A Quiet Place: The Road Ahead on Steam - User reviews, Price & Information

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A Quiet Place: The Road Ahead is a single-player horror adventure game inspired by the critically acclaimed blockbuster movie franchise. Survive in silence.

A Quiet Place: The Road Ahead is a stealth, survival horror and horror game developed by Stormind Games and published by Saber Interactive.
Released on October 17th 2024 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 1,847 reviews of which 1,407 were positive and 440 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 14.99€ on Steam with a 50% discount.


The Steam community has classified A Quiet Place: The Road Ahead into these genres:

Media & Screenshots

Get an in-depth look at A Quiet Place: The Road Ahead through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit + (22H2 update or later)
  • Processor: CPU Ryzen 3 1200, Core i5-4690
  • Memory: 8 GB RAM
  • Graphics: GTX 1660; RX Vega 64
  • Storage: 50 GB available space
  • Additional Notes: SSD is recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Game is Fun playing it with the mic ON! on discord talking with friends made it challenging. 100% complete. 8/10
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March 2025
~ DIFFICULTY ~ 🔲 My 90 year old grandma could play it 🔲 Easy 🔲 Normal ✅ Hard 🔲 Dark Souls ~ GRAPHICS ~ 🔲 MS Paint 🔲 Bad 🔲 Meh 🔲 Graphics don't matter in this game ✅ Good 🔲 Beautiful 🔲 Masterpiece ~ MUSIC ~ 🔲 Bad ✅ Not special 🔲 Good 🔲 Beautiful ~ STORY ~ 🔲 This game has no story 🔲 Like playing Temple Runners for the story ✅ It's there for the people who want it 🔲 Well written 🔲 Epic story 🔲 Imagine Kingdom Hearts but on crack ~ PRICE ~ 🔲 Free 🔲 Underpriced ✅ Perfect Price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money ~ REQUIREMENTS ~ 🔲 You can run it on a microwave ✅ Average 🔲 High end 🔲 NASA computer ~ LENGTH ~ 🔲 Very Short (0 - 2 hours) ✅ Short (2 - 15 hours) 🔲 Average (15-50 hours) 🔲 Long (50-90 hours) 🔲 Extremely long (90-110 hours) 🔲 No ending ~ FUN ~ 🔲 I'd rather watch paint dry 🔲 Hard to enjoy 🔲 Repetitive ✅ Actually pretty amusing 🔲 The kind of fun you'll remember 🔲 Ride of your life ~ REPLAYABILITY~ 🔲 It's a one-time experience 🔲 Only for achievements ✅ If you wait a few months/years 🔲 Definitely 🔲 Infinitely replayable ~ WORTH BUYING ~ 🔲 No 🔲 Wait for sale ✅ Yes
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Nov. 2024
Overall, I enjoyed the game but there’s a lot of issues. I played on hard and noticed the monsters always know where you are and will constantly corner you despite not making noise. They’re supposed to be patrolling/wandering but it’s all an illusion, the ai always knows where you are and many times it’s scripted to close in on you when you’re close to an objective even if you’re quiet. This was very frustrating, especially during some of the more difficult sections. Also, I’d keep a close eye on the noise detector and I’d clearly stay within the limits of background noise but still get noticed. Problems like that really soured the experience. There’s some technical issues as well, mainly the screen flickering (only happened in the first level). The story was decent but characters do stupid stuff for no reason sometimes, usually resulting in someone’s death. Graphics are pretty good. One odd thing too is they kept adding new mechanics throughout the game up until the final level LOL there’s a ton of mechanics but they’re all half baked. A valiant effort, could’ve been better but I still liked it… Score: 6/10
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Nov. 2024
I loved this game. A quiet place has always been a series I loved and seeing it come into a game made me so happy! I felt genuine stress and fear whenever I saw one of the creatures ahead of me. One thing I loved the most about that was the fact that there was rarely an audio cue or cutscene when you had to go head to head with one of the creatures. You would be walking, staying quiet and then one would just slowly walk in front of you, made for a great "I need to cover my mouth" situation. The story was great, the acting was amazing, I loved playing through it. Now there are a few things I would say need some improvement. -The AI of the creatures seems really clunky. In a game where they hunt by sound alone, it felt kinda unsatisfying when you would be staying super quiet and yet it would still follow you all the time. The creatures seemed to always know where you are, taking away the "I need to be quiet or else it will find me" and turned it more into a "well it knows where I am constantly so I always need to have a distraction handy." It could be a lot better if it was less feeling like you're being followed and more staying quiet to KEEP IT FROM following you. -There are certain times where the asthma felt like it was going way to high way to fast. Especially with the previously mentioned AI, the creatures sticking to you constantly made it even worse because now it's gonna shoot up constantly. -last thing, the planks. I have seen it mentioned before but I would also like to call attention to it. For a required game mechanic to get around certain areas, it should not be that dangerous of a mechanic to use. The noise coming from the plank even going slow, and crouching, should not be as loud as it is. Other than those things, I had an amazing time playing this, Keep up the amazing work.
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Oct. 2024
Currently about halfway through the game, and it's got a lot of goods! But it also has some bads that just sadly can't be ignored. THE GOODS: -The game looks and runs phenomenally, I'm so used to movie tie-in/movie-based games looking/running like absolute crap. But TRA's visuals are actually consistently above the bar. The characters don't look like they're made of rubber and the Death Angels are just *chefs' kiss* -The acting is great. The dynamic between Alex and Martin is adorable, and the rest of the cast does pretty well in their own right. -Gameplay hits the mark! I played with the microphone function on and navigating through the amazing and scary environments was made even more immersive and intense with it. The asthma system is very unique and keeps the player from getting too complacent. -The sound design is great. The Death Angels sound like they do in the movies, the heartbeat in your ears during tense moments makes you FEEL the tension. The level of quality and attention to every sound detail is stunning. THE BADS: -A few bugs took me out of it at points. For some reason the microphone function would only start working when I paused and unpaused. During the section where you discover throw-able items not only did the microphone system not work, but the asthma system also broke completely until I paused and unpaused. Still a lot of kinks that need working out. -Someone got a little too excited with the horror stings. They get set off at the most harmless of actions. The biggest thing is they go off when the Death Angel reaches where you threw a distraction item, which is annoying and confusing because you can't tell if YOU set it off or not. -The flashlight is powered by a potato. Not even a good potato, it's like a sweet potato. -The game has the same problem a lot of horror games have for me; once you die, the tension and fear turns into annoyance. The more you die, the more of a slog it may feel. -If the wooden plank is the only method of passage, ESPECIALLY in a Death Angel section, it should not make THAT much noise. -The yellow paint everywhere, while understandable due to the cluttered environments, is a bit silly. There's even one for where you put down a box of beer in one of the prequel segments. I have no doubt this is due to the results of play-testing, so it's not a deal breaker. But still very goofy. -I'm only about halfway through, but I have a feeling the gameplay may get more and more repetitive. However if they keep adding in new mechanics as the game goes on, I definitely think it'll alleviate the monotony. Overall, this is definitely a step out of the comfort zone of Stormind Games, who's previous title was an isometric fantasy RPG. But it's a step well taken, and with Saber Interactive's support, they've made one of the few actually GOOD Movie Universe Games. 7/10, Still needs some polish but is still enjoyable and immersive.
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Frequently Asked Questions

