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Exotica 2: Pet Shop Simulator on Steam - User reviews, Price & Information

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Exotica 2: Pet Shop Simulator is a cozy management game where you design and run your own exotic pet shop. Care for over 70 animals, raise babies, breed rare color variants, customize your store, and manage customers and staff.

Exotica 2: Pet Shop Simulator is a zoo, simulation and casual game developed by Konrul Game and published by Ultimate Publishing and Ultimate Games S.A..
Released on January 21st 2026 is available only on Windows in 12 languages: English, Turkish, French, Simplified Chinese, Italian, German, Japanese, Korean, Polish, Russian, Spanish - Spain and Portuguese - Brazil.

It has received 570 reviews of which 436 were positive and 134 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 8.99€ on Steam with a 40% discount, but you can find it for 3.05€ on Gamivo.


The Steam community has classified Exotica 2: Pet Shop Simulator into these genres:

Media & Screenshots

Get an in-depth look at Exotica 2: Pet Shop Simulator through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 1500X
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050 (3 GB) / AMD Radeon RX 560 (4 GB)
  • DirectX: Version 9.0c
  • Storage: 6 GB available space
  • Sound Card: DirectX Compatible
  • Additional Notes: SSD required / 60 FPS in 1920x1080 with "Low" preset. (Integrated GPUs: Intel Iris Xe/AMD Radeon 780M or newer require 16 GB RAM and are not recommended)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

