Fate/EXTELLA on Steam - User reviews, Price & Information

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In the digital realm of SE.RA.PH, the Holy Grail War is over, but the land’s new ruler faces challenges and threats from all sides. The servants now find themselves drawing up tense and unlikely alliances, preparing for a conflict that may tear SE.RA.PH apart...or destroy it entirely.

Fate/EXTELLA is a anime, action and hack and slash game developed by Marvelous Inc. and published by XSEED Games, Marvelous USA, Inc. and Marvelous Europe.
Released on July 25th 2017 is available only on Windows in 4 languages: English, Japanese, Korean and Traditional Chinese.

It has received 4,334 reviews of which 3,946 were positive and 388 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 39.99€ on Steam, but you can find it for less on Eneba.


The Steam community has classified Fate/EXTELLA into these genres:

Media & Screenshots

Get an in-depth look at Fate/EXTELLA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: Intel Core i5-3570
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 550 Ti
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: Compatible with DirectX 11.0

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
If there was a mixed feelings option on Steam that I could use, I'd put it. I'll note that this is more of a rant than a review, by the way. The TLDR is this: The game is decent, though I wouldn't recommend it unless you're a very big Fate fan to be able to see through all its flaws. Fate/Extella: The Umbral Star. It's rough. Has a lot of good parts but is still rough and feels unpolished. I'll start with the mechanics. First of all, Do NOT play this game without a controller. I didn't know this and tried to play it with keyboard & mouse, and I couldn't even get past the character naming part because there was no keybind to continue. Whatever. Let's talk about Code Casts. Basically, you can equip armor, and when you go into a battle, there'll be some abilities you can do with keypad presses that are shown on the top left of your screen. The concept is cool, and I liked it, but most of the abilities are completely useless because of other mechanics that I will get into. It's an incredible fumble on their part. You will quickly realize while you play the game that there's no point using anything other than the ones that give you immunity to an element. Why? Sector traps. On the map you'll see elemental icons next to sectors. When you enter a sector that has one of them, while you're in that sector, at some point you will get attacked by the trap. They do a RIDICULOUS amount of damage, and the ONLY way to counter is by using a Code Cast that correlates to the trap. This means that if you don't want to lose your EX rating, or straight up DIE, you will prioritize Code Casts that can block those elements. This is why the entire Code Cast system is a fumble. Stuff like Collector/Decoy/Offense up/Defense up are pointless and could get you killed if you aren't using an element immunity Code Cast. The only other useful one is the one that instantly gives you Moon Drive, but you'll barely find any Code Casts that give it, and even if you did, you might not even use it because of these Sector Traps. Install Skills are nice, I guess? They basically are upgrades that you can put onto your servant. Your servant will usually have 1 slot only at the start, and when you level up their Bond, they'll get more slots. There's not much more to it. There's a good amount of Install Skills, but most of them are useless and there's no room to experiment a unique build with these Install Skills. Not that you have any reason to, anyway. Okay. One of the most important mechanics in this game is the Extella Maneuver, but I'll give a light elaboration on Moon Drive. Moon Drive is an orange meter that every character has that basically supercharges you and lets you do a zillion damage. There's not much to it besides the fact that it's ridiculous because of how much defense and damage you get. There's been MANY times where I've beaten servants just off light attacks with it. Now, don't think that the Moon Drive's overpoweredness only applies to you. I swear to god, these servants have their damage multiplied by 20x when they have it. They do 2 attacks, and I'm dead on the floor. They can spam it a shit ton too. "How do you counter this???" is something you may be asking. You run away until it's over, or using the actual holy grail of the entire game, The Extella Maneuver. It's ridiculous how overpowered this is. There's a meter with blue squares that fill up when you deal damage, and when you press the button, you'll do a charge towards the enemy. Simple. What makes this so overpowered is that it does INSANE AOE damage, plays a little cutscene where the enemies can't do anything, and *the AI cannot counter it*. Your strategy, pretty much all the time, is to spam the maneuver every chance you get against servants. Hell, do it against the normal enemies, too, if you want. Now, let me put you on a secret. When you use it, there'll be some quick time event that tells you to press the maneuver button again. Don't. Trust me, don't. There's no point in doing it other than farming combo. It's better to just let the maneuver play and then press the button again. You will be able to conserve meter while doing more damage. The Extella Maneuver is so overpowered that I've seen people consider replaying through the game without using it. Trust me, they're not even exaggerating. You will be able to stun lock pretty much anything, and it does AOE damage, so you can farm the smaller enemies, too. Nice! Let's move onto the Noble Phantasms. I've seen people hate on how you use/get them, and I think it's whatever. Basically, there'll be points inside of sectors that will give you Circuit Phantasms. You need 3 of them to use a Noble Phantasm. There will only ever be 2-3 that spawn inside of a map. Sadly, since the maneuver is so strong, you might not even need to use the Noble Phantasm most of the time. Plays a cool cutscene, though. There's really not much to say besides the fact that they've been overshadowed so hard by the maneuver. We'll just move on. The enemy servants are just annoying. You'll fight them for a little with your combos, then they'll use their Moon Drive, and then you realize you're not cut out for this and start spamming maneuver. That's it. Despite how interesting the servants are in Fate, only TWO servants do ANYTHING. The first one is Gilgamesh, and they decided to bless him with a very unique mechanic. When you're in a battle with him as one of the enemy servants, he will randomly decide to use his Gate of Babylon to start damaging a sector. That's all he does. It's cool, honestly, and I was left wishing that more servants did something unique. The other servant that does anything unique is Archer EMIYA. Do you wanna know what he does? He plays his theme. That's all he does. I genuinely chuckled typing this out. These are the only servants that do anything. Also, none of the servants will use their Noble Phantasm, so it's just Moon Drive and their light/heavy attack. Okay. We can talk about the story now. I thought it was good. It's pretty much just a visual novel, and then you'll get put into a battle. There are 3 arcs + 1, with Nero, Tamamo, and Altera. I won't say much about the story because I don't feel like there's much to say about it at all. The twists are cool, and I almost teared up in Altera's arc. The last thing I'll talk about is the content and achievements. If you're going for 100% like I am, it seems easy but actually has A LOT of stuff to do. Thing is, most of it is repetitive and tedious. Like, to get all the Code Casts for the achievement, you have to get all 17 servants to level 30 Bond. I'm not sure about the other people that have played through this game, but I didn't even get a single servant to AT LEAST Bond 25 when I finished the story, so it's kind of rough. You can level up bond for the other servants by doing side missions during battles or by using Code Casts on your servant to farm bond after a certain amount of uses. Whatever though, I like Fate enough to do this and I didn't expect 100%ing a game to be simple and fun. By the way, It feels like 8 people have played this game, EVER. This game BARELY has any online presence. I had to find out the saber secret & the fact that Code Casts level up your bond when you use them off what feels like 1 / 2 guides ever made on Extella. That's all I have to say about this game. Despite all I've said, I think the game is decent. For my final parting words: When you're done with the story and want to 100% the game, level up Gilgamesh or Saber and choose one to play. These are the 2 strongest servants. I prefer saber, personally. Now, complete the very, very last stage on Very Hard EX to get the Obliteration Prism and the Conquerors Greatsword. Use those code casts. The Obliteration Prism will give you 4 slots of 8-10 of element immunity, and the Conquerors Greatsword will give you a slot with THREE instant moon drives and an offense up slot. Use them. Good luck.
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June 2025
I've been into fate for 4 years now, came to this game expecting not too much since it's rarely talked about. Altera's storyline is one of the best moments i've ever seen in fate and so worth it. The rest of the game was not as good, gameplay was enjoyable and story was good, but it all is worth it when you get to Altera.
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March 2025
So far I'm 13 hours in and I have completed the first story for Nero and I'm loving it! I've been a fan of Fate since 2018 when I got into it after watching Unlimited Blade Works and I've been hooked ever since. If you are a fan of Fate this is a GREAT game with a compelling narrative, although the fighting and combos are limited compared to other musou titles it does its job. Fate/Extella Link improves the combat, but the story isn't to the same caliber. I recommend playing Fate/Extra and Fate/CCC which will give you much needed context from the previous games in the timeline. (Although you don't necessarily need to, it definitely will let you appreciate it more although Extella Umbral Star does explain what happened in the previous games briefly.)
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Jan. 2025
Honestly, this game was a lot of fun. I enjoyed the story, and the gameplay was fun. Pretty much all the servants (besides Archimedes) were fun to play. I have played through all of Extella Link now, and while I prefer this game's story, the gameplay in Link is much better. That said, this game was still really fun.
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Dec. 2024
Hmph, Fate/Extella—a decent attempt by mongrels to capture the grandeur of the Moon Cell War. The battles, though repetitive, provide fleeting amusement, and the story, while verbose, is passable for mortal standards. The visuals shine like a polished gem, though none can match my radiant glory. Play this if you wish to glimpse at fragments of brilliance—but know it pales before the King of Heroes. Gilgamesh
Expand the review

