BakeryDiary on Steam - User reviews, Price & Information

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This isn’t a bread-making game. Listen carefully to customers’ strange requests, discover many kinds of bread, and satisfy even the most picky tastes — from strawberry to chocolate, whole wheat to nuts.

BakeryDiary is a casual, simulation and shop keeper game developed and published by DanDanNi.
Released on March 06th 2026 is available only on Windows in 11 languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Portugal and Korean.

It has received 321 reviews of which 299 were positive and 22 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 7.79€ on Steam, but you can find it for 3.25€ on Gamivo.


The Steam community has classified BakeryDiary into these genres:

Media & Screenshots

Get an in-depth look at BakeryDiary through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: win7+
  • Processor: Intel Core i3
  • Memory: 2 GB RAM
  • Graphics: DirectX 9 compatible with at least 500MB of memory
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2026
I picked Bakery Diary up because I was after a cute, cozy puzzle game to relax with, and somehow ended up spending hours saying "just one more round". The art style is really cozy, the bread designs are adorable and there's something really satisfying about figuring out what each customer is asking for. Customers describe what they want through clues rather than direct labels, which adds a fun puzzle element to the gameplay. The game includes a manual with information on all the bread types and you can also check each bread's details by hovering your mouse over it, making it easy to learn as you play. My only minor criticism is that occasionally a customer will describe a bread using characteristics that are not in its in-game description, which can make a few orders feel more like guesswork than deduction and can be a little frustrating. Personally, I don't think it happens often enough to ruin the experience, but clearer descriptions would make the puzzle-solving even more enjoyable. I will also say that once you've unlocked a large variety of breads, it can feel a bit overwhelming at times. On the positive side, you can add custom tags to breads to help keep everything organized and make them easier to identify. The game has a cozy atmosphere, relaxing music and plenty to unlock, from new breads and stickers to customer stories. Being able to decorate the bakery is a nice addition, and watching your small shop gradually grow over time feels very rewarding. If you enjoy cozy puzzle and organization games with light management elements, I recommend giving this game a try 🥐⋆ ˚🥖 ~(๑ᵔ⤙ᵔ๑) https://steamcommunity.com/sharedfiles/filedetails/?id=3738220334
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April 2026
This is the perfect game for when your cat occupies your lap and you only have one hand to play
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April 2026
A delightful and addictive game where you serve bread to different customers but what they want is not always straight forward…also beware the thief. I had this game pop up on my Steam recommendations and well I guess Steam nailed it this time. 17 hours in and I am still grinding away for that last achievement. The cartoony appearance of the game is charming and the gameplay pretty easy to grasp. As you play you’ll unlock new breads, earn money for upgrades (I do find the upgrades to be too pricy at the start until you make money) and unlock perks such as customer patience and bigger tips. There are some downfalls to the game that I wish were different. Mainly being able to control what breads we serve on any given day. By the end there are so many it does get overwhelming. The only way to combat this is to not buy all the breads as they become available. There are also puzzles to complete and stickers to earn by making certain combinations of boxed breads as you go along, unlocking your customers' individual stories in the process. The music is relaxing and not distracting which is a good thing grinding away at selling bread for 17 hours (but you can also listen to your own tunes as well). Guides are available to help you earn all those stickers but they are not in English. Easy fix, just use Google translate. Settings & extras include; audio settings, language, resolution and display settings. I really enjoy this game, it is the kind of game where you say “just one more day”, look up and it is 2am. The game does a good job of walking you through the basics of starting the game. My only gripe as stated above is letting us choose which breads to serve each day. That last achievement is pretty grindy too…earn a revenue of a million dollars. 17 hours in and almost halfway there (you can ramp up the difficulty to earn more faster). Thankfully it is also a game you can play in spurts and take breaks. 🍞 [url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow IndieGems for more reviews like this one. Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers , if you'd like to see more reviews like this one!
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March 2026
Overall, I think this game is probably worth it. However, I do think it could use some noodling to make it slightly better. The gameplay loop is cute and fun but also somewhat frustrating. The upgrades are helpful, but also the game provides very little guidance on how some of them - like the bread box - work which makes them kind of useless in my mind. Also, while there are three customer settings in terms of the level of customers you get during the day it doesn't really give you much change in terms of difficulty as far as getting orders out on time or custoer patience, so I'd rather see a difficulty setting adjustment rather than customer number setting. I think a few little tweaks like this could make the game more fun overall but it's pretty good as is.
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March 2026