A Quiet Place: The Road Ahead is currently priced at 14.99€ on Steam.

A Quiet Place: The Road Ahead is currently available at a 50% discount. You can purchase it for 14.99€ on Steam.

A Quiet Place: The Road Ahead received 1,407 positive votes out of a total of 1,847 achieving a rating of 7.35.
😊

A Quiet Place: The Road Ahead was developed by Stormind Games and published by Saber Interactive.

A Quiet Place: The Road Ahead is playable and fully supported on Windows.

A Quiet Place: The Road Ahead is not playable on MacOS.

A Quiet Place: The Road Ahead is not playable on Linux.

A Quiet Place: The Road Ahead is a single-player game.

A Quiet Place: The Road Ahead does not currently offer any DLC.

A Quiet Place: The Road Ahead does not support mods via Steam Workshop.

A Quiet Place: The Road Ahead does not support Steam Remote Play.

A Quiet Place: The Road Ahead is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for A Quiet Place: The Road Ahead.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 October 2025 16:22
SteamSpy data 30 October 2025 21:12
Steam price 31 October 2025 20:53
Steam reviews 31 October 2025 16:08

If you'd like to dive deeper into the details about A Quiet Place: The Road Ahead, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about A Quiet Place: The Road Ahead
  • SteamCharts - Analysis of A Quiet Place: The Road Ahead concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck A Quiet Place: The Road Ahead compatibility
A Quiet Place: The Road Ahead
Rating
7.4
1,407
440
Game modes
Features
Online players
33
Developer
Stormind Games
Publisher
Saber Interactive
Release 17 Oct 2024
Platforms