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Black Myth: Wukong on Steam

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Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.

Black Myth: Wukong is a mythology, action rpg and action game developed and published by Game Science.
Released on August 19th 2024 is available on Windows and Steam Machine in 15 languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Turkish, Thai and Czech.

It has received 882,308 reviews of which 847,016 were positive and 35,292 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 59.99€ on Steam, but you can find it for 32.49€ on Eneba.


The Steam community has classified Black Myth: Wukong into these genres:


Here is the detailed breakdown of supported languages for Black Myth: Wukong:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Thai
Japanese
Polish
Czech
Turkish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Black Myth: Wukong through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB
  • DirectX: Version 11
  • Storage: 130 GB available space
  • Sound Card: Windows Compatible Audio Device
  • Additional Notes: HDD Supported, SSD Recommended. The above specifications were tested with DLSS/FSR/XeSS enabled.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

103 hours played
Sept. 2026
Black Myth: Wukong ---{ Graphics }--- ☐ My GPU has entered meditation mode ☐ Looks like a PS2 game… if the PS2 had divine powers ☐ Pretty good ☐ I stopped fighting bosses and started taking screenshots ☑ My graphics card smells like burning incense and despair ---{ Gameplay }--- ☐ I pressed buttons and somehow survived ☐ Mostly dodge, bonk, repeat ☐ Simple enough to learn, satisfying enough to keep playing ☐ My controller now has trust issues ☑ Panic-strafing, aggressively mashing dodge, and praying to Sun Wukong ---{ Audio }--- ☐ My speakers remain emotionally stable ☐ Pretty decent ☐ The music hits harder than some bosses ☐ My headphones have achieved enlightenment ☑ Traditional Chinese instruments playing serenely while I scream in rage ---{ Audience }--- ☐ Monkeys ☐ Kids ☐ Teens ☑ Anyone who has ever said 'one more attempt' ☑ Masochists with a passion for 16th-century classical Chinese literature ---{ PC Requirements }--- ☐ My calculator is not invited ☐ Potato PC users: proceed with caution ☐ Decent gaming PC ☐ Your GPU will be doing some actual work ☑ Requires a GPU powered directly by the Jade Emperor's personal power grid ---{ Game Size }--- ☐ Reasonable ☐ Bring some storage ☐ My SSD has entered the meditation phase ☑ The Destined One needs his own storage realm ☐ I deleted my entire family photo album to make room for high-poly fur ---{ Difficulty }--- ☐ Even the bosses are being polite ☐ Easy… until the boss looks at you ☐ Learn the patterns and bonk responsibly ☑ Sun Wukong himself would probably dodge this attack ☐ "It's not a Souls-like," they lied, as the giant baby crushed my spine ---{ Grind }--- ☐ Minimal suffering required ☐ Some farming if you want to optimize ☐ Optional grinding ☑ Farm until your character becomes a part-time employee ☐ I have eradicated an entire ecosystem of spirits just to gain +2 Defense ---{ Story }--- ☐ What story? I was busy getting punched ☐ There's lore. A LOT of lore ☐ The Journey to the West said: 'You thought this was going to be simple?' ☐ I came for the monkey and stayed for the mythology ☑ I need a PhD in Chinese mythology just to understand why this bear is mad at me ---{ Game Time }--- ☐ Blink and it's over ☐ Short but satisfying ☐ Long enough to question my life choices ☐ I have aged several years during this journey ☑ 10 hours of exploration, 40 hours of stuck on the same three bosses ---{ Price }--- ☐ Free? Even better ☐ Wait for a sale ☑ Worth the money ☐ My wallet took damage, but the Destined One took more ☐ Cheaper than anger management therapy, but far less effective ---{ Bugs }--- ☑ Did the Destined One cause that? ☐ A few little yaoguai ☐ Occasionally annoying ☐ The bugs have achieved enlightenment and cannot be defeated ☐ I clip through the floor, but honestly, it's safer down there anyway ---{ Overall }--- ☐ 2/10 — I saw a staff ☐ 5/10 — Perfectly average monkey business ☐ 8/10 — Wukong approved ☐ 10/10 — I have become the monkey ☑ 11/10 — Turned into a cicada, flew past my problems, immediately died anyway I’ve been obsessed with Sun Wukong since I was a kid, so buying this game was an absolute no-brainer. What I didn't expect was that this absolute masterpiece would hijack my life and force me to beat it SEVEN TIMES. Seven. My family missed me, my sleep schedule disintegrated, but my monkey soul was restored. Stop overthinking it and just buy the game. You’re getting pure, unadulterated gameplay with zero paywall ♥♥♥♥♥♥♥♥, zero microtransaction nonsense—just raw, glorious combat. Put on the crown, grab the staff, and go be the Monkey King. 10/10, would get beat up by celestial beings for another 7 playthroughs.
154 hours played
Sept. 2026
Spent way too many hours in this game and I can say one thing it's a total pain in the ass but impossible to put down. Visually it's pure nextgen every screenshot looks like art. But the combat is the real deal. After dying 30 times when you finally learn the boss timings and hit that perfect dodge freeze and stance switch you feel like a god. Painful, hard, but absolute peak!!!))))
87 hours played
Sept. 2026
When I finished Black Myth: Wukong, I just sat on the main menu for a while. I knew the game was over, but for some reason, I didn't feel like closing it right away. It was a strange feeling, like something I'd spent so much time working toward had suddenly come to an end. When I first started playing, the visuals and combat were what impressed me the most. The world looks absolutely beautiful, and the enemy designs are on another level. Some of the bosses drove me completely crazy, but finally beating them made all the frustration worth it. The more I played, the more I realized that these weren't the only things I loved about the game. There was something about this world that kept making me want to explore. Sometimes I'd completely ignore the objective and just walk around, taking in the scenery. I'd stop in the mountains, in front of an old temple, or next to a quiet river just to listen to the music for a while. Even the little moments somehow stayed with me. A character you only meet for a short time, a place you find by taking a different path, or a story you weren't expecting to come across... Somehow, those moments can stick in your head for much longer than you'd expect. And the bosses... I died to some of them more times than I'd like to admit. After a few attempts, I'd honestly start thinking, "How the hell am I supposed to beat this bosses?" Then I'd try again, learn their moves, die again, and go right back in. :D But when I finally won, it genuinely felt like I had earned it. The game only gives you a victory message on the screen, but you know how many times you had to fail before getting there. I think that's one of the biggest things Wukong made me feel: every defeat meant I had learned something new. There were plenty of moments when I wanted to give up, but somehow I always ended up trying one more time. And when that "one more try" finally worked, it felt like much more than simply making progress in a game. When I finished Wukong, I wasn't just left with a beautiful game. I was left with bosses I'll remember, places I enjoyed exploring, music that stuck with me, and all those moments where I kept trying until I finally got it right. Even though the game is over now, there are still times when I want to go back and spend a little more time in that world. Maybe that's one of the best things a game can leave you with. Not just the memory of finishing it, but the feeling that, for a while, you were actually part of that world. “Isn't all life a one-way trip? Once you embark on the journey, there's no turning back.” — Old Monkey
129 hours played
Aug. 2026
It's August 12th today, and I'm really excited to spend time with Wukong I've been waiting for this discount for a long time, game is not very expensive, but you need to manage the budget properly, and patience is the key to success Thanks Steam for the discount notification And a huge thank you developers, for the opportunity to play this miracle At 2:52am I got a discount notice, and at 2:58am I bought it Why am I so happy about this? For the first time on my birthday, I can do what I really want, August 12 is my birthday
156 hours played
July 2026
Played this a while back when it released and completely forgot to leave a review, so here it goes. After 100+ hours and 100% completion, I can confidently say Black Myth: Wukong exceeded every expectation I had. The combat is incredibly satisfying, rewarding skill without ever feeling unfair... well, aside from the few times I almost punched a hole through my monitor. Even then, I always wanted to jump right back in. Every boss feels unique, and overcoming the toughest fights was one of the most rewarding experiences I've had in a long time. The visuals are absolutely stunning, the soundtrack fits every moment perfectly, and the world is full of beautiful locations inspired by Chinese mythology. I can't really speak on the mythology itself since I don't know much about it, but the setting was gorgeous from start to finish. I rarely spend this much time on a single game, but Wukong kept me coming back until there was nothing left to do. Every achievement felt earned, and finally seeing that 100% completion was incredibly satisfying. I'm also a huge soulslike fiend, so the struggle just made it even more fun. If you're looking for an action RPG with challenging bosses, gorgeous environments, and some of the most satisfying combat around, this is an easy recommendation. One thing to keep in mind, though: this game is very demanding. Make sure your PC meets (or preferably exceeds) the recommended specs if you want the best experience.

