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Eiyuden Chronicle: Hundred Heroes on Steam

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Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.

Eiyuden Chronicle: Hundred Heroes is a jrpg, rpg and pixel graphics game developed by Rabbit & Bear Studios and published by 505 Games.
Released on April 23rd 2024 is available on Windows, Steam Deck and Steam Machine in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese and Russian.

It has received 3,180 reviews of which 2,385 were positive and 795 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 49.99€ on Steam, but you can find it for 1.75€ on G2A.


The Steam community has classified Eiyuden Chronicle: Hundred Heroes into these genres:


Here is the detailed breakdown of supported languages for Eiyuden Chronicle: Hundred Heroes:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Eiyuden Chronicle: Hundred Heroes through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: CPU: Intel Core i5-4670K (4 * 3400) / AMD FX-4350 (4 * 4200)
  • Memory: 8 GB RAM
  • Graphics: GPU: GeForce GTX 660 (2048 MB) / Radeon R7 260X (2048 MB)
  • Storage: 30 GB available space
  • Additional Notes: Minimum - Target resolution and FPS (1080@30)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

96 hours played
Sept. 2026
Feels like a JRPG that stepped right out of the 1990s. [U]THE GOOD[/U] (universally agreed upon or popular opinion) -- [B]PRESENTATION:[/B] The artwork is gorgeous. The voice acting is great (mostly). The character designs, the world design, the variety in dungeons, and the gimmick system for boss fights-- all of this stuff is done well. Overall, this game is a great representation of the JRPG genre-- even if the story is derivative. [U]THE NEUTRAL[/U] (stuff you have to decide if you would enjoy it or not) -- [B]BACK-TRACKING:[/B] You will be doing a *LOT* of backtracking through dungeons and towns you've already visited. You will be doing this to collect new party members, collect rare items that occasionally pop up for sale in shops (5-10% chance each visit to the town-- it can be a grind), to collect resources to build up your headquarters, and to engage with several minigames (if you want to). -- [B]COMBAT:[/B] The combat system is that turn-based fare we already know. *BUT*-- this game has some balancing issues. Most spells and magic attacks seem weaker than physical damage-- outside of a couple exceptional characters, you're better off building most team members up to be physical damage. Also, some hero combos are worthless and do less damage than if you had each character just use a basic attack for the turn. -- [B]MINI-GAMES:[/B] You hate 'em or you love 'em. There are quite a few, the beigoma game and the desert racing game you will either find frustrating or you'll enjoy the challenge. [U]THE BAD[/U] -- [B]CUTSCENE-ITIS:[/B] This game is a glaringly bad offender with "cutscene-itis". You probably know what I'm talking about-- it's one of those games where you watch a 5 minute cutscene, then the game hands the controls back to the player, and after you take 3-5 steps-- the game decides to play *ANOTHER* 5 minute cutscene... I have no idea why this is a thing... But this happens more often than not throughout this game. Overall, I still had fun playing through the game. It's worth a play if you're interested in the genre. You're looking at a solid 30 hour adventure if you just play through the story. But if you want to see most of the content, you're looking at ~90 hour investment-- and a large chunk of that time will be grinding out mini-games, collecting all the heroes, grinding town visits for rare item spawns, etc. Either you will enjoy the process or find it to be needless busy-work.
99 hours played
Aug. 2026
Fantastic JRPG. As many have said if you're a fan of Suikoden this really scratches that ich. A bit expected story. Loved the music and old school gameplay.
141 hours played
July 2026
First of all, don’t go into this game expecting another Suikoden just because it was obviously marketed around that connection and you can clearly see some of its influence. I think that expectation is exactly what ruined the experience for some people. Honestly? I loved this game. I enjoyed the characters, the battles, the progression, recruiting people, slowly building up your castle and watching it turn into this whole little community. The music was amazing, I enjoyed the story, and overall I genuinely felt like this was just a very well-made JRPG. Of course I could see the Suikoden DNA in it. That’s obvious. But I never needed it to be an exact copy of Suikoden for me to enjoy it. I just took it for what it was, and on its own I thought it was so much fun. And I honestly don’t fully understand when people say they loved Suikoden but had absolutely no interest in this game, because yes, it’s not the same thing, but there are clearly so many elements here that should still feel familiar and enjoyable if that style of JRPG is something you miss. I also loved all the random side activities inside the castle, especially the theatre, it was pretty funny. I haven’t played the DLCs, mainly because too much time passed after I finished the game and I knew I probably wouldn’t remember the characters and their personal stories well enough to enjoy them properly. But the main game? Absolutely worth it for me. I had such a good time with it, and I would genuinely recommend going in without constantly comparing every little thing to Suikoden. Enjoy it for what it is. It really deserves that chance.
97 hours played
June 2026
(+) - Yes this is THE spiritual successor to Suikoden - Has all the mechanic on Suikoden games, including the side features such as theater, cook-offs, and bath house, and even more. You can even collect and have Beyblade (Beigoma in this game) duel with NPCs. - Tons of interesting characters you can recruit. (not the sacred number of 108, mind you lol) - The graphic and animation is beautiful - Soundtracks are good. - Deep world building with deep political intrigue - Lots of comedic moments, which makes it refreshing, helps keep us focused again to the boring storyline (we'll get on that later) (-) - As I have said before, plot is boring. The world is at war, but the stakes don't feel that high. - Main villain isn't that memorable. - The introductions for the 3 main characters takes too long. I know the writers want to build up the relationships among them, but it doesn't feel like they hit it off that much. This is a solid, good turn-based JRPG. I recommend the fans of the genre to play this, especially Suikoden fans. But I won't classify it as one of the best JRPGs of all time. It has potential tho. I hope the developers will make more, better games from the same world setting, and make Eiyuden Chronicles the new, beloved, long lasting game series.
150 hours played
May 2026
I had hesitated on playing EC because of the middling reviews, and after finally finishing it and most of the side content I've gotta say it's actually pretty enjoyable and I had a good amount of fun with it. It's got numerous problems, but once you learn to live with those problems it's just a good solid RPG, though not a masterpiece like the game it's a spiritual successor to. The game's big selling point is diversity in terms of the character roster, game modes and minigames. There's just so much to do it's hard to feel bored, and the game is designed so you can do things that you want when you want, which makes it satisfying as a sandbox-ey experience. Want to teleport away from a decisive confrontation to go fishing or play Legally Distinct Beyblade for a few hours? Buddy, nobody's stopping you. Need to have plot-relevant characters in your party but they aren't your main squad? Throw 'em in the reserve slots so they only show up in cutscenes. Special shoutout to the Theater minigame, you can assign any of the 120 characters to any role in each of the plays and they're all fully voice acted, and it's an absolute delight and totally hilarious. Romeo & Juliet but they're both pirate sharks and it's narrated by an undead necromancer is absolutely a thing you can do. There are 71 playable combatants (not including support units and war units) and most of them have viable builds and strategies. You have ol' reliables like Garr you can keep in your party the whole playthrough, early-to-mid-game stompers who fall off later on, seemingly weak late bloomers who will carry you if you give them a chance, and one game-breakingly overpowered femboy archmage. I really appreciated the unlockable in-game hint system for finding recruits so you don't need to look up a guide to get the true ending. The soundtrack is fantastic, done largely by former Nihon Telenet coworkers Motoi Sakuraba and Michiko Naruke, and they delivered a great RPG soundtrack that goes perfectly with the throwback style of the game. The art direction is decent, a bit "generic JRPG" at times but for a 2D/3D hybrid it looks pretty good. Things that aren't so great... well, it's kind of an across the board thing. It's a lot of minor to moderate issues that add up to drive home that this is kind of a ramshackle design mess, even if it's a pretty enjoyable mess in the end. The underlying numbers in things like damage formulas are half-baked and result in things like an attack dealing 100+ damage to a character with 250 defense but dealing 1 damage to another character with 300 defense, or unite attacks costing skill points but somehow inflicting less damage than each character just performing basic attacks. Several spells and abilities have nonsensical turn order modifiers, like an AoE stun that always gets pushed to the very back of the turn order where stunning enemies does absolutely nothing. Some core game mechanics are just never explained and can only be made sense of by reading guides or wikis. The in-game economy breaks less than halfway through and suddenly you don't have to manage money for the rest of the game. A lot of the minigames are sort of fun but clearly underdeveloped. Some of the dungeons are just hallway simulators. All these things never fully ruin the experience, just hamper it. The story also felt a little too light and low stakes, especially compared to Suikoden II which kicked things off with brutal war crimes. I will say that even though I was cringing at the localization at first, it really grew on me after awhile. The voice acting is a bit of an acquired taste, but by the middle of the game I was looking forward to hearing the rebel fortress's cook deliver his cheesy over-the-top catch phrase with each bout of the cooking minigame. If you have the mental and emotional fortitude to not freak out over golem pronouns then you'll be fine. Overall, it's a long and decent RPG with a lot of stuff to do. It stumbles a lot in its design intentions but never completely falls over.

