ATLYSS on Steam - User reviews, Price & Information

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Enter the world of ATLYSS, a Singleplayer/Online RPG where you can fight with or against friends in a surreal world filled with creatures beyond comprehension. Customize and progress your character(s), complete quests, and discover strange locations.

ATLYSS is a action rpg, rpg and cute game developed by Kiseff and published by KisSoft.
Released on November 22nd 2024 is available in English only on Windows.

It has received 16,773 reviews of which 16,289 were positive and 484 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 9.75€ on Steam.


The Steam community has classified ATLYSS into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or higher
  • Memory: 2 GB RAM
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
10/10 Kiseff's "Furry Indoctrination Simulator" is working as intended. If that's what you're here for, you don't need my approval bc you've already bought the game. Now for those of us who haven't spent our lives in the bowels of Furaffinity.net and are curious why this game has overwhelmingly positive reviews, I'll start by trying to calm your nerves a bit: Gooner memes overshadow what is a solid casual RPG with MMO-lite features. I'd even argue there's less overtly horny design choices than some popular AAA games like Mass Effect or Persona to name a few. This ain't Conker's Bad Fur Day. A lot of the memeable stuff is front-loaded: the character creator, the kobold goat lady's jiggle physics, the slime diva's slime honkers--you'll understand what I mean when you see it... but after that it really doesn't have anything overtly sexual unless you're deliberately looking for it on a server. It would be like hyper-focusing on WOW tavern ERPers and acting like that's the whole game or something. And all this is keeping in mind the game can be played in single-player, so you can always have a cover when your friends ask you why you're playing the furry MMO. "I play offline, bro. Pls, believe me, I only joined a discord server as a joke. Everyone is really nice there... Bro, the loot..." So ya, point is, don't let the memes turn you away from a solid game. They're funny and I encourage them, but I think they seriously misrepresent what's here. All that aside, my favorite aspects of the game are the fast-pace movement and combat, the mixture of platforming, and Diablo-style looting. That's realistically most of the game right now, that simple but effective loop, it's tried and true. There's also fishing and mining, but admittedly they're a little undercooked when compared to the solid real-time combat and platforming challenges, which I'll elaborate on in a moment. I still like fishing a lot tho, I want the fishing drip, but I'm not braindead enough to lock in and grind out 99 shrimp in fishing's current state. Just make it more than pressing a button twice. So yeah, I hyped movement and that's bc you're finessing almost out the gate. Everyone starts with a dash and double jump, I love it. The mage and bandit get more mobility options down the line and they can trivialize platforming challenges, but I take it that's the point. Movement just rules, trust me. Other games feel sluggish to me after playing this, it's so good. Definitely recommend making multiple characters and seeing what class you like best, I was a huge fan of the Bandit and Mage class if you can't tell. I never subclassed, so I can't really speak to how they play, but I hear they're still in development and a little underbaked, atm. Updates seem pretty consistent, so maybe more on those later. Oh, and this game has so many nods to older PlayStation and N64 games, like the Majora's Mask style loading screen or the sound design that feels deliberately designed around 64 Zelda's ambient SFXs, it just works. Music too, lots of ambient synth pads and the occasional breakbeat during tense situations. It all comes together so nicely, you won't even be thinking about that thicc kobold goat lady quest giver. If I needed to make a few suggestions, nothing major: 1) a less finicky targeting system, it's not necessary to play, but I like using it and wish it was a little fine tuned. 2) better controller support, which I think is in the works. 3) and maybe controversially, more platforming challenges, the movement in the game is too good to not lean into it. 4) make fishing more engaging, it's a nice start tho. Anyway, I really just wanted to clear up the meme controversy in a review. I was hesitant to play this bc of the meme, but it's definitely worth your money. I'll probably update this from time to time as the game changes. It's a gem and I'm really wishing Kiseff the best of luck in fleshing out the game. Let the guy retire from making NSFW art and start making the next gen of amazing indie games--or both, idc tbh. Do you, man.
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Oct. 2025
Momma didnt raise no bich i aint afraid of some furry tits and ass in a genuinely good mmo game
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June 2025
