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StarVaders on Steam - User reviews, Price & Information

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Pilot a powerful mech to fight off the alien invasion in this ULTIMATE fusion of deckbuilding and grid-based tactics. Discover game-breaking combos, rewind time to alter your fate, and protect the future of humanity in this endlessly replayable roguelike.

StarVaders is a roguelike deckbuilder, deckbuilding and turn-based tactics game developed by Pengonauts and published by Joystick Ventures and Beep Japan.
Released on April 30th 2025 is available on Windows and MacOS in 10 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese and Turkish.

It has received 1,955 reviews of which 1,919 were positive and 36 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 21.55€ on Steam, but you can find it for 0.48€ on Gamivo.


The Steam community has classified StarVaders into these genres:

Media & Screenshots

Get an in-depth look at StarVaders through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Vista, 7, 8/8.1, 10, 11
  • Processor: 2.0 Ghz
  • Memory: 4 GB RAM
  • Graphics: 4GB Video Memory
  • Storage: 3 GB available space
MacOS
  • OS: OSX 10.14+
  • Processor: 2.0 Ghz
  • Memory: 4 GB RAM
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

42 hours played
Feb. 2026
Ridiculously addicting. Easy to pick up, easy to play. Hits the sweet spot between challenge and fun without ever feeling overwhelming. The visuals are super colourful and lively which adds to its charm. The perfect couch rougelike!
19 hours played
Jan. 2026
Don't feel overwhelmed by the art style and busy game-trailers (which I don't think do the game justice) This is a must buy for any Roguelike fan. At the beginning of the 2025, I found an article online that listed the top 20 highest review-rated Roguelike games on Steam. Balatro came 2nd place, with this game in 1st - which is some feat as i'd personally put 150 happy hours into Balatro as my game of the year. I'd never heard of Starvaders and decided to see what all the fuss is about. My word. What a game! I'm in my thirties now, I like to "think" when I play my games, but I also don't want things to get too hard in the evenings once i've completed a long work shift and want to unwind. This game's final difficulty introduces modifiers, so as the game scales in difficulty, it actually gets wackier, unpredictable and more fun - which is an insane motion to me, but one I accept graciously with open arms! Rewards get better, gameplay looks flashier, and you pull off some awesome combos - and I don't feel that awful "sweaty" feeling where you feel like you're on overdrive all the time. It can be a really chill game. It's centred around fun, and as stupid as it sounds not a lot of games are doing that nowadays. Others are all about the grind. The game is, admittedly, an ADHD-ers dream. A LOT is going on and the game looks a lot more daunting than it is at first glance. Visually, the game is very "loud" with high colour saturation and animations that complement a flashy sort of anime/transformers combo art style. It's like a futuristic Willy Wonka's Chocolate Factory. Early on, I found that I could only play for an hour or so without feeling like my monitor was giving me a headache, but this was probably just "Unc problems" after a long day. Think PowerPuff Girls on crack cocaine with rockets flying everywhere. Eventually, you get used to it once you understand the HUD and what you're supposed to be doing. Also, no boss seems horrific to play against. Each can be challenging but I kind of relish playing against each of them randomly, rather than feeling like a certain boss is the end of my run no matter what I do. With 15-20 hours into the game, I thought i'd uncovered most of the unlockables, but discovered that i'd found 150 with over 500 total to find! The game works superbly on Steam Deck too, which is a bonus. A game I hope to put many more hours into and to be honest, as far as Roguelikes go this has got a lot of depth. The story is a little cheesy so don't come here for that, but the gameplay loop, content, and fun factor are all excellent.
89 hours played
Dec. 2025
Into the Breach meets Cobalt Core. Nothing like Slay the Spire in my opinion, only in the loosest "rogue like with card /energy mechanic". but still fantastic, tight gameplay loop and well-designed
24 hours played
Dec. 2025
This game was very good. The fact that each class feels like playing a different game, then on top of that they have characters within the class that all play very different as well. This aspect of the game should be studied and praised. This is the most impressive thing about the game to me. Outside of that the game itself is a unique approach in a market flooded with stuff that just seems to be eternally hanging on the scrot of Slay the Spire and the energy system Hearthstone popularized. Not to throw any shade at either of these games at all, both did big, praiseworthy things for the genre, but they are endlessly imitated on by lesser designers that add nothing of note to the formula. This game is not that. While it does, to a degree, have the energy economy system we've all seen a trillion times before they at least try to iterate on it here and give each class unique ways to circumvent the limitations of the system. Which plays it's part in making the classes all feel like you are playing a different game (in a GOOD, engaging way). Outside of that, the way the board is set up and how you play it and manipulate it is very unique to this game and they play with that at times too. The enemies are varied and interesting, the bosses are fun, the penultimate boss doesn't feel as BS-ey as a lot of these games make them feel, or at least when I played it before it was updated a ton it didn't. There is a ton of variety, interesting card synergies, interesting plays you can make with a hand, and what feels like a lot of freedom and fluidity in how you choose to play any given character and class combo. The style is also very unique and the art and presentation is cohesive and interesting to look at. I also really liked that the game doesn't really overstay it's welcome, or didn't for me at all, and seemed much more contained than a lot of these types of games tend to be. It doesn't feel as infinitely replayable, but there is a ton of variety and I think anyone who enjoys it could get a ton of time out of it if they want to do absolutely everything in it. Kind of a breath of fresh air in that aspect. Really enjoyed this game. I will 100% buy Pengonauts next game and their name is in my "worthwhile gaming dev lexicon" from here on out.
14 hours played
Nov. 2025
I know some folks are tired of roguelikes and deckbuilders, but this is a title that absolutely sets the bar in these crowded genres. This game came out during a year with lots of great releases, and while it received fanfare with its release, it deserves even more praise. Definitely recommend to folks.

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Frequently Asked Questions

StarVaders is currently priced at 21.55€ on Steam.

No, StarVaders is currently not on sale. You can purchase it for 21.55€ on Steam.

Yes, StarVaders received 1,919 positive votes out of a total of 1,955 achieving an impressive rating of 9.32.
😍

StarVaders was developed by Pengonauts and published by Joystick Ventures and Beep Japan.

Yes, StarVaders is playable and fully supported on Windows.

Yes, StarVaders is playable and fully supported on MacOS.

No, StarVaders is not playable on Linux.

This information about StarVaders is not available yet.

This information about StarVaders is not available yet.

No, StarVaders does not support VR.

StarVaders is a single-player game.

Yes, there are 2 DLCs available for StarVaders. Explore additional content available for StarVaders on Steam.

No, StarVaders does not support mods via Steam Workshop.

No, StarVaders does not support Steam Remote Play.

Yes, StarVaders is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for StarVaders.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 August 2026 22:42 UTC
SteamSpy data 10 September 2026 12:07 UTC
Steam price 11 September 2026 18:33 UTC
Steam reviews 11 September 2026 11:56 UTC

If you'd like to dive deeper into the details about StarVaders, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about StarVaders
  • SteamCharts - Analysis of StarVaders concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck StarVaders compatibility
StarVaders
Rating
9.3
1,919
36
Game modes
Features
Online players
201
Developer
Pengonauts
Publisher
Joystick Ventures, Beep Japan
Release 30 Apr 2025
Platforms
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