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Everdell on Steam - User reviews, Price & Information

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Harvest resources to build a village of woodland critters in this adaptation of the award-winning tabletop board game!

Everdell is a strategy, casual and board game game developed and published by Dire Wolf.
Released on July 28th 2022 is available on Windows and MacOS in 7 languages: English, French, German, Spanish - Spain, Japanese, Polish and Spanish - Latin America.

It has received 574 reviews of which 516 were positive and 58 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 16.79€ on Steam, but you can find it for 13.86€ on Gamivo.


The Steam community has classified Everdell into these genres:

Media & Screenshots

Get an in-depth look at Everdell through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit version only)
  • Processor: Intel Core i5-2400 or AMD Ryzen 3 2200G
  • Memory: 4 GB RAM
  • Graphics: Intel HD 2000 graphics or Vega 8 graphics
  • DirectX: Version 11
  • Storage: 2 GB available space
MacOS
  • OS: OSX 13
  • Processor: Intel Core i3
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 8600M GT (256 MB) or ATI Radeon HD 2600 Pro (256 MB)
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

38 hours played
June 2026
Everdell is one of the most fun boardgames i have played IRL with friends and family. However since one game in a party of 3-4 people can take 2-3 hours, it can be hard to learn new strategies or combinations to maximize your points. The version here on steam is perfect for this, as games against 3 bots only take about 15-30 minutes, depending on how much you think and plan during your turns, as the bots go through their turns quickly. My critique towards the steam version would be, that even on hard mode the bots still make very obvious and clumsy mistakes that no actual player would do. Some examples would be: -playing cards from their hand directly at much higher resource costs, when there is a crane or innkeeper available on the meadow -playing unnecessary cards late into autumn that do not benefit or yield many points at the end -playing cards and not using them to their full extent like playing the bard in spring or summer and only throwing out 2 cards for 2 points -taking easy events in spring or summer instead of focusing on the town -using basic resource locations when there is better ones available in the forest locations -using the dungeon or ruin card to discard valuable cards like the shopkeeper out of their town in winter or spring instead of using it later on for cards like the messenger -being deadset on playing out the fool. Unless you discard or hold one or both of the fools, you can be almost sure that one or both of them get played during the course of the game, and the bots seem to pick you more often than not, however a strategy against that is having a university or dungeon, which seemingly makes the bots not play it or at least not play it against you There is a couple more things but generally they don't play optimal or human like enough, to make for a good challenge. Overall these mistakes add up to you having a great advantage against the bots and winning 90-95% of the games, which would be fine on easy or medium mode, but i do expect an actual challenge on hard mode that forces me to plan things out more tightly and maybe lose a couple games. Since i mostly play the steam version to try out different strategies and to see how many points i can end up with in the base game, i am not to bothered by these. I hope the bots can be tweaked and i am looking forward to future updates that hopefully include the newleaf expansion, as that one is by far our favorite, Since i haven't tried the local or global multiplayer i can't comment on that, however if/once the newleaf expansion does make it into the game, a few friends and family members who live further away do plan on getting the steam version too, to allow for spontanous rounds against each other.
532 hours played
Feb. 2026
Rugwort is my MORTAL ENEMY. In the rugwort version where you play against the AI mode wow the amount of times I had to play to beat that evil rat king. It's very different from typical games where it's usually in your advantage to slow down your worker placement as much as possible instead the quicker and less turns you take to get as many events as you can, the better. Anyways. About the game in general: I like this game a...mild amount. It has the most gorgeous art ever from one of the greatest board games ever, with all the critters being so charming. I absolutely love how your avatar you choose turns and waves back at you sometimes as an idle action. Super cute. Tip to gamers: Something I learned recently from another online player is that in pictures of critters, the bottom left corner has the number of lines etched on a tree trunk- that's how many of that card exists in the deck. Blew my mind when I found this out. I get tired of setting up the actual game (and my roommates are tired of playing with me) so this game has been a godsend. Pros: Flows smoothly, everything is well-thought out, and playing with the expansion and legendary critters is really fun. I don't own the actual physical expansion and honestly, after experiencing it in online modes its a bit hard to go back to the normal one. There's just a lot more options you get and your city STILL feels like it has limited space. Super fun feature, and the other challenges (besides Rugwort, I hate you Rugwort) are fun and creative ideas such as a game where you start in autumn season or a game where the critters and habitats they belong to are randomized. On a different note, if Rugwort that rat is my least favorite character, the ranger is by far the best. Such a cute fox. Wanderers get a shout-out too because I love their vibe and how they take up no space. Also the flavor text for all the critters are so fun. In terms of legendary expansion I feel like the historian critter is kind of broken. If you have that one, you're almost set for the rest of the game. Add the ruins legendary construction, and you're truly OP. They're all fun though. The little sound effects are very fitting for the game and all the animal noises the critters make. Especially since sometimes playing online you can come across players that stall a lot so having every action have a distinct noise is quite helpful to me so you can have it on the background and hear that it's your turn to go. User experience has been really good. Cons? Not really, there have been a few times in like super niche cases I've found. For example sometimes if I have a miner mole in my own city activated and then I go activate a chipsweeper in an opponent's city sometimes I can go back and activate my own city, or sometimes it stops and I can't. I feel like it's sporadic or maybe i'm mis-remembering, maybe this is an illegal action anyways, might have been nice if I choose that for the devs to add a feature where it says its invalid and I can change my mind. There's been a couple times when I do a route with minermole and/or chipsweeper and I end up not being able to do anything. Also a bug I think I've seen one time in like dozens of games where I couldn't move a fool to any opponent so I ended up having to wait-out my turn's 2 minutes since I was frozen in action. But for the most part my experience has been bug-free and these are pretty minor. Overall, big fan of this game, would hugely recommend it. It can be quite addictive to play...
5 hours played
Jan. 2026
Got this on sale, I have always been interested in the boardgame but i don't have many opportunities to play games like this on a table in real life so I was excited to see there was an electronic edition of it! Very fun! My type of game! I love the different strategies you can go for to get points.
24 hours played
Jan. 2026
So I own the base game, originally from Kickstarter. I have continued to buy expansions as they come out. I ordered the digital game and have been playing for a couple days and I love it! I’m just hoping they come out with the expansions as well!
71 hours played
Oct. 2025
A friend told me into this game, constantly telling me about it, how good it was, all that typical stuff you'd hear from someone. So I finally bought it. She was right. :)

