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Vampyr on Steam

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London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.

Vampyr is a vampires, rpg and choices matter game developed by DONTNOD Entertainment and published by Focus Entertainment.
Released on June 04th 2018 is available on Windows, Steam Deck and Steam Machine in 9 languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian and Simplified Chinese.

It has received 20,165 reviews of which 15,527 were positive and 4,638 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 3.99€ on Steam with a 90% discount.


The Steam community has classified Vampyr into these genres:


Here is the detailed breakdown of supported languages for Vampyr:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Russian
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Vampyr through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 (64 bits)
  • Processor: Intel Core i3-2130 (3.4 GHz)/AMD FX-4100 (3.6 GHz)
  • Memory: 8 GB RAM
  • Graphics: 2 GB, GeForce GTX 1050 (Legacy GPU: GeForce GTX 660) / Radeon R7 370
  • Storage: 20 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

48 hours played
Oct. 2026
I didn't expect Vampyr to make me care so much about the people I met. When I first started playing, I was mostly curious about what it would be like to be a vampire in 1918 London. But the further I got into the story, the more I realized that being a vampire wasn't the most interesting part. It was being Jonathan Reid. A doctor who spent his life trying to save people, suddenly forced to survive by taking their blood. Every person I met had a name, a story, relationships, problems and secrets. I could help them, learn more about them, and eventually decide whether they would live or die. And the more I learned about someone, the harder that decision became. I found myself talking to almost everyone I could. Not because I had to, but because I genuinely wanted to know who they were. Sometimes a short conversation or a small piece of someone's story was enough to make me hesitate before making a decision. That is what stayed with me most about Vampyr. It doesn't make being a vampire feel like a gift. It feels like a responsibility you never asked for. London fits the story perfectly. The fog, darkness, empty streets and feeling of sickness make the city feel like another character. Everywhere you go, there is a sense that something has already gone wrong, and you are simply trying to understand what happened. Some parts of the game can be repetitive, and the combat isn't always perfect. But those things became less important because I wanted to know where Jonathan's story would end. By the time I finished the game, I wasn't thinking about how many enemies I had defeated. I was thinking about the people I had saved. The people I had lost. The ones I chose to spare. And the ones I chose to kill. Being a doctor meant saving lives. Being a vampire meant taking them. And Jonathan had to live somewhere between the two. That conflict is what made Vampyr memorable to me. 🩸 “What is life but death pending?” — Myrddin
20 hours played
July 2026
I just finished the game. The ending was such a violent rollercoaster… but it made me shed tears of joy. I loved it. The bad: The map layout is a nightmare. I spent 60% of the game lost or searching for where to go, even though the map tells you. That's basically the only bad thing for me. Now, the good: I was close to uninstalling the game twice because it's so slow. The first act is just meh, just patience…it gets WAY better. But there were points where I was like, "Ooooh, I want to know more!" The story isn't the best, but it's intriguing, and there are tons of NPCs who give you a lot of background information, even providing answers that the main characters will give you later. Plus, there are side quests that help you understand people's backstories. The game is very interconnected, which I thought was cool. The combat is good, simplified, but fun. Personally, once Elizabeth started playing a bigger role in the story, that's when I said: ♥♥♥♥, this is it for me, I need to know more and achieve X or Y with her. I loved it, and it was by far what kept me glued to the monitor. I adored the ending, as I said before. It's a good game; if it had a better layout, pffft, it would be a MUCH better game. I recommend it; it's interesting and original. It has a couple of memorable parts that make you go: FAH!!!
41 hours played
June 2026
You wake up, you're thirsty, and you want blood. But you don't understand why. That's the start of Vampyr . Yes : _ Really good atmosphere and music. _ That era of London is... perfect for a vampire story. _ The game is really complete: you can level up, make your character stronger, improve your weapons, etc. There are so many things to do, npcs to talk to, crafting, side quests, etc. _ The combat system and abilities are really satisfying and stylish. _ The vilains respawn again and again. More fights, more blood. _ Good story, interesting plot, and overall purpose. I was so curious to uncover everything. _ The voice acting is great and very convincing. I loooove Jonathan's accent. He has a constant restraint, even when he threatens someone, he almost sounds sorry to bother them. _ Three difficulty modes: story, normal, and hard. _ Multiple endings, choices and paths make the game replayable (I don't know if I'll play it again tho. Being a bad guy once was already cool. Edit: I definitely will.). _ We're talking about real vampires here, with a strong Bram Stoker vibe. Vampires' history and nature are a huge part of the game. Love it. No : _ You can't increase the font size, and it's quite small. _ The map is quite messy, and I got lost very easily a few times (maybe that's just me being stupid... although I highly doubt it - maybe). There is no fast travel. _ Autolock is drunk. _ A few tiny bugs here and there. (Like in every game, I'm told. Yes.) --------- ➥ I really enjoy playing Vampyr , despite its few flaws. Just know that it's not a nervous action game. It's slow, heavy and atmospheric, and that's exactly why it works so well. The dialogues deserve to be savored. I definitely recommend it if you like dark vampire stories set in the creepy old foggy London we all love. It's immersive. Like reading a book, but with real fights and the taste of blood on your lips. Take your time, it's not a race. I've been looking for a good vampire game for a long time. And yeah, this one is nice.
