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Fate/EXTELLA on Steam

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In the digital realm of SE.RA.PH, the Holy Grail War is over, but the land’s new ruler faces challenges and threats from all sides. The servants now find themselves drawing up tense and unlikely alliances, preparing for a conflict that may tear SE.RA.PH apart...or destroy it entirely.

Fate/EXTELLA is a anime, action and hack and slash game developed by Marvelous Inc. and published by XSEED Games, Marvelous USA, Inc. and Marvelous Europe.
Released on July 25th 2017 is available on Windows, Steam Deck and Steam Machine in 4 languages: English, Japanese, Korean and Traditional Chinese.

It has received 4,101 reviews of which 3,732 were positive and 369 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 39.99€ on Steam, but you can find it for 12.83€ on Eneba.


The Steam community has classified Fate/EXTELLA into these genres:


Here is the detailed breakdown of supported languages for Fate/EXTELLA:

UI Subtitle Audio
English
Korean
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at Fate/EXTELLA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: Intel Core i5-3570
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 550 Ti
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: Compatible with DirectX 11.0

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

44 hours played
Aug. 2026
Fate/EXTELLA After playing through the entirety of Fate/Stay Night, I was interested in the other Fate installments which were not directly linked to the Stay Night universe like Hollow Ataraxia. So naturally, Fate/EXTELLA was the first to spark my interest. At the beginning, I was a bit disappointed by the game: First off, the optimization of the game is quite questionable to say the least. Random crashes during gameplay, allergic reactions to full screen mode, slight changes to sound settings causing the whole sound to cut off for the whole of the gaming session... Secondly, the graphics were quite outdated. Anime-esque games most of the time hold up better relative to games which lean more towards photorealism due to their heavily stylized graphics, but this game had quite "plain" graphics if we compare it to other Anime-esque games of that time (for example, NARUTO SHIPPUDEN: Ultimate Ninja STORM 4, which still looks good today and was released the same year). However, after a short research, I've found out that this game was originally released for the PS Vita and is also available for iOS and Android devices, which makes it way more understandable why they went with more plain graphics. Thirdly, the story was quite confusing. The story takes place after the events of Fate/Extra (CCC), however, that game is only available on the PSP, so if you never played this game and don't have a PSP and Fate/Extra disk to borrow, you kinda get thrown into the world of Fate/Extra without having any prior knowledge. They try to explain the prior lore loosely via dialogues with the explanation that the protagonist has lost their memories. Even with all those negative points, I was starting to warm up and like this game: The characters which were slowly being introduced to the story were all quite interesting and entertaining in their own way. Since I have never played Fate/Extra, I was a complete stranger to most of the main characters. There are also some characters from Fate/Stay Night like Archer (EMIYA) and Lancer (Cu Chulainn) and also Saber (Artoria Pendragon) . Being able to play one of my favorite characters from Fate/Stay Night (Archer) definitely increased the enjoyment I had with this game. The gameplay also turned out to be quite enjoyable. I was initially hesitant to buy the game because it is a Musou game, a genre I usually avoid since I wasn't sure if that style of combat would be for me. However, I quickly found out that it is highly enjoyable, even for someone completely foreign to the genre. The main reason is that it requires just the right amount of tactical thinking. You cannot just mindlessly mash buttons and cut through enemy hordes to win. Instead, you have to actively read the battlefield, prioritize which sectors to capture, and decide which enemies to focus down first. It strikes a great balance: the strategy is straightforward enough that it won't overwhelm you, but it remains engaging enough to give you that satisfying feeling of conquering the map. The story... The story is actually nothing groundbreaking. It has its twists and quirks like most anime stories have, but it is definitely a story which will stay with you and even touch you emotionally, especially thanks to the characters. The story is told in four different routes and just like in Fate/Stay Night, each route changes your choice of wife (literally). There are also side stories where you can play as the side characters (like Gawain and Lancer), which partially retell the story from their own perspective. Aside from all that, what I like most about this game is that it does not try to appeal to or attract outsiders. Not to sound like a gatekeeper, but not all games should appeal to all groups. This game is only trying to appeal to Fate fans. There are quite a lot of moments in the story which would seem extreme or "cringe" for an outsider, but since this game only tries to appeal to one specific group, those extreme moments are enjoyable and unique. Nowadays a lot of games sacrifice their unique quirks to appeal to all kinds of groups to not shy them away from the game, which most of the time comes at the detriment of their main group which plays the game. So if you're a Fate fan, you will definitely enjoy this game. However, if you're foreign to the Fate universe, you will most probably not enjoy this game.
30 hours played
Aug. 2026
