Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Age of History 3 on Steam

Quick menu

Grand strategy wargame where the destiny of Civilizations rests in your hands - will they stand united under your leadership or fall divided in conflict? Journey through the entire saga of human civilization, from its earliest days to the futuristic era, crafting your legacy age by age.

Age of History 3 is a wargame, strategy and grand strategy game developed by Łukasz Jakowski and published by Łukasz Jakowski Games.
Released on October 23rd 2024 is available on Windows and MacOS.

It has received 12,712 reviews of which 11,105 were positive and 1,607 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Age of History 3 into these genres:

Media & Screenshots

Get an in-depth look at Age of History 3 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows® 7/8/10/11 64-bit
  • Processor: 2.7 GHz Single Core
  • Memory: 3 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 1 GB available space
MacOS
  • OS: Mac OS X 10.7.3
  • Processor: 2.7 GHz Single Core, Apple Silicon, Intel
  • Memory: 2 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 1 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
Oct. 2026
As a person who very recently got this game, I noticed a few things on my first playthrough. 1. Almost every general/advisor is AI generated. Completely throws off the vibe of the game. 2. There was no tutorial and there was only a hidden guide which vaguely described the mechanics. 3. The game was last updated April of this year. Now, these are kind of minor things and the game overall from what I played is honestly great but if you don't like being confused on how to do something unless you search on google or some other platform, or don't like AI art, game probably isn't for you.
572 hours played
Oct. 2026
the game is fine,its not as fleshed out as hoi4 or eu5,it is enjoyable while lissening to a podcast or something alike however after playing a good amount of time there are some things that the game could really need: ------ -The Auto-atacking mode is not targeting revolting units in your nation,would also be nice if there was a toggleable option to atack revolting units in your vassal states,i like the update to incoperate the vassalstates,but there is no audio or visual clue when you incoperate revolting units,and while you really need to be asleep at the wheel for something to happen it would be cool if the revolting units dont get asmililated/or give a notefication when they step on your land - If you force a religion onto someone it would be nice that they actually convert their nation into it,or make it a coinflip to go back to the old one after a while,you can disable a nation by forceing a diffrent religion on them,doing so splits the country in half with religions which debuffs them completley and makes them weaker at best or implode at worst some nations can convert their nation to a new religion,but not all,it does not seem to be based on afordability or anything else,so yeah a 50/50 cance for them to adapt or go back would be nice - after like half a hour it gets anoying to get your agressive expantion score high up just to challange a nation that has 1 province,it is very anoying to eat through the HRE with a constant penalty that you cant control,agressive expantion should be based on how huge the nation is that you atack compared to yourself so you dont get dragged down in time for a insignificant milestone - the colony sytem is pointless,you have to strech yourself out over a huge area wich make trop movement a pain to deal with,for basically no bonus,the colonies dont do anything,why set up something that is a third as profitable as just takeing over your neighbour,the colony sytem needs a overhaul,like it should make more monentary sense,or you get a bot friend that is the colony,anything then what we have now - developing tax efficency and infrastructure is pointless,Investment into the economy has a way bigger yield of return,like exponentially more ,there is no scenario where i would do these 2 options over economy investment,they have to be completly changed ,it is even worse as a small nation ,there is like no return to do anything tax related,the advisor that does tax efficency is only worthwhile after you own like 100 provinces - ai movement is generally terible,you can easy outplay a way bigger nation if you know their troops are on the other side of the world ,same with your own auto movement,im not saying it should be a better alternative then manual movement,but if you have to fight between 2 continents that are divided by a ocean the ai does not know how to atack what,and if you dont manually in a tedious manner move them by yourself you can even loose a fight that should be no problem,kinda discourages colonies,the ai does not see the 90% winning mark and targets random provinces of the enemies teammate or finishes of 90% of the work,goes somewhere else,just to return to do another 5%.just to repeat the pattern - there should be a mutiplier of friendship or enemies,a teammate is just a tool that at any moment can flip on you once the partnership contract ends,it would be nice if you can develop a longterm partner that will not atack you if you had a history together,or enemies will even join against you in random wars to sabotage you,would be nice if there are some natural enemies and friends it is all random,it would be way cooler if certain nations have allways a certain buff or nerf towards other nations,like allies as in the same religion or in terms of expantion,it does exist in some capacity,but not huge enough for it to actually matter,there is also a glitch that a teammate atacks your vassal and invites you to also atack it,but at the same