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Demonheart on Steam

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Discover the secrets of the witches and demons in this dark fantasy romance game, featuring a female protagonist whose personality is completely up to the player thanks to extensive dialog choices.

Demonheart is a lgbtq+, visual novel and otome game developed and published by Rolling Crown.
Released on March 24th 2017 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine.

It has received 726 reviews of which 668 were positive and 58 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 18.96€ on G2A.


The Steam community has classified Demonheart into these genres:

Media & Screenshots

Get an in-depth look at Demonheart through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 1.5 GHz
  • Memory: 2 GB RAM
  • Storage: 900 MB available space
MacOS
  • OS: Mac OS 10.9 (64 bit)
  • Processor: 1.5 GHz
  • Memory: 2 GB RAM
  • Storage: 1200 MB available space
Linux
  • OS: Linux (64 bit)
  • Processor: 1.5 GHz
  • Memory: 2 GB RAM
  • Storage: 900 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

13 hours played
Oct. 2026
I really liked the D&D feel of this game; the ability to forge the main character's personality based on 4 criteria is interesting and unusual, many different reply options, versatile and inclusive to any playing style, much better than making me play as an MC whom I don't relate to. Many replies were quite funny. Music was great, plot was interesting, I liked the length but felt like the ending was rushed. a bit unfulfilling? especially Brash's. I can see that the story was carefully crafted and options actually affects how the story goes, so it is not an "illusion of choice" game. I would say I struggled with the save and load, why do I need to name the save file?? I ended up with a bunch of gibberish named files lol, this should be optional. I also would have loved an option to quick load and quick save, ESPECIALLY for this game. since it has many different choices, I would wanna try out some other than the ones I would actually choose. The Skip option could've been better, rather than appearing and disappearing, based on whether or not I've seen certain lines, an option to skip which I can press any time and would get everything skipped unless I haven't read it is very useful. Voice actors were outstanding! "Goat Boy"'s voice actor has a lovely laugh :) Overall enjoyed the experience. Bought the second game and looking forward to seeing my friends again!
11 hours played
July 2026
One of the best video games I've ever played/read. Finally, you could be an evil girl too. Unfortunately, there aren't many games like this with evil Female protagonist. I was hoping that in Cursed Trials I'd have similar freedom to make evil decisions and the option to kill or not kill other participants. Here, you really feel like you're an evil character who manipulates others to survive or not, if you want to be an angel, you have that option too. However, I liked Hunters more. In that game, not only is there a lot of freedom to be evil or good, but the protagonist has grown stronger, which makes it even more fun. I love Bright, and I hope we'll see a continuation of her adventures someday. Although I understand it's difficult due to the numerous decisions made in the previous two games. So the author would either have to opt for a canon ending or work hard to give players the freedom to make their own choices, which becomes increasingly difficult with subsequent sequels.
23 hours played
April 2026
Remember playing this game 6 years ago and it was pretty solid novel with quite alright visuals. I replayed it today once more with "Good" alignment to get Alternate Universe achievement. Story is quite extensive as even when I was skipping as much dialogue as I could, today's run took me 3,5 hours.
8 hours played
April 2026
Possibly the best visual novel I've ever played. The story gets you hooked. There are so many plot twists and a lot of moral ambiguity. That said, it might be too much for some people because its a very dark game and has a lot of triggering, disturbing things that happen.
12 hours played
March 2026
Demonheart is a dark fantasy visual novel created by Rolling Crown that places storytelling and character interaction at the center of its experience. Released on Steam in 2017, the game belongs to the interactive fiction and otome-inspired visual novel genre, though it distinguishes itself through a much darker tone than many romance-focused titles. Instead of offering traditional gameplay systems like combat or exploration, Demonheart relies on a choice-driven narrative where the player shapes the personality, morality, and relationships of its protagonist. The result is an experience that feels less like a conventional game and more like a complex fantasy novel in which the player guides the emotional and ethical path of the main character. The story revolves around a young woman named Bright, who begins the game living an ordinary life in a small town. Her situation quickly changes after she becomes associated with Orchid, a respected healer-witch known for her calm demeanor and powerful abilities. At first glance, Orchid appears to be a generous and protective mentor who offers Bright support during a difficult time. However, as the story unfolds, it becomes increasingly clear that Orchid’s intentions and the world around her are far more complicated than they initially appear. The narrative gradually reveals a web of secrets involving witchcraft, political manipulation, supernatural entities, and hidden motives that slowly pull Bright deeper into a dangerous and morally ambiguous world. A particularly unique element of the narrative is the presence of a demon that speaks directly into Bright’s mind. This entity accompanies the protagonist throughout much of the story, commenting on events and encouraging certain choices. Sometimes the demon’s suggestions are manipulative or cruel, urging Bright to act selfishly or ruthlessly in pursuit of power or survival. At other times, its observations offer cynical insight into the motives of other characters. This constant mental presence creates a fascinating tension within the narrative, as players must decide whether to resist the demon’s influence or embrace the darker impulses it represents. The demon essentially acts as both a narrative companion and a reflection of the protagonist’s internal conflict. The game’s decision system is built around shaping Bright’s personality through dialogue choices. Nearly every conversation allows the player to determine how she responds to the people around her. These choices influence two core personality axes: morality and attitude. Bright can lean toward kindness and compassion or toward cruelty and selfishness, while also choosing whether to behave diplomatically or openly confrontationally. These traits affect how other characters perceive her and can unlock different interactions, events, and endings. Because the personality system allows for many variations of the protagonist, players can experiment with different role-playing approaches and witness dramatically different outcomes across multiple playthroughs. Relationships with other characters play a significant role in the story’s progression. Several potential romantic partners are introduced throughout the narrative, each with their own complex motivations and emotional baggage. Unlike the idealized romances often found in lighter visual novels, Demonheart portrays relationships in a more complicated and sometimes unsettling way. Characters may lie, manipulate, or pursue their own hidden agendas, and the player’s choices determine whether bonds of trust, attraction, or hostility develop. Some romantic paths lead to genuine emotional connections, while others spiral into darker territory marked by obsession, betrayal, or rivalry. This layered portrayal of relationships adds depth to the story and reinforces the morally gray nature of the world. The writing is one of the game’s most notable strengths. Demonheart contains a large amount of dialogue and narrative text, allowing the story to unfold gradually and explore the motivations of its characters in detail. Conversations often include subtle hints about political tensions, magical traditions, and personal histories that shape the setting. The protagonist also maintains a journal that fills with information as the story progresses, helping players keep track of the people and events influencing the narrative. This journal system adds an extra layer of world-building, providing context for the mysterious forces operating behind the scenes. Visually, Demonheart features hand-drawn character portraits and backgrounds that emphasize atmosphere over spectacle. The art style leans toward a gothic fantasy aesthetic, with expressive characters and moody environments that reflect the story’s darker themes. Background scenes depict medieval towns, secluded houses, and shadowy interiors that reinforce the sense of intrigue surrounding the narrative. While the presentation remains relatively simple compared to larger visual novel productions, the artwork successfully conveys emotion and tone. Occasional voice clips also appear during certain scenes, giving key moments additional personality. The soundtrack and sound design further support the game’s somber atmosphere. Soft ambient music and subtle melodic themes accompany much of the dialogue, creating a contemplative mood that suits the narrative’s pacing. Rather than overwhelming the player with dramatic orchestration, the music maintains a restrained tone that allows the dialogue and character interactions to remain the focus. Sound effects are minimal but effective, reinforcing important story moments without distracting from the text-driven nature of the experience. Demonheart also stands out for its willingness to explore mature and morally complex themes. Many characters behave in ways that challenge traditional notions of heroism or virtue. The story regularly places players in situations where there is no clearly correct decision, forcing them to choose between competing interests or personal loyalties. Because of this, Bright’s transformation over the course of the narrative can vary widely depending on the player’s actions. She might emerge as a compassionate individual struggling to maintain her principles, or she may embrace the darker forces influencing her and pursue power at any cost. Of course, the game’s heavy emphasis on reading means that it may not appeal to players looking for traditional gameplay mechanics. Demonheart offers little in the way of puzzles, exploration, or combat systems. Instead, its primary focus is the unfolding narrative and the emotional consequences of player decisions. For fans of visual novels and interactive storytelling, this approach allows the game’s characters and themes to shine. However, players expecting a more action-oriented fantasy experience may find the pacing slow. In the end, Demonheart succeeds as a richly written visual novel that prioritizes character development, moral ambiguity, and branching narrative possibilities. Its combination of supernatural intrigue, romance, and psychological tension creates a story that feels personal and reactive to the player’s choices. By allowing the protagonist to evolve in multiple directions and by presenting a cast of flawed, unpredictable characters, the game offers a narrative experience that encourages experimentation and replayability. For players who enjoy dark fantasy storytelling and complex interactive fiction, Demonheart provides a memorable journey through a world where trust is uncertain, motives are hidden, and every decision carries weight. Rating: 8/10

