DOOM Eternal on Steam - User reviews, Price & Information

Quick menu

Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.

DOOM Eternal is a fps, action and gore game developed by id Software and published by Bethesda Softworks.
Released on March 19th 2020 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish and Russian.

It has received 206,026 reviews of which 187,807 were positive and 18,219 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 29.99€ on Steam, but you can find it for 3.91€ on Gamivo.


The Steam community has classified DOOM Eternal into these genres:

Media & Screenshots

Get an in-depth look at DOOM Eternal through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64-bit Windows 7 / 64-Bit Windows 10
  • Processor: Intel Core i5 @ 3.3 GHz or better, or AMD Ryzen 3 @ 3.1 GHz or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050Ti (4GB), GTX 1060 (3GB), GTX 1650 (4GB) or AMD Radeon R9 280(3GB), AMD Radeon R9 290 (4GB), RX 470 (4GB)
  • Network: Broadband Internet connection
  • Storage: 80 GB available space
  • Additional Notes: ( 1080p / 60 FPS / Low Quality Settings )

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

39 hours played
Feb. 2026
The Pinnacle of Arcade Violence, Polished to a Glorious Edge DOOM Eternal It proves that id Software understands something fundamental: a true evolution isn't about adding more, but about demanding more from the player. This is a game that completely rebuilds its predecessor's formula into a frantic, strategic, and breathtakingly fluid ballet of destruction. It plays unlike anything else. https://youtu.be/K6TyJ6JfCFI The core philosophy is pure genius: you are a weapon, and the arena is your dance floor. Eternal introduces a brutal, beautiful ecosystem of combat. Enemies are walking resource containers. Need health? Glory Kill. Need ammo? Chainsaw a grunt. Need armor? Burn them with your shoulder-mounted flamethrower. This creates an intoxicating, high-speed loop of constant movement, target prioritization, and on-the-fly weapon switching. You're not just shooting demons - you're juggling guns, managing resources, and dancing on the edge of death every second. It is, without hyperbole, one of the most perfectly tuned and exhilarating first-person combat systems ever created. https://steamcommunity.com/sharedfiles/filedetails/?id=3461894821 https://steamcommunity.com/sharedfiles/filedetails/?id=3475578893 DOOM Eternal is a flawless, frenetic combat symphony that revolutionizes the FPS genre. Its only real flaw? For veterans, it's surprisingly easy. Once you master its brilliant dance of destruction, even the hardest difficulty fails to truly test your skills. It's a masterpiece that leaves you craving a true nightmare.
1496 hours played
Nov. 2025
DOOM Eternal is gorgeous to behold, a technological tour-de-force and an exciting new chapter in the Doom narrative, but it's not quite as fun to play as DOOM 2016. The problem is not that DOOM Eternal is too hard, rather it is too hard unless you play by its specific rules, which, for all its mechanical complexity, makes its combat chess less freeform and satisfying than its predecessors.
13 hours played
Sept. 2025
I recommend *if* you plan on playing mouse+keyboard. I played this at launch on PS4 expecting a game similar to the slower paced DOOM 2016, and did not have a good time with the micromanagement of cooldowns, constant weapon swapping, llmited ammo counts, focus on rapid movement, platforming, highly vertical environments, ect. The game moved faster than DOOM 2016, but felt slower because I was either pausing for the weapon wheel every few seconds, spending most of the time flying through the air to reposition unable to shoot (can't instantly 180 on a controller), or stopping to hit a cooldown timer and getting pummeled (gotta move thumbs off the sticks). The whole game just felt like a slog to get through compared to DOOM 2016, caused by the excessive micromanaging of the new rock-paper-scissors combat model. After revisiting on PC, turns out the combat REALLY shines with mouse+keyboard since you're not limited by physical inputs. It's much easier to multitask movement, shooting, and timers, plus you have instant hotkey access to everything, which allows you to focus on actually engaging in combat and experimenting with combos. It feels playing like an old school arena shooter (e.g. Unreal Tournament) at double speed, and I can't think of any other combat models like this.
65 hours played
July 2025
To preface this review, I initially did not like DOOM Eternal. In fact, I absolutely despised it. This probably had something to do with the fact that I jumped into Eternal straight from its predecessor, DOOM (2016). While by all measures and metrics, DOOM (2016) was a masterful game in its own right, it allowed you to play the game on your terms and demanded very little of you. In short, it was like renting a Porsche 911 GT3 RS at the track and running a few laps before your time was up. Was it a power trip while it lasted? Sure. But there was always that reminder that the power trip was borrowed. Skip forward to retrying Eternal years after DOOM (2016)'s residual was wiped from my memory and, there is absolutely no FPS in the market that makes me FEEL the way DOOM Eternal does. You see, while DOOM (2016) was you borrowing a power trip, in DOOM Eternal you earned the power trip. It is the equivalent of slowly but surely owning your own GT3 RS and over time, learning how to become a professional driver at the track. Because Eternal, like a track car, demands every shred of skill, memory, and commitment from you. It does not baby you, you wants you to play the game as if you were the Doom Slayer himself, but it is never given, only earned. I can only speak from Nightmare difficulty (being the highest) but once you catch your groove, learn the intricacies of the weapons, the fluidity of your movement, enemy behavior, and map layout, there is nothing that can stop you. In fact, this is a game I can strongly recommend playing at the highest difficulty you can endure to attain the best possible experience. Not because it is a masochist club like Dark Souls but the best quality gameplay shines when you are under pressure and against all odds and the game finally *clicks*. All in all, if you want to own a GT3 RS but don't have the money, buy DOOM Eternal.