time he gets absolved of the alliancecontract and atacks you.so yeah a overwork on howfriends and foes work would be nice,anything other then a random number generator - ai is incompetent,it often struggles to maintain itself to stay solvent,especally if its a vassal even if there is no taxation going on,many ai´s need a good starting point or by the first brezze they implode into themselfs - there should be some form of punishment if you atack someone after someone atacked that nation before,means you can cheese free land from stronger oponenents if you know when to atack, and while you need to pay atention,its overpowerd,way to overpowerd,the agressive expantion score should spike so you cant do it often,best way to survive as the lesser nations,needs nerf - resources dont make sense,yeah you get a small bost in something if you are the main producer,but the boost is irrelevant, why bother knowing where resources are,they all do the same,also the new world lacks farm animals and i can still build a cattle ranch there,makes sense if you play in a like 1800´s,but not in the 1000´s,but again,who cares,not like there is anything important if you focus on fish or sheep - on higher difficulties it would be nice to have better ai,in terms of enemy troop movement,or bottlenecking you if you try to outtechnology them,like make it that knowledge leaks to neighbouring states, like radiant, not a huge buff once you are in steamrolling mode,but a nice change nontheless - if you specc into civilisational legacy only into warfare (military legacy)at the beginning,unless ai is 5 times bigger then you,you allways win the fight,if they nerf gold down then that should also be on the list of a nerf,some legacy bonus is better then others by a good margin ,makes it a stale meta,ofcurse i could do something diffrent for a change on my own,but its punishing to dilibertly hinder you,since otherpaths are not just less efficent,they litterarly have no upside (compared to other traits) - would be nice if there a build restrictions,like not a having farms and windmills in tundras and make the biome be a buff or a nerf depending on the build ,like a is castle stronger in mountains then in plains many build while haveing a purpose makes them just overall inefficent,a palasade is nice but if the enemy overruns you the small timeboost of haveing a palasade wont save you,some builds need some buffs,especally military ones - certain government forms are way stronger then others (while i can understand that tribal is a starting point),there is no point into going to communism other then the aesthetic apeal,merchant republic and theocracy especally at the beginning are overpowerd compared to others - diseases do not affect you,it does basically nothing,especally if your competition gets hit with it aswell - what would be nice if there are civilisational goals,not just forming a nation but actual goals and buff and nerfs for certain nations,like enablement of viking settlement in north america (vinland) the hundredyearwar,colonies and the race against atztecs and inka against the ibereian paninsula,just in general certain events that can be acted out as certain nations,this would really well match with the idea that nations have a similar pool of friends and allies,and not a random picks based on luck - stronger events,not just small buffs or debuffs,but a chance that your nation can collapse and you have to win a internal strive,a black plague,wich moves the economic heartland from europe somewhere else inherantance of a random province, etc... should probably be toggable forgot probably something,but if these ideas actually get implemented then i care to continue writeing more ,im tired
150 hours played
Aug. 2026
This game is a pretty good strategy game. Its not as advanced as other games like HOI4 or EU4, but it allows for a more shallower learning curve. I would reccomend this to anyone who wants to get into strategy type games, mainly because its not super advanced and in depth.
107 hours played
July 2026
I personally enjoyed this game and would recommend it. This is because it's extremely simple for people to get into grand strategy games. While this game doesn't have complex division templates like (Hearts of Iron IV) or an economy system as complex as (Victoria 3), it keeps things very simple. Buildings give you money, and your economy gives you more money. The stronger your economy, the better you'll do, with some small variations. By making everything simple, you can focus on painting the map and expanding your empire. The features this game has work, and it doesn't need to be more complex. While this game does use AI for its images and a few other things, I personally don't have a problem with it and think the use of AI is fair. This game's images are AI-generated, and while they don't look perfect, they're completely fine. It logically doesn't make a lot of sense for a solo developer to pay someone or spend hundreds of hours creating images of temples or different leader portraits with variants for every era and region. The use of human-made artwork on the scale expected in grand strategy games is a luxury that large video game companies can afford, not most indie games. (Age of History 3) is one of the few alternatives to the games made by Paradox and Firaxis that we have gotten. Overall, this is a simple game with many formable nations that are extremely fun. If you want deep, complex systems like those in (Victoria 3) or (Hearts of Iron IV), look elsewhere. But if you want a simple grand strategy game and don't mind AI-generated images, then this game is for you.
226 hours played
June 2026
if you like AOH2 but want a game that is more like HOI4 that isn't as difficult as HOI4 then this game is pretty good

