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Salt 2: Shores of Gold on Steam

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Salt 2 is a pirate-themed open world adventure focused on exploration, crafting, and survival. Play solo or with up to 5 friends, sailing the sea with your ship as a mobile base. Discover islands full of quests, towns, caves, and secrets. Level up, craft gear, hunt, fish, and customize your ship.

Salt 2: Shores of Gold is a open world, survival and sailing game developed and published by Lavaboots Studios.
Released on November 12th 2025 is available on Windows, Steam Deck and Steam Machine in 9 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese and Spanish - Latin America.

It has received 2,198 reviews of which 1,846 were positive and 352 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 16.79€ on Steam, but you can find it for 2.89€ on K4G.


The Steam community has classified Salt 2: Shores of Gold into these genres:


Here is the detailed breakdown of supported languages for Salt 2: Shores of Gold:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Russian
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Salt 2: Shores of Gold through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8 or later
  • Processor: 2.5 Ghz Quad Core or Similar
  • Memory: 8 GB RAM
  • Graphics: GTX 660 or Later With Shader Model 5.0
  • DirectX: Version 11
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

471 hours played
July 2026
I've been playing Salt 2 since the earliest days of Early Access, and its evolution has been great to watch. As it stands now, it is a mostly chill seafaring adventure game I'd recommend to anyone who is into a chill seafaring adventure. Everything surrounds traveling by a series of boats which you can decorate separately to fit your purpose, and summon at will. You venture out in search of quest points, factions, and materials, navigating using a compass and a sextant (though both are relatively simplistic). The combat is straightforward, but can be punishing if you start venturing out beyond your equipment or levels. And every aspect of the game has a level — herbalism, guns, bows, swords, smithing, leatherworking, etc. The fail state is as punishing as you want to make it. The one real issue I have with the game is the lack of robust mapping and/or journaling. You can mark the islands you've visited with various color-coded icons, but I tend to play a lot for a couple weeks, then drop the game. The diver mask in blue is the diver's guild, sure, but why did I mark this island with a yellow spider, and that one with a black spider? And what was I doing on this island six months ago? It's anyone's guess. Still, since I'm just here for a good time, it doesn't truly hinder me in that.
12 hours played
June 2026
If you are looking for a more relaxed version of the Sea of Thieves experience then this game is for you. Salt 2 focuses on a more casual PVE experience with your pirate ship also doubling as your base and crafting center. You can fully customize the layout of your ship with all kinds of neat decorations and freely explore the ocean to find 50+ little islands with loot, plunder, enemies to fight, and mysteries to solve. Overall the game has cool graphics, great sound, music and the controls are solid. A few notes on what some folks might not enjoy are the lack of PvP, no ship vs ship combat, and the map mechanic may be a bit complex for some(I personally thought its was really cool). Overall this is a fun game to play and well worth its price.
249 hours played
May 2026
I have played over 200 hours in this game. This game is leagues better than Salt 1. This game is not SoT. It isn't like SoT in ANY capacity. I have over 5000 hours in SoT. I know what I'm talking about. THIS IS NOT LIKE SOT AT ALL. It isn't like Windrose, either. If you're coming into this game thinking it will be like that, you best turn around right now. This game is NOT for you. This game is not for players that want high octane, instant gratification. This game is a slow burner, it builds slowly. It's depth isn't known right off the bat. There are builds in this game, gear has stats and unique talents and that plays into your skills. But it has all the old trappings of that kind of system as well. You have to level it up, you have to build multiple types of the same gear to get the talents you want, you have to grind up your skills to get the points to make your skills better , etc. Where this game REALLY excels is looting and exploration. You build your own map. You mark it and you tag it. it is a bit more advanced since Salt but I think it is for the better. Salt you literally had to put the island size in, Salt 2 does it for you. Hurray no more running around spamming the Sextant until you hit a new quadrant on a 4x4 island! IMHO, they need to lean more heavily into this aspect in their marketing. This is a huge draw for me. The map is procedure generated based on your world seed. After 20x20, which is where the "main" game takes place, the training wheels on that, come off. There are many secret walls and hidey places for loot. Yes a lot of it is used for crafting. There's almost a generous amount of weight limits here. You can practically carry everything. 60 health potions of basic healing weigh like 6 pounds as an example. People who say the game is DIRECTIONLESS are somewhat correct. The game will give you maps that have coordinates, you mark the waypoint and you go. This game is not hand holdey, you are an explorer. Get your ass out there and explore. Follow where the quests tell you to go, don't dilly dally on every single island along the way. Mark them to come back to later. Some stuff on islands you can't even handle at your current gear level. Your boat is your mobile base. You are meant to build up your boats over time. You are meant to build the best ship in the game. You will do much crafting from your boat. You have your storage and your crafting nodes here. You can also decorate your boat. You'll have to buy/loot the recipes first but once you get a nice reptoire of them, you can make your boat your own. Co-Op for this game is perfectly fine for a very small indie studio. It ain't like other games though. Some loot is instanced, others is not. Keys in particular are not. CoOp was not built in mind for this game, wasn't in the first one either. It was added on, that's why it feels, indie. There is ZERO naval combat in this game and there are NO plans to add it. A choice for sure but it is what it is. Sailing does feel kind of lifeless and flat. I can't disagree there. Wind only affects the ship in terms of speed. Ship is mostly a vehicle feeling vehicle. You pull the sail and it goes various speed forward based on length of sail. There's no real physics involved. Again and I will keep stressing this for the players who don't pay attention, this is not SoT or Windrose so do not go into this thinking you will get that type of experience here, you will not. Some people say the game is too easy. Put it on HARD or LEGENDARY. The default difficulty is meant to be cozy with a little bit of challenge. If you're looking for a cozy pirate game, with heavy emphasis on exploration and looting, this is it. Salt 2 is an entirely, unique game with its own mechanics and style and that is not going to appeal to everyone but the people it does appeal to, boy is it something special.
114 hours played
March 2026
Im glad I didnt heed the negative reviews. Ive played it solo and it is a fun game. Still got stuff to do to finish the game, so bye.
30 hours played
Feb. 2026
It's a very chill experience, and that is appreciated. I get that the devs wanted it to be this and they hit their target. I'd like more to do, I love exploring but nearly every island is some kind of locked door requiring some kind of token. It's become just a game of finding the place I can't go and trying to figure out how to enter, before I give up and just go fishing. Maybe storms? Hostile reefs to damage the boat? I get that it's supposed to be a chill time but it currently is so chill you can fall asleep playing, and that's TOO chill