32 hours played
May 2026
Vampyr is so much more than I thought it would be. After scrolling through dozens of reviews and comments before playing, I was expecting an overly linear, somewhat confusing game. Having now completed Vampyr, I can say my experience with it was absolutely enchanting. That being said, I do believe that the critiques and complaints about this game are very valid. My partner and I played through this game at the same time and we both finished it feeling very differently (which I will expand on shortly). The standout feature of Vampyr for me was the compelling narrative. Without giving too much away, I personally LOVED the tale this game told. The gameworld itself is intricately detailed, the historic streets of early 20th century London captured in their gothic and troubled beauty, further enhanced by a hauntingly beautiful sountrack accentuated by moody cellos and delicate flutes. The atmosphere was incredible, and I loved roaming the city. Additionally, I found the voice acting to be expressive. The NPCs, though not complex, still had a level of depth that made them interesting to talk to and complete quests for. Finally, the morality system which lies within your choices actually held weight, and left me with a satisfying ending. All praises aside, I am not trying to oversell this game. Vampyr did have one MAJOR issue for me. The combat system. Many people have raised their voices about how frustrating and unbalanced the fighting mechanics feel in this game, and I can't agree more. I played on Normal Mode and it was absolutely punishing. That being said, my partner had minimal issues with combat. He was not enamoured by the story as I was, and skipped through a lot of dialogue, citing that it felt predictable and just wasn't for him. He agreed that the combat felt flawed and buggy, but was still functional enough for him to enjoy and exceed at. I considered why I had so much trouble with combat yet he didn't, and came to two conclusions. He used a controller while I used a mouse and keyboard, and he has experience in soulslike games and I do not. Although Vampyr is not a true soulslike game, it does share some parallels and we both believe having prior experience with those games greatly helped him. In short, some fighting mechanics were not well explained in the game, and it felt like some elements of the game were rushed, making things like movement and combat feel quite unpolished. To conclude, if I ever play this game again (and I'm sure I will) I will definitely play it on Story mode. If the story was not as strong as it was, I would've quit over the combat. Each day I kept coming back, I couldn't stay away even after rage-quitting. I felt a pang of sadness when I defeat the final boss and realised the game was drawing to a close. That to me is a powerful indicator that a game has really resonated with me and left a good impact. I love this game, and will really miss the title screen/startup music after hearing it everyday for a month!!!!!
43 hours played
April 2026
A Gothic Masterpiece That Bleeds Atmosphere Vampyr is, without exaggeration, the best game Dontnod has ever created, and likely ever will. They crafted something truly special: a dark, brutal, and deeply atmospheric vampire RPG that still stands as one of the finest games about vampires ever made. From the moment you step into the disease-ridden, fog-choked streets of post-World War I London, Vampyr grabs you by the throat and never lets go. The game's gothic presentation is flawless: every cobblestone, every flickering gas lamp, every desperate cough from a dying citizen oozes a dark, oppressive tone that few games have ever achieved . The soundtrack, composed by Olivier Derivière (who also worked on A Plague Tale), is hauntingly beautiful, a cello-driven symphony of despair that perfectly complements the somber, melancholic world . It's always night in Vampyr, and that singular choice gives every playthrough a heavier, more tragic feel . https://steamcommunity.com/sharedfiles/filedetails/?id=3715380185 https://steamcommunity.com/sharedfiles/filedetails/?id=3714513888 The voice acting is impeccable, and the writing, while occasionally stumbling, grounds the supernatural in a painfully real historical setting - the Spanish Flu epidemic, the trauma of war, the collapse of social order . This isn't a glamorous vampire fantasy; it's a story about trying to retain your humanity when the world around you has already lost its own. Where Vampyr truly shines is in its interconnected systems and meaningful player choice. Every named citizen in London has their own life, backstory, relationships, and secrets. You can talk to them, investigate their lives, heal them with your medical knowledge, or... feed on them . This is the game's genius: to level up and gain powerful new abilities, you need experience points. And the single fastest way to get XP is to embrace (kill) a citizen . Not only that - the more you learn about their life and secrets, the more XP they're worth. The game tempts you constantly, whispering that just one more death could make you strong enough to save everyone else . But actions have consequences. Kill too many people, and their district will fall into chaos - shops close, more citizens get sick, and eventually the entire area is overrun by deadly enemies, lost forever . Your choices directly affect which ending you receive, with multiple outcomes based on how many innocent lives you've taken . This moral ecosystem is brilliant, forcing you to constantly weigh power against compassion. The Combat: Functional, Not Fantastic and it's engaging enough to keep you playing, but it lacks the polish of AAA titles . You have a selection of vampire abilities—blood spears, shadow teleports, claws, and more—that you can mix and match to create your own playstyle . Enemies have different resistances and weaknesses, so you'll need to adapt your approach. The boss fights, while not spectacular, have some interesting design elements. Many bosses have specific vulnerabilities. https://youtu.be/6gt9RhGckBM Vampyr is a flawed, ambitious, and unforgettable gem. Its atmosphere is among the best in gaming. Its moral systems and meaningful choices put most AAA RPGs to shame. Its soundtrack and voice acting are phenomenal. And if you can forgive the occasionally stiff combat and the weak final act romance subplot , you'll discover one of the most compelling vampire stories ever told. This is Dontnod at their absolute peak. A must-play for any fan of gothic horror or thoughtful RPGs.