Similar games

View all
States of Power Command your nation's armies, economy, and diplomacy in this WWII Grand Strategy Wargame. Easy to start, hard to master and a full match fits in one session. Play singleplayer and multiplayer, or create, play and share your own custom scenarios with the built-in Scenario Editor.
Similarity 75%
Price 11.99€
Rating 8.2
Release 26 Aug 2026
Darkest Hour: A Hearts of Iron Game Developed by a team of experienced modders from the Paradox forum, Darkest Hour is a stand-alone Hearts of Iron game. The game features a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century. Play from the outbreak of the Great War up until the onset of the Cold War.
Similarity 66%
Price -63% 3.77€
Rating 8.6
Release 08 Apr 2011
SUPREMACY: WORLD WAR 3 This Long Term Strategy Game lets you take control of the armed forces of your nation. Become responsible for its military expansion, technological research and economic development. Form alliances and wage total war for global dominance on the battlefields of World War 3.
Similarity 63%
Price Free to play
Rating 7.2
Release 15 Mar 2018
Firefight Firefight is a World War II real-time simulation game similar in style to the old Close Combat series but brought up to date with better AI, individual soldier modelling, a faster frame rate to give more intense and realistic combat and an easy to use command interface.
Similarity 63%
Price 19.50€
Rating 7.8
Release 11 Jul 2016
NOBUNAGA'S AMBITION: Awakening Conquer Warring States Japan under one banner
Similarity 63%
Price -54% 27.64€
Rating 7.2
Release 20 Jul 2022
Medieval Kingdom Wars Rewrite medieval history through bloody siege combat in a fusion of RTS and Grand Strategy genres. Rule, build, and serve your King as a minor lord in medieval Europe. Experience siege, field and naval combat with an unseen degree of brutality. Rogue-like progression, epic towns and battles await…
Similarity 60%
Price -94% 0.86€
Rating 7.3
Release 03 Jan 2019
Imperivm RTC - HD Edition "Great Battles of Rome" Lead the battles that forged the greatest Empire of all time. Seven civilizations fighting for glory or freedom: Rome, Aegyptus, Britannia, Germania, Gallia, Hispania, and Carthago. Enjoy the fast-paced RTC “Real-Time Conquest” gameplay, an Old School RTS oriented to military conquest.
Similarity 60%
Price 9.95€
Rating 6.5
Release 16 Aug 2021
Supreme Ruler Ultimate Real-Time Strategy/Wargame. From World War II through the Cold War and into the future, re-live or re-imagine the tensions and crises of our recent history! Guide your nation through the era of your choice in Campaigns, Scenarios, and Sandboxes, as you make every effort to become Supreme Ruler!
Similarity 60%
Price -24% 13.75€
Rating 7.4
Release 17 Oct 2014
SandTable War: Three Kingdoms "SandTable War: Three Kingdoms" is a strategic simulation game set during the Three Kingdoms period. Here you can play as various factions from Three Kingdoms history to conquer cities and lands, unify the realm. With abundant historical officers and scenarios, come restore the Han Dynasty!
Similarity 60%
Price 10.25€
Rating 7.8
Release 23 Apr 2026
Hearts of Iron 2 Complete Includes Hearts of Iron II plus the two expansions, Doomsday and Armageddon When Germany is defeated in 1945, the Allies and the new Soviet alliance fight for supremacy. World War III is drawing closer. Play as the ruler of one of 175 countries through World Wars II and III.
Similarity 60%
Price -75% 3.77€
Rating 8.1
Release 23 Jan 2009
Total War: ROME REMASTERED Total War: ROME REMASTERED lets you relive the legacy that defined the award-winning strategy game series. Remastered to 4K with multiple improvements to visuals as well as refinements to gameplay, it’s time to revisit a true classic. Not everyone gets a second chance to conquer the Roman Empire.
Similarity 58%
Price -80% 6.29€
Rating 7.5
Release 29 Apr 2021
The Great War: Western Front The Great War: Western Front is the definitive WW1 strategy game. Play a deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory.
Similarity 58%
Price -84% 5.94€
Rating 6.6
Release 30 Mar 2023

Frequently Asked Questions

Age of History 3 is currently priced at 9.99€ on Steam.

No, Age of History 3 is currently not on sale. You can purchase it for 9.99€ on Steam.

Yes, Age of History 3 received 11,105 positive votes out of a total of 12,712 achieving a rating of 8.52.
😎

Age of History 3 was developed by Łukasz Jakowski and published by Łukasz Jakowski Games.

Yes, Age of History 3 is playable and fully supported on Windows.

Yes, Age of History 3 is playable and fully supported on MacOS.

No, Age of History 3 is not playable on Linux.

This information about Age of History 3 is not available yet.

This information about Age of History 3 is not available yet.

No, Age of History 3 does not support VR.

Age of History 3 is a single-player game.

Yes, there is a DLC available for Age of History 3. Explore additional content available for Age of History 3 on Steam.

Yes, Age of History 3 is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Age of History 3 does not support Steam Remote Play.

Yes, Age of History 3 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Age of History 3.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 10:01 UTC
SteamSpy data 21 October 2026 14:31 UTC
Steam price 27 October 2026 04:08 UTC
Steam reviews 22 October 2026 18:06 UTC

If you'd like to dive deeper into the details about Age of History 3, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Age of History 3
  • SteamCharts - Analysis of Age of History 3 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Age of History 3 compatibility
Age of History 3
Rating
8.5
11,105
1,607
Game modes
Features
Online players
399
Developer
Łukasz Jakowski
Publisher
Łukasz Jakowski Games
Release 23 Oct 2024
Platforms