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Frequently Asked Questions

Salt 2: Shores of Gold is currently priced at 16.79€ on Steam.

No, Salt 2: Shores of Gold is currently not on sale. You can purchase it for 16.79€ on Steam.

Yes, Salt 2: Shores of Gold received 1,846 positive votes out of a total of 2,198 achieving a rating of 8.06.
😎

Salt 2: Shores of Gold was developed and published by Lavaboots Studios.

Yes, Salt 2: Shores of Gold is playable and fully supported on Windows.

No, Salt 2: Shores of Gold is not playable on MacOS.

No, Salt 2: Shores of Gold is not playable on Linux.

Yes, Salt 2: Shores of Gold is playable and fully supported on Steam Deck.

Yes, Salt 2: Shores of Gold is playable and fully supported on Steam Machine.

No, Salt 2: Shores of Gold does not support VR.

Salt 2: Shores of Gold offers both single-player and multi-player modes.

Salt 2: Shores of Gold includes Co-op mode where you can team up with friends.

No, Salt 2: Shores of Gold does not currently offer any DLC.

No, Salt 2: Shores of Gold does not support mods via Steam Workshop.

No, Salt 2: Shores of Gold does not support Steam Remote Play.

Yes, Salt 2: Shores of Gold is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Salt 2: Shores of Gold.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 October 2026 06:54 UTC
SteamSpy data 13 October 2026 18:08 UTC
Steam price 26 October 2026 20:09 UTC
Steam reviews 22 October 2026 18:04 UTC

If you'd like to dive deeper into the details about Salt 2: Shores of Gold, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Salt 2: Shores of Gold
  • SteamCharts - Analysis of Salt 2: Shores of Gold concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Salt 2: Shores of Gold compatibility
Salt 2: Shores of Gold
Rating
8.1
1,846
352
Game modes
Multiplayer
Features
Online players
34
Developer
Lavaboots Studios
Publisher
Lavaboots Studios
Release 12 Nov 2025
Platforms
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