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Chronicles of the Wolf on Steam

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Hunt the legendary Beast of Gévaudan in Chronicles of the Wolf! Step into the boots of Mateo Lombardo in this epic adventure featuring brutal bosses, vast castles, and secrets to uncover. Narration by the legendary Robert Belgrade and other special appearances!

Chronicles of the Wolf is a action, adventure and side scroller game developed by Migami Games and published by PixelHeart and PQube.
Released on June 19th 2025 is available on Windows, Steam Deck and Steam Machine.

It has received 532 reviews of which 444 were positive and 88 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 7.15€ on Eneba.


The Steam community has classified Chronicles of the Wolf into these genres:

Media & Screenshots

Get an in-depth look at Chronicles of the Wolf through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: Dual Core 1.8ghz
  • Memory: 1 GB RAM
  • Graphics: Intel HD
  • Storage: 50 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

20 hours played
Aug. 2026
I had a lot of fun with this. It definitely scratched the Castlevania itch. Visiting the villages and interacting with the people also gave me some 80's roleplaying vibes (Faxanadu, Battle of Olympus etc.). Some mechanics seem to be outdated - if you die without saving after killing a boss, you have to do it again. There is also knockback, unavoidable deaths, missing map markers etc. But for me it is part of the retro experience and despite from beeing a challenging game, it is still much more approachable than those old NES and SNES titles. The visual and acoustic 16-bit style is very convincing - it is not just pixel graphics and chiptune music, but you have the typical reduced color palette, strongly compressed sound samples and a catchy soundtrack. I would call it on par with "The Last Faith" or "Blasphemous" and strongly recommend playing it.
9 hours played
July 2026
If you're a castlevania fan from the days of yore, and haven't played this game.....then you have a serious problem to solve. This game, and their previous free game Lecarde Chronicles 2, easily rival the best castlevanias made by Konami. This developer deserves to be the official Castlevania developer hired by Konami going forward. These folks actually get it. And you should get it!
44 hours played
May 2026
This is probably the first time I have given such a lengthy review, but here it goes... I've read most of the reviews, including the negative ones, and I was a bit hesitant and intimidated to get the game at full price because of "how hard it was" or all the other "faults" people claimed it had. I've played other games by Migami, such as both Lecarde Chronicles and Wallachia. All 3 hard as balls(Though I really enjoyed Lecarde Chronicles 2 lol), so I figured I would be in for another frustrating journey with this one. And... I was so happy to be wrong! This game was AMAZING. I mean, it's not exactly Game of the Year, but it definitely cured the long time itch I've had for wanting to play more Castlevania-like games. Controls: Archaic, sure, but if you've played any of the Metroidvania Castlevania games, you'll adapt quickly. It really did feel a bit like Symphony of the Night with the challenge and cryptic nature of Simon's Quest(SQ wishes it was this game lol) People complain it's too slow, but honestly, it's one of the faster games compared to the previous ones, especially when you use the slide, similar to how everyone used backdashing more often in Symphony of the Night. Challenge: Is it hard? For new players, sure. For veterans, not really. Compared to Lecarde Chronicles 2, this game is a cakewalk! You'll have frustrating points like the optional area where you have to navigate through one-hit kill traps. But every death felt like my fault. It takes skill to get past bosses, which is just fine. Plus you have many ways to help you get better: buying new weapons, being able to carry more potions than in Lecarde Chronicles 2, and grinding for XP. Speaking of, a lot of complaints I saw were about grinding and well, this has RPG elements, what did you expect...? Honestly these people have this game confused with Lecarde Chronicles 2. THAT is a grind heavy game... I'd say the only grind that gets a bit ridiculous is the one for the Secret Boss, which you probably can beat without grinding at all, but maxing out your stats makes the battle much easier.(At least maxing out the Orbs, because Health does not matter during this fight and I think this one time Migami shot themselves in the foot.) The puzzles weren't that hard, but then again I am a vet. They're pretty good with giving you hints. It also helps to READ EVERYTHING and write things down(Like we had to in the past lol) There were a few times I had to look up the solution and then I facepalmed because of how obvious it was. Then there were solutions I would have never of guessed in a million years... Again, hoping they remedy that in their next game. Graphics: Again, may be primitive for some, and though I personally don't exactly like how big and "blown up" everything is compared to other Metroidvania games, it didn't ruin the adventure for me. Everything looks great and pops a lot more than the previous Migami games. I think my only complaint is that some platforms don't pop enough and blend in too well with the background. This has been a trap since the first Lecarde Chronicles and I hope Migami fixes that in their future games. Music: One of my favorite parts of the game, so much so I downloaded the soundtrack! While a majority of soundtracks were a bit forgettable, there were a lot of upbeat ones I really enjoyed. I just wish there were more upbeat ones, as I've always been a fan of the more upbeat music from Castlevania. It's no Michiru Yamane, but it gets the job done! Conclusion: This game was a blast! My only gripe is it felt too short compared to the other games. The challenge is there, but far from impossible. Would I recommend this game? YES. It might be easier for vets, but new players shouldn't shy away from this one. Please do NOT listen to the negative reviews. This game is isn't perfect(what game is?), but it is FAR from the worst thing ever. I 100%'d this game, so I think that says enough lol! Full price or waiting for a Sale, you should definitely add this to your Library, especially if you're a die-hard Castlevania nut like me! Don't feel intimidated like I was. It's challenging, but you will get through it, I believe in you! I give this game an 8.5/10 Definitely worthy for a vampire to sink their teeth into and drain it dry~
24 hours played
May 2026
The audio design is very strong, with a ton of high quality voice acting. But there's a lot about this game that is kind of jank. And not just the numerous English typos (Is it wrong that they kind of make me happy by suggesting the game was not AI translated?). The art style is a weird higher res 2D with gritty inconsistent level of detail, though I eventually got used to it. The game engine is odd: pulling up the map or menu seems as abrasive as Alt+Tab, complete with an awkward flash to black and the mouse cursor becoming visible briefly. And last but not least, the beginning areas feel very simple and unambitious, opening with fetch-quest tier stuff with sometimes ambiguous goals and destinations. Despite being unsure of the quality for a few hours, eventually the worldbuilding and gameplay won me over. The game is actually kind of badass when you look past its flaws. Strongly recommend!! The world needs more games like this.
36 hours played
April 2026
This game came to me through a recommendation and I will say that it scratches the Vania itch. It feels like Mateo could be a wolf hunter that the Belmont clan might have actually encountered during a certain period of their history. This adventure feels like a 16 bit classic. It even included some controller and movement quirks from the era. It could have used a back dash and some input cancelling to help you escape more often. They could also dial back on the more imaginative traps that are guaranteed game overs for the unsuspecting adventurer. Most importantly, this game has a creative story with wonderful art design and solid pacing to keep you immersed. The voice acting fits the environment and character design and never felt over produced. It gave me a sense of knowing the current objective, that I was staying on path, and that I would need some grinding to pass through an area and boss if needed. If I was lost I pulled up the map to look over those areas where I had to turn back due to missing something specific and walked through them again until I opened up the quick travel portals. I had to take notes on the side to remember some of the unique locations I would need to circle back to later. The first act is basically exploring the overworld and the few towns in the region which feels like an extended tutorial and prologue for assisting the world building. A slow burn that doesn't reveal the entire plot right away. Act 2 and 3 are spent making your way through the castle and unraveling the mystery of the wolves. The devs clearly spent some quality time in those games they are giving the nods to and it completely works from start to finish. There is a lot to enjoy here and I haven't found the proper ending yet, but I am very close. I'm not expecting an immediate 2nd playthough unless I was trying to get all the achievements. There doesn't appear to be any hint at a New Game+, but I would be okay with that if this game had a sequel in the works. I think this could go on to be a trilogy if they can build on the current world and expand it. I would like to play some more of this.

