Visions of Mana on Steam - User reviews, Price & Information

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Explore a world of elemental spirits and adventure in the latest Mana action-RPG.

Visions of Mana is a rpg, jrpg and party-based rpg game developed and published by Square Enix.
Released on August 29th 2024 is available only on Windows in 8 languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 2,319 reviews of which 1,838 were positive and 481 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 29.99€ on Steam with a 50% discount, but you can find it for 24.09€ on Gamivo.


The Steam community has classified Visions of Mana into these genres:

Media & Screenshots

Get an in-depth look at Visions of Mana through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 / 11 64-bit
  • Processor: AMD Ryzen™ 3 1200 / Intel® Core™ i5-6400
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon™ RX 580 / Intel® Arc™ A580 / NVIDIA® GeForce® GTX 1060 6GB VRAM
  • DirectX: Version 12
  • Storage: 45 GB available space
  • Additional Notes: 1920x1080, Graphics Preset "Low", 30FPS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
If you enjoy cozy JRPG adventure games, you should love this one. The painted look of the environments and characters pair well with the charming music and fun, stress-free battles. Playing this game reproduced the same feelings I had playing Secret of Mana as a kid. I think this is a fantastic return to the series for a new generation.
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Nov. 2025
Personally would review the game as 7/10. Combat is fun but story is basic and not super interesting.
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Sept. 2025
Visions of Mana presents a bright storybook world overshadowed by a hint of melancholy. This turned out to be prescient design as the release of this game was completely overshadowed by the controversy of Netease pulling funding from its non-Chinese studios. In-turn this lead to the untimely shuttering of developer Ouka Studios before it even had a chance to make a name for itself. So, as hinted just above, this game is quite a looker. Considering this is, shall we say, a double-A game it is quite stunning to look at. Colors are vibrant and pop with contrast. Environments have their own visually distinct biomes. The draw distance is pretty far. And for all that it performs very well. Have no fear of the Unreal logo here; this is Unreal Engine 4 and seemed well optimized to me granting a stable 120fps on my 7800x3d/7900xt pairing at 4K with FSR enabled. I also had no issues with the Steam Deck pulling between 30-40fps on appropriately lowered settings. As for stability, I played through all major game content including post-game chapter and superboss over the course of 43 hours and experienced only one crash in the course of my playthrough. While it was repeatable for me it was also easily enough avoidable. On the audio front the music is excellent and for me ranks among some of the best the Mana series has to offer. The English VA is, unfortunately, mediocre at best and fully leans into tired tropes like Careena having a southern accent because she speaks roughly in JP. Lazier still they didn't bother affecting the same for anyone else in her village and it's hard not to notice. The JP voices, which I strongly recommend, are just fine though I'm hardly an expert and only understand about half of what they're saying. The localization itself is fine: i.e. Palamena speaks in rather stuffy phraseology in EN which feels like a perfectly fine reflection of how she always speaks keigo in JP. There were no instances of overtly anachronistic or otherwise out of place dialog that I was able to catch. If you're a long time Mana series fan there's a boatload of elements that will make you feel right at home, such as the 8 elementals and a raft of familiar enemies both mob and boss, the dancing merchant guys, or enemies exploding into a pile of bones on death. Lil' Cactus is back with journal entries, if you can find him, and provides some good rewards for finding him. There's plenty of other familiar faces around and I won't spoil them all as they all put a smile on my face when I encountered them. It's a real love letter in many ways to the Mana games of the past, and not in a pandering way but neatly integrated into this new world. The basic plot and gameplay are fairly tied together: Essentially the party consists of people chosen by the powers that be to represent one of each of the 8 elements. They are to journey to the Tree of Mana where their essence is to be absorbed to restabilize the flow of things and prevent catastrophe. Suffice to say not all goes to plan and the party is thrown into turmoil after tragedy strikes. I won't spoil it but it does get quite dark at times, at least as far as this series goes, and delves into some themes we haven't seen in Mana before. Make no mistake, this is no Clair Obscur or Planescape: Torment, etc., but it is definitely serviceable to keep you motivated to push forward and I couldn't help but feel a bit misty at the post-credits finale. At the very start of the game combat is extremely basic. However as you journey you will acquire elemental vessels that unlock classes for each party member. This in turn opens an "elemental plot" where you can spend points to customize your troops with new moves and passive abilities. The further you get in the game, and coupled with the addition of ability seeds to further flesh out your toolkit, combat becomes quite fun as you seek out synergies that suit your play style, or just outright break the game if that's your cup of tea. When you finally fully upgrade your elemental plot it opens up the capacity to make your own custom class which can be even more broken still. Add to that a plethora of combos, launchers, spike downs, and wall splats and it adds up to some really good fun. On top of more standard battling there are at least a couple of boss fights that are legimiately amazing set-pieces and I kind of wish there had been more of those. The side quests, however, are junk. Useful solely for padding your wallet if you need a few extra bucks to buy some new equipment but they are nearly all dreary scut-work. Go-here-kill-X, go-there-find-Y. Late-game there are a couple that grant some high-tier weapons, and a few for interesting ability seeds so stick to those if you