23 hours played
July 2025
I came back to Doom Eternal after playing through The Dark Ages, and the opportunity to make a joke about these two games' respective subheadings is way too obvious even for me. What Eternal loses in the franchise's classic open levels, puzzling layouts, keyhunting teleporter nightmares and sheer length, it gains in state of the art enemy design, weapon design, level design, and environmental storytelling. The player character is by far the absolute strongest thing in the game's universe, but you never really feel truly overpowered, as you will die fast if you're ever doing less than your best on the harder skill levels. It systematically provokes all of your usual gameplay sensibilities with rising challenges over the first few stages, from simple linear corridors filled with odd demon combinations, to arena battles where things continue to spawn over time, until you're just comfortable enough with the game's controls to continue onward, only for it to throw in new threats that require an evolution of your playstyle, with very few options to cheese any of it. It doesn't waste time with hours of tutorial content, or senseless grinding for better gear and stats, or an unskippable plot that has no depth to it - It just drops you right into the action and lets the peaks and valleys flow naturally through its varied sprinkling of combat and platforming. I remember when the game first released and many were quick to complain about the platforming elements, though to me it feels absolutely vital to the health of the game, as it's a way to teach the player how to move Doomguy. Learning how he controls until the feeling of jumping around the map is second nature is almost a requirement when considering later stages, where you have to do such things whilst also getting shot from every direction. Movement is so important in Eternal that even on easier skill levels it's never advisable to stand still while there are demons about. Even the absolute weakest of fodder demons can crowd you, and do significant damage if you're not paying attention to their proximity. It's all a bit overwhelming at first, but by the time you've gotten the Super Shotgun and its invaluable grappling hook, the game starts to take shape and (assuming you're not terrible at video games) you feel yourself accomplishing things you never thought possible. The lightning pace of Eternal's moment-to-moment gameplay gives you feedback on your progress immediately, until you're hotswapping your weapons mid-air and prioritising appropriate targets with a well-aimed ice bomb before you've even hit the ground because you needed to reload a module. The weapons are the best in the series, with each one fulfilling a specific niche to the point where even the worst mod on the first weapon you get is still punching up against some of the literal strongest, most frustrating enemies in the game better than every other normal weapon. Every single one of them sees use during the campaign (and especially in the Master Levels), and not because the game lazily makes certain demons immune to certain damage types, but through simple variety in the encounters. Even the humble Microwave Beam that nobody likes is useful when faced with a single tough enemy in a poor place to be fighting it - 1 HP against a Baron of Hell in a tight corridor? Get stunlocked, idiot. The enemies themselves are again the best in the series too, taking almost the entire roster of Doom 2 and removing the things that made them all annoying (Hitscanners don't exist anymore, Pain Elementals can't bloat the map with Lost Soul spam, Archviles can't infinitely revive everyone) and gave them all the Doom 2016 treatment in how they act and try to kill you. They rush you, they crowd you, they gang up on you, they sneak up on you, they try to flank your escape routes - I've no idea what magic was flowing over at Id, but they managed to nail it. They are used to frighteningly good effect in the Master Levels too, showing just how well the team got to understand all their little demon minions. Then the Marauder shows up and completely changes the pace of the game, like the demons have their own Doomguy that you have to consider. A divisive enemy to sure given you have to fight it on its own terms, but that's a greater challenge that I love to see. The Hub area is cute, and provides some form of player-selected metaprogression in between the stages, and holds all of your collectibles in a physical form so you can laud over your trophies, which is something more games should have, really. The game bleeds effort from every orifice, and I haven't even touched upon the multiplayer or the weird Horde mode they added in after release; they're just there, because why not. Trying to objectively rank the best game ever made is folly obviously, there are simply too many different flavours of game to come to an answer that everyone can agree with - But if someone told me that they ran the numbers, checked all the data, and it turns out that Doom Eternal is the best game ever, I'd have a hard time contesting it. It's that good. I'm excited to see where FPS demon murderising goes from here, assuming it can progress any further than this - Given how Dark Ages panned out, this might be the pinnacle.

Similar games

View all
DOOM Now includes all three premium DLC packs (Unto the Evil, Hell Followed, and Bloodfall), maps, modes, and weapons, as well as all feature updates including Arcade Mode, Photo Mode, and the latest Update 6.66, which brings further multiplayer improvements as well as revamps multiplayer progression.

Similarity 90%
Price -88% 2.47€
Rating 9.4
Release 12 May 2016
DOOM Eternal: The Ancient Gods - Part One The Ancient Gods – Part One is the first campaign expansion for the critically acclaimed DOOM Eternal.