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Frequently Asked Questions

Everdell is currently priced at 16.79€ on Steam.

No, Everdell is currently not on sale. You can purchase it for 16.79€ on Steam.

Yes, Everdell received 516 positive votes out of a total of 574 achieving a rating of 8.40.
😎

Everdell was developed and published by Dire Wolf.

Yes, Everdell is playable and fully supported on Windows.

Yes, Everdell is playable and fully supported on MacOS.

No, Everdell is not playable on Linux.

Everdell offers both single-player and multi-player modes.

Everdell offers both Co-op and PvP modes.

Yes, there are 2 DLCs available for Everdell. Explore additional content available for Everdell on Steam.

No, Everdell does not support mods via Steam Workshop.

No, Everdell does not support Steam Remote Play.

Yes, Everdell is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Everdell.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 July 2026 20:28 UTC
SteamSpy data 23 July 2026 00:38 UTC
Steam price 28 July 2026 18:47 UTC
Steam reviews 26 July 2026 08:09 UTC

If you'd like to dive deeper into the details about Everdell, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Everdell
  • SteamCharts - Analysis of Everdell concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Everdell compatibility
Everdell
Rating
8.4
516
58
Game modes
Multiplayer
Features
Online players
42
Developer
Dire Wolf
Publisher
Dire Wolf
Release 28 Jul 2022
Platforms
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