Ancient Cities on Steam - User reviews, Price & Information

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Ancient Cities is a realistic, survival city builder in an immersive procedural environment. Lead the fate of your tribe through ancient times!

Ancient Cities is a strategy, city builder and survival game developed and published by Uncasual Games.
Released on March 24th 2023 is available only on Windows in 10 languages: English, French, Spanish - Spain, German, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal, Catalan, Italian and Simplified Chinese.

It has received 1,953 reviews of which 1,243 were positive and 710 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Ancient Cities into these genres:

Media & Screenshots

Get an in-depth look at Ancient Cities through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® i7-6700 / AMD® Ryzen 5 1600
  • Memory: 6 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1050 (2 GB) / AMD® Radeon™ RX-560 (4 GB)
  • Additional Notes: Linux Proton propietary drivers only. Currently INTEL graphics cards are not supported.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
Ancient Cities is beautiful, ambitious—and utterly broken in the most hilarious ways. 🔸 Gatherers ignore food lying right next to the village. Ten people bring back five rose hips and then call it a day. 🔸 Builders carry one log per day to the site, then vanish like union rules demand it. 🔸 Farmers leave fields empty even with seeds ready, and you’ll never know how many workers are needed. 🔸 If one person dies—say, the only one who knew how to hunt—everyone else just forgets how to stab animals with a stick. 🔸 Your village starves while surrounded by cows, crops, and you know Nature… because the AI collectively gives up on life. 🔸 And yes, every time someone dies, the game goes from Fast Forward to Normal Speed. Even at night. Especially at night. What should I do?! I can't control the NPCs or Force them to pick up food (see bullet point #1) Micromanagement? You wish you could micromanage. You're just watching Beavis & Butthead run a tribe with brain fog and a death wish. Still... it's weirdly captivating. Gorgeous visuals, a unique setting, and real potential—buried under AI so bad it feels like a prank. 🟢 Visuals, atmosphere, concept 🔴 AI, logic, frustration Verdict: Looks like a dream. Plays like a group project gone horribly wrong.
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April 2025
I highly reccomend this game - it's early release but well rounded enough that even after 120 hours I'm still playing new and old games. The supply and crafting toolchains are relatively intricate, and it's enjoyable to play at both small and large scales. Large scale sedentism becomes difficult (my largest village was 280 people) which is very realistic in the archaeological record, however especially with the recent update of large scale, highly habitable hide tents, that migratory patterns are unlocked even for large tribes. The game is very realistic, both visually and archaeologically - I have a background in social anthropology and took enough archaeology classes and read enough historiographies that this hits all the right spots for an ancient history nerd. There is of course endless ground to cover yet for such a realistic game - clothing, pottery for trade, more intricate and/or localized architecture, and additional ages such as copper, bronze and steel ages. In some cases we had multi-story buildings and urban settlements, especially in coastal areas already by 12,000 BCE (I can't recall the name but the first "urban" settlement was on the coast of Peru around this time, I remember learning that fishing nets played a huge role in the population expansion), and in some ways that has been accomplished with the longhouses, but I expect more intricate/advanced buildings to come eventually. I'll warn, this game can become addictive !!! I run it on Linux Mint with an Nvidia RTX card. Originally, like with my other games had an issue, but as it turned out I had formatted an external drive as ntfs instead of ext4! When I changed it to ext4 and re-installed, the game worked flawlessly. The only mod that works for now is nut processing, as it seems the mod API is in flux, but that is to be expected for a game in such early stages
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March 2025
IF YOU'RE UNAWARE OF GAME'S HISTORY: As someone who loves ancient history, I've followed A.C. since it's early days, with the announcement and green-light campaign on Steam back in 2017. This movement had tons of traction and generated well over 120K by the time it was green lit. Surpassing it's funding milestones where it promises to eventually build in additional climates such as the Middle East and and even an Ice Age pack. Each with their own set of challenges according to their atmospheric elements. Same is true for natural disaster features, also related to each climate. And throw in some raiding to spice it up even more. Improved sky life and the Aurora-Borealis etc. These things have yet to be included, but I'm more than confident they'll be added, as the few building this game up are still working on it in a whole list of ways. Tons of life variety and Optimization has improved far beyond many other city build games. There's plenty of features already added at this point. Honestly, I'm impressed with how far this has