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Code: Terraform on Steam

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A deep automation and programming game on a frozen alien planet. Write real code to drive rovers, run power grids, fabricate parts, and fly drone fleets across the world. Your scripts run while you plan your next move. The more you terraform, the more the planet responds.

Code: Terraform is a programming, automation and simulation game developed and published by AppsMafia.
Released on September 09th 2026 is available on Windows and Linux.

It has received 319 reviews of which 268 were positive and 51 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 15.49€ on Steam.


The Steam community has classified Code: Terraform into these genres:


Here is the detailed breakdown of supported languages for Code: Terraform:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Code: Terraform through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Memory: 4 GB RAM
  • Graphics: Any GPU with WebGL support
  • Storage: 1 GB available space
Linux
  • OS: Ubuntu 22.04 LTS or SteamOS 3.0 (64-bit)
  • Processor: 64-bit dual-core processor
  • Memory: 4 GB RAM
  • Storage: 1 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

23 hours played
Sept. 2026
This game is genuinely one of the coolest games I’ve played in a LONG time. If you like coding, automation, engineering, or just messing around with systems until you somehow create something way more complicated than it ever needed to be, you NEED to try this. There is like- an infinite amount of possibilities when it comes to getting something done. If you do get this game, which I recommend more than anything, make sure you join the discord to get access to the experimental version! The entire idea of terraforming a planet by actually programming the machines yourself is so insanely fun. You’re not just placing down an oxygen generator and watching a number go up. You can build an entire network of machines, sensors, generators, storage systems, turbines, power grids, etc. and then write the code that actually controls and monitors all of it.
6 hours played
Sept. 2026
It's a great game IF you already know how to program in Python. This game expects you to know how to use an IDE, how to search APIs, and how to write scripts. IT DOES NOT TEACH YOU PROGRAMMING! If you're already a programmer, you'll likely enjoy this game. If you do not, you will likely find it too diffcult to derive enjoyment from.
6 hours played
Sept. 2026
Great game but NOT for beginners. While the first few jobs are fun to figure out, if you don't have programming experience, you probably won't be able to progress very far. The game has some documentation, but it's not going to teach you how to code. This game is ALL about coding. I took some programming classes many years ago, but this one left me lost. I'm going to play The Farmer was Replaced for a while and see if it helps me get my head wrapped around this one, but I suspect, I would need to take some programming courses to really master this game. Amazing concept, but for a very niche audience.
14 hours played
Sept. 2026
Amazing game. Great Soundtracks! Tutorial? Genuinely one of the worst I've seen in a game. Don't get me wrong, it's thorough but it's written like the target audience is already fluent in programming, with zero acknowledgement that most people buying a programming game are new to programming. Instead of plain language, it drops you straight into the deep end with jargon from step one. It got to the point where reading the solution code was faster than reading the tutorial explaning it. I had to use the code to translate the explanation of the tutorial, that should tell you how absurd it is. To the dev, this is a game, not a university lecture. Fix the onboarding. Edit: After some more hours and having given up on the tutorial altogether and actually playing the game i feel the game is as a tutorial should have been and the tutorial is the actual game lol. I learned more from the game than the tutorial. Now as for the game itself. very well done, how everything works, the UI is crisp and intuitive, windows work as they should. Now my critic is mainly thematic. It is a shame there are no stakes to the game really which i find it to be a major missed opportunity. Time and resource constraints are motivating. I understand the falling back to a no stakes due to the nature of the game and possible audience, however that balance between insentive and difficulty (through urgency) could have been easily managed through difficulty settings and thus leaving it up to the players to set according to their own pace. In short i was expecting it to be a bit of a survival game where learning and deploying that knowledge would be rewarded with surviving yet another day and later down the path, thrive. I understand that that is asking for to much, rewritting the game to include survival mechanics but it is my take on what my expectations were.
33 hours played
Sept. 2026
I know the AI use disclaimer has everybody's hackles up, and for good reason in a world innundated by slop, so let me break down how the AI has been used here and to what effect. This is the only example I know of in the gaming industry where AI content is used appropriately: to fill small and otherwise inconsequential details. The most notable AI contributions here is the voice acting, the music, and the menu layouts of the UI, all of which are accounted for in the disclaimer. Voice acting is rare in the game, functioning to fill in some of the lore aspects that are going on in the background on good ol' planet Earth. Again, pretty inconsequential to the gameplay on a whole. The menu layout definately is a pretty cut and dry default template. You won't find any glitzy UI here, but that's pretty typical for a game in the programming genre, where the spartan visuals contribute to the industrial software vibes. Using an AI to help organize and clean up an already minimalist style menu doesn't take away human content, since there was little there to begin with. A possible remedy for those who are particularly complainitive might be to add an unlockable feature where the user has the opportunity to code to customize the menu layouts (ex. coloiur schemes, font, maybe moving modules to custom categories). One of the most popular uses of coding today is to tailor UI to make it both functional and visually appealing, no? As for the music, it's definately a generic generated house mix. I'm not going to give points for the sound track here. Listen to it or not, it's your decision. The mute button can be found in the lower right corner, in case you're having trouble locating it. Now for the meat of the game: the coding aspects. No AI contribution here as far as I can see. The helpful manual in the DOCS too darn thorough and comprehensive to be written by an LLM. The optional coding puzzles are likewise too coherent to be designed by an AI slop generator. That takes a considerable amount of human effort, which ought to be recognized appropriately. In short, I recommend this game because of good quality content where it matters. TLDR; The heart of the game is all the coding and instruction aspects, which are human made and well made too. All AI generated content can be found in menu organization or else aeesthetic elements that are off to the side and do not affect gameplay. This game is the only example I know of that uses gen AI without using slop. Worth a buy.

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Frequently Asked Questions

Code: Terraform is currently priced at 15.49€ on Steam.

No, Code: Terraform is currently not on sale. You can purchase it for 15.49€ on Steam.

Yes, Code: Terraform received 268 positive votes out of a total of 319 achieving a rating of 7.80.
😊

Code: Terraform was developed and published by AppsMafia.

Yes, Code: Terraform is playable and fully supported on Windows.

No, Code: Terraform is not playable on MacOS.

Yes, Code: Terraform is playable and fully supported on Linux.

No, Code: Terraform is not playable on Steam Deck.

No, Code: Terraform is not playable on Steam Machine.

No, Code: Terraform does not support VR.

Code: Terraform is a single-player game.

Yes, there are 2 DLCs available for Code: Terraform. Explore additional content available for Code: Terraform on Steam.

Yes, Code: Terraform is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Code: Terraform does not support Steam Remote Play.

Yes, Code: Terraform is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Code: Terraform.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 November 2026 23:48 UTC
SteamSpy data 05 November 2026 11:16 UTC
Steam price 13 November 2026 15:38 UTC
Steam reviews 21 October 2026 08:01 UTC

If you'd like to dive deeper into the details about Code: Terraform, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Code: Terraform
  • SteamCharts - Analysis of Code: Terraform concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Code: Terraform compatibility
Code: Terraform
Rating
7.8
268
51
Game modes
Features
Online players
65
Developer
AppsMafia
Publisher
AppsMafia
Release 09 Sep 2026
Platforms