5 hours played
July 2026
This game has a lot going for it while simultaneously leaving a lot to be desired. It scratches that itch in me to consider starting my own pet store venture capitalist dreams without the overhead costs, algae and smell of cedar woodchips. But my main complaints seem to be tied up in what could be referred to the developer(s) swimming halfway to an island, getting tired and swimming back to shore. Things feel a little undercooked in some areas, while overcomplicated in others, which is a strange dichotomy to have for a game. I recommend it if you like management games and animals (which I do), but consider the following if it matters to you at all. My main complaints are as follows. Using AI images for wall decals when plenty of free and creative common animal images exist on places like Pixabay, Pexels, Vecteezy, etc is a choice I guess. Kinda crazy we couldn't just search creative commons animal clipart images lol. The workers are broken some of the time. If you complete a task they're about to do right before they do it, their programming get's caught up and they stand there stuck. The only way to reset them is to change what job they do at the computer. You can also assign workers to prioritize restocking animals in the computer. They don't do this at all. Also what does water consumption mean in their stat list?? Glad we got rid of animals phobias at least so I didn't have to worry about what animals are in the store and which clerk will run away screaming from them. I almost immediately purchase a cashier on all my playthroughs because you can hire them cheap and never have to change them to another job, so I don't know if this is still a thing but what's the point of having a shopper ask for a product you don't have only so you can "suggest a different product"? Seems like extra programming to me, why not just draw from currently available product? Breeding is over complicated and in some cases not working yet. You have to wait for the animal to grow up 100%, then have to wait until their breeding is 100%, while their EXP also needs to be at 100%? What's the point? And sometimes EXP goes down and you can't get it to come back up? To make it frustrating? Also the recent update introduces a bunch more animals, but some of the existing animals present beforehand still aren't able to breed properly and still aren't working yet? Instead of purchasing more assets to put in the game, we should be working on fixing what already exists imo. Cats/dogs have been in the game the whole time I believe and breeding/storing them in their kennels is still wonky/weird. Lights are cool but I feel like if we can customize the sign with emissive lighting we should be able to do the same with the lights we put in the store. Would be cool to have that option where the light colors can be changed. I'd love to see my rows of fish tanks illuminated with nice blue and purple lighting. Would also be nice if it wasn't 1 light switch per light. If we could do 2 or 3 in a nearby area that would be great. My recommendations moving forward: You should be prioritizing ensuring that existing systems work and are deployable to new additions to the game. You're skipping steps with your breeding programming and it seems strange that some animals can breed while others can't, when there should be a standard breeding functionality that's deployable for all animals released after the initial release, especially considering that breeding methods appear to be the same for all animals. Male + female animal together + 100% growth and 100% breeding = creates offspring at random quantity, offspring take x amount of days to grow out of baby state, once out baby state, needs to be put in own enclosure, can then be sold. This should have been something worked out with the initial release of the game or figured out by update #1/2, we're on content update #4. The same could be said for the worker AI. We should not be on content update #4 and adding animals and decor when basic programming that should have been completed by the 1.0 release still isn't working properly. Some of what I mentioned is bug fixing and quality of life, and of course just what I'd like to see in the game, but please don't let it be understated that I do appreciate what you've done here, the game is fun and really appeals to me so I'll be certain to put a lot more hours into it. I'd love to see more reptile/insect love with the variety of species available there but those assets are also hard to come by. Good luck guys!
28 hours played
Feb. 2026
Pros; Really great little time wasting type of game. I'd recommend it for casual players and those who like to organise and design their own stores. Cons; Grind. It's an absolute grind between levels to get the unlock points to keep expanding and the shop really seems to die in regard to customers and sales once you hit level 15+. Requests: Dogs - where are the dog toys, the dog beds, the dog leads, harnesses, flea & tick & heartworm control. Dog washes! Theres literally so much more this game could dive into! Overall - More options in everything! More food types, more decor - the ability to "set up" fish tanks as displays would be phenomenal! Abilities to change how the item stands look, more differentiation in the animals habitats - ie, the rodents have the same styled habitat across all of them. This game has sooo much potential across the board and I really hope to see it keep growing.
32 hours played
Feb. 2026
I'm really torn on Yes or No for recommending this game because it's fun, but there's some seriously frustrating functions within the game that make it more likely to be dropped from play long term. Pros: - The animals look great and there's a lot to choose from. - The shelves, accessories, habitats, etc., also look good. - Love having the ability to set a spot as a designated product spot or leave it open for whatever. - It's great being able to hire people right away to help with the large amount of things to do. - Decorative options are awesome, and look good. Cons: I know this list is large, but most items are small things that would improve quality of game life. Some of them, however, are pretty obnoxious and would lead to not enjoying playing eventually. QOL: - I hate the fact my cashiers have to go run to get EVERYTHING a customer orders instead of only having to go get the pet they want. It's a waste of time and in every pet store I've ever been in, the customer picks up the items they can grab and then asks for help getting the pet or the larger items. - In a perfect world, we'd have an option to have an employee (like the stocker/warehouse person) who gets the pet and brings it to the cashier. - There is a lot of mouse clicking or extra steps to grab something, or add to a cart, etc., in this game which is problematic for people with accessibility needs. - In order to grab something from a shelf you hit E to grab, but then it makes you click a button to actually grab the item. Conversely, if you pick up something from the floor, it takes one click. - If ordering from the tablet / scanner option you can Shift click to add 5 things at a time. On the computer it requires more clicks if you don't want to add 10+ items at once. - I can't move doors and windows after adding them and refunding takes away a large chunk of the money spent. This is especially problematic when starting and not having a good spatial awareness of where things should go at first. - Employees stand in front of tanks or cages when doing nothing. - Can we get more than two white people who are wearing different hair and outfits please? Annoying: - When attempting to pick up something from a shelf, we have to have a box or remove every single item one by one which is especially tedious when it takes 2-3 steps to remove one item. And good grief if there's a warehouse person active, you will never achieve this goal if you actually have full boxes of stock in the warehouse. - It costs a lot to build. Building a decent (maybe 1/3 of the lot) sized shop to start with ends up being 2/3 of the money, and that's prior to even adding a roof, or decorating / painting walls and floors. - We can't get a loan unless we have twice as much money as we're asking for. Strictly speaking, I wouldn't NEED a loan if I had twice the money I was asking for so that one is really irritating. - We can't add pet boxes to warehouse shelves, or add the animal bags, yet you can keep the boxes on the floor and animals in a bag seemingly indefinitely. Please add an option to organize these things better. Conceivably, we put them in a habitat in the storage area (especially fish) but when starting out that's less of an option because of money/space. - Errors pop up with vague messages about a problem but don't state What item is causing the issue. - Sometimes there's no error but you just can't do something. - Can't train employees and we have to spend money every day to speed them up. I got the "Master Employees" and their stats are not masterful. I would expect a master employee to be at more than 80% feeding capability, etc.. I have to go behind employees regularly to clean habitats regularly for instance. - Employees don't stock animals and largely ignore the animal boxes except on rare occasions when they throw one away. All in all I think this game is fun and has a lot of potential but please consider the QOL and other issues since they do interrupt gameplay and will eventually lead to not wanting to play it.
51 hours played
Jan. 2026
I would recommend this game if you love managing and having pets. This met all my expectations, when I brought it didn't think it was going to be a game I was going to get into but its been an amazing experience. This game is one of the best stimulation games I have played. Exoctica pet simulator game has got me hooked to say the least. Only a few hours into the game and so far got fish, otters, Hamsters, love birds, budgerigar and both large birds so far yet so many more animals to unlock and get. I am enjoying the aspect of breeding the fish and birds can't do the otters yet or cats and dogs but am hoping that will come in a later update. Honestly so far I can not fault the game I have had so much fun with buying new animals and selling them and breeding the animals you can breed making it easier so you don't have to keep buying that same animal. I cant say a bad word about this game because I am very much enjoying all aspects of this game! I even enjoy the fact that you can have your own animals in the shop that you can take far of yourself if you just place them on the floor. Be a nice update to be able to name your own animals and have a little space that you can keep them as like adopted little friends.
14 hours played
Jan. 2026
I LOVE animals and i love simulator games, so i'm so far really enjoying playing this! the only downside i've found is the animals enclosures not being accurate, its not a major issue that will stop me from playing as it is just a game BUT being able to buy multiple breeds of fish with one tiny fish bowl isn't correct and the rats being housed in an open glass square, i just wish it was more educational on the correct way to look after these animals and their correct housing! i was expecting more realistic housing like they have on house flipper pets DLC Also i wish it would show me how many items i have in stock and what's empty on the computer so i know what i need to order, i imagine with a bigger store and more animals this will get confusing to keep up with I haven't noticed any bugs so far and i've played for 4 hours. I still have so much more to unlock and progress in my store so its not a quick completion game which i like as it feels i'm actually working towards something! there is so many animal breeds to unlock and you always have to make sure they are fed and habitats clean as well as cleaning the store and restocking shelves, Edit bugs i've found: Cleaning employees randomly stand around when there's things to clean, i had to assign them to another task and back again for them to work

