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Dead Island 2 on Steam

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A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.

Dead Island 2 is a co-op, zombies and gore game developed by Dambuster Studios and published by Deep Silver.
Released on April 22nd 2024 is available on Windows, MacOS, Steam Deck and Steam Machine in 14 languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 23,390 reviews of which 18,010 were positive and 5,380 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 4.99€ on Steam with a 90% discount.


The Steam community has classified Dead Island 2 into these genres:


Here is the detailed breakdown of supported languages for Dead Island 2:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Czech
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Dead Island 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD FX-9590 / Intel Core i7-7700HQ
  • Memory: 10 GB RAM
  • Graphics: Radeon R9 390X (8192 VRAM) / GeForce GTX 1060 (6144 VRAM)
  • DirectX: Version 12
  • Storage: 70 GB GB available space
MacOS
  • Requires an Apple processor
  • OS: 14.0.0
  • Processor: M
  • Memory: 16 GB RAM
  • Storage: 81 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

20 hours played
May 2026
If you're looking for an immersive zombie apocalypse with moral choices and all that, you're looking at the wrong game. If you want pure zombie slaying action with insanely fun ways, where you have a huge selection of improvised weapons, environmental kills and customizable skills, then you're in the right place. Do you want to feel like the main character of an absurd b-movie, slashing your way through zombies with heads rolling and eyeballs flying everywhere? As if you're in a Tarantino movie or something like Kung Fury?? I know you said "Hell yeah!" Well... this game delivers exactly that.
29 hours played
May 2026
Dead Island 2 is simple: you just run around a great looking LA and smash zombies. The combat feels heavy, the weapon modding is fun, and the gore mechanics are incredibly detailed. It doesn't take itself seriously and it runs smoothly. If you want a straightforward game to turn your brain off and break some, it’s worth playing.
458 hours played
April 2026
To be honest, the story here mostly feels like a loose premise for the first half of the game. It starts to get a bit more interesting later on, but just as it begins to build any real momentum, it abruptly ends. It also doesn’t really feel like a direct sequel to the original Dead Island or its expansion it comes across more like its own separate thing, and I wasn’t particularly sold on the new direction. That said, even the first Dead Island had a fairly weak narrative, but at least it was serviceable and kept things moving. Dead Island 2 struggles more in that department, with characters and plot points that don’t leave much of a lasting impression, excluding Jacob which seems like the protagonist your supposed to play as. But honestly, the story isn’t why you’re here and the game seems to know that. The real highlight is the combat, which might be one of the most satisfying zombie slaying systems out there. The level of detail in dismemberment, decapitations, and general carnage is genuinely impressive, and it never really gets old. The weapon variety and mod system add a lot of creativity, letting you experiment with different ways to tear through hordes. The game leans heavily into this over the top gore and physics driven damage system, and that’s absolutely where it shines. The game is clearly designed with coop in mind, and it’s at its best when played with others. That said, I stuck to single-player your boy M’aiq ain’t got no friends but I still had a great time. Even solo, it’s perfect for unwinding after a long day when you just want some chaotic, mindless fun without having to think too hard.
51 hours played
April 2026
tl;dr gorgeous, gore-heavy zombie slasher with great performance and style, but dragged down by repetition and some truly braindead design decisions Overview Dead Island 2 takes you to “HELL-A”, a quarantined version of Los Angeles overrun by zombies. Alone or in co-op: you play as one of several survivors trying to navigate the outbreak, uncover what’s going on, and, most importantly, survive. The game is a first-person action experience with RPG elements focused on melee combat, exploration, and mission-based progression across different districts of the city. The Good Stuff From a technical standpoint, the game is excellent. It looks amazing and runs incredibly smooth. Aside from a few minor clipping issues and a single crash, it’s a very polished experience. The level of detail is genuinely impressive, especially when it comes to gore. The dismemberment system is outstanding: breaking bones, slicing limbs, and watching enemies fall apart never really gets old. It’s brutal, creative, and easily one of the game’s strongest aspects. HELL-A itself is a-mazing. The different areas are diverse, visually striking, and often surprisingly creative. https://steamcommunity.com/sharedfiles/filedetails/?id=3655363680 https://steamcommunity.com/sharedfiles/filedetails/?id=3693752616 Tone-wise, the game leans into a self-aware, very goofy narrative. The story is pretty run-of-the-mill on paper, but it knows that and plays into it. There’s a lot of influencer-bashing and occasional fourth-wall nudging, which adds a bit of charm. It’s not groundbreaking, but it’s entertaining enough to keep things moving. The Sorta-Kinda-Grinds-My-Gears-Stuff Zombies constantly respawn, which is fine in principle, but the timer sometimes feels too short. Running through cleared areas can quickly become annoying when everything is back again almost immediately. The biggest issue is repetition. While the core combat loop stays fun thanks to the gore system, mission design is extremely formulaic. A lot of it boils down to fetching keycards, finding specific items, or revisiting areas. It gets old. Fast. The lockbox system doesn’t help either. They provide loot but need to be unlocked. Lockboxes are not clearly named on the map, so when you find a key, you often have no idea where the corresponding box is. This leads to unnecessary backtracking and guesswork. A simple journal or tracking system would have solved this. Enemy design also starts to wear thin. At some point, the game begins to throw large numbers of special infected at you, which shifts the experience from fun chaos to mild annoyance. It feels less like escalation and more like artificial difficulty. The DLCs are a mixed bag. "Haus" is very bizarre and tonally disconnected from the base game. While it hints at interesting ideas, it doesn’t really land here and feels out of place. I would totally play a psychological horror experience from the devs, but here I was simply glad when it was over. "SoLA" looks great, but gameplay-wise it leans on the things I find annoying and becomes a bit of a clusterfck. Lastly, the constant commentary and character chatter can become unnerving over time. The Atrociously-Bad Stuff Some quest designs are genuinely terrible. We’re talking borderline Uwe Boll levels of nonsense. Boss fights are also a major weak point. They’re not interesting, not challenging in a meaningful way, and often just frustrating. And yeah… fck Amanda. Achievement-Hunter-Things You’ll need to dip into co-op for full completion. Most achievements come naturally if you play thoroughly and explore properly. Nothing overly difficult. The only thing worth keeping in mind is a challenge called “Ninja” (dismember 3 zombies with one shuriken). It can be a bit annoying if you don’t actively go for it. The Cul-de-Sac area in the Haus DLC (houses with gardens) worked well for this. Nothing is missable, but being aware of certain challenges early on will save you some time. Conclusion Dead Island 2 is a game that absolutely nails its core fantasy: smashing zombies into pieces in a visually impressive, responsive, and satisfying way. It looks great, runs great, and delivers some genuinely fun, mindless carnage. Unfortunately, everything around that core starts to wear thin over time. Repetitive mission design, questionable difficulty spikes, and some baffling design choices drag the experience down more than they should. In the end, it’s a stylish, well-polished zombie apocalypse that is a lot of fun in short bursts but struggles to stay engaging over longer stretches. If you’re here for the gore and the setting, you’ll have a great time. Just don’t expect much depth beyond that.
35 hours played
March 2026
Dead Island 2 kept pulling me back in for one more area, one more weapon, one more stupid fight that got way more chaotic than I planned. The story isn't great and some side quests blur together, but I stopped caring once the combat really clicked. Hitting zombies actually feels heavy, different weapons change the whole rhythm, and the FLESH system isn't just something they wrote on the store page. You see it every time a fight turns into a mess. It doesn't feel like deep survival horror to me. It's more like a zombie sandbox that knows exactly what kind of dumb fun it wants to be. And somehow that kept me coming back.

