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Deck Hunter on Steam

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Deck Hunter is a roguelike card game. The World of Klanojh has been cursed by Glatta, the Goddess of Anger. Build your deck, make combos, defeat fantasy creatures and help Avery to face the evil and restore the balance!

Deck Hunter is a roguelike deckbuilder, roguelite and deckbuilding game developed and published by L_Draven.
Released on May 30th 2019 is available only on Windows in 2 languages: English and Spanish - Spain.

It has received 303 reviews of which 200 were positive and 103 were negative resulting in a rating of 6.3 out of 10. 😐

The game is currently priced at 2.95€ on Steam.


The Steam community has classified Deck Hunter into these genres:


Here is the detailed breakdown of supported languages for Deck Hunter:

UI Subtitle Audio
English
Spanish - Spain

Media & Screenshots

Get an in-depth look at Deck Hunter through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 2.0 Ghz
  • Memory: 4 GB RAM
  • Graphics: 512 Mb Video Memory
  • Network: Broadband Internet connection
  • Storage: 400 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

51 hours played
March 2024
Game is great, the changes to the Alc system seems intriguing, the only frustration is that its not finished and receiving a stone get discouraging honestly its the only thing that stops me going another round, also a library of failed combines with a colour like your combo gold outline would be awesome and engaging. overall an exceptional game... seriously!!!
4 hours played
March 2023
tldr: just want gameplay? its below the review A pretty neat take on the deck based roguelike playstyle. I think the developer is currently re-tooling his whole game though. Might be awhile before a new update. What I enjoyed about the game: [*]Contains a scaling card system. The more you use a card in battle the closer it becomes to upgrading itself. Each card has 3 stages from tier 1 to 3. [*]Cards can be combo'd with each other, such as two basic attack cards, to create a special bonus that strikes the enemy for additional damage. It has this neat combo bonus system so you don't just have the basic "gain 4 armor, attack for 4" that most of these games have in place. [*]Enemies can have different types of intent that is clearly stated above their head. Based on what actions you perform this intent can actually change! If you drop an enemy below 40% health for example it can forget about defending and suddenly start a beefy attack. You have to read their abilities to see how to handle the situation. [*]You feel fairly strong as the game progresses giving a clear powering up system. This even goes a step further. If you lose your run without abandoning the run then you get to keep your upgraded basic cards. This allows you to jump back in the fight quicker and progress faster the next time around. [*]There is a gear crafting system that can change how your character is empowered through the run as well. [*]Contains an alchemy system so you can combine to cards permanently, this may have terrible consequences that gives you a bricked card!....or perhaps not? Maybe these bricked cards can also be combined with a very dangerous effect....hint hint. [*] Animations for 99% are very clean and the game is good to look at. Okay enough with the good, what is bad? [*]The beginning levels go on for far too long. I was way more powerful than the entire second section before the eyeball boss. I think one of the forest sections needs to go. [*]The alchemy system will frustrate you in the beginning. I kinda sorta figured it out towards the end, but still it felt bad to brick your cards despite knowing that two copies of the bricked cards can be extremely powerful. [*]The amount of action points you get per turn until you get an AP boosting card feels highly restrictive especially since some fun cards cost 2 or even 3. Some even cost more than the AP you have. So if you don't get lucky you just have a worthless card. [*]There is what i'd amount to maybe....EA testers or alpha testers or patreons? or something like that which occasionally "run through" the background. Thats annoying, no. In the end, I enjoyed what I played, but am waiting on the developer to show of his retooled version of the game. Run contains the entirety of the first zone including the first time you see an unkillable boss(intentionally unkillable, not like a bug or anything, its part of the story). https://youtu.be/MubKg1ZyQeA
21 hours played
Feb. 2023
The game has nice visuals and mechanics. Its a bit hard at first until get familiar with opponents. Its a fun game, a bit addictive- one more fight, and one more, just another one :)
Sept. 2021
The game looks cool, and I figured I'd give it a try, since it was on sale for five bucks. The game wont launch. It just sits at a screen saying that it's syncing game files. Going to have to refund this one. Edit: Going to change this to a thumbs up, since the developer took the time to offer me a solution to my issue.
37 hours played
July 2021
I came back to this game after a couple of months away and am enjoying my experience. It's clear that a lot of effort and hard work have gone into this game and it shows. Graphically wonderful, it plays smoothly and would be a fair challenge for most players. I've played most of the major deckbuilders on Steam and this game takes its place in the upper middle for me. The game has some nice quirks including monsters that steal cards and keep them (and depending on which ones they take, you can use the game to learn how to cuss) , monsters who siphon your max HP and others. Cards scale themselves according to how often they are used, which as far as I know is unique to this genre. Some other observations: 1) The game is long, as in very long. I have already built a deck of over 70 cards in a game and still haven't even reached the final boss yet. This means a whole different kind of grind. 2) It's very easy to get a stupendously large deck if you aren't careful. You can use some rest stops to remove multiple cards at a time, but some enemies play curses and status cards that remain in your deck after battle, which hinders your opportunities to pare down deck size. 3) There is an alchemy function you can use to meld cards, but I'm not sure this works as intended as I have never made anything other than a curse or status card by combining cards (even good attack cards). Perhaps this changes as levels increase but until they do, this borders on a wasted function for me. 4) There is only one class to play until you defeat the boss and only two classes in all. This is a shortcoming, but since it's EA, I trust the solo developer who has already put so much into this game will consider a new class or two (or let people mod them). There's a lot of potential here and a competent deckbuilding player can find himself getting fairly deep into runs in fairly short order. I like it.

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Frequently Asked Questions

Deck Hunter is currently priced at 2.95€ on Steam.

No, Deck Hunter is currently not on sale. You can purchase it for 2.95€ on Steam.

Yes, Deck Hunter received 200 positive votes out of a total of 303 achieving a rating of 6.31.
😐

Deck Hunter was developed and published by L_Draven.

Yes, Deck Hunter is playable and fully supported on Windows.

No, Deck Hunter is not playable on MacOS.

No, Deck Hunter is not playable on Linux.

This information about Deck Hunter is not available yet.

This information about Deck Hunter is not available yet.

No, Deck Hunter does not support VR.

Deck Hunter is a single-player game.

No, Deck Hunter does not currently offer any DLC.

No, Deck Hunter does not support mods via Steam Workshop.

No, Deck Hunter does not support Steam Remote Play.

Yes, Deck Hunter is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Deck Hunter.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 20:18 UTC
SteamSpy data 23 October 2026 08:05 UTC
Steam price 26 October 2026 19:22 UTC
Steam reviews 18 October 2026 17:57 UTC

If you'd like to dive deeper into the details about Deck Hunter, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Deck Hunter
  • SteamCharts - Analysis of Deck Hunter concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Deck Hunter compatibility
Deck Hunter
Rating
6.3
200
103
Game modes
Features
Online players
1
Developer
L_Draven
Publisher
L_Draven
Release 30 May 2019
Platforms