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EVERSPACE™ 2 on Steam

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EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, mining, and crafting. Experience an exciting sci-fi story set in a vivid, handcrafted open world full of secrets, puzzles, and perils.

EVERSPACE™ 2 is a shooter, space and loot game developed and published by ROCKFISH Games.
Released on April 06th 2023 is available on Windows, MacOS, Steam Deck and Steam Machine in 13 languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese and Russian.

It has received 12,080 reviews of which 10,268 were positive and 1,812 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 49.99€ on Steam, but you can find it for 8.09€ on K4G.


The Steam community has classified EVERSPACE™ 2 into these genres:


Here is the detailed breakdown of supported languages for EVERSPACE™ 2:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Czech
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at EVERSPACE™ 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-2500K@3.3GHz or AMD FX 6300@3.5GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970 (4 GB) or AMD Radeon RX 6400 (4GB)
  • DirectX: Version 11
  • Storage: 35 GB available space
MacOS
  • Processor: Processor: Apple M2 Pro or Intel Core i5-2500
  • Memory: 8 GB RAM
  • Graphics: Apple M2 Pro or AMD Radeon Pro 5500 XT (4GB)
  • Storage: 35 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

63 hours played
Sept. 2026
Everspace 2 is a great space exploration/action game which is in all aspects better than the first one. The story is captivating and told in comic like sequences and real cutscenes. All systems differ from one another. Everywhere are side missions and many random assignments to complete. There is also a huge variety of ships, which can be individualised in any aspect. You can build your complete own ship and design the complete exterior. An economy system allows also to trade between the systems and make a profit without combat. You will have plenty to do until you have fully explored every system. Overall it is a very good space game, a clear recommendation.
115 hours played
Sept. 2026
There's a strange phenomenon that surrounds Everspace 2, where every time good space games are being discussed, people will bring up this one, and then inevitably someone will chime in with something along the lines of "bah, Everspace 2 is just a dumb space shooter!" Which isn't entirely unwarranted, since Everspace 2 very clearly just wants to be a fun action game . But I think this argument is also a bit reductive, as it often stems from a dogmatic assumption that space games which don't bog you down with commodities trading like the X series or cast you as a resource-gobbling space locust like No Man's Sky are inherently inferior. So if you expect Everspace 2 to be an in-depth "everything game" in that same vein, you'll be disappointed , for sure. But if what you're looking for is a fun mix of Chorus ' dogfights, Overload 's six-degrees-of-freedom flight model, Diablo 's loot collecting and buildcrafting , as well as lots and lots of beautiful space, surface and underwater locations with unique set-pieces to explore, then Everspace 2 fits the bill perfectly. Personally, the more than 100 handcrafted locations in the game are probably the game's biggest highlight for me. While all of these locations are individual maps instead of being part of a contiguous open galaxy, I found exploring them so much more rewarding than the thousands of randomly generated pointless open-world planets of some other space games. One reason for this is that Everspace 2 does a good job of mixing its dozen or so re-useable puzzle mechanics as well as its more unique location challenges into each of these maps . So you'll not only be fighting, but doing simple combination puzzles, finding and placing key items, moving debris around, disarming mine traps, navigating probes through environmental hazards, re-routing energy flows and so on. The other reason why I enjoyed these locations so much is simply the great variety of really beautiful handcrafted environments with unique gameplay ideas which you get to explore, from your typical asteroids, derelict ships, narrow mineshafts and ancient space ruins to planet surface/underground bases, underwater tunnels, ice worlds that freeze you, lava worlds that burn you, fog-shrouded mountain spires, space stations constantly wracked by solar radiation and so much more. With the Titans DLC, you even get to explore the digestive systems of giant space whales... eww... What surprised me the most about Everspace 2 is how much its core gameplay loop and limited RPG systems make the game feel like a straight-up action RPG or looter shooter . There're loads of different weapons, shields, armour kits, sensors, engine boosters and cargo bays to combine into effective synergies, and every type of spaceship available feels like choosing a distinct character class in a Diablo style action RPG. For example, the Stinger is essentially a spellcaster spaceship that focuses on special abilities, while the Vindicator feels like a summoner build due to its autonomous drone posse. All of that is held together by a storyline which might not exactly wow you with depth but does a good job of creating varied gameplay scenarios and putting everything you do into context . The same goes for the not exactly complex but very likeable characters ; and some of the writing even gave me a good honest chuckle every once in a while, believe it or not. At the end of the day, if you're looking for a genuinely fun action RPG space adventure , and you don't mind if it's not also a giant open-galaxy "everything game", then Everspace 2 is an easy recommendation .
156 hours played
Aug. 2026
As a big fan of Everspace 1 and its roguelike element that made it genuinely fun and challenging, I was hoping for a similar but much improved experience in the sequel. Graphics were never an issue, by the way - both games are simply gorgeous. But as many of you have already noticed, no matter how hard you try to like Everspace 2, it feels like an unfinished game, and sooner or later you'll find yourself mindlessly one-shotting enemies on the highest difficulty with no interest left in the loot or the main story. This is one of those rare games that actually makes me sad, because of all the missed opportunities to make it a true gem of its genre. I'd still recommend it to anyone who enjoys space looter-shooters. Give it a shot, because I believe that if enough people support the devs, they might one day surprise us with something much better.
49 hours played
June 2026
I rarely write reviews for games, but for this one I have to. tl;dr: A great sequel to the first Everspace , with a few small flaws. Main story takes (took me) about 50 hours to finish while doing almost all side missions along the way. I definitely recommend, especially if you buy during a sale. Let's start by answering something you might be wondering: do you have to play Everspace 1 before playing this game? I'd say that you don't have to, but you'll appreciate this game more if you do. There are many references to ES1 throughout the game. I don't think they're that critical to understand, but it's definitely nice to be able to recall certain things from the first game when they are mentioned. So overall, I'd recommend playing ES1 (it's a great game too, even if a bit janky at times), but it's not a must-do. The game feels like a very natural sequel to the first installment and the continuation is well thought-through, it never felt forced to me. The gameplay is exactly what you'd expect: flying a spaceship and shooting stuff. The controls are more arcade than simulation (think No Man's Sky instead of Elite: Dangerous), so "airplane controls" are not there, yaw control is very quick. While it certainly takes a bit of getting used to, I see why it was done this way: a lot of the game involves looking around and having aircraft-style low yaw control would simply be frustrating. The weapons are a mix of Everspace 1 classics and new items, and there are even variants of weapons with slightly different stats. And then there are legendary items, which aside from good stats have additional gimmicks. Even after finishing the story, there is theoretically infinite replayability - you can do "rifts", which let you get the absolute best gear, buy the best class of spaceships etc. I haven't done that yet (I finished the story today) and maybe I won't, but the replayability is there The story itself is great and reaches a very satisfying conclusion at the end. It's told through dialogues, cutscenes and comic-style "videos"/"slideshows" known from Everspace 1, which is a fun variety. At the beginning of the game, I'd say that some dialogues feel naive and unnatural, but they quickly improve and are much better later on, so overall it's a minor nitpick. The bossfights you have throughout the game are cool and the final set of big fights feels great. The game has a lot of secrets (mostly bonus loot) you can unlock. It's a mix of puzzles, simple skill checks and, unfortunately (for me), spotting stuff. Puzzles are easy are and usually revolve around following a cable, noticing color patterns (there are colorblind modes) etc. Skill checks mostly involve bringing an item to a location fast enough or without it getting destroyed or, later on, flying through tight spaces - you can usually get them within a couple attempts and often first try, so they're by no means difficult. The spotting is the worst part for me - sometimes you have to find a small button in a random place, a tiny bulkhead you can destroy etc. They are very distinct (buttons are bright red lights and interactable objects have a yellow tint), but sometimes they are just hidden a bit to well or a in a really stupid place. Maybe it's a skill issue on my side, but it's what I enjoyed the least. It was by no means terrible, usually spotting things is easy, but when you struggle with it for too long, it really feels frustrating. There's also a bossfight towards the end where finding the objects you need to throw at the boss fast enough is hard because they're simply small, but it's not like that boss if much of a threat, so time is not critical. Some things from Everspace 1 (Ancient Wardens, jumping between systems etc.) have been modified for the game to be playable, but there's no in-game explanation why, which is a bit sad. Also, regional hazards from ES1 like black holes, stars frying your ship or electromagnetic storms either didn't make it or are implemented on a tiny scale, which is a shame. My last and biggest complaint are the constant loading screens . It's clear that the game has drawn inspiration from similar titles, like Elite: Dangerous, No Man's Sky etc. These games have immersive loading screens, where, while a location loads, there's an animation of exiting FTL, jumping between systems etc. Everspace 2 does not have that, it's just constant black screens, which become annoying if you travel a lot and ruins the immersion. I don't think they would have been that hard to implement, and yet they're not here. Lastly, I'll just say that there are small references to other games (Pokemon, Deep Rock Galactic and plenty more) sprinkled thorought both the achievements and the game content itself. Easter eggs are always fun, especially if you can actually notice them. So yeah, great game, even if it has a few flaws . Go buy it. And if it's too expensive, wait for a sale and then buy it.
59 hours played
June 2026
literally Galaxy on Fire 2. I liked that game years ago, and I like this one now.