Did you avoid this game because it's "A gooner game?" Don't. 10/10 Everyone who looked into this game. PLEASE ignore the negative reviews, most of them hate the game because it's "A gooner game" or "It's not gooner enough" it's really annoying to see such a well thought out game, movement, combat, progression, platforming BLISS reduced to "What my character looks like" WTF? This game would have been better off without Character Customization because then neither of those prospective's would be an issue. For the love of GOD some things piss me off just because of the community it attracts. Play this game and make a normal looking character, IT'S A GOOD GAME. And for the other side, get the d**ned mod that removes the proportion caps and don't attack Kiseff, he never needed to make this game and I personally dislike that he felt like he needs to suck up to you. this game is his passion. Pros > Beautiful nostalgic visuals. > Simple and flowey combat that is challenging and feels good. > Progression that makes you feel like you're making leaps in power. > Platforming that lets you utilize your abilities and movement tech. > Easy to learn, a small challenge to master. > Easy to load up and play with friends on a private server. > The character customization is enough, and I like it as it is. Cons > A large part of the community the game attracted is really Toxic to the dev. Conclusion I can't say much more because the game is still in development by ONE PERSON, Kiseff. major respect. thank you for everything you're doing with the game. I love the content and look forward to so much more, I could only dream of being a coding genius and have such a splendid idea come into reality.
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June 2025
If this sparks the subgenre of "Playing as an anthropomorphic animal that has a massive ass who can also platform and fight really well" alongside games like Psudeoregalia then I welcome it with open arms.
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March 2025
Someone on YouTube described this game as a lost Dreamcast game and that's exactly how it looks, sounds, and plays like - in the best way possible (and with modern day polish). The game is immediately enjoyable and intuitive in a way that feels great. The references in the game are clear, familiar, but with their own unique twist on it. You almost feel rewarded for having grown up with games of a certain era for being able to intrinsically "get" what this game is trying to do. It's like realizing you, the devs, and anyone else who loves this game come to understand you're all fluent in the same language. I feel like people assume the whole furry angle is a bigger part of the game than it actually is. There are anthropomorphic characters, yes. Some of them have huge jugs and fat booties, yes. You may also make your own anthropomorphic character and give them huge jugs and/or fat booty, too. Or not. How deeply you want to read into all that and how much it will matter to you, is really up to you. For me, I put this in the same category as Star Fox or even Bugs Bunny - they're just characters. I'm not a furry, but fun character design is fun character design. And for the furries out there who more deeply appreciate bunnies, cats, wolves, lizards, etc with huge jugs and fat booties, I am happy for them that they feel represented in a game. A game that is really, really fun, unique, and satisfying to play. Point is, don't let the anthropomorphic (furry) parts deter you from this game. It's loaded with huge jugs and fat booties, yes. But it's even more cram-packed with joys of gaming from a bygone era, and a hell of a lot of charm, attention to detail, and fun gameplay. It's that perfect and rare combination of familiarity and newness that so many game devs aim for to get those sweet, sweet, nostalgia junkie millennial dollars... but so few ever get the equation right. This game gets it. It feels like a game I would have spent hours during the summer break playing in my basement, except new. Actually new. With huge jugs and fat booties. I almost feel bad that I bought it on sale. Now if you'll excuse me, my huge-jugged-fat-booty'd lizard mage needs to get back to some serious dungeon crawling.
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Frequently Asked Questions

ATLYSS is currently priced at 9.75€ on Steam.

ATLYSS is currently not on sale. You can purchase it for 9.75€ on Steam.

ATLYSS received 16,289 positive votes out of a total of 16,773 achieving an impressive rating of 9.46.
😍

ATLYSS was developed by Kiseff and published by KisSoft.

ATLYSS is playable and fully supported on Windows.

ATLYSS is not playable on MacOS.

ATLYSS is not playable on Linux.

ATLYSS offers both single-player and multi-player modes.

ATLYSS offers both Co-op and PvP modes.

ATLYSS does not currently offer any DLC.

ATLYSS does not support mods via Steam Workshop.

ATLYSS does not support Steam Remote Play.

ATLYSS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for ATLYSS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 15:29
SteamSpy data 21 January 2026 22:10
Steam price 28 January 2026 20:22
Steam reviews 28 January 2026 19:55

If you'd like to dive deeper into the details about ATLYSS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about ATLYSS
  • SteamCharts - Analysis of ATLYSS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck ATLYSS compatibility
ATLYSS
Rating
9.5
16,289
484
Game modes
Multiplayer
Features
Online players
395
Developer
Kiseff
Publisher
KisSoft
Release 22 Nov 2024
Platforms