Alina of the Arena on Steam - User reviews, Price & Information

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A roguelike deckbuilding tactics game that combines elements from 'Slay the Spire' and 'Into the Breach'. Play as a gladiator to survive. With roguelike deckbuilding and hex-based tactics, no longer bound by simple attack and defense. Make use of dodges and knockbacks to stay alive!

Alina of the Arena is a roguelike deckbuilder, rogue-like and turn-based tactics game developed by PINIX and published by PINIX and IndieArk.
Released on October 13th 2022 is available on Windows and MacOS in 8 languages: English, Traditional Chinese, Simplified Chinese, Korean, Japanese, German, Spanish - Latin America and Russian.

It has received 3,722 reviews of which 3,404 were positive and 318 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 12.49€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Alina of the Arena into these genres:

Media & Screenshots

Get an in-depth look at Alina of the Arena through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 10 64-bit
  • Memory: 2 GB RAM
MacOS
  • OS: OS X Catalina
  • Processor: 2.7 GHz Intel Core i5
  • Memory: 8 GB RAM
  • Graphics: Intel Iris Graphics 6100

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
It's my favorite Slay the Spire-esc game. I actually think it's even more satisfying then the Slay. I highly recommend it.
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Oct. 2025
Alina of the arena is a bizarre game in how it made me feel bad for it. It's a game that only have gameplay and music going for it. It could have been so much more with just a few more changes, but in it's current state it's only for the most nerdy roguelike deckbuilder fans. My ideas for changes include: 1. A simple image for events and the aftermath of the event followed up in text like STS instead of just cutting to black. This would give the world (and Alina) so much more life. 2. A fighting game style VS screen at the beginning of important bosses. It's an arena battle! make it dramatic! (there are only 7 major bosses, how hard can it be) 3. short monologues for Alina in the beginning that sets up the ending. (or hint at it with some special ? events like STS council of ghosts and glowing tesseract) 4. For the love of god, rename the strikes and defends of other starting classes. Naming them strike and defend is the laziest thing ever and make me not want to try them. Replace Warrior Strike with something like Hew, Mercenary strike with Weapon Barrage or just whatever that fits what they do PLEASE. This game also doesn't support content mods. It's really a shame, the game system has SO MUCH POTENTIAL. Mods could have gave this game system the content and polish it so deserved, but alas
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Aug. 2025
Awesome game! Simple enough mechanics to pick up quickly and the weapons lend themselves to fun mechanics that will make you want to try them out in multiple runs. The difficulty ramps up hard in the last few acts and at the higher difficulties, but experimenting and developing your strategies makes them manageable with preparation. Absolutely worth your time and money, even at full price.
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Aug. 2025
I absolutely love tactical grid based combat, and Alina pulls it off while mixing it with a perfect streamlined rogue deck builder to near perfection. Now while CCG+Grid is one of my favorite systems for PVP I generally don't really enjoy mixing those two for Rogues/Single Player content, generally either wanting action, deck, or grid, but NOT mixed. There are a few games that can pull it off, but they always end up feeling at odds with themselves due to the grid often being at odds with the usual more fun deck building aspects like putting together infinites and wacky combos which tend to be at odds with positional gameplay since your combos here are supposed to be about the grid and not the deck. Similarly I like squad combat but hate having it mixed with deck building, so it is refreshing that we get to just stick with one character. Yet Alina blends these perfectly rather than being at odds with each other, fulling letting you focus on positional, stats, combos of both board and deck building, and EVEN infinites are possible. While sticking to the usual STS formula and carving out its own niche. (A good thing IMO. To many rogues go to far out of their way to deviate from the formula in an attempt to be unique and just end up missing out on why the formula is so good) The game fields a very diverse set of enemies making every run unique and each encounter a very cool puzzle with quite a few neat mechanics. It has a nice diverse set of classes to chose from, with very minimal meta progression, just enough to give you stuff to look forward to but in no way does it feel like a grind or level up and come back situation. (As a general rule I don't really like Rogues HOWEVER I absolutely DETEST ANY KIND OF GRIND, and any good rogue wont have a grind so I end up playing a lot of them.) It has a nice scaling difficulty with a pretty brutal end game. The only thing this game is missing is more story/lore, perhaps some cool unorthodox class and abilities like necromancers/summoners, and achievements.(Hopefully we get good ones that take work to accomplish like "do X damage" "kill boss in 1 round", and stuff like that, not just ones that are a grind fest badge of how long you played.) Achievements are there, were just bugged when I wrote the review. And the achievements are super cool. An extremely fun game with a satisfying gameplay loop that accomplishes what it was trying to do perfectly. Solid 9/10 only missing that last point due to being a super new game that could still use a tiny bit more content with cool options like summoners/achievements/lore.
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April 2025
This is a short-ish game with some damn fine core mechanics. Balancing all the usual rogue-like mechanics such as energy, health and the card deck but positioning is a key focus and I enjoyed that. The balancing is rough and the game is a bit shallow (within playing for 30 mins you'll see most if not all the cards.) Overall a great little game for the price.
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Frequently Asked Questions

Alina of the Arena is currently priced at 12.49€ on Steam.

Alina of the Arena is currently not on sale. You can purchase it for 12.49€ on Steam.

Alina of the Arena received 3,404 positive votes out of a total of 3,722 achieving a rating of 8.80.
😎

Alina of the Arena was developed by PINIX and published by PINIX and IndieArk.

Alina of the Arena is playable and fully supported on Windows.

Alina of the Arena is playable and fully supported on MacOS.

Alina of the Arena is not playable on Linux.

Alina of the Arena is a single-player game.

There is a DLC available for Alina of the Arena. Explore additional content available for Alina of the Arena on Steam.

Alina of the Arena is fully integrated with Steam Workshop. Visit Steam Workshop.

Alina of the Arena does not support Steam Remote Play.

Alina of the Arena is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Alina of the Arena.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 22:29
SteamSpy data 23 January 2026 22:41
Steam price 29 January 2026 04:25
Steam reviews 28 January 2026 21:47

If you'd like to dive deeper into the details about Alina of the Arena, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Alina of the Arena
  • SteamCharts - Analysis of Alina of the Arena concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Alina of the Arena compatibility
Alina of the Arena
Rating
8.8
3,404
318
Game modes
Features
Online players
14
Developer
PINIX
Publisher
PINIX, IndieArk
Release 13 Oct 2022
Platforms
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