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Frequently Asked Questions

Fate/EXTELLA is currently priced at 39.99€ on Steam.

Fate/EXTELLA is currently not on sale. You can purchase it for 39.99€ on Steam.

Fate/EXTELLA received 3,946 positive votes out of a total of 4,334 achieving a rating of 8.77.
😎

Fate/EXTELLA was developed by Marvelous Inc. and published by XSEED Games, Marvelous USA, Inc. and Marvelous Europe.

Fate/EXTELLA is playable and fully supported on Windows.

Fate/EXTELLA is not playable on MacOS.

Fate/EXTELLA is not playable on Linux.

Fate/EXTELLA is a single-player game.

There are 33 DLCs available for Fate/EXTELLA. Explore additional content available for Fate/EXTELLA on Steam.

Fate/EXTELLA does not support mods via Steam Workshop.

Fate/EXTELLA does not support Steam Remote Play.

Fate/EXTELLA is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fate/EXTELLA.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates
Steam data 26 October 2025 06:35
SteamSpy data 22 October 2025 10:46
Steam price 29 October 2025 04:50
Steam reviews 28 October 2025 15:50

If you'd like to dive deeper into the details about Fate/EXTELLA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fate/EXTELLA
  • SteamCharts - Analysis of Fate/EXTELLA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fate/EXTELLA compatibility
Fate/EXTELLA
Rating
8.8
3,946
388
Game modes
Features
Online players
4
Developer
Marvelous Inc.
Publisher
XSEED Games, Marvelous USA, Inc., Marvelous Europe
Release 25 Jul 2017
Platforms
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