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Big Walk on Steam - User reviews, Price & Information

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Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.

Big Walk is a adventure, open world and co-op campaign game developed by House House and published by Panic.
Released on August 04th 2026 is available on Windows and MacOS in 14 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese and Turkish.

It has received 3,753 reviews of which 3,322 were positive and 431 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 14.24€ on Steam with a 25% discount.


The Steam community has classified Big Walk into these genres:

Media & Screenshots

Get an in-depth look at Big Walk through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-7700K or AMD Ryzen 5 1600X
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 TI, 2GB or AMD Radeon R7 370, 2 GB or Intel Arc A380, 6 GB
MacOS
  • OS: macOS 15
  • Processor: Macs with Apple Silicon: M1 Processor or newer
  • Memory: 16 GB RAM

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

3 hours played
Aug. 2026
the game needs at least two different sliders for game audio and voice audio. i understand the vision for the immersion of proximity voice chat, but this is just mandatory to have. also volume level was too low in my experience - i literally cannot hear anybody over 5-10 meters. and the performance is not great. low level graphics are playable, but render distance is like 15 meters for some objects. the game wasn't able to launch on linux without custom launch parameters. aside from these issues, i liked the mechanics and the whole feel of the game. if audio problems will be resolved in the near future, i can recommend the game. update on 2026-08-05 (both here and in the comments): some clarifications about performance: while i have a graphics card that is almost 10 years old and was even then mid-range - gtx 1050ti - the minimum required gpu is gtx 750ti. while the difference between these two cards is not huge, maybe i expected a bit too much. game on medium in my case is basically unplayable (at least with 100% render, i haven't tried any other values. i think in this game, where you often need to see things clearly, it's not a good solution to the problem). i get less than 30 fps and the frames are constantly dropping. so i played on low and very low, and i can play like that. frames are okay (from 60 to 90, but there are also massive drops). however, even in the starting location, my first experience with these presets was the render distance for some objects. a seat in literally 15 meters from me just wasn't visible at all. in normal gameplay some trees, rocks and bushes are appearing from nowhere, requiring me to occasionally reroute. the drastic difference between medium and anything below is probably because of the lighting and shadows. it would be great if the game had different sliders and more granular settings for graphics: shadows, render distance, maybe even texture resolution. my cpu is ryzen 5 5600g (integrated graphics are disabled in uefi), so i am not cpu bound (at least i hope so). thinking back, probably this level of performance is expected from my setup. however, my friends have much more powerful setups, and they also have some performance concerns. for example, one person with 9070xt gpu and 7800x3d cpu (both amd) on windows 11 had frames ranging from 70 to 250 fps on highest settings. while 200+ fps is amazing, these lows with 70 fps are not great. some clarifications about linux: performance on linux with proton on my system tends to be better than on windows, but in margins of error, so linux is not an issue. i can guarantee than performance is going to be identical on both systems. as for launch parameters, probably it's a problem in my specific setup (wayland compositor, xwayland or nvidia drivers), but i was unable to launch the game as-is. if it helps somebody, i needed to use `PROTON_USE_WINED3D=1`. a clarification about audio: some people wrote in the comments that "the audio should work this way" and "this simulates real world experience". however, i don't agree with that. you are going to hear people in real life on even further distance. yes, the locations are mostly open, so audio has less objects to reflect from, but the current distance of audio propagation is just absurd. as a funny solution to this problem, we had a person with a backpack and two radios (walkie-talkie, but i am going to write as radio): one in the backpack and one in the hands. the person talked into the radio, the radio on the backpack repeats his words to us and we can hear them clearly on the distance where we can't hear his words from him directly. i don't think it should work this way. radio's proximity distance is, what i think, the distance for proximity voice chat should have been. it really is optimal in my experience. and otherwise it doesn't make any sense, because you can circumvent voice chat distance like we did. radio should have the same distance of propagation as a person just talking directly and vice versa. my review is still positive and i recommend the game, because: - even with these issues, i still like the game. i haven't elaborated on that much, but the core gameplay is great. i waited for this game's release and, in terms of the gameplay, everything is good so far. - while the audio problems are still here, they are bearable. and the developers have said that they are already working on the fix.
5 hours played
Aug. 2026
Played this game with my 75 year old mother (who dabbles in a few steam games, but isn't really a 'gamer') for over 2 hour on a 2-player session. ABSOLUTE. BLAST. This game is fantastic. I know right now the chat system is getting a lot of flack for being too soft / low, but in our entire time, we really didn't much trouble with it at all. Yes, the game could benefit from having some additional audio sliders, but if going by the reviews so far, you'd think it ruins the game. I did not feel that the audio was bad enough to take away from the experience. In fact, I actually LIKE that you can't get too far away. It made us stick together more. I got old school 'Myst' vides playing this game. I kept thinking: If Myst was a multiplayer game, it would be Big Walk. The walking, the talking, the exploration... it all works so well. I've played a few online games with my mom over the years, but this past 2 1/2 hours was the most fun, hands down. The game is simple enough that anyone can play it (like my mom) but enough complexity with the puzzles that people like me (who love puzzle games) enjoy it as well. We hated to stop our session and we can't wait till we pick up where we left off. House House has something special here. Do yourself a favor: No guides, no streamers, no hints. Go into the game blind and aim to complete it on your own without have outside knowledge of what to expect. I think the only complaint I'll have when it is all said and done is that I won't be able to recapture that feeling of wonder and exploration like the first time. This isn't just a game... it is an experience. Loving every minute of it so far!
3 hours played
Aug. 2026
We walk, we force the blind helmet onto one of the people, he is our little soothsayer, he tells both lies and truths. We kill him if he is wrong..
Aug. 2026
please do a diffrent sound setting, i want to volume up my friend and volume down the game sounds
6 hours played
Aug. 2026
Great so far, but DEAR GOD PLEASE ADD DIFFERNT VOLUME SLIDERS FOR GAME AUDIO AND MIC AUDIO

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Frequently Asked Questions

Big Walk is currently priced at 14.24€ on Steam.

Yes, Big Walk is currently available at a 25% discount. You can purchase it for 14.24€ on Steam.

Yes, Big Walk received 3,322 positive votes out of a total of 3,753 achieving a rating of 8.53.
😎

Big Walk was developed by House House and published by Panic.

Yes, Big Walk is playable and fully supported on Windows.

Yes, Big Walk is playable and fully supported on MacOS.

No, Big Walk is not playable on Linux.

Big Walk is a multi-player game.

Big Walk includes Co-op mode where you can team up with friends.

No, Big Walk does not currently offer any DLC.

No, Big Walk does not support mods via Steam Workshop.

No, Big Walk does not support Steam Remote Play.

Yes, Big Walk is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Big Walk.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 August 2026 14:37 UTC
SteamSpy data 06 August 2026 14:35 UTC
Steam price 06 August 2026 18:34 UTC
Steam reviews 06 August 2026 19:45 UTC

If you'd like to dive deeper into the details about Big Walk, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Big Walk
  • SteamCharts - Analysis of Big Walk concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Big Walk compatibility
Big Walk
Rating
8.5
3,322
431
Game modes
Multiplayer
Features
Developer
House House
Publisher
Panic
Release 04 Aug 2026
Platforms