Similarity 82%
Price 9.99€
Rating 6.6
Release 20 Oct 2020
Painkiller: Black Edition Painkiller Black Edition includes the expansion pack Battle Out of Hell, featuring 10 additional single-player levels and many new villains.

Similarity 78%
Price -83% 1.79€
Rating 8.5
Release 24 Jan 2007
Painkiller Overdose The critically-acclaimed and award-winning FPS franchise is back! Packed with tons of fast-paced, adrenaline-fueled single player and multiplayer action, Painkiller Overdose brings with it 6 innovative new demonic weapons, mind-bending physics, lightning-player maps, over 40 demented and sickly-twisted monsters from Hell and gigantic end...

Similarity 78%
Price -77% 1.19€
Rating 6.9
Release 30 Oct 2007
Serious Sam 4 Serious Sam 4 reignites the classic FPS series in a high-powered prequel loaded with an explosive arsenal, intergalactic carnage, and perfectly timed one-liners.

Similarity 76%
Price -89% 4.60€
Rating 8.2
Release 24 Sep 2020
Maximum Action MAXIMUM Action is a brutal and satisfying physics-based first person shooter influenced by Hong Kong cinema, heroic slow motion bloodshed, and old-school FPS ACTION.

Similarity 75%
Price 19.50€
Rating 8.7
Release 19 Sep 2018
Bulletstorm: Full Clip Edition Step into the boots of Grayson Hunt after a crash landing on an old resort planet forces him to make a hard choice: survival or revenge. Execute masterful kills with Bulletstorm: Full Clip Edition’s unique combat system that rewards you for performing the most creative and deadly kills imaginable.

Similarity 75%
Price -91% 3.61€
Rating 8.6
Release 07 Apr 2017
Trepang2 Become the ultimate badass in Trepang2: A gory, action-packed FPS set in the near future. Unleash all hell on your enemies, dodge bullets and leave a trail of destruction in this hardcore and frenetic shooter.

Similarity 73%
Price -97% 1.02€
Rating 9.1
Release 21 Jun 2023
Serious Sam Fusion 2017 (beta) Serious Sam Fusion is a central hub for several existing Serious Sam games developed by Croteam. Cool new features, engine upgrades, patches and updates will be released to existing owners for FREE!

Similarity 72%
Price -80% 2.99€
Rating 9.0
Release
I Am Your Beast Hunt the military-industrial complex across stylish comic book micro-sandboxes in this fast-paced covert revenge thriller FPS from the developers of El Paso, Elsewhere.

Similarity 72%
Price -62% 7.24€
Rating 9.4
Release 10 Sep 2024
Wolfenstein II: The New Colossus America, 1961. The assassination of Nazi General Deathshead was a short-lived victory. The Nazis maintain their stranglehold on the world. You are BJ Blazkowicz, aka “Terror-Billy,” member of the Resistance, scourge of the Nazi empire, and humanity’s last hope for liberty.

Similarity 72%
Price -90% 3.12€
Rating 8.0
Release 26 Oct 2017
Quake II RTX Quake II RTX is a cutting-edge, ray-traced reimagining of id software’s old school classic, by NVIDIA’s Lightspeed Studios. Global lighting effects, including realistic reflections, refraction, shadows, ambient occlusion and global illumination are a result of the path-traced simulation of light.

Similarity 71%
Price Free to play
Rating 8.4
Release 06 Jun 2019

Frequently Asked Questions

DOOM Eternal is currently priced at 29.99€ on Steam.

No, DOOM Eternal is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, DOOM Eternal received 187,807 positive votes out of a total of 206,026 achieving an impressive rating of 9.01.
😍

DOOM Eternal was developed by id Software and published by Bethesda Softworks.

Yes, DOOM Eternal is playable and fully supported on Windows.

No, DOOM Eternal is not playable on MacOS.

No, DOOM Eternal is not playable on Linux.

DOOM Eternal offers both single-player and multi-player modes.

DOOM Eternal offers both Co-op and PvP modes.

Yes, there are 4 DLCs available for DOOM Eternal. Explore additional content available for DOOM Eternal on Steam.

No, DOOM Eternal does not support mods via Steam Workshop.

Yes, DOOM Eternal supports Remote Play on Phone and Remote Play on Tablet. Discover more about Steam Remote Play.

Yes, DOOM Eternal is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for DOOM Eternal.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2026 00:33
SteamSpy data 09 June 2026 10:36
Steam price 14 June 2026 04:43
Steam reviews 13 June 2026 23:54

If you'd like to dive deeper into the details about DOOM Eternal, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about DOOM Eternal
  • SteamCharts - Analysis of DOOM Eternal concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck DOOM Eternal compatibility
DOOM Eternal PEGI 18
Rating
9.0
187,807
18,219
Game modes
Multiplayer
Features
Online players
1,146
Developer
id Software
Publisher
Bethesda Softworks
Release 19 Mar 2020
Platforms
Remote Play
Clicking and buying through these links helps us earn a commission to maintain our services.