come. To say that Uncasual Game's team of several Devs have tackled a tremendous feat (considering the shear size of their vision for this one of a kind piece) while working this project is in itself a deep understatement. There's so many times this game should've gone under over the years and yet somehow against all odds, the Devs have managed to persevere, coming out on top, improving the entire game from it's very poor early access state in 2021. And all this in the face of what was initially ruthless ridicule from original followers base, who's patience for the complete game lasted about a week. And who seemed to think Uncasual Games were the size of Ubisoft Studios; not to mention the overwhelming financial and development threats they were confronted before and after the fall out. The end game of this project has yet to be realized. But what the game provides for playable content as of this post is very enjoyable. It'll take some learning investment to really feel the vibe the world around is meant to give, So prepare yourself to be committed to learning the mechanics of your tribe and the environments. If you're doubtful about paying full price up front, then definitely consider getting this on sale. But understand that the more funds the ever-improving Devs receive from this genre base, the closer they'll be to really making this into the full masterpiece they've intended it to be. I bought this at full price and I can say confidently that I'd do it again. I'm really looking forward to what's potentially in store for the future with this. I wish the Devs an ever successful outcome. They've earned it.
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March 2025
I was hesitant about buying this game because of the mixed reviews but after i saw recently a youtube video about the last updates i decided to buy it and i can say it is a very good game despite being in works. I like the graphics, better than Dawn of man which is also an ancient city builder, the game is balanced, everything works pretty good. I didn´t see any bugs or glitches. What i don´t like is the storage system because you can store only 1 resource in a storage building. But i am sure the devs are working at this. I recommend the game and i hope the devs will keep working and give us more content and features.
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Sept. 2024
Forget the negative reviews on this game! I suspect they did not explore the game enough nor spend enough time in the game to make those opinions valid. As an old timer gamer who has tried and played many, many builder/survival games like this one, I am finding that Ancient Cities is a keeper! There are only 2 others currently out there that I have found as interesting and compelling to keep installed on my PC. One I've had installed for years but that is still quite recently new that I am still playing. I think AC will be my 2nd. Yes, there are still some QoL issues that could be improved. Yes, there is a bit of a learning curve where the tutorial really needs to be better but I have found that simply asking questions on the Steam forum for AC is more than sufficient to get the answers you need. That said, the game is very playable and has great potential for improving even more imo. There absolutely IS raiding and trading with other local cities/towns. You only need to know how to do it. Historically correct for the time periods right down to what types of animals and plants are available makes the difficulty of finding food quite interesting. The Devs seem very dedicated to making things historically correct in this way. Also of note, the Devs are absolutely paying attention to players and their opinions. I have had one of my posts/queries answered directly by them so that's how I know. Give the game a try! The micromanagement is sufficient but it doesn't become overly tedious. There is plenty to do and the time frame to do it seems adequately realistic. Yes, I would recommend this game.
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Frequently Asked Questions

Ancient Cities is currently priced at 29.99€ on Steam.

Ancient Cities is currently not on sale. You can purchase it for 29.99€ on Steam.

Ancient Cities received 1,243 positive votes out of a total of 1,953 achieving a rating of 6.23.
😐

Ancient Cities was developed and published by Uncasual Games.

Ancient Cities is playable and fully supported on Windows.

Ancient Cities is not playable on MacOS.

Ancient Cities is not playable on Linux.

Ancient Cities is a single-player game.

Ancient Cities does not currently offer any DLC.

Ancient Cities is fully integrated with Steam Workshop. Visit Steam Workshop.

Ancient Cities does not support Steam Remote Play.

Ancient Cities is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ancient Cities.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 September 2025 15:34
SteamSpy data 05 September 2025 11:43
Steam price 14 September 2025 20:40
Steam reviews 14 September 2025 10:08

If you'd like to dive deeper into the details about Ancient Cities, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ancient Cities
  • SteamCharts - Analysis of Ancient Cities concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ancient Cities compatibility
Ancient Cities
Rating
6.2
1,243
710
Game modes
Features
Online players
20
Developer
Uncasual Games
Publisher
Uncasual Games
Release 24 Mar 2023
Platforms