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Frequently Asked Questions

Demonheart is currently priced at 19.99€ on Steam.

No, Demonheart is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Demonheart received 668 positive votes out of a total of 726 achieving a rating of 8.62.
😎

Demonheart was developed and published by Rolling Crown.

Yes, Demonheart is playable and fully supported on Windows.

Yes, Demonheart is playable and fully supported on MacOS.

Yes, Demonheart is playable and fully supported on Linux.

Yes, Demonheart is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Demonheart is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Demonheart does not support VR.

Demonheart is a single-player game.

Yes, there is a DLC available for Demonheart. Explore additional content available for Demonheart on Steam.

No, Demonheart does not support mods via Steam Workshop.

No, Demonheart does not support Steam Remote Play.

Yes, Demonheart is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Demonheart.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 21:08 UTC
SteamSpy data 23 October 2026 05:38 UTC
Steam price 27 October 2026 19:57 UTC
Steam reviews 20 October 2026 15:50 UTC

If you'd like to dive deeper into the details about Demonheart, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Demonheart
  • SteamCharts - Analysis of Demonheart concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Demonheart compatibility
Demonheart
Rating
8.6
668
58
Game modes
Features
Online players
2
Developer
Rolling Crown
Publisher
Rolling Crown
Release 24 Mar 2017
Platforms
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