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Frequently Asked Questions

Exotica 2: Pet Shop Simulator is currently priced at 8.99€ on Steam.

Yes, Exotica 2: Pet Shop Simulator is currently available at a 40% discount. You can purchase it for 8.99€ on Steam.

Yes, Exotica 2: Pet Shop Simulator received 436 positive votes out of a total of 570 achieving a rating of 7.26.
😊

Exotica 2: Pet Shop Simulator was developed by Konrul Game and published by Ultimate Publishing and Ultimate Games S.A..

Yes, Exotica 2: Pet Shop Simulator is playable and fully supported on Windows.

No, Exotica 2: Pet Shop Simulator is not playable on MacOS.

No, Exotica 2: Pet Shop Simulator is not playable on Linux.

Exotica 2: Pet Shop Simulator is a single-player game.

No, Exotica 2: Pet Shop Simulator does not currently offer any DLC.

No, Exotica 2: Pet Shop Simulator does not support mods via Steam Workshop.

No, Exotica 2: Pet Shop Simulator does not support Steam Remote Play.

Yes, Exotica 2: Pet Shop Simulator is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Exotica 2: Pet Shop Simulator.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 August 2026 06:43 UTC
SteamSpy data 17 August 2026 07:06 UTC
Steam price 25 August 2026 02:21 UTC
Steam reviews 22 August 2026 04:00 UTC

If you'd like to dive deeper into the details about Exotica 2: Pet Shop Simulator, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Exotica 2: Pet Shop Simulator
  • SteamCharts - Analysis of Exotica 2: Pet Shop Simulator concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Exotica 2: Pet Shop Simulator compatibility
Exotica 2: Pet Shop Simulator
Rating
7.3
436
134
Game modes
Features
Online players
126
Developer
Konrul Game
Publisher
Ultimate Publishing, Ultimate Games S.A.
Release 21 Jan 2026
Platforms
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