Young Souls on Steam - User reviews, Price & Information

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Young Souls is a gorgeous 2D brawler meets story-rich action RPG. Fight hordes of belligerent goblins, level up with hundreds of weapons and accessories, explore, and journey between worlds, as rebellious twins battle their way to save their foster father.

Young Souls is a action rpg, hack and slash and beat 'em up game developed by 1P2P and published by The Arcade Crew.
Released on March 10th 2022 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Korean, Japanese and Portuguese - Brazil.

It has received 544 reviews of which 460 were positive and 84 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 24.99€ on Steam, but you can find it for 1.06€ on Gamivo.


The Steam community has classified Young Souls into these genres:

Media & Screenshots

Get an in-depth look at Young Souls through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core i3-2100 or AMD Phenom II X4 965
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 650 Ti, 2 GB or AMD Radeon R7 360, 2 GB
  • DirectX: Version 9.0
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Paused the game just to leave this review, after my nth time fighting a specific boss where everything is a one-hit kill and you can't use any of your kit. Maybe it wouldn't annoy me so much if I hadn't spent all my fitness tickets boosting defense. Pretty big oversight. I started with a thumbs-down, but there were some things I enjoyed so this is a very tentative thumbs up. Combat was varied enough but wide swinging weapons have a clear advantage by allowing you to stay vertically safe and still hit enemies. I love parry/riposte combat but daggers never really came into their own; it felt like the reward never outweighed the risk. Sword and shield was safer and still did just fine parrying, plus swords have overall better benefits. I usually felt that when I died, it was my own fault, or it was learning enemy patterns, for the most part. Except being forced to use two specific weapons for the previously mentioned one-hit kill boss, which is itself just a slog. I challenge you to find someone who thought that fight was fun or had interesting mechanics. The idea behind cosmetics is great! But you can only see them in town, because armor overrides all cosmetic stuff. And you spend the overwhelming majority of your time in dungeons, only exiting for minor story advancements, upgrades, and sleep (level-up.) I am so curious as to why the sleep-to-level-up system was implemented. The dialogue was fun, especially with the receptionist and mayor. So yeah, I did enjoy the game but with some major caveats and QoL oddities.
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March 2025
Great game. I played solo, so can't speak to co-op. Pros and Cons below: Pros - Combat is fun, simple and addictive - Loop is also quite addictive once you get into it - Narrative is well thought out and executed - Absolutely gorgeous visuals and the cinematics are great - Mostly bug free. I did get one UI bug that blocked some functionality, but it only happened the once and it fixed itself by continuing to play. Had a few camera issues too, but purely visual and resolved themselves instantly - You are constantly getting cool new armour and weapons with actual notable abilities beyond just raw stats (but yeah, they've got those too) Cons - There's one section near the end of the game that forces you to use preset weapons and have 1 health. This feels awful if you don't like those weapons' attacks or you've been putting extra points into health - Maybe it's just me (I'm not usually a Beat 'Em Up player), but there's a bit too much reliance in combat on hiding "under" enemy sprites - The start of the game is brutally difficult until you break through the wall and "get it". It clicked for me when I stopped treating it like a Beat 'Em Up and started treating it like a Soulslike - After the brutal difficulty up front (the very first boss has heatseeking missiles, hits through your dodges, can infinitely stun lock you, can't be parried and can 2 hit you) it peters out into baby-easy fights towards the end (except for the actual final boss, which is suitably difficult). It fits the narrative's tempo (mostly), but feels a bit stilted - Lots of repetitive fast travel cinematics that don't actually seem to cover load times. These are awesome details the first few times, but very quickly graaaaaate on your nerves while finishing things up - For 100%ers, there are difficulty achievements. I played on the 3rd of 4 difficulties and the beginning was brutal. I don't know that I have the desire to play the whole game again with an even harder start - A lot of the equipment is meh. I love the equipment design over all, but nothing felt as good to me as the sword 'n' board. I didn't find much use for elemental stuff outside of one freeze ability
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Oct. 2024
It is a fun game with interesting graphics over a plot that evolves as you advance through the game learning about the main characters and seeing their growth over their ways. There is a really accomplished combat system that rewards skill plays and it is very satisfying to pull off in the hardest difficulty. The main issues I had were the balance of the game and how quickly it wraped up in the end. For the first point, i feel there is a heavy balance change between the first part of the game and the later part..... at first some challenges seem way too hard, while on the other side the second part of the game feels like a breeze Storywise.... it feels that in the end a lot of events are just mashed together at quick pace and happen one after the other, so it kinda loses impact Still, a good game to enjoy
Expand the review
Oct. 2024
the animation and graphics are just amazing. the game does support remote play together btw, although posts in the forum say otherwise, just press shift tab in game, go on friends tab, right click on the friend you want to invite and press remote play together. (you might need to connect two controllers on the host pc)
Expand the review
Aug. 2024
I just 100% this and had a pretty good time. I very much enjoyed the personalities of the dual protagonists. I do also wish I had someone to play it with co-op to make this even better, but it was fun solo. My only real issues with this game are the slow loading times. I don't know what takes it so long to load anything since the game isn't that new and the graphics don't look that complex to warrant the waits. Would recommend though.
Expand the review

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Frequently Asked Questions

Young Souls is currently priced at 24.99€ on Steam.

Young Souls is currently not on sale. You can purchase it for 24.99€ on Steam.

Young Souls received 460 positive votes out of a total of 544 achieving a rating of 7.94.
😊

Young Souls was developed by 1P2P and published by The Arcade Crew.

Young Souls is playable and fully supported on Windows.

Young Souls is not playable on MacOS.

Young Souls is not playable on Linux.

Young Souls offers both single-player and multi-player modes.

Young Souls includes Co-op mode where you can team up with friends.

Young Souls does not currently offer any DLC.

Young Souls does not support mods via Steam Workshop.

Young Souls supports Remote Play Together. Discover more about Steam Remote Play.

Young Souls is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Young Souls.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 June 2025 07:09
SteamSpy data 11 June 2025 14:22
Steam price 14 June 2025 20:28
Steam reviews 14 June 2025 21:59

If you'd like to dive deeper into the details about Young Souls, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Young Souls
  • SteamCharts - Analysis of Young Souls concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Young Souls compatibility
Young Souls
7.9
460
84
Game modes
Multiplayer
Features
Online players
1
Developer
1P2P
Publisher
The Arcade Crew
Release 10 Mar 2022
Platforms
Remote Play
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