafest compatibility
Viscerafest
Rating
8.1
528
85
Game modes
Features
Online players
3
Developer
Acid Man Games, Fire Plant Games
Publisher
Fulqrum Publishing
Release 14 Apr 2025
Platforms
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