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Frequently Asked Questions

Vampyr is currently priced at 3.99€ on Steam.

Yes, Vampyr is currently available at a 90% discount. You can purchase it for 3.99€ on Steam.

Yes, Vampyr received 15,527 positive votes out of a total of 20,165 achieving a rating of 7.56.
😊

Vampyr was developed by DONTNOD Entertainment and published by Focus Entertainment.

Yes, Vampyr is playable and fully supported on Windows.

No, Vampyr is not playable on MacOS.

No, Vampyr is not playable on Linux.

Yes, Vampyr is playable and fully supported on Steam Deck.

Yes, Vampyr is playable and fully supported on Steam Machine.

No, Vampyr does not support VR.

Vampyr is a single-player game.

Yes, there is a DLC available for Vampyr. Explore additional content available for Vampyr on Steam.

No, Vampyr does not support mods via Steam Workshop.

Yes, Vampyr supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, Vampyr is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Vampyr.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 October 2026 13:31 UTC
SteamSpy data 13 October 2026 09:43 UTC
Steam price 26 October 2026 20:05 UTC
Steam reviews 22 October 2026 06:06 UTC

If you'd like to dive deeper into the details about Vampyr, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Vampyr
  • SteamCharts - Analysis of Vampyr concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Vampyr compatibility
Vampyr
Rating
7.6
15,527
4,638
Game modes
Features
Online players
267
Developer
DONTNOD Entertainment
Publisher
Focus Entertainment
Release 04 Jun 2018
Platforms
Remote Play
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