I can only recommend this game due to the fact that there are so few age of sail games, but overall it's more annoying than fun in my opinion. If you want the short version then I'll just say it can be fun sometimes and I would recommend it only on sale. It's a decent mix of Naval Action, AC Black Flag, and Bannerlord. If you want to hear the downsides then I'll go on a more detailed rant below about naval combat, land exploration/ combat, and quests/ progression. Naval combat is mid: All cannons on a ship have to be the same size, you can't have different types like 3lbs chasers and 12lbs broadsides. You can't set an ammo type for specific sides like chain for chaser cannons and roundshot for broadside. Cannon fire does not move with the ship which makes you miss half your shots. If you turn right or left to try and stay aligned with your target, the cannons will just continue to dump ammo where you originally fired instead of also moving with the ship WHICH IS SO FUCKING ANNOYING. Basics of naval combat are locked behind skills like repairing which needs to be unlocked via skill tree; even dumber is the "Below the Waterline" perk which makes an RNG for potentially breaching a ship below the waterline. The cannons fire in random time and order which makes reloading slower and makes you miss even more shots and can't be set to fire front to back or any other form. You can set ships on fire but it does fucking nothing. Just a little visual effect if anything. Grapeshot can pierce a ship regardless of it's hull health meaning you can be at full health and lose a shit load of crew which is really annoying. I think grapeshot shouldn't be fully effective if the hull of a ship is still largely fine. AI fleet ships crash into each other half the time and have no real commands. Just "protect the flagship" or "flee". No tactics. No assigning targets for the fleet or telling them any sort of formations. Boarding mechanic is executed stupidly. You fight on the top deck, then lower deck, then captains quarter but the catch is that you have some bullshit duel in the captains quarter. None of your crew or officers come in with you. This makes it so even if you carefully demast and decrew a ship before boarding, you can still get your ass kicked if the enemy captain is higher level and then you won't be able to capture the ship. There's only full sail, half sail, or no sail. No slow or battle sail. And I'm sure there's so much more I'm forgetting. The only real amazing quality is the crew audio which is pretty cool to listen to for the first time before it loops back and then you realize there's only about a minute of combat crew dialogue for the entire game. Land exploration and combat/ boarding combat is mid: Blocking makes you and enemies essentially invincible to 70% of attacks from ALL directions. You can be getting hit from behind and won't take damage if you're blocking. The only exception to this are heavy attacks. Melee combat is pretty basic. Block, counter attack, block, counter attack. Occasionally parry a heavy attack. You have to be level 4 before you maybe start seeing your first pistols in market vendors. Certain weapons (like muskets) are locked in skills. Enemy health is so random sometimes. I fought a captain who had a chest piece but took full damage and died quickly. Meanwhile in another fight, I was fighting 4 slaves I tried to help but betrayed me and they took reduced damage, were fully equipped with swords (despite being slaves who had just escaped?), and absolutely fucked my officers. Being outnumbered even slightly becomes a headache to try and win since there isn't really a lot of terrain in the game where you can choke them off and make them come one at a time. Every single island has the same exact jungle layout and maps which makes it confusing enough to navigate since everything looks the same and there are no signs or labels to help you out. Navigating certain areas is a disaster. Quests/ progression are ass: Quests can often get bugged in so, so many ways. Some quests just don't spawn the thing you're looking for like smuggler ship hunts or pirate groups hiding in the jungle. Other times they simply just break like when I escorted someone to a cape but then the dialogue bugged out and I couldn't leave. The most annoying one is spy escorts. Occasionally you'll find a spy who says "I need you to escort me to___. I know it's risky but I'll pay you ___ doubloons". However if you're in a time where no countries are at war, these quests will be unplayable because the spy won't actually give you a town. Quests are often EXTREMELY vague on what the hell to do. Mostly the town quests. Usually it's something like "ask around town to see ____" but then none of the NPCs actually respond and you figure out that you were actually supposed to one specific person in a shop or something and other times you have to ask a bunch of NPC's before finally one will be like "oh, I know about ____". Quests quickly become repetitive and boring. It's the same thing over and over. Haul cargo, hunt a group in the jungle, find a ship and kill it, escort us to this place. There's no RNG that happens within quests that makes it to where sometimes an escort mission is more dangerous than others. Some dialogue can be misleading like when I asked a gypsy if she had any rat poison to stop my goods from being destroyed and then it forced me to pay 20 doubloons (which are semi rarer to get). I didn't know what the price was and I wanted to see first, but after finding out it wouldn't let me decline. This also happens a lot with quests and you can actually lose a small amount of rep and karma if you decline certain quests even if you were just seeing what was available. Earning karma is pretty easy. And leveling up is actually merciful. It doesn't scale the amount of XP needed each level drastically which I do genuinely appreciate. It's still tedious how many times you have to level up to unlock certain items and even worse is how ungodly long it takes to increase standing with a nation which I'm not even sure what that does 100%. I think it helps give better stuff in shops and whatnot, but no clue. And by far the worst part is QUESTS CAN'T BE CANCELED. There's so much more i can complain about but that's the heavy meat and potatoes of it. All I can say is it's shitty that this is one of the best age of sail games out there not because it's a great game but because the genre itself only has a few good titles.
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