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Frequently Asked Questions

EVERSPACE™ 2 is currently priced at 49.99€ on Steam.

No, EVERSPACE™ 2 is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, EVERSPACE™ 2 received 10,268 positive votes out of a total of 12,080 achieving a rating of 8.29.
😎

EVERSPACE™ 2 was developed and published by ROCKFISH Games.

Yes, EVERSPACE™ 2 is playable and fully supported on Windows.

Yes, EVERSPACE™ 2 is playable and fully supported on MacOS.

No, EVERSPACE™ 2 is not playable on Linux.

Yes, EVERSPACE™ 2 is playable and fully supported on Steam Deck.

Yes, EVERSPACE™ 2 is playable and fully supported on Steam Machine.

No, EVERSPACE™ 2 does not support VR.

EVERSPACE™ 2 is a single-player game.

Yes, there are 8 DLCs available for EVERSPACE™ 2. Explore additional content available for EVERSPACE™ 2 on Steam.

No, EVERSPACE™ 2 does not support mods via Steam Workshop.

No, EVERSPACE™ 2 does not support Steam Remote Play.

Yes, EVERSPACE™ 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for EVERSPACE™ 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 October 2026 13:32 UTC
SteamSpy data 16 October 2026 09:13 UTC
Steam price 27 October 2026 04:10 UTC
Steam reviews 18 October 2026 07:51 UTC

If you'd like to dive deeper into the details about EVERSPACE™ 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about EVERSPACE™ 2
  • SteamCharts - Analysis of EVERSPACE™ 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck EVERSPACE™ 2 compatibility
EVERSPACE™ 2
Rating
8.3
10,268
1,812
Game modes
Features
Online players
115
Developer
ROCKFISH Games
Publisher
ROCKFISH Games
Release 06 Apr 2023
Platforms
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