I've never played a musou game or one where it's at least part of the gameplay so I was in for something new to me. Gameplay is pretty much a fifty/fifty between the musou style of battles, slashing through thousands of enemies and their bosses, and visual novel as you'll have to read a lot about what's going on with the story and their characters. You can skip through that, but highly recommended to not do it. Depending on the maps, a battle can take up to twenty to thirty minutes if you want to conquer the entire map. Graphics are fine for what they are, just noticed a few hiccups here and there like dress parts wobbling as if they're alive in a very few scenes, and one character's 3D model is a bit unlucky with the color saturation of different body parts which was hard to not look at and notice this. If you've played more Fate games, you'll recognize some of the music from other games. At first I thought a few tracks were just lazy ports but after a short while, I've noticed that it actually makes sense. Overall, music's very nice to listen to. Aside of the main story, you can also play with other servants in their side stories, giving you options for more input and things going on with those in case you have favorites among them. Which I feel is a good addition for the people who hunger for more about these characters, or generally want to expand on knowledge. Downsides of the game are on lower numbers to me. I felt like I needed a third hand for the musou battles as it's a bit chaotic if you have to run around, attack, but fire the stronger enemies into different directions so you have to move the camera as well. And with some areas of maps being shaped like small mazes, I sometimes needed a moment to navigate through those especially if the areas were darker, and then you have more than fifty enemies around you to block your view. Nothing what drove me crazy, but felt like that could've been done better. Literally at the end of the game, I came across a tech issue which forced me to repeat one battle as a transition didn't happen and I was stuck in an endless loop. Could get fixed by going into windowed mode so should something like that happen, windowed mode can help, or what I've read, fixing the frame rate to sixty. Not sure if I'd recommend the game to someone who wants to get into Fate and never dealt with Fate before. It's probably better to read one of the VN as this story shifts a bit away from its original idea. And if you don't like to read a lot and would skip on the story parts, you'd basically throw half of the game away which is bad in the end. Explore the franchise's core first and then decide if you'd enjoy to read and add musou type of battles into the mix. For anyone who either has favorites among the servants or like me, simply wants to get more input of characters within another story, the game's very fine for that. It was fun to me.
42 hours played
July 2026
I recommend this game but honestly only for Fate/Extra fans looking to play this for the story, OR Fate fans who don't mind Dynasty Warriors/Musou games. But if you're looking for more Dynasty Warriors/Musou gaming, I'd look elsewhere. Glitches, hardware limitations at the time of the original release, and gameplay choices really hold this game back a lot. Pros -The story and characters are great! The best fate media let's characters backstories and legends influence their personality and motivations while letting their ideals clash. This game exemplifies that across it's story. -Music is pretty good! The main theme and the character themes that play during the noble phantasms fit the character's personalities and really hype up their attacks. -Character portraits and artwork looks lovely! Arco Wada draws the characters with great expressions, but you can tell she really likes some characters more than others though, which isn't bad thing. -Fanservice can be hit or miss. There's a few cute scenes you can have with your main servant as you increase your bond. It's great for players wanting more post game content especially with some of the spicy scenes. -Voice acting is god tier. Not much to say, Fate always knocks it out of the park in the voice acting department. Each character has such a unique way of speaking that really highlights their personality. It's a shame there's no English voice acting since I'm sure there are fans but the JP voices are really top knotch. Saber's and Caster's voices are iconic at this point. Cons - Fanservice can be hit or miss. Due to the nature of the story there's only so much that can happen or ways things can play out. Would have liked to see some of bond talks involve multiple characters because having a silent protag interact with 1 character for a majority of the time makes it feel like it's just one character talking all the time. - Haven't said about the gameplay much but honestly it wasn't for me. Which is a shame because I think Fate characters can work in a musou game but I feel like repetitive nature of musou games needs something to make each battle feel different otherwise it starts to drag a lot. And this game has very little to chance up the combat outside of the story. - Only being able to switch to 1 other servant and essentially being locked to that sub servant feels bad. The game boasts having 10 plus characters you can control with unique attacks and stats but only lets you use around 5 in the main story without doing the side story content. -Items feel very unbalanced. Some items just prevent you from losing like the healing or screen clearing bombs, but then others like the shields feel bad to use because you have no idea which shield you need to bring with you until you go into the battle and all it does it stop a trap from hurting you. - Equipment feels inconsequential after the first arc. Once you get a set of equipment for the traps that gives you healing, you can essentially ignore it for the rest of the main story. None of it boosts your stats, so there's no reason to get anything more after that. - Extella Maneuver Glitches. I'm sure this (what was originally a VITA game) game was not 100% optimized for PC and I don't blame it for that at the time, but the game would constantly freeze during battles especially after performing an Extella maneuver or just after clearing an area. The characters mouth would keep moving or not move at all during the Extella maneuver cutscenes or Noble Phantasms. - Graphical glitches. Characters faces look lifeless, flat, bland and would occasionally be looking in the wrong direction during cutscenes. Their arms/legs or pieces of clothing would also frequently start shaking wildly which was very distracting. Walk cycles and repeated animations looked extremely awkward as well, for example Elizabeth Bathory and Archimedes walk cycles look really off like one of those humanoid robots you see on youtube trying to walk. Not to mention character clothes or weapons just fazing through body parts. - Please god, if you're going to have visual novel style, PLEASE ADD an Auto-Advance option for the text. Cutscenes can go on for upwards of 20 minutes. Let me drink my tea and eat a snack without having to tap the "A" button every 5-10 seconds, especially with how much the characters can wax poetic. - Localization was okay. But I found quite a number of places with spacing issues, and if your MC is a guy it's not a problem, but if you play as a woman there's multiple places where the MC's is called a guy or uses he/him.
26 hours played
May 2026
as a fan of fate, its peak as a fan of fate/extra, its peak as a fan of yuri, its absolutely peak
11 hours played
April 2026
Fun Musou-style game with Fate characters.