BakeryDiary developed and published by DanDanNi is a gentle, puzzle-driven management game that places players in charge of a small neighborhood bakery where observation, organization, and customer interaction form the core of the experience. Instead of focusing heavily on complicated cooking mechanics or intense time pressure, the game leans into the cozy simulation genre, encouraging players to gradually build their bakery by learning customer preferences, unlocking new bread varieties, and experimenting with inventory organization. The result is a relaxing and methodical game that emphasizes calm progression and thoughtful problem-solving over fast reflexes. At the heart of the gameplay is the daily operation of the bakery. Customers arrive throughout the day with requests for specific types of bread, but rather than stating their orders directly, they often provide hints or clues about what they want. Players must interpret these descriptions and determine which bread best matches the customer’s request. Some customers might describe flavors, textures, or ingredients, while others rely on more subtle hints that require familiarity with the bakery’s menu. This mechanic transforms each order into a small puzzle, encouraging players to gradually memorize bread characteristics and learn how different products relate to customer preferences. As the bakery grows, players unlock an expanding collection of breads inspired by recipes from around the world. The game features more than sixty different varieties, each with its own appearance, flavor profile, and ingredient combination. Rather than being treated as simple menu items, the breads are presented almost like collectible characters with their own identities and traits. Discovering new recipes becomes one of the most satisfying aspects of the experience, as players experiment with different combinations and complete puzzles that unlock additional baked goods. Over time, the once modest bakery transforms into a vibrant shop filled with colorful bread options. Inventory organization plays a surprisingly important role in the gameplay loop. Bread is stored in a grid-based storage system where players must carefully arrange items in order to manage space efficiently. As new recipes are unlocked and more customers arrive with complex requests, maintaining a well-organized inventory becomes essential for quickly fulfilling orders. The system also introduces small logistical challenges such as bread freshness. Unsold bread can be reheated and reused, but it cannot remain in storage indefinitely, which encourages players to plan carefully and avoid unnecessary waste. These small management details give the game a subtle strategic layer without making the experience stressful. Beyond serving customers, the game introduces additional systems that expand the bakery’s activities. Players can prepare gift boxes containing combinations of three breads, which may reward them with collectible stickers or special achievements if the correct combinations are discovered. These sticker rewards function as collectibles that encourage experimentation with different bread sets. Puzzle challenges are also scattered throughout the experience, often unlocking secret recipes or hidden content that expands the bakery’s offerings. This design adds an element of exploration and discovery that keeps the gameplay loop fresh. Another charming feature of the game is its focus on community. The bakery is not simply a shop but a gathering place for the residents of a small town. As players continue serving customers, they begin to recognize regular visitors who return frequently with familiar preferences. These characters gradually reveal small personal stories through their interactions, creating a sense of connection between the player and the town’s residents. The “diary” element of the game allows players to record information about recipes, customers, and discoveries, reinforcing the feeling that the player is documenting the growth of their bakery over time. The visual presentation contributes significantly to the game’s relaxing atmosphere. The art style features colorful, cute illustrations and clean user interface elements that make the bakery environment feel welcoming and friendly. Each bread type is carefully illustrated, giving players a clear visual identity for the items they are serving. Character portraits add personality to customer interactions, while the neatly designed inventory grid makes organizing bread feel both functional and visually satisfying. Soft background music further enhances the cozy ambiance, making the game feel calm and inviting during long play sessions. While the overall experience is enjoyable, the game’s slow pacing may not appeal to everyone. Because the mechanics revolve around interpreting orders, organizing bread, and gradually unlocking recipes, the gameplay loop can feel repetitive after extended play. Players who prefer fast-paced simulation games or complex economic systems may find the mechanics somewhat lightweight. However, this slower pacing is also part of the game’s charm, as it allows players to enjoy the process of running the bakery without feeling rushed or overwhelmed. Despite its simplicity, the game manages to maintain interest through its combination of puzzle mechanics, collectible systems, and charming storytelling. The process of learning customer preferences, expanding the bakery’s menu, and discovering hidden bread combinations creates a satisfying sense of progression. Each new recipe unlocked feels like a meaningful milestone that brings the bakery closer to becoming a fully realized shop. Ultimately, BakeryDiary stands out as a cozy management game that emphasizes creativity, observation, and community rather than competition or time pressure. Its charming presentation, relaxing gameplay loop, and thoughtful puzzle elements make it an enjoyable experience for players who appreciate slower-paced simulation games. While it may not offer the complexity or scale of larger management titles, its focus on warmth and gradual discovery gives it a unique identity within the cozy game genre. Rating: 8/10
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Frequently Asked Questions

BakeryDiary is currently priced at 7.79€ on Steam.

No, BakeryDiary is currently not on sale. You can purchase it for 7.79€ on Steam.

Yes, BakeryDiary received 299 positive votes out of a total of 321 achieving a rating of 8.56.
😎

BakeryDiary was developed and published by DanDanNi.

Yes, BakeryDiary is playable and fully supported on Windows.

No, BakeryDiary is not playable on MacOS.

No, BakeryDiary is not playable on Linux.

BakeryDiary is a single-player game.

No, BakeryDiary does not currently offer any DLC.

No, BakeryDiary does not support mods via Steam Workshop.

No, BakeryDiary does not support Steam Remote Play.

Yes, BakeryDiary is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for BakeryDiary.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 June 2026 23:09
SteamSpy data 09 June 2026 11:37
Steam price 12 June 2026 13:04
Steam reviews 12 June 2026 15:50

If you'd like to dive deeper into the details about BakeryDiary, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about BakeryDiary
  • SteamCharts - Analysis of BakeryDiary concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck BakeryDiary compatibility
BakeryDiary
Rating
8.6
299
22
Game modes
Features
Online players
49
Developer
DanDanNi
Publisher
DanDanNi
Release 06 Mar 2026
Platforms
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