Back on Steam - User reviews, Price & Information

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《Back》 is a full-motion audio live horror game. Special Note 1: This game is very supernatural and scary, timid or heart disease players do not buy !!!! The game will reveal different ending plots step by step through various searches and choices for your character.

Back is a survival horror, horror and fmv game developed and published by MYSTERY CROWN.
Released on July 30th 2024 is available on Windows and MacOS in 3 languages: English, Simplified Chinese and Traditional Chinese.

It has received 343 reviews of which 272 were positive and 71 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 6.89€ on Steam.


The Steam community has classified Back into these genres:

Media & Screenshots

Get an in-depth look at Back through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3
  • Memory: 4 GB RAM
  • DirectX: Version 11
  • Storage: 10 GB available space
MacOS
  • OS: macOS High Sierra 10.13
  • Processor: Intel Core i3
  • Memory: 4 GB RAM
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
Back, developed and published by Mystery Crown, is a live-action psychological horror experience that blends film and interactivity into a tense and unnerving narrative. The story begins with Ren Xing, a seemingly ordinary man invited to a villa for what appears to be a simple real-estate shoot. As the camera rolls and the scenes unfold, reality begins to distort, and the peaceful façade of the location gives way to a sinister mystery. What starts as a routine professional visit soon spirals into a nightmare of supernatural occurrences, cryptic conspiracies, and impossible choices. The game’s atmosphere builds slowly, relying on the unease of ordinary moments that slip into madness. Each decision you make carries weight, each scene presses deeper into uncertainty, and the line between what is filmed and what is real becomes terrifyingly blurred. What sets Back apart from most horror games is its dedication to full-motion video as its primary storytelling tool. Rather than traditional 3D models or animation, it uses live actors and real settings to pull players into an almost cinematic experience. The realism of human expression, combined with the claustrophobic camera work and deliberate pacing, heightens the sense of intimacy and discomfort. This approach transforms simple moments—like a door creaking open or a shadow crossing the frame—into events that feel immediate and personal. Interactive segments appear throughout, allowing players to explore their surroundings, uncover clues, and make decisions that alter how the story unfolds. The format feels more like participating in a film than playing a game, yet the interactivity ensures that every choice feels consequential. As the story deepens, Back reveals itself to be not just a haunted-house tale but a psychological descent. Themes of guilt, betrayal, and perception weave through the narrative, suggesting that the horrors encountered may not all stem from the supernatural. The villa becomes a metaphor for entrapment, with its winding halls, hidden rooms, and flickering lights reflecting the mental and emotional turmoil of its characters. The game’s “search link” mechanic encourages players to piece together fragments of information, using memory and intuition to survive the ordeal. Every discovery invites more questions than answers, reinforcing the central tension that the truth might be more horrifying than the apparitions that stalk the player. Despite its innovative presentation, Back is not without limitations. Its heavy reliance on pre-recorded sequences can sometimes make player agency feel limited, especially for those accustomed to free movement or action-oriented gameplay. The pacing is deliberate—often slow—and some may find it restrictive compared to more interactive horror experiences. Technical imperfections, such as uneven lighting or editing transitions, remind players of its indie origins, though these flaws occasionally add to the raw, unsettling atmosphere rather than detract from it. The real-actor performances range from subdued realism to theatrical intensity, creating a tonal variety that amplifies the surreal feeling of the story. Where Back succeeds most is in its ability to immerse players through mood and emotion rather than spectacle. The use of live action makes fear feel tangible; when the characters panic, the player feels their anxiety rather than observes it. The visual design relies on dim lighting, narrow spaces, and a muted color palette that evokes both realism and dreamlike distortion. Sound design plays an equally important role—distant footsteps, whispering voices, and ambient noises create an almost subconscious unease that lingers even in quieter scenes. As the narrative unravels toward one of several possible endings, the player is left questioning not only what is happening but why—and whether any version of the truth can bring real closure. Back stands as a thoughtful experiment in the modern horror landscape. It forgoes bombast for tension, spectacle for subtlety, and mechanical complexity for emotional immersion. While it may not appeal to players seeking fast-paced gameplay or combat, it rewards patience and curiosity with a chilling and unforgettable story. Mystery Crown’s decision to use film as its primary medium gives the game an identity that feels both nostalgic and fresh, reminiscent of classic interactive movies yet sharpened by modern storytelling techniques. In the end, Back is less about escape and more about confrontation—forcing players to face the things that linger in the corners of their perception and, ultimately, the darkness that follows them back from the screen into their own thoughts. Rating: 7/10
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Oct. 2025
Short but enjoyable. The story is nothing special, and your choices don't really have any consequences, so it really is more of an interactive movie, but I thought it was enjoyable. It was also decently scary in some parts, the actual film making was pretty solid.
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Sept. 2025
nice story great atmosphere great horror experience nice job!
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June 2025
Its honestly a bit of a mixed bag. The "clues" don't really help that much, but there really inst any risk since if you make a mistake it just put you right back before your decision. The only decision that matters is the very last one, and you can still reload and fix it as the game does the old troupe of "You did the right thing and now you're punished!" as a cheap got ya. The translation is pretty rough, but I still love the idea of it and the story is pretty decent. When you factor in the price its basically like buying a cheap digital B horror movie and I think its worth it when you look at it that way.
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April 2025
Check out more FMV games at [url=https://store.steampowered.com/curator/45578719]FMV Asia | 真人互动影像游戏社
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Frequently Asked Questions

Back is currently priced at 6.89€ on Steam.

Back is currently not on sale. You can purchase it for 6.89€ on Steam.

Back received 272 positive votes out of a total of 343 achieving a rating of 7.43.
😊

Back was developed and published by MYSTERY CROWN.

Back is playable and fully supported on Windows.

Back is playable and fully supported on MacOS.

Back is not playable on Linux.

Back is a single-player game.

Back does not currently offer any DLC.

Back does not support mods via Steam Workshop.

Back does not support Steam Remote Play.

Back is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Back.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 January 2026 23:17
SteamSpy data 23 January 2026 16:26
Steam price 28 January 2026 20:53
Steam reviews 28 January 2026 13:57

If you'd like to dive deeper into the details about Back, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Back
  • SteamCharts - Analysis of Back concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Back compatibility
Back
Rating
7.4
272
71
Game modes
Features
Online players
0
Developer
MYSTERY CROWN
Publisher
MYSTERY CROWN
Release 30 Jul 2024
Platforms