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Frequently Asked Questions

Eiyuden Chronicle: Hundred Heroes is currently priced at 49.99€ on Steam.

No, Eiyuden Chronicle: Hundred Heroes is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Eiyuden Chronicle: Hundred Heroes received 2,385 positive votes out of a total of 3,180 achieving a rating of 7.28.
😊

Eiyuden Chronicle: Hundred Heroes was developed by Rabbit & Bear Studios and published by 505 Games.

Yes, Eiyuden Chronicle: Hundred Heroes is playable and fully supported on Windows.

No, Eiyuden Chronicle: Hundred Heroes is not playable on MacOS.

No, Eiyuden Chronicle: Hundred Heroes is not playable on Linux.

Yes, Eiyuden Chronicle: Hundred Heroes is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Eiyuden Chronicle: Hundred Heroes is playable and fully supported on Steam Machine.

No, Eiyuden Chronicle: Hundred Heroes does not support VR.

Eiyuden Chronicle: Hundred Heroes is a single-player game.

Yes, there are 8 DLCs available for Eiyuden Chronicle: Hundred Heroes. Explore additional content available for Eiyuden Chronicle: Hundred Heroes on Steam.

No, Eiyuden Chronicle: Hundred Heroes does not support mods via Steam Workshop.

No, Eiyuden Chronicle: Hundred Heroes does not support Steam Remote Play.

Yes, Eiyuden Chronicle: Hundred Heroes is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Eiyuden Chronicle: Hundred Heroes.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 September 2026 21:08 UTC
SteamSpy data 17 October 2026 23:19 UTC
Steam price 26 October 2026 20:09 UTC
Steam reviews 22 October 2026 18:01 UTC

If you'd like to dive deeper into the details about Eiyuden Chronicle: Hundred Heroes, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Eiyuden Chronicle: Hundred Heroes
  • SteamCharts - Analysis of Eiyuden Chronicle: Hundred Heroes concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Eiyuden Chronicle: Hundred Heroes compatibility
Eiyuden Chronicle: Hundred Heroes PEGI 12
Rating
7.3
2,385
795
Game modes
Features
Online players
112
Developer
Rabbit & Bear Studios
Publisher
505 Games
Release 23 Apr 2024
Platforms
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