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Frequently Asked Questions

Chronicles of the Wolf is currently priced at 19.99€ on Steam.

No, Chronicles of the Wolf is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Chronicles of the Wolf received 444 positive votes out of a total of 532 achieving a rating of 7.84.
😊

Chronicles of the Wolf was developed by Migami Games and published by PixelHeart and PQube.

Yes, Chronicles of the Wolf is playable and fully supported on Windows.

No, Chronicles of the Wolf is not playable on MacOS.

No, Chronicles of the Wolf is not playable on Linux.

Yes, Chronicles of the Wolf is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Chronicles of the Wolf is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Chronicles of the Wolf does not support VR.

Chronicles of the Wolf is a single-player game.

Yes, there is a DLC available for Chronicles of the Wolf. Explore additional content available for Chronicles of the Wolf on Steam.

No, Chronicles of the Wolf does not support mods via Steam Workshop.

No, Chronicles of the Wolf does not support Steam Remote Play.

Yes, Chronicles of the Wolf is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Chronicles of the Wolf.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 October 2026 23:12 UTC
SteamSpy data 21 October 2026 19:46 UTC
Steam price 27 October 2026 03:15 UTC
Steam reviews 19 October 2026 06:07 UTC

If you'd like to dive deeper into the details about Chronicles of the Wolf, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Chronicles of the Wolf
  • SteamCharts - Analysis of Chronicles of the Wolf concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Chronicles of the Wolf compatibility
Chronicles of the Wolf PEGI 12
Rating
7.8
444
88
Game modes
Features
Online players
6
Developer
Migami Games
Publisher
PixelHeart, PQube
Release 19 Jun 2025
Platforms
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