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Frequently Asked Questions

Fate/EXTELLA is currently priced at 39.99€ on Steam.

No, Fate/EXTELLA is currently not on sale. You can purchase it for 39.99€ on Steam.

Yes, Fate/EXTELLA received 3,732 positive votes out of a total of 4,101 achieving a rating of 8.77.
😎

Fate/EXTELLA was developed by Marvelous Inc. and published by XSEED Games, Marvelous USA, Inc. and Marvelous Europe.

Yes, Fate/EXTELLA is playable and fully supported on Windows.

No, Fate/EXTELLA is not playable on MacOS.

No, Fate/EXTELLA is not playable on Linux.

Yes, Fate/EXTELLA is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Fate/EXTELLA is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Fate/EXTELLA does not support VR.

Fate/EXTELLA is a single-player game.

Yes, there are 35 DLCs available for Fate/EXTELLA. Explore additional content available for Fate/EXTELLA on Steam.

No, Fate/EXTELLA does not support mods via Steam Workshop.

No, Fate/EXTELLA does not support Steam Remote Play.

Yes, Fate/EXTELLA is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fate/EXTELLA.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 October 2026 22:18 UTC
SteamSpy data 16 October 2026 23:31 UTC
Steam price 27 October 2026 04:11 UTC
Steam reviews 18 October 2026 09:56 UTC

If you'd like to dive deeper into the details about Fate/EXTELLA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fate/EXTELLA
  • SteamCharts - Analysis of Fate/EXTELLA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fate/EXTELLA compatibility
Fate/EXTELLA
Rating
8.8
3,732
369
Game modes
Features
Online players
6
Developer
Marvelous Inc.
Publisher
XSEED Games, Marvelous USA, Inc., Marvelous Europe
Release 25 Jul 2017
Platforms
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