Disco Elysium - The Final Cut on Steam - User reviews, Price & Information

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Disco Elysium - The Final Cut is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being.

Disco Elysium - The Final Cut is a rpg, story rich and choices matter game developed and published by ZA/UM.
Released on October 15th 2019 is available on Windows and MacOS in 13 languages: English, Simplified Chinese, Spanish - Spain, Korean, Portuguese - Brazil, French, German, Traditional Chinese, Russian, Polish, Japanese, Turkish and Arabic.

It has received 111,712 reviews of which 104,010 were positive and 7,702 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 39.99€ on Steam, but you can find it for 3.15€ on Eneba.


The Steam community has classified Disco Elysium - The Final Cut into these genres:

Media & Screenshots

Get an in-depth look at Disco Elysium - The Final Cut through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: DirectX 11 compatible video card (integrated or dedicated with min 512MB memory)
  • DirectX: Version 11
  • Storage: 20 GB available space
MacOS
  • OS: MacOS version 10.13.4 or 10.14.1 or 10.15.4 or newer
  • Processor: i3
  • Memory: 4 GB RAM
  • Graphics: An OpenGL supported GPU
  • Storage: 20 GB available space
  • Additional Notes: MacBook Pro: from mid 2009 MacBook Air: from mid 2012 iMac: from late 2009 Mac Pro: from late 2008 Mac mini: from 2009

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
My first experience: -Build my character. -Wake up. -Try to turn on the lights. -My gut tells me it's a bad idea. -Do it anyway. -Die. 10/10 would do it again
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April 2025
Its hard to talk about this game without talking about how the devs got screwed over but I don't think I'm the right person to write about it. If you have every felt burnt out, without direction, or in a place of less than stellar mental health then this game will connect with you in a way that both makes you feel seen and also like you might not be alone in this. The writing is fantastic and the graceful soundtrack by Sea Power only drives this games further beyond the pale of what I can want for a game. This game ruined games for me because I will search for something like this only to be met with the bitter reality of nothing like it existing elsewhere. Please play this game, but for the love of god do not buy it at full price. The devs poured their heart and soul into this and ZA/UM deserves as little money as you can feasibly give them for how they treated them.
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April 2025
To those who want to play the game - DO NOT BUY IT HERE, the publisher ZA/UM has been forcefully taken over by people want nothing more than to make money off of the backs the original devs who they kicked out. I cant recommend anyone buy the game on Steam, as none of it will go to the REAL devs (I found out about this too late). Find ways to get it through "other means" that won't give this fake ZA/UM any money, *SPOILER WARNING - do not read further unless you have fully beaten the game. After over a year of playing on and off (my friends wanted to watch) playing, 52 hours in, I have gotten to the end of Disco Elysium. In my playthrough, I chose Volition as my lead skill, Kim survived the shootout, and joined the 41st, I got evidence of the Insulindian Phasmid, and most importantly, solved the case. As for Harry, He turned out to be a Strong Moralist (didn't complete the quest line), a Partial Fascist and a Partial Superstar Cop. The most important thing to me was that Harry remained sober, and had a close connection with Kim. Disco Elysium is a phenomenal experience that I recommend to anyone who feels that they can handle it's deep, complex narrative. And even if the ending doesn't satisfy you, I can truly say, the journey there will be plenty enough to convince of this game's beauty and power. Gameplay - it's a dialogue-based RPG, if you're looking for action packed, skill based gameplay, then this is not your game. You click through dialogue options, go through (mostly) luck-based checks, run around Martinaise, completing personal quests along the way of solving the murder. It can be tedious and slow to some, but to someone who expected this from the beginning, it was perfectly fine to me. Story/Writing - The story of this game is nothing short of perfection. A chilling, mature, and overall amazing story of humanity, looking past the things that bring us down and how our beliefs and choices can really effect us, even in a strange new world. Harry Du Bois is never someone any of us can really look up to, but he is someone who relate to many of us in many ways, or become a monster we can aspire to not be. Most of his struggles are very real struggles many people go through, addiction, loss, breakup, longing, and confusion in his meaning in this world. I connected a lot with Harry, despite not going many of his struggles in real life, and I felt that a lot of decisions reflected who I am as well (not all obviously), which has lead Harry being one of my favorite protagonists in gaming. The world of Disco Elysium so perfectly taps the line of fantasy and realism, it is a combination of both old and modern things, that make the world feel understandable and realistic, while still feeling a bit distant and new, technology has seemed to not progress much since the 1900s yet computers exist. As for what makes this world fantasy like is the whole concept of the Pale. Much like the oceans of our world, the Pale is what separates the masses of land in the world. A dangerous, mysterious mass of anti-matter that consumes the world day by day, very slowly. Some people can connect to the Pale in strange ways, which is what allows it to grow. Harry is hinted at being one, and from external sources apparently have something to do the voices in your head (not sure honestly). This game's character development and dialogue is unmatched to say the least, every character no matter how weird, crazy or cruel are all written that still makes them human, and this games use of harsh language so perfectly captures human responses to Harry's BS and makes characters that much better. Cuno for example, wouldn't be nearly as impactful of a character if he didn't say the f-word in every sentence, if he didn't talk about screwed up things that a 12-year-old should be ok with saying, then those moments where you connect with him feel all the more satisfying. Your perspective on many characters will change over the course of your journey, your main murder suspect will change, cruel characters can change, nice characters can reveal the monsters they really are. Kim, for example, the more you bond with him the more cracks in his "professional cop" persona you see. The last "characters" I want to address, are the voices in your head, which not only guide you through journey but each are given distinct characters and everyone of them bring a certain charm to the story, instead of writing them as bland categorical thoughts in your head, they bring so much charm, depth and even humor to the game. The overall story of the game is amazing, with my only complaint being that it can be a very slow burn until the end. But all the characters and writing keep you engaged the whole way. But the second you step in Ruby's trap, the endgame begins, and all of my complaints are nullified, as the last 8 hours of the game are some of the most gripping, tense and emotional end of any game and truly makes the long journey there worth it in the end. Art - This game's art style is perfection, the cluttered, painterly style of all the portraits and art perfectly convey this games feeling of distance and longing. Each portrait is expertly designed to fit every character and even provide foreshadowing to future events such as Kim's. My only complaint is that some of the modeling/texture work can be a bit poor at times and I wish they would match the portraits more, but that's a very minor complaint. This game's art is just breathtaking, with every painted picture being a masterpiece. Music - while I wouldn't go out of my way to listen to the soundtrack outside of the game much, I cannot say that the game's soundtrack doesn't capture the games feel perfectly. Most of the songs give you a feeling of longing, a sense of fatigue that comforts you but at the same time saddens you, one could almost call it psychedelic. You can feel what kind of town Martinaise is the second you hear the trumpet come on the radio. One piece in particular that plays during a very special part of the game, called "La Revacholiere" is beautiful piece that perfect conveys the of wonder and awe at that very moment. Voicing - I honest can't imagine that there was a time where this game had only little voice acting, not even a Narrator. Speaking of Narrator, Lenval Brown is an absolute beast of a voice actor, taking on hundred of hours worth of dialogue, and making it all come to life perfectly, his deep, raspy, accented voice perfectly conveys the tone of this game and can almost calming at times, while not by much, I can tell that he changes his voice slightly to differentiate the voices head, voices like Volition and Shivers are much more calm and smooth, while Half-Light and Authority are deep and booming. Every other character's VAs perfectly encapsulate what I imagine they would sound like in real life, providing a much needed boost of life to the walls of text on the screen. Disco Elysium has legitimately moved me in a way not many games have. There was moments were I laughed my ass off, there were moments where could barely hold back tears, there were moments where all i could do was sit in silence. this game was an unforgettable journey that left me satisfied as the credits rolled. The words "You're the Miracle, Harry" will forever stay in my mind as one of the most powerful lines in the game. Thank you to the REAL devs of this game for making this masterpiece, it's horrible what's happened to them and I hope they can get this property back again in the right hands. Let's go Harry, we've got a lot of work to do. Goodbye Disco Elysium
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Nov. 2024
ZAUM is run by a scumbag of a CEO whom i wish all the worst, but the game itself was made by talented and passionate people whole pour their souls and love into it and it shows
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Oct. 2024
A real masterpiece, a true work of art we will never see again due to some slimy business men taking over the studio. The game is worth experiencing, without a doubt, but do not give your money to these thieves who hijacked the studio.
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Frequently Asked Questions

