Death Howl on Steam - User reviews, Price & Information

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Master the grid, defy death. Enter a grim Spirit Realm in this open-world deck builder. Craft lethal decks from 160+ cards, claim powerful Totems, and defeat foes in tactical grid combat. Fight as the desperate hunter Ro to bring her son back from beyond the veil.

Death Howl is a deckbuilding, card game and turn-based game developed by The Outer Zone and published by 11 bit studios.
Released on December 09th 2025 is available only on Windows in 10 languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Danish and Polish.

It has received 977 reviews of which 909 were positive and 68 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 10.00€ on K4G.


The Steam community has classified Death Howl into these genres:

Media & Screenshots

Get an in-depth look at Death Howl through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 3.2 GHz Quad Core Processor
  • Memory: 4 GB RAM
  • Graphics: GeForce 960, Radeon RX 570 or equivalent with 4GB of video RAM
  • DirectX: Version 11
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
I can't believe it a deck builder that isn't a rouge-like, your actually building a deck. haven't play something this good since inscription. Interesting solid card game with a solid story and premise that isn't a rouge-like I can not express that enough.
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Dec. 2025
I will start this review by saying I don't like deck builders. I have them filtered out on steam. A friend recommended I try it and this game is absolutely amazing. It's like a mix of deck builder and Into the Breach. 10/10 game, try it out. Edit: I just finished the game. This game is a masterpiece.
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Dec. 2025
-Exploration and progression like Elden ring -Gameplay like into the breach -Deckbuilding like slay the spire
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Dec. 2025
I'm not one to typically write reviews, but this game just came out and I imagine many are skeptical to buy it, so I figured it would be helpful to give my thoughts so far. I bought this game on a whim after seeing the steam page, and knowing nothing about it/the development process. As of right now (~10 hours into the game, which seems like it could easily last another 30), I have next to no complaints. First and foremost, the art style is absolutely gorgeous. The game sees you wandering through different regions of the spirit realm, and each one feels completely unique, while having a consistent stylistic DNA. The color combinations are beautiful (my graphic designer is slipping out), and despite being pixel art, the art still feels very much inspired by the indigenous culture/mythology which the plot is centered around (I believe Inuit? But it is never stated so I may be mistaken). The gameplay didn't seem like it would be my cup of tea early on, but it quickly becomes addicting. The core gameplay is centered on finding combinations of cards that work well together, and strategically using these to deal extremely satisfying combos while confined to an isometric grid. Simple, at first. But then, other gimmicks begin to seep their way in. Enemies have the ability to give you debuff cards that take up slots in your deck and have negative effects unless you expend energy to remove them. You discover "combine" cards which can be used like alongside other combinable cards to create a slew of craftable cards. You gain titular death howls which act as the currency of this game and can decide whether you want to spend them on unlocking new cards, or on leveling up a skill tree. And, crucially, each region has a separate set of cards, a separate skill tree, and separate enemies, requiring a constant switchup of strategies and playstyles. I'm sure even more complexity will arise as I get even deeper into this game. But, long story short, it keeps itself interesting with its wide range of variables. The game describes itself as a "soulslike," which at first confused me, but after 10 hours I can explain why this is not actually too weird of a descriptor. While of course the game is nothing like any of the souls games in terms of the gameplay itself, similar to souls games, there are spirit rings (akin to e.g. sites of grace in Elden Ring) where you can recover your health, but respawn all the enemies. And, if you die, you lose the death howls (souls/runes) that you've been saving up. And, importantly, it is also hard. These details tie into my one complaint with the game so far. You will be backtracking a lot, rebeating the same groups of enemies, and probably having to restart fights that you would be able to win because of having lost too much health to make it through a gauntlet of the following 2-3 fights with no opportunities for healing. This is actually a more minor complaint than it sounds like, because the game is meant to be hard, and even if you do backtrack through fights you've previously won, you generally will enter the battle grid from a different direction making the fight feel unique anyway. And speaking of, I just love the way the grid fades in as you approach it. One other detail I'd like to mention are the sounds. I've realized recently how important good sounds are to a game. And this game has some absolutely beautiful sound work. So satisfying. All in all, I think this is genuinely an incredible game. I'm not big on deckbuilders, but I'm addicted. I highly recommend supporting the developers of this game, as you can easily see how much passion was put in throughout every second of your playthrough.
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Dec. 2025
I finished the game in 19 hours, I managed to get all the achievements and almost all the cards. I really enjoyed the game, and especially because it is on the cheaper side I'd say its very well worth it. Death howl has you explore 4 different regions, each with its own animal enemies cards and sidequests. Each area has a different theme of cards (for example one is focused around taking damage and status effects, other is about blocking etc.) so there is something for everyone. Each enemy drops a different material, which you use to craft cards from which there are a LOT of. The game is pretty difficult but there is no huge penalty for dying, you can just try the fight again. Overall for me the deckbuilding and tactic aspects mixed together well, 5 mana per turn was enough to do some cool stuff and each world had a satisfying deck in the end I have one complaint that I hope is patched soon. There are 15 deck slots, so you can really experiment with different styles, but at the same time your relics/totems do not get saved with the deck. This is pretty annoying, the totems are very closely tied to the decks so manually changing out all 4 of them every time I switch decks can be annoying. Totems should be tied to decks and change automatically as you swap decks. Overall I'd say its a great game if you are ready for a challenge, the pixel art is very pretty and the story gets very emotional at times. Absolutely recommend!
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Frequently Asked Questions

Death Howl is currently priced at 19.99€ on Steam.

Death Howl is currently not on sale. You can purchase it for 19.99€ on Steam.

Death Howl received 909 positive votes out of a total of 977 achieving a rating of 8.76.
😎

Death Howl was developed by The Outer Zone and published by 11 bit studios.

Death Howl is playable and fully supported on Windows.

Death Howl is not playable on MacOS.

Death Howl is not playable on Linux.

Death Howl is a single-player game.

There are 2 DLCs available for Death Howl. Explore additional content available for Death Howl on Steam.

Death Howl does not support mods via Steam Workshop.

Death Howl does not support Steam Remote Play.

Death Howl is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Death Howl.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 February 2026 00:57
SteamSpy data 20 February 2026 11:55
Steam price 26 February 2026 20:56
Steam reviews 26 February 2026 05:54

If you'd like to dive deeper into the details about Death Howl, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Death Howl
  • SteamCharts - Analysis of Death Howl concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Death Howl compatibility
Death Howl
Rating
8.8
909
68
Game modes
Features
Online players
114
Developer
The Outer Zone
Publisher
11 bit studios
Release 09 Dec 2025
Platforms
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