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Frequently Asked Questions

Dead Island 2 is currently priced at 4.99€ on Steam.

Yes, Dead Island 2 is currently available at a 90% discount. You can purchase it for 4.99€ on Steam.

Yes, Dead Island 2 received 18,010 positive votes out of a total of 23,390 achieving a rating of 7.57.
😊

Dead Island 2 was developed by Dambuster Studios and published by Deep Silver.

Yes, Dead Island 2 is playable and fully supported on Windows.

Yes, Dead Island 2 is playable and fully supported on MacOS.

No, Dead Island 2 is not playable on Linux.

Yes, Dead Island 2 is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Dead Island 2 is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Dead Island 2 does not support VR.

Dead Island 2 offers both single-player and multi-player modes.

Dead Island 2 includes Co-op mode where you can team up with friends.

Yes, there are 14 DLCs available for Dead Island 2. Explore additional content available for Dead Island 2 on Steam.

No, Dead Island 2 does not support mods via Steam Workshop.

No, Dead Island 2 does not support Steam Remote Play.

Yes, Dead Island 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Dead Island 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 September 2026 22:34 UTC
SteamSpy data 16 October 2026 23:26 UTC
Steam price 27 October 2026 04:09 UTC
Steam reviews 21 October 2026 08:03 UTC

If you'd like to dive deeper into the details about Dead Island 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dead Island 2
  • SteamCharts - Analysis of Dead Island 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dead Island 2 compatibility
Dead Island 2 PEGI 18
Rating
7.6
18,010
5,380
Game modes
Multiplayer
Features
Online players
801
Developer
Dambuster Studios
Publisher
Deep Silver
Release 22 Apr 2024
Platforms
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