Disco Elysium - The Final Cut is currently priced at 39.99€ on Steam.

Disco Elysium - The Final Cut is currently not on sale. You can purchase it for 39.99€ on Steam.

Disco Elysium - The Final Cut received 104,010 positive votes out of a total of 111,712 achieving an impressive rating of 9.18.
😍

Disco Elysium - The Final Cut was developed and published by ZA/UM.

Disco Elysium - The Final Cut is playable and fully supported on Windows.

Disco Elysium - The Final Cut is playable and fully supported on MacOS.

Disco Elysium - The Final Cut is not playable on Linux.

Disco Elysium - The Final Cut is a single-player game.

There are 2 DLCs available for Disco Elysium - The Final Cut. Explore additional content available for Disco Elysium - The Final Cut on Steam.

Disco Elysium - The Final Cut does not support mods via Steam Workshop.

Disco Elysium - The Final Cut supports Remote Play on Tablet. Discover more about Steam Remote Play.

Disco Elysium - The Final Cut is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Disco Elysium - The Final Cut.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 July 2025 23:12
SteamSpy data 21 July 2025 04:20
Steam price 29 July 2025 20:50
Steam reviews 29 July 2025 19:47

If you'd like to dive deeper into the details about Disco Elysium - The Final Cut, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Disco Elysium - The Final Cut
  • SteamCharts - Analysis of Disco Elysium - The Final Cut concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Disco Elysium - The Final Cut compatibility
Disco Elysium - The Final Cut
9.2
104,010
7,702
Game modes
Features
Online players
1,387
Developer
ZA/UM
Publisher
ZA/UM
Release 15 Oct 2019
Platforms
Remote Play
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