don't want to go crazy completionist here. It feels like there's about 1,000 of the filler variety. Fortunately for the achievement hunters I did read there is none for completing them all. So just as the in-game world is marred by tragedy, the real-world tragedy here is that this is likely to be the very last Mana game ever. It had already taken 18 years since the last mainline entry until the Collection of Mana and Trials of Mana remake made enough splash to garner this new entry, only for it to wind up stillborn due to the machinations of corporate politics. Indeed, the overall "mixed" rating is in large part due to just that on release. This is a genuinely good game, bordering on great at times, and deserved to be loved. I know I did. And I can understand not wanting to spend money to support a studio that no longer exists, but maybe throw this on your wishlist and keep an eye out for a steep discount. Maybe you'll end up loving it too. A bittersweet finale to one of my favorite game series of all time. Important final note: Strongly recommend not playing the demo. I was so put off by it I almost didn't give the full game a chance. There's just something really off about how it dumps you in without the time to ramp up to the point of the game that it's at. And since it is at a later point there's no save carry-over so you're just wasting time unless you want to use it as a benchmark for your system.
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Aug. 2025
I really wish we could give games something in between recommended and not recommended on Steam, because while this game definitely has elements some will appreciate it, it's really hard to "recommend it" to any but a very particular crowd. Essentially, this game is very mid. It's the kind of game that would have been considered good 20 years ago, but we've all grown to expect more from the genre, especially from Square Enix. On the positive side, this game is aesthetically an absolute gem. A bright, colorful fantasy world, with a very lively world and a charming, colorful cast of characters. It's exactly what you'd expect from the Mana series. The game also has a pretty rich class system with lots of options for customization for your party, but it's not something you have to think deeply about unless you crank up the difficulty. On the negative side, the gameplay loop is an extremely run of the mill action RPG. Go from point A to B, beat up some bad guys in between, maybe find a treasure chest or two along the way or complete a side quest, go buy the next best equipment at the shop, rinse, repeat. If you've played any JRPG since the 90's, you've experienced this before. The combat system is fine; if you liked Trials of Mana, you'll like this too. Passable but not trilling. A so-so RPG can absolutely be redeemed by a great story, but unfortunately, this game does not have that. I don't know how to describe the writing in this game, but everything is very dull. Not for lack of trying; there are absolutely the bones of a great story, but it just not come together at any stage. Which is such a shame, because as I said, I really liked the characters in this game. It's almost as if the game's script just had one more draft to punch things up a bit, it'd be good, but it just doesn't do much for me. Maybe I'm just spoiled by masterclasses of JRPG storytelling like the Xenoblade games, but I don't know, I don't feel like I should have to grade games on a curve when I know there are better things out there. It probably sounds weird that I'm recommending this game, and again I'll say that there are probably people out there that will see past the flaws and enjoy it for what it is. It's not a bad game at all, it's just not a great one. It's the definition of average, and sometimes that's OK. If they make a Mana 6 (which I hope they do), I just hope that they liven up the combat and get stronger writing, because I think this series deserves it.
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June 2025
This is the time I wish there was a eh it's ok button. The game isn't bad it's cute and simple. I like the character designs, enjoy the music and some of the areas are pretty. I can see what they were trying for the story but the dialogue just is all over the place. There is no flow in the dialogue in some parts and it jarring. Here an ex from the story Morley's adopted father is arrested. They say he is arrested. Morley then says "I will find my father." He was arrested!!!! He isn't lost. He wasn't spirited away. He was just jailed. Why do you need to find him? Morley should have said something like: "I will prove my father's innocence." Or something like that. Like I said it's a simple game. But honestly is you want it GET IT ON SALE. It's not worth the $60 price tag. Hell I got it on sale when it's was 25% off and I should have waited for a better sale.
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Frequently Asked Questions

Visions of Mana is currently priced at 29.99€ on Steam.

Visions of Mana is currently available at a 50% discount. You can purchase it for 29.99€ on Steam.

Visions of Mana received 1,838 positive votes out of a total of 2,319 achieving a rating of 7.64.
😊

Visions of Mana was developed and published by Square Enix.

Visions of Mana is playable and fully supported on Windows.

Visions of Mana is not playable on MacOS.

Visions of Mana is not playable on Linux.

Visions of Mana is a single-player game.

There are 3 DLCs available for Visions of Mana. Explore additional content available for Visions of Mana on Steam.

Visions of Mana does not support mods via Steam Workshop.

Visions of Mana does not support Steam Remote Play.

Visions of Mana is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Visions of Mana.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 March 2026 03:30
SteamSpy data 12 March 2026 13:43
Steam price 15 March 2026 04:49
Steam reviews 14 March 2026 22:01

If you'd like to dive deeper into the details about Visions of Mana, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Visions of Mana
  • SteamCharts - Analysis of Visions of Mana concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Visions of Mana compatibility
Visions of Mana PEGI 12
Rating
7.6
1,838
481
Game modes
Features
Online players
47
Developer
Square Enix
Publisher
Square Enix
Release 29 Aug 2024
Platforms
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