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Frequently Asked Questions

Black Myth: Wukong is currently priced at 59.99€ on Steam.

No, Black Myth: Wukong is currently not on sale. You can purchase it for 59.99€ on Steam.

Yes, Black Myth: Wukong received 847,016 positive votes out of a total of 882,308 achieving an impressive rating of 9.53.
😍

Black Myth: Wukong was developed and published by Game Science.

Yes, Black Myth: Wukong is playable and fully supported on Windows.

No, Black Myth: Wukong is not playable on MacOS.

No, Black Myth: Wukong is not playable on Linux.

No, Black Myth: Wukong is not playable on Steam Deck.

Yes, Black Myth: Wukong is playable and fully supported on Steam Machine.

No, Black Myth: Wukong does not support VR.

Black Myth: Wukong is a single-player game.

Yes, there are 2 DLCs available for Black Myth: Wukong. Explore additional content available for Black Myth: Wukong on Steam.

No, Black Myth: Wukong does not support mods via Steam Workshop.

No, Black Myth: Wukong does not support Steam Remote Play.

Yes, Black Myth: Wukong is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Black Myth: Wukong.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 October 2026 06:55 UTC
SteamSpy data 28 October 2026 08:38 UTC
Steam price 28 October 2026 03:16 UTC
Steam reviews 18 October 2026 16:03 UTC

If you'd like to dive deeper into the details about Black Myth: Wukong, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Black Myth: Wukong
  • SteamCharts - Analysis of Black Myth: Wukong concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Black Myth: Wukong compatibility
Black Myth: Wukong PEGI 16
Rating
9.5
847,016
35,292
Game modes
Features
Online players
2,678
Developer
Game Science
Publisher
Game Science
